Skipping Space Jump: Ruined Shrine
- If you are using anything other than the original NTSC version, you will need to BJ up the left side (from the morphball view) instead of the right.
- You will need to do a slightly modified HPBJ to ascend the halfpipe in this room. First, with a full set of bombs, you need to roll towards the corner of the halfpipe, and as soon as you get caught, lay a bomb. You will flip up the track a bit, and fall down, as the bomb explodes. Then, roll up it again (you're holding up-left the whole time) and lay the first bomb of your jump as soon as you get caught again, and when you get flipped up like last time, lay the next one. Proceed to lay the bombs soon before the next one explodes, and you should slowly rise to the top of the room. Unmorph at the peak of you jump, and you should be at the top of the halfpipe. Now look down and scan dash off the halfpipe and you'll be at the wave door.
- If you're using any other version, you should have gone up the left side, and then you need to follow the video as closely as possible.