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MP Fastest Time Rankings and Sequence Breaking Discussion (V4.0)

Archived by

Xin

From: badme | Posted: 7/26/2003 12:35:12 PM
3rd reached 500...so here's #4!

Anyway, I've got a question: Has 23% been verified on PAL yet?
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Insert really awesome signature here.
From: NotN00b | Posted: 7/26/2003 12:36:38 PM
-_- You have a question about sequence breaking, yet, you make the topic e.e

Lemme say this, the sequence breaking site for prime, is here: http://metroid.retrofaction.com/games/mp/seq_break.html
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"After reading the harmful effects of Alcohol, I decided to stop reading." --My Friend XD!
From: kip | Posted: 7/26/2003 12:39:36 PM
it's verified up to the last boss so far... hopefully zan will beat him some time so it can be "official."
From: badme | Posted: 7/26/2003 12:40:46 PM
I've read that site already. I doesn't have the answer to the question, unless I missed something.

I'm sorry...I thought I was helping promote disussion :)
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Insert really awesome signature here.
From: badme | Posted: 7/26/2003 12:41:19 PM
Ah, thank you kip for clearing that up.
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Insert really awesome signature here.
From: NotN00b | Posted: 7/26/2003 12:55:08 PM
Im saying that, because the site needs to be the 1st or second post e.e
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"After reading the harmful effects of Alcohol, I decided to stop reading." --My Friend XD!
From: kip | Posted: 7/26/2003 1:12:08 PM
well i'll try to sum up most of what was found in the last topic:

* thanks to skedar, there are now 2 methods to get up root cave without grapple (and collect the expansion there and in arbor chamber), if you can't do or don't prefer devilbit's method.

* thermal glitch was killed because skedar found a way to get up observatory without boost. this was confirmed by gray fox and nate who iirc had thermal glitched games. i'd say it's tough to do, but at least you're not permanently stuck anymore if you're really good at dash jumps.

* kyuenjin solved vent shaft without boost, so now only 2 rooms are in the way (or 1 depending on how you look at it). i don't think it's been done in a real 22% game yet but that should happen some time.

* i got the life grove artifact without the gravity suit and using boost. problem is, i had many items that you wouldn't really have in 22% (boost, spider). i don't know if that can be called progress, but at least we know you don't need grav to do it. if someone can do it under the exact conditions of a 22% game (one missile expansion, morph ball, bomb, varia, artifact of wild, wave beam, ice beam, power bomb from central dynamo, nothing else), we can probably consider the room solved even though we don't understand how it works yet.

* i have what i think to be a solution to phazon core without space jump (i can reach the top only using bomb jumps), but can't confirm it due to not having plasma in my no space jump game. as long as having space jump doesn't do something with your bomb jump ability it should be okay.

* i found that having space jump enhances grapple ability somehow. this doesn't have any effect except in no space jump games though.

if i missed something, sorry. =P
From: kip | Posted: 7/26/2003 1:21:36 PM
also, in the last topic there was talk about the 101% thing but i don't know what's going on with that.

oh and some things that could use solving:

* geothermal core without boost (you may not use spider or grapple either; preferably don't even have boost either)

* life grove artifact without boost, gravity suit (please try not to have anything you wouldn't have in 22% if you're going to try this). we already know you don't need grav to do it, and that you can do it without using boost and without having grav at the same time. what we need is a real test under 22% conditions that proves you can do it without having boost at all.

* geothermal core without space jump (use grapple/spider/boost all you want to accomplish this; could be the last obstacle in no space jump games). preferably don't have space jump at all because it's proven that it does a lot of weird stuff to your single jump/grapple ability, letting you do stuff that can't actually be done if you didn't have space jump.

feel free to ask if you want to know the situation about one of those (like what's known about geo without boost so far).
From: Videogaming | Posted: 7/26/2003 3:08:07 PM
Metroid Prime High Scores

Normal any%
1. kip 1:28 (34%)
2. Radix37 1:34 (38%)
3. CAL Foolio 1:39 (43%)
1. Andrew Mills 1:57 (40%) <<<PAL>>>
2. Panner 38:56 (86%) <<<PAL>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>XD

Hard any%
1. Gold Leader 1:58 (31%)
2. Radix37 2:04 (46%)
3. CAL Foolio 2:49 (100%)
1. Andrew Mills 2:35 <<<PAL>>> What percentage here, Andrew?
2. <<<PAL>>>

Normal Low%
1. TreborSelbon 2:01 (23%)
2. gamecubeman27 2:29 (23%)
3. Radix37 2:31 (23%)
1. JDAdams 7:54 (24%) <<<PAL>>>
2. <<<PAL>>>

Hard Low%
1. kip 4:00 (24%)
2. Gold Leader 4:01 (26%)
3. <<<NTSC>>>
1. <<<PAL>>>
2. <<<PAL>>>

Normal 100%
1. Radix37 2:10
2. CAL Foolio 2:19
3. Lazy Veysey 3:02
1. Andrew Mills 3:10 <<<PAL>>>
2. <<<PAL>>>

Hard 100%
1. CAL Foolio 2:49
2. Varsis Erion 3:50
3. Gold Leader 4:05
1. <<<PAL>>>
2. <<<PAL>>>

Best Frigate Escape Times (Time remaining)
1. kip 4:22.05
2. CAL Foolio 4:20.65
3. zell99 4:15.39

Please remember to bold new records. And as always, check for mistakes.
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Pessimists are never disappointed.
From: Videogaming | Posted: 7/26/2003 3:10:30 PM
Kyuen or Andrew, if you could walk me through a 101% game from the beginning to the time when the glitch activates, I'd appreciate it. I can't get it to work. And Kyuen, are you using PAL or NTSC?

Also, who is this guy badme? Never heard of him, or seen him post on the sequence breaking topic. IMO, we should only let people who actually contribute to the discussion start the topics. So we should decide beforehand...
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Pessimists are never disappointed.
From: badme | Posted: 7/26/2003 5:18:52 PM
All right all right, I won't make any more topics :-p

Kip, could you explain what space jump does to grapple, exactly? That's some weird stuff there...
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Insert really awesome signature here.
From: Toozin | Posted: 7/26/2003 5:46:34 PM
What does it matter who starts the topic, as long as the topic is made?
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yah, you little, who is also fat, slut - |2ag3
Maru Mari, a Metroid sprite comic: http://metroid.retrofaction.com/marumari.html
From: Andrew Mills | Posted: 7/26/2003 6:36:36 PM
@Videogaming: Kyuen or Andrew, if you could walk me through a 101% game from the beginning to the time when the glitch activates, I'd appreciate it. I can't get it to work

Right, I have seen this happen a few times. I never paid any real attention to it (stupidly), but it CERTAINLY has happened on a few occasions. I have NO idea what "triggers" it, but it certainly happens (ending up with 15 missiles when you've only collected 2 missile exps).

Also, the percentage for my Hard any % game was 47%. Hope that helps.

Annnnnnnnd, I completed a 23% game in PAL!!!!! Took me an agonising 5hrs 30 mins tho! =/ So it's confirmed that it's possible (all of those vides, especially the MP 1st form video by Kip) helped me a HELL of a lot (thanks Kip).

So, that's another score for the highscore table I suppose...

Mind you, I have NO intentions of doing that again in a hurry!

I need some feedback also on my latest addition to my site: Plasma Beam Early. However, it's structured in a way that you'd not expect...

http://www.samus.co.uk/mprime/plasma_early.shtml

New imporved movies (a smaller filesize for my Geothermal Core run to the Plasma Beam for example) and top-notch screenshots for the text help. Comments and problems with it welcome.

Andrew "Drinking MP Speed Monkey" Mills

From: Paratroopa1 | Posted: 7/26/2003 6:48:27 PM
From: Toozin | Posted: 7/26/2003 5:46:35 PM | Message Detail
What does it matter who starts the topic, as long as the topic is made?

It makes you look "important." As important-looking as a GameFAQer can be, anyway.

Although, I would like to start a SB topic before I die. I was planning to snatching up the dibs on this one, but I was away for about 36 hours and apparently someone I've never heard of before got there before me. =\
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"I gets soooooooooooooo annoying!" ~ BlueWizard13
"I love to hear people praise me so please feel free to tell me how good I am." ~ jibtothemax
From: Radix37 | Posted: 7/26/2003 7:10:54 PM
VG: you forgot the hard 100% time posted near the end of the last topic by tim. I started a new hard 100% in the hopes of getting 1st place there, but I'm still at the ship because I can't get the first segment good enough :-(
From: tfd | Posted: 7/26/2003 7:56:15 PM
I just started a new file to play with some other squeence-breaking things. Landed on the planet, and decided to go for the space jump boots. On my FIRST dash jump attempt (NTSC), I made it! Sorry to crow about it, but I was very pleasantly surprised. :-)
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-- Tom
http://mysite.verizon.net/~vze1oue7/id9.html (my ray tracing hobby)
From: TreborSelbon | Posted: 7/26/2003 8:54:49 PM
Well, I'll post this time, eventhough it's not great. It still gets me third, though. Did this a few days ago on a whim.

normal 100%, 2:25

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Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: Gray Fox 9996 | Posted: 7/26/2003 10:06:47 PM
What's the lowest % I could do for that Hard Low % area on the High Scores list? Since I planned on doing a low % run anyway, and I kinda wanted to get on that list (at least for a little while XD), I figured I'd go for the open slot...

While I'm at it, I could work on Life Grove in that low % game (if I get a higher percent, it'll only be if I get frustrated and grab a few extra energy tanks and/or the charge beam, nothing that might affect it), and maybe Geo as well.

Oh yeah, anybody have any tips on a low percent route? Just a basic rundown of what order I should get everything in would be greatly appreciated (for 23%, preferrably).

One last thing, thanx for the little mention in confirming the Thermal Visor Glitch nullification kip! Now I feel like I actually did something. ^_^
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"I'm like you...I have no name." Gray Fox
If knowledge is power, and power corrupts, then absolute knowledge corrupts absolutely.
From: TreborSelbon | Posted: 7/26/2003 10:11:41 PM
Well, I've done a hard 28%, but don't remember the time. So, you'd have to at least get 28% and beat 5 hours or so.

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Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: Videogaming | Posted: 7/26/2003 11:31:43 PM
Andrew, does that mean you don't collect the missile launcher from hive mecha? And kyuen, where are you? Help!

Radix, what was your Hard100% time? Too lazy to check. I'll update somewhat soon since there are so many new times lately...
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Pessimists are never disappointed.
From: Radix37 | Posted: 7/27/2003 1:12:13 AM
VG: it was not my hard 100%, I'm working on mine yet (30% done). It was by tlj9204 (aka _Tim_) and his time was 3:39.
From: redcmt | Posted: 7/27/2003 1:58:21 AM
Just to let people know Im gonna be doing a hard 23% run. Just to tell whoever asked about the run down, just go to the main site. I mean cmon, its there, use it.
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Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: Cpt Izumi | Posted: 7/27/2003 2:47:47 AM
i'm wondering if anyone has a 23% OP, ridley, or prime (form 2) fight uploaded as mpg? thanks!
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it's a BUMPY road (ha ha)
From: kip | Posted: 7/27/2003 2:48:35 AM
normal 33% 1:23

the time could still be taken down another minute or two with another run, but i'm kinda sick of the game now (and my stupid vcr). and all those pages on the site aren't going to get updated by themself so this will have to be my last run for quite a while.

time for cal to go for 1:20/1:21. =P
From: kip | Posted: 7/27/2003 3:18:31 AM
"Kip, could you explain what space jump does to grapple, exactly? That's some weird stuff there..."

grappling just takes you a little farther if you have space jump (around, hmm, 5-10%). whether that's enough to impact anything in no space jump games can't really be answered yet (can't visit the fungal halls/mqb because of no plasma).

in geo though, you can't grapple back to the first spinner after it's been raised; unless you have space jump, you'll fall just short of the spinner every time.
From: scizor213 | Posted: 7/27/2003 7:56:14 AM
Now I think I can say that your are the king of speed.
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i NO i KANT SPEL http://kevan.org/brain.cgi?scizor213
From: Luigio | Posted: 7/27/2003 9:27:04 AM
Anyone gotten the Varia AFTER Phazon suits? Andrew, i know you have an AR or the ultimate codes disc but have you gotten around to it yet?
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Proud Member of the Official Medli fanclub and stealer of Golden Medli Medal
From: Luigio | Posted: 7/27/2003 9:30:38 AM
And, nobody answered my Q last topic if there a continuous bombjump to get up ONTO the rafters in the OP fight... And, Andrew, try getting up there with your moonjump uhh.... PLEASE! so i can see what it is like...
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Proud Member of the Official Medli fanclub and stealer of Golden Medli Medal
From: Luigio | Posted: 7/27/2003 9:32:01 AM
P.S: notn00b, i LOVE your screen name! ROTFLMAO!
---
Proud Member of the Official Medli fanclub and stealer of Golden Medli Medal
From: Andrew Mills | Posted: 7/27/2003 10:28:01 AM
@Luigio: Anyone gotten the Varia AFTER Phazon suits? Andrew, i know you have an AR or the ultimate codes disc but have you gotten around to it yet?

Why yes... yes I have. Go here:

http://s1.cgi.gamefaqs.com/boards/genmessage.asp?board=32495&topic=8601283

Page 42.

Near the bottom. What happens is all in there.

Word up. Homie. In da crib. Quite.

Andrew "MP Screenshot Monkey" Mills
From: Videogaming | Posted: 7/27/2003 12:02:48 PM
Aight, I think I got everything now.

Metroid Prime High Scores

Normal any%
1. kip 1:23 (33%)
2. Radix37 1:34 (38%)
3. CAL Foolio 1:39 (43%)
1. Andrew Mills 1:57 (40%) <<<PAL>>>
2. Panner 38:56 (86%) <<<PAL>>>

Hard any%
1. Gold Leader 1:58 (31%)
2. Radix37 2:04 (46%)
3. CAL Foolio 2:49 (100%)
1. Andrew Mills 2:35 (47%)<<<PAL>>>
2. <<<PAL>>>

Normal Low%
1. TreborSelbon 2:01 (23%)
2. gamecubeman27 2:29 (23%)
3. Radix37 2:31 (23%)
1. Andrew Mills 5:30 (23%) <<<PAL>>>
2. JDAdams 7:54 (24%) <<<PAL>>>

Hard Low%
1. kip 4:00 (24%)
2. Gold Leader 4:01 (26%)
3. <<<NTSC>>>
1. <<<PAL>>>
2. <<<PAL>>>

Normal 100%
1. Radix37 2:10
2. CAL Foolio 2:19
3. TreborSelbon 2:25
1. Andrew Mills 3:10 <<<PAL>>>
2. <<<PAL>>>

Hard 100%
1. CAL Foolio 2:49
2. tlj9204 3:39
3. Varsis Erion 3:50
1. <<<PAL>>>
2. <<<PAL>>>

Best Frigate Escape Times (Time remaining)
1. kip 4:22.05
2. CAL Foolio 4:20.65
3. zell99 4:15.39

Please remember to bold new records. And as always, check for mistakes. And, there are still six empty PAL slots and one empty NTSC slot!!!
---
Pessimists are never disappointed.
From: Andrew Mills | Posted: 7/27/2003 12:28:45 PM
Here are some of my new and improved sequence breaking videos (smaller file sizes, MUCH clearer on the eyes too).

http://www.samus.co.uk/movies/mprime/plasma_early_full.mpg (5.5 Megs)

MUCH clearer now, and faster, which keeps the filesize down (used to be 7 megs!).

http://www.samus.co.uk/movies/mprime/pal_tbjm_furnace.mpg (1.1 Megs)

Better sound quality (which makes listening to the timings of the bombs easier) and done with less mistakes so the file is smaller =)

http://www.samus.co.uk/movies/mprime/plaza_etank_faster.mpg (394k)

Simple movie for those who want to see how to grab that e-tank in the main plaza as soon as you have the SJ.

http://www.samus.co.uk/movies/mprime/twinfires_wo_sball.mpg (1.8 Megs)

Just made this myself recently for my Plasma Early route page.

http://www.samus.co.uk/movies/mprime/transport_wo_sball.mpg (1.4 Megs)

Once again a simple enough movie. But would prove useful for PAL players going for Plasma Early.

And finally:

http://www.samus.co.uk/movies/mprime/pedge_wo_grapple.mpg (2.7 Megs)

Cut down by about 2 megs from my previous version of this. Faster route to the top on this one, with MUCH clearer visuals.

Hope people find these of use.

Andrew "Mp Movie Maker" Mills
From: redcmt | Posted: 7/27/2003 1:55:38 PM
Would you be able to put down all the videos there are at your site? because I really dont wanna go through all of version 3.0, unless there's a recap of all of them somewhere in there. And is there a way I can access them from your site, or am I just dumb?
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: Andrew Mills | Posted: 7/27/2003 2:36:42 PM
I'll tell you what, if you send me an e-mail at:

motherbrain@samus.co.uk

Then I'll send you an especially made .html file that will have ALL my movie links on them, ready for right-clicking on and "saving-as".

I'm worried that if I post up EVERY Metroid Prime movie I have on my server (about 40 or so now), then my bandwidth will get murdered (some of my movies have been downloaded over 1,000 times in a single week! o_O).

So if anyone wants that list, then simply send me an e-mail to the address above.

Andrew "MP Movie Maker" Mills
From: NotN00b | Posted: 7/27/2003 2:42:51 PM
P.S: notn00b, i LOVE your screen name! ROTFLMAO!

Is this a serious comment? There's nothing funny about my user, I made it when I started coming to the pokemon boards.
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"After reading the harmful effects of Alcohol, I decided to stop reading." --My Friend XD!
From: redcmt | Posted: 7/27/2003 3:03:46 PM
Thanks a ton for letting me get all the emails, I owe you one.

Does anyone actually know how to do the glitch for 101%, cuz I wanna try it. And does it work on both PAL and NTSC?

Sorry but one more question, can you get up the sun tower from the very bottom? It sounds like you can since thats how people say they got the screenshots of flaagra missing. Thanks.

~_^
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Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: Andrew Mills | Posted: 7/27/2003 3:20:44 PM
Flaahgra Missing has only happened when we - us AR owning MP destructors - moonumped up the back of the suntower BEFORE Flaahgra is challenged.

It's - currently - impossible to get up from the bottom at the start of the game any other way.

So without an Action Replay 2 (AR) then there's no other way to make that happen. But just for you, here's the screenshots I made of that when I moonjumped up:

www.samus.co.uk/images/extra/artifact_b4_flaahgra_1.jpg

www.samus.co.uk/images/extra/artifact_b4_flaahgra_2.jpg

www.samus.co.uk/images/extra/artifact_b4_flaahgra_3.jpg

www.samus.co.uk/images/extra/artifact_b4_flaahgra_4.jpg

www.samus.co.uk/images/extra/artifact_b4_flaahgra_5.jpg

Hope they prove useful/interesting.

Andrew "Mp Proid0r" Mills

From: NotN00b | Posted: 7/27/2003 4:00:37 PM
Andrew, can you unzip the files now? o_o
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"After reading the harmful effects of Alcohol, I decided to stop reading." --My Friend XD!
From: Andrew Mills | Posted: 7/27/2003 4:04:03 PM
Which files are those again? The banner art zip file?

Andrew "HTML h4x0r" Mills
From: NotN00b | Posted: 7/27/2003 4:22:44 PM
Yeah, the zip ones o_o
---
"After reading the harmful effects of Alcohol, I decided to stop reading." --My Friend XD!
From: redcmt | Posted: 7/27/2003 6:38:27 PM
Bump

And I dont know if anyone has done this (even though Im sure someone has) but when you go for the boost ball and you have the space boots already you can access another "secret" world. You just dont activate the platforms, than dont get the boost ball and go to the highest floating platform. From there just to try to jump over the side and you will. Then you can walk around outside and look at the phendrana canyon. Its pretty cool, you can walk under the ice and see the dead fish a lot clearer. Then if you go to morph ball you just fall REALLY fast, just like the other secret world. Well anyways, yea, if you didnt know about this one now you do, and if you do know about it then just ignore. ~_^
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Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: Luigio | Posted: 7/27/2003 7:54:15 PM
AAAAHHHHHHH WON'T ANYONE ANSWER MY QUESTION? IS-THERE-A-CONTINUOUS-BOMB-JUMP? ANSWER NOW OR I WILL HAVE TO USE 1337 $P3LL4KING!
P.s: NotN00b i am serious that is funny
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Proud Member of the Official Medli fanclub and stealer of Golden Medli Medal
From: Aps8 | Posted: 7/27/2003 8:04:03 PM
@ Luigio -- Maybe, but I think the rafters are even higher than a tbjm or anything.

Ok, i have a question about plasma beam before Thardus. I've been using the method on Andrew Mills' site, but I cant make the jump from the metal strip to the first spider block? I know it's a ghetto jump, but what directions should I press etc? Ghetto jumps just confuse me in general.

I also was able to walk on the metal strip to the block w/out having to jump. I just L-Locked and hugged the wall.

Help is thnx.

~Aps8
From: tfd | Posted: 7/27/2003 8:20:21 PM
Plasma beam early: Once you are standing on the thin metal ledge, slide over to the lowest of the three spider ball blocks. Stand about under the right edge of it (not critical). Face straight into the wall. You can look up a bit if it helps. Then lock your view. This is important for a ghetto jump (I believe). Keep L locked the whole time now. Press forward on the control stick, which pushes you into the wall (without moving of course, since you are already up against the wall -- though you will probably wobble or drift sideways a bit).

Press B for the first jump (you're still pressing into the wall). About in the middle of the first jump -- not critical when -- pull away from the wall. At the peak of the first jump, press B for the space jump, and start pushing forward again and steering left a bit (as necessary) to land on the spider block.

That's it. Once you have landed on the block, you can let go of L. From here, do a normal space jump onto the second spider block (re-locking L to help steer in the air), and from there a normal space jump onto the third (highest) spider block. Finally space jump over to the platform with the door to the plasma beam room.
---
-- Tom
http://mysite.verizon.net/~vze1oue7/id9.html (my ray tracing hobby)
From: Aps8 | Posted: 7/27/2003 8:22:53 PM
Thanks. Can it be done from the left of the block too? Just curious.

~Aps8
From: redcmt | Posted: 7/27/2003 8:54:26 PM
I completely doubt that there is a continuous bomb jump cuz I see no way that it could be possible. Maybe there's a way with a wall/glitch or something but I dont think so. Of course Im no expert so we need a real one to tell the answer.
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: tfd | Posted: 7/27/2003 9:00:21 PM
>Can it be done from the left of the block too?

I don't know. I think the metal band may be slightly sloped downward to the left. If so, then a jump from the left side will need to be higher. But the difference (if real) is probably very small, so it probably doesn't much matter exactly where you start the jump.
---
-- Tom
http://mysite.verizon.net/~vze1oue7/id9.html (my ray tracing hobby)
From: Banks17 | Posted: 7/27/2003 9:08:56 PM
"IS-THERE-A-CONTINUOUS-BOMB-JUMP?"

No, you are limited to only using 6 bombs because the bomb counter does not refresh fast enough for you to lay a bomb before hitting the 5th in the tbj sequence.
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: NotN00b | Posted: 7/27/2003 10:38:42 PM
redcmt: I got into the secret world, very fun, very easy :)

Luigio: Are you refering to me as a n00b?
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"After reading the harmful effects of Alcohol, I decided to stop reading." --My Friend XD!
From: redcmt | Posted: 7/27/2003 10:46:14 PM
Is it just me or is 99 health not enough to do the sun tower on hard? And considering even sure how to do the sun tower, I am getting pissed off. Like in meet the parents........"BOMBBOMBOMBOMBOMBOMBOMBOMBOMBOMBOMBOMBOMBOMB"
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Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: redcmt | Posted: 7/27/2003 10:50:26 PM
Dude, he isnt referring to you as a n00b. He just thinks that your name is funny because its something you wouldnt see before because non n00bs usually know they dont have to make a name called non n00b to show they arent a n00b. And someone who wants to prove themselves as not being not a n00b would make that. He just thinks its kind of funny man, whats the big deal?
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: NotN00b | Posted: 7/27/2003 11:01:54 PM
I thought he was refering to me as a n00b, nothing big now. And I made this name after studing the Pokemon board for over 3 months, so I wasnt a n00b o_o
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"After reading the harmful effects of Alcohol, I decided to stop reading." --My Friend XD!
From: kip | Posted: 7/27/2003 11:40:07 PM
the sun tower without spider vid was done on hard with no energy tanks. it's perfectly doable but annoying since you can only take about 6-8 hits before dying.
From: Radix37 | Posted: 7/28/2003 12:25:24 AM
In fact you can do the sun tower trick with only one hit taken from the occulus... you have to be fast though. As soon as you come out of the door jump and turn to the track, fall into the corner and morph. You'll land on the occulus just as it's about to turn.
From: redcmt | Posted: 7/28/2003 2:15:51 AM
Yea, I didnt even know how to do it, now that I know how its not hard. But since I havent gotten the timing down yet, and you only get 2 chances on the first bomb (basically) Ive been dieing a lot. Im gonna load up my 100% guy and practice so I can get it down, cuz I really dont know the timing too well, and Im SICK of fighting flaahgra.
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: Andrew Mills | Posted: 7/28/2003 2:41:55 AM
@redcmt: And I dont know if anyone has done this (even though Im sure someone has) but when you go for the boost ball and you have the space boots already you can access another "secret" world

Well found. I'll make a movie and some screens of that 2nite. I actually looked at that last night when messing around but never actually thought to try from there.

So I will make sure to credit you for the find on my site =)

Congrats once again...

Andrew "Secret World Movie Monkey" Mills
From: kip | Posted: 7/28/2003 2:57:21 AM
that secret world is already known though. =[

i don't know who found it but i first heard about it from ama.
From: Andrew Mills | Posted: 7/28/2003 3:15:10 AM
Ah ok, well I've not seen THAT particular Secret World mentioned anywhere before. So I suppose credit goes to Ama and redmct (who has went to the effort to find it most recently and make it public knowledge).

Andrew "MP Credit Monkey" Mills

From: NotN00b | Posted: 7/28/2003 10:53:42 AM
I need a movie of sun tower w/o spider again e.e I can ALWAYS make it to the top, but can never morph out right e.e
---
"After reading the harmful effects of Alcohol, I decided to stop reading." --My Friend XD!
From: Videogaming | Posted: 7/28/2003 1:32:16 PM
Someone should send that secret world into the mdb. I tried it, works great. Some of the jumps are a bit tricky at first, but IMO its easier than the first one.

Poll, for the fun of it: Who is the best sequence breaker?

A. kip
B. Amasawa
C. DEVILBIT
D. Trebor
E. Banks
F. Andrew
G. Other?

I'd have to say kip, because he is the most persistent, I think, and has discovered the most stuff. Devilbit comes in a close second because he has discovered some of the biggest tricks, and is really good at all of the techniques discovered. He still is the only one who can do the original, crappy method of getting spacejump early. (tbjm off the rock)
---
Pessimists are never disappointed.
From: Andrew Mills | Posted: 7/28/2003 2:00:10 PM
I would just like to make everyone aware of the mad Japanese MP sequence players that are out there.

I got an e-mail from a Japanese Metroid Prime player, with a movie link of him doing a lock-on dash jump to the first spinner in Geothermal Core. And it was VERY impressive. Even more so when I seen that it was performed on the Japanese version of the game (seeing as I've never seen any Japanese Sequence Breakers on MP yet).

So low and behold, after investigating the URL the movie was on, I discovered an actual Japanese MP Sequence Breaking site (borrowing guides and written movie links from Zell's and Ama's sites). And low and behold, I found 2 more - totally original - PAL sequence breaking movies done on the Japanese version by diferent players.

One was so good (the last one in the list below), I ended up clapping out loud at the quality of it!

So lets be proud that there are Japanese Sequence Breakers out there that are ADDING to the tricks. I have re-encoded the movies for my server (from .avi's) and credited the player on the movie. I hope you enjoy watching these as much as I did...

http://www.samus.co.uk/movies/mprime/plasma_wo_sball_dashmethod.mpg (1.16 Megs)
This trick is performed by Mew-Saw, and shows how to reach the 1st spinner from the OTHER side of Geothermal Core using a lock-on from a puddle spore. Excellent technique used here.

http://www.samus.co.uk/movies/mprime/pal_tbj_furnace_boostmethod.mpg (1.14 Megs)
A new method for getting up the furnace track in the PAL/Japanese version (as they are essentially identical). Youkouro shows off his TBJ'ing skills, but adds in the extra dimension of boosting UP the remaining part of the track after bomb 6, and slotting into the hole nicely.

http://www.samus.co.uk/movies/mprime/waste_disposal_dashjump_pal.mpg (2.45 Megs)
MAD props goes out to the creator of this nifty trick. Utilising the same principles as PAL SJ first method, this sequence breaker shows how you preform a lock-on dash jump WITHOUT freezing a single enemy. I actually clapped out loud at this one. Congrats to Phazon Saikutsu for this one.

The site itself can be found here:

http://www.ba.wakwak.com/~ykatogi/mp/

Once again, mad, mad props to these players. Pushing the envelope in new ways. Congrats guys.

Andrew "MP Movie Maker" Mills

From: kip | Posted: 7/28/2003 2:47:49 PM
wow, that's very cool. i remember some of us were wondering if japanese players would get in on this stuff... i guess they did. =P
From: Videogaming | Posted: 7/28/2003 3:03:23 PM
Is the original mpd (/zellmetroid) officially offline? I really liked the layout of that site. And is there a remake of the videos that were linked to on that site?

Also, has anyone made a vid of the NTSC dashjump twinfires? I'd like to see it. And I also want to see the dbjtreebars to skip the frigate, which I passed up last time =/
---
Pessimists are never disappointed.
From: Videogaming | Posted: 7/28/2003 3:10:13 PM
OH ya, that reminds me, do they have a high score thing like we do? I'd like to see japan's best times...
---
Pessimists are never disappointed.
From: Andrew Mills | Posted: 7/28/2003 3:14:10 PM
@Videogaming: Also, has anyone made a vid of the NTSC dashjump twinfires? I'd like to see it. And I also want to see the dbjtreebars to skip the frigate, which I passed up last time =/

I believe that I can help you on that one my good man... =)

http://www.samus.co.uk/movies/mprime/twinfires_wo_sball_dashmethod.mpg (863k)

I DID have teh DBJ over the great tree bars but I can't seme to find it! =/

Hope the other one helps out.

Andrew "MP Movie Monkey" Mills

From: Banks17 | Posted: 7/28/2003 3:15:20 PM
Videogaming: i'm sure kip would know where to get those videos if they are indeed made. And yes, zell's site is no longer updated. The good news is, is that all previous content is being takin to http://metroid.retrofaction.com, where we have a forum for discussion, as well as an irc channel =)
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: kip | Posted: 7/28/2003 3:15:35 PM
here are those 2 vids:

http://metroid.retrofaction.com/media/twin_fires_tunnel_dash_jump.avi

http://metroid.retrofaction.com/media/great_tree_hall_over_the_bars.avi

hey andrew, did that guy who emailed you speak english? we need to somehow get all those guys aware of the situation with unsolved stuff.
From: Andrew Mills | Posted: 7/28/2003 3:16:02 PM
@Videogaming OH ya, that reminds me, do they have a high score thing like we do? I'd like to see japan's best times...

They DO actually. Spotted a couple of time-based screenshots on there. 2 hours 24mins is their current - recorded - best at 54% I believe.

Not too shabby at all...

Andrew "Totally Japanese... but not quite" Mills
From: Andrew Mills | Posted: 7/28/2003 3:18:37 PM
@kip: hey andrew, did that guy who emailed you speak english? we need to somehow get all those guys aware of the situation with unsolved stuff.

Nah, unfortunately not. =( Still, I DID e-mail him back and passed him the link to this topic =)

You never know what may happen. But they're certainly inventive!

Andrew "International Relations MP Player" Mills
From: redcmt | Posted: 7/28/2003 3:56:37 PM
Im kinda late on saying this but thanks for giving me credit, by now I thought it would definately have been found (even though when I found it I didnt even know about secret worlds).

Also, last night I got the bomb timing on sun tower just fine, I can do it pretty good. But I cant get the morph out part down. Instead of doing that ninja samus zoom in like it does in the movie, it just instantly goes to first person and Im screwed and fall down to the bottom (or onto the spider block). Is there a certain timing on the morph out? And where exactly is holding left and forward, cuz I think I may be holding the analog in the wrong place. Right now Im holding exactly between up and left, right in the angle of the octagon thats around the analog stick. In relation to that, where should I ACTUALLY be holding it?
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: kip | Posted: 7/28/2003 4:09:52 PM
yeah, the morph out at the end is the worst. i don't think anyone really knows what seperates a correct morph from the "instant unmorph" where she just falls down.

holding the stick in the middle between up and left is where you want to be while bombing to the top ledge (otherwise you'll lose the slowed fall rate), but when it's time for the morph out, right before you hit X you want to move the stick to either straight up, or up-right (in the middle between them just like up-left). it also seems to help to let her move away from the wall for a split second before hitting X; if she's too close to the wall it's easy to get one of those bad morphs.

definitely helps to do it at least a few times in 100% before trying it for real.
From: Andrew Mills | Posted: 7/28/2003 4:15:57 PM
Or practising it for as long as you want with teh Infinte Energy AR code! >=)

Andrew "AR Loving Monkey" Mills
From: redcmt | Posted: 7/28/2003 4:33:02 PM
Too bad I dont have action replay.....
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: redcmt | Posted: 7/28/2003 4:54:59 PM
---- YES!!!!! I can do it now, I got the timing down for everything, Ive done it 3 times in a row. Now I just have to load up the ACTUAL low % hard file and do it.
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: DEVILBIT | Posted: 7/28/2003 4:57:14 PM
Hi.

Redcmt:
First you have to judge what bomb will get you above the platform level.

It has to be the first one. Then as the ball is ascending cause of the last bomb explosion you do the un-morph like Mr. Kip explained to you. That is with the control stick combination.

The practice will let you know what bomb will give the last impulse to reach the altitude above the ground. Then youll make the trick almost at will. The trick is quite dependable once is mastered. Very elegant trick.
From: Cpt Izumi | Posted: 7/28/2003 5:15:27 PM
could someone tell me how to get past fungal hall B without grapple beam? thanks
---
it's a BUMPY road (ha ha)
From: Cpt Izumi | Posted: 7/28/2003 5:30:34 PM
ah nevermind i got it using a ghetto jump
---
it's a BUMPY road (ha ha)
From: Banks17 | Posted: 7/28/2003 5:30:46 PM
http://www.ens-lyon.fr/~vpoupet/metroid_prime/fungal_hall_b_without_grapple.avi
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: kip | Posted: 7/28/2003 5:31:07 PM
go over to the wall right under/next to the mushroom at the end of the room by the plasma door. ghetto jump off of it, then space jump toward the mushroom and try to land on it (just don't end up going under it or that'll stop your jump of course). unlike most ghetto jump situations i think it actually helps to stay against the wall while you're trying to get on the mushroom.

you can also watch the vid here but it might be hard to see what's going on since the room is so dark (i'll get a vid of it being done with thermal on someday):

http://metroid.retrofaction.com/media/fungal_hall_b_without_grapple.avi
From: Banks17 | Posted: 7/28/2003 5:31:50 PM
Devilbit: do you still post using a dreamcast? You need to get IRC and talk in our channel =(
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Videogaming | Posted: 7/28/2003 5:40:10 PM
Well, I started another game, and this is my first really major sequence breaking game. Sequence breaking is wicked cool :)

One weird thing, though...when I was fooling around in New Phendrana (that's what I call the part after that one transport, beyond which you get the grav suit and an artifact), I was in a room with an Ice Beetle, and ran past it. Then it disappeared. Just winked out of existence. I was prepared to write it off as something my eyes didn't see right, but then it happened again in a different room. Anyone know anything about this?

I'm having trouble with the twinfires dash jump...I'm one of those people who likes to hold L a bit before doing a dash jump. Guess I'll have to practice with not holding L so much :( Fortunately, I got the dbjm out of the lava without too much trouble.

And I was trying the Greathall bar jump, and my dbj doesn't get nearly as much height as the movie's...is there something special I should be doing?
---
Pessimists are never disappointed.
From: CtrlAltDestroy2 | Posted: 7/28/2003 5:44:24 PM
If there's something between the camera and the morph ball when you unmorph, you'll do an instant unmorph. It's only a single 1-D line, but if something intercepts it (Such as a branch) then you'll instantly unmorph.

That's my theory.
From: Cpt Izumi | Posted: 7/28/2003 5:46:38 PM
videogaming...i've found that waiting till the last minute to place your 2nd and 3rd bombs help the most for the dbj. here's what i mean: i place the first bomb, then wait till the absolute lassssssst second and then i quickly press the "A" button twice, almost as fast as i can. when you do that you get more speed with a bomb jump. hopefully that helps
---
it's a BUMPY road (ha ha)
From: njahnke | Posted: 7/28/2003 5:58:56 PM
As kip said, you can also opt to place the second and third bombs quite close together (maybe 50% closer than the maximum possible), thus increasing your upward velocity instead of just maintaining it. This should knock you up on top of the bars quite quickly, assuming you don't hit anything on the way there. If you see that you are stuck up there, quickly lay a bomb to knock yourself through to your goal.
---
Nate
www.protoman.com
From: DEVILBIT | Posted: 7/28/2003 6:52:31 PM
Hi.

Greetings Banks, long time.

Well most of the post come from the DC, however lately have been posting from a PC (sometimes). But is not mine.

Also Mills post about Japan was quite interesting. If managed to comunicate with them, posibly good things will come from the exchange.

Always wandered since the early days how japanese gamers would tackle Prime.
From: DEVILBIT | Posted: 7/28/2003 6:56:55 PM
Hi.

CtrlALTdestroy2:

If you or someone else managed to find a way to cancel the morph/unmorph animation at will, then you could have a serious shot for solving the GeoCore room.
From: SkedarHunter | Posted: 7/28/2003 7:41:37 PM
I'm at Geothermal Core on one of my save files. After many failed attempts, I finally managed to space-jump from the second spinner to the third. I noticed that the Morph Ball slot was set into a little niche in the column(like the one I use in the Reflecting Pool when I try to reach the top w/o Boost, because I can't seem to get enough height jumping from a Stone Toad's head). It might be possible to reach that spot with a well-timed space jump from the third spinner, but I haven't done it yet.(one of you guys might try shooting it; if the mark from the shot looks like it's on an invisible surface over the slot, then it can't be jumped to...I never thought to try that, though)

And as for the instant morph/unmorph trick...I can't see how it would work because it's kinda impossible to get anything between the camera and you before morphing(seeing as you ARE the camera, in a sense).
---
Nobody dies a virgin; life ****s us all. - My friend
From: DEVILBIT | Posted: 7/28/2003 9:46:18 PM
Hi.

SkedarHunter,
Posted this long time ago:

To always reach the upper floor of the reflecting pool withouth boost. Jump ontop of Stone Toad. L-lock your view up. In your first jump press left and in your second jump press right.

Do this in a quick and zigzaging way and youll always make the jump withouth failing. Remember that people had trouble pulling this trick off so came up with that method.

About cancelling the morph animation;
The idea is to find away to do it withouth needing any object. The idea is to do it in any situation. But even that might not work.
From: TreborSelbon | Posted: 7/28/2003 11:41:33 PM
Normal 23%, 1:57

This should've been much faster, but Prime refused to make about 4 pools in the second form.

Ah well...I'm happy, for now. Next time, I'll record it.

About reflecting pool, after getting on the stone toad, I just do a ghetto jump off the little pipe hanging down and it works every time.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: Videogaming | Posted: 7/29/2003 12:37:31 AM
Wow, nice time, trebor.

I always wondered how the ghetto jump got its name...?
---
Pessimists are never disappointed.
From: kip | Posted: 7/29/2003 12:47:18 AM
we didn't know what to call it... (shrug)

wall jump would've been disrespectful to SM, cuz it's not a wall jump.
From: Videogaming | Posted: 7/29/2003 1:17:48 AM
So ghetto was just a random word? Interesting...

I've been considering making changes to the high scores list. First, should I add PAL slots to the frigate list? I don't see a need to unless there is some significant PAL difference to slow them down (or speed them up, but how likely is that). The other thing is, to even things up, adding an extra PAL slot to every category. I'm hesitant to do this because half of the slots aren't even filled. But give it enough time, and they may...hopefully... Apparently, there's not much pal interest in Metroid Prime, at least in the high scores department...
---
Pessimists are never disappointed.
From: Andrew Mills | Posted: 7/29/2003 2:20:51 AM
As far as frigate times go, the PAL version is certainly slower.

I managed to do a very good run last night, and that finished on: 4'11'78

And that WAS a VERY good run too =/

So it seems that the PAL version is slower than the NTSC version at that bit. Not loads, but certainly enough to make an impact.

Andrew "MP PAL h4x0r" Mills
From: kip | Posted: 7/29/2003 2:25:36 AM
but what exactly is the difference? do doors take longer to open or something? the turrets take more hits to kill? on normal 1 charged shot or 1 missile kills an intro turret in ntsc.
From: Andrew Mills | Posted: 7/29/2003 3:24:01 AM
As far as I can see, the door take longer to open than in the NTSC version (I noticed this before when I watched CAL's 4'20 run).

He managed to get through those friggin doors faster. The ONLY way I have managed to get a 4'19 is by using the moonumping code to just float up the lifts.

Andrew "Tired and VERRRRY hungry at work" Mills
From: kip | Posted: 7/29/2003 4:00:28 AM
wow, i guess pal ends up slower than i thought. it doesn't seem to be just because of the longer sj first/early plasma, assuming doors take longer to open everywhere and not just in the intro.
From: Andrew Mills | Posted: 7/29/2003 4:25:55 AM
The doors on the PAL version have always been slower at opening tho. Retro done that intentionally to prevent those crashes from happening (tallon --> Chozo lift for example).

That's why it takes more than 5 minutes to get from Geothermal Core to P'edge and back again in speedruns as well. Those bloody doors are a pain.

Damn Retro and their severe glitch fixing ways!!! =/

Btw Kip: Any chance of e-mailing me your 1:23 route (and any useful tips that may help my PAL speed run) to motherbrain@samus.co.uk Would be most appreciated m8.

Andrew "PAL MP Speed Monkey" Mills
From: z0idi | Posted: 7/29/2003 8:38:05 AM
hay,
I've just finished my PAL speed run 1:40 (41%)
(thanks to master kip)

I'm confident that PAL 1:35 is possible, since I didn't do all the rooms the fastest way and collected too many items (41%) in 20 segments.
Maybe, one day, I will try, record it via VCR and send the tape to a random spot on earth.

cheers,
zoidi
From: Andrew Mills | Posted: 7/29/2003 9:12:03 AM
Damn you z0idi.. damn you to hellllllllllllllll.... =p

Looks like I'll have to get my crown back then.

Kip any chance of some extra pointers then? Oh, and Zoidi, what was your path AFTER getting the powerbombs? Did you DBJ over the great tree bars at all?

Must....get...PAL....WR....back....

Oh, and well done... *grumble*

Andrew "Previous PAL WR Holder" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: Radix37 | Posted: 7/29/2003 9:33:29 AM
"Retro done that intentionally to prevent those crashes from happening (tallon --> Chozo lift for example)."

That's a big lie.

The crash still happens in pal... and the crash has nothing to do with loading. Once I took about 5 minutes to go from the ship to the elevator and I got the crash!

The reason pal is probably slower than ntsc is that it runs on 50hz and not 60hz.
From: Videogaming | Posted: 7/29/2003 10:41:36 AM
Wait one second...radix, you have PAL?

Nice time zoidi. This topic is picking up in terms of high scores, compared to last topic.

Still waiting for feedback on whether to add one more PAL slot to each category. Since the frigate does seem slower, I'll add PAL slots to those.
---
Pessimists are never disappointed.
From: Radix37 | Posted: 7/29/2003 12:01:01 PM
No I don't have pal... but I've heard that it still crashes in the same two places that ntsc does.

Progress on my hard 100%: about 38% done
From: Andrew Mills | Posted: 7/29/2003 12:04:27 PM
I've played my PAL copy to death, and I've NEVER have it crash or freeze, ever. No matter what. I've had it happen in 2 different spots on the NTSC version, but never on the PAL.

Maybe I'm just - extremely - lucky. Who knows...

Andrew "PAL MP Murderer" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: CALFoolio | Posted: 7/29/2003 3:20:52 PM
man, if only i had a cube... i'd come back and get sub-1:50 100% =\

CAL "MP Speed Balloon" Foolio

---
Ikaruga- Arcade: 20,960,230 Prototype: 25,550,480
marth1 is god XD
From: Luigio | Posted: 7/29/2003 3:59:17 PM
Luigio: Are you refering to me as a n00b?
No, i am just saying that your S/N is funny! it just cracks me up for some reason. And if anyones a n00b here, it would be me...
---
Proud Member of the Official Medli fanclub!!!!!!!
From: Luigio | Posted: 7/29/2003 4:04:46 PM
O ya, the best Sequence breakers here are prolly kip and Andrew Mills. They find alot of stuff. All i do is try the stuff out. So i am not really a SEQUENCE BREAKER i am just a person who sequence breaks... for fun.
---
Proud Member of the Official Medli fanclub!!!!!!!
From: NintendoandFFplayer | Posted: 7/29/2003 4:07:24 PM
Since a few days, I try to find ways to get things early. Today, I found one, and I'd be really surprised if nobody had found it yet. I'll tell it anyway, just in case.

It's about the Energy Tank in the Main Plaza. With early Space Jump, you can get it from the beginning. Normally, you'd go in the door near the elevator to Magmoor Caverns, but all you have to do is to jump on the root that's on your left when you look at the Energy Tank directly in front. Then, simply L-lock your view down, and jump a bit to the left so you won't hit the roof. Then, simply use your second jump to reach the platform.

I hope I was clear enough, but I highly doubt it hasn't been found yet.
---
Kids in the back seat of a car cause accidents; Accidents in the back seat of a car cause kids.
From: Tzyr | Posted: 7/29/2003 4:26:38 PM
Yeah, that first energy tank was found :/

I started a game over and was able to get a few early things, like getting that energy tank and one of those missile expansions in that plaza, but I came back to this site (the other day) and Andrew Mills had posted videos for finding them...so heh yet another thing I found at least on my own, but have been already found.

It is ok by me, I am still having a lot of fun and that is what matters. IT would be nice to find something that no one else has, but I find in the end as long as you found out how to do it, it is pretty good.
From: Refreshment | Posted: 7/29/2003 5:06:45 PM
Guys:

Why dont you just read the 2 FAQs at this very site or go to metroid-online and read all the sequence breacking stuff,
so you know what has and hasnt been done.

I think this isnt a bad sugestion, since you enjoy this game and the sequence breacking. So you wont be posting things that has been found and instead lend a hand with the stuff that is left to do.
From: Videogaming | Posted: 7/29/2003 5:55:30 PM
Thats a possibility, but most people (myself included, but I know almost all the stuff from having followed the topic from the beginning) are too lazy. Plus, its nice to have a refresher if you didn't know, as so many people don't. So I don't have a problem with reposting old stuff. Plus, sometimes people will stumble across new stuff.

I went in the one room with the scripted wave battle the back way, and beat the waves once. Then before leaving the room, it did the cinema again, but this time without the pirates! I left the room, came back, and the regular scripted battle started again (even though I had already beaten them once). After that, when it did the empty cinema, the doors locked and I couldn't get them to open...any way out of this?

Also, I heard there was a way to get to the infamous transport tunnel c from the frigate crash site, can someone give me a method?
---
Pessimists are never disappointed.
From: kip | Posted: 7/29/2003 6:27:14 PM
easiest to explain in a vid:

http://metroid.retrofaction.com/media/fcs_bottom_to_top.avi

ghetto jump on that one tall piece of rock/grass, space jump to that place, space jump to the hill, then 1 more space jump up the hill (use L for more height).

maybe there is another method to do it, cuz when i read a post of kyu's explaining how to do this it didn't sound like this method at all.
From: Banks17 | Posted: 7/29/2003 6:28:25 PM
Hey Andrew_mills, when are you going to get your contributor page up? I feel that you should give full credit for all the tricks you've made videos of.
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: kip | Posted: 7/29/2003 6:29:07 PM
btw, if you guys want to find something no one else has, there's always geo without boost/space jump...

*watches everyone run away in horror*
From: Megaman703 | Posted: 7/29/2003 6:33:11 PM
is there a vid for the sun tower w/o Spider?
---
}\/{394[\/]4|\|7oE-Megaman supporter!
Are you fool enough to challenge me?-Eagle
From: kip | Posted: 7/29/2003 6:34:58 PM
yes, right after it was found:

http://www.ens-lyon.fr/~vpoupet/metroid_prime/sun_tower_wo_spider.avi
From: redcmt | Posted: 7/29/2003 6:40:22 PM
I also think its a good idea to post something you think might be new. For one thing, no one wants to go through everything on the sites to make sure that it hasnt been found. And like refreshment said, its good for a reminder and to new ppl, because I found something that I was almost sure other ppl had found but I still posted about it anyway. And apparently no one had found it, so I think its a good idea to post bout stuff you think is new...so post away!
---
Lgtcount - Banned with a karma of 351.
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From: mhlandry | Posted: 7/29/2003 8:54:12 PM
What is the goal of Geothermal Core without Boost? To raise the ceiling?
From: Kyuenjin | Posted: 7/29/2003 9:05:59 PM
Wow, my Ventilation Shaft idea actually worked? I never bothered to check back on it because I was almost sure it wasn't possible. Is there a video of it somewhere that works, 'cause the one that Kip made is down now.

Anyway, so now we're only stuck on Geothermal Core. I guess I'll stop playing KoTOR for a while and try to find a fix for 22%.

---
"The cruel angels thesis bleeds."
From: Banks17 | Posted: 7/29/2003 9:08:01 PM
mhlandry: yes, if we find a way to raise the ceiling without boost then a 22% game would most likely be possible.
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Banks17 | Posted: 7/29/2003 9:09:01 PM
"Wow, my Ventilation Shaft idea actually worked? I never bothered to check back on it because I was almost sure it wasn't possible."

Wait, wait, wait... You mean to say it was just an idea? Everyone thought that you had performed it, and you made kip try doing it for like 12 hours straight. =(
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Kyuenjin | Posted: 7/29/2003 9:13:49 PM
Heh. No, my skills aren't on par with what is needed to actually perform that trick. I tried it for hours, and I actually almost had it once, but I forgot to unmorph after the last bomb. After that, I stopped trying.

---
"The cruel angels thesis bleeds."
From: Kyuenjin | Posted: 7/29/2003 9:23:18 PM
However, if it makes you feel any better, I knew it was possible if someone could get the unmorph from the last bomb, but I also knew that I wouldn't ever be able to get to that point again. So, I decided to leave it in the hands of people that are a lot more skillful at this game than I am.

Simple logic. If someone who isn't good at something almost gets it, then obviously someone who is very good at something will definitely get it. Never meant to make someone believe I had done it and have them try it for hours. I think I made sure that I hadn't done it, but only thought it was possible.

---
"The cruel angels thesis bleeds."
From: kip | Posted: 7/29/2003 9:30:15 PM
that vid got moved to here:

http://metroid.retrofaction.com/media/ventilation_shaft_without_boost.avi
From: mhlandry | Posted: 7/29/2003 9:36:54 PM
Would it be too much to ask to know some of the ways that spinners have been activated without the boost?
From: mhlandry | Posted: 7/29/2003 9:44:03 PM
Err, doesn't Andrew have a movie of Geo without boost? Or was that done with AR?
From: Banks17 | Posted: 7/29/2003 9:58:05 PM
Any video made of Geo thermal being solved without boost to date would have been made with AR.
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: DonnyDonovan | Posted: 7/29/2003 10:43:04 PM
I realize just asking the question probably makes me one, but, as a relative newcomer I just have to ask: What's a n00b?
From: Videogaming | Posted: 7/29/2003 10:47:19 PM
n00b = DonnyDonovan

Nah, jk...n00b is another way of saying newbie, or new player.

nothing is ever to much to ask in this topic. There are so many helpful people (like kip, who is the epitome of helpful), but it would be cool if you would look for what you want to know in this topic, or on the sequence breaking site.

Thanks for the vid kip.
---
Pessimists are never disappointed.
From: Toozin | Posted: 7/29/2003 11:25:10 PM
Hey... anyone who goes to the IRC channel, we've moved. AGAIN. We're back on Espernet, but this time on channel #metroid. Sorry for the constant switch-ups, but unforseen circomstances keep arising.
---
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Maru Mari, a Metroid sprite comic: http://metroid.retrofaction.com/marumari.html
From: Radix37 | Posted: 7/30/2003 1:23:57 AM
Back to Espernet? What's the dealio :-\

No progress in my hard 100% today... getting pb refills takes an average of 5 resets and then I mess up later and have to try to get a refill all over again.
From: Andrew Mills | Posted: 7/30/2003 3:15:58 AM
@Banks17 Hey Andrew_mills, when are you going to get your contributor page up? I feel that you should give full credit for all the tricks you've made videos of.

I'd certainly be more than happy to do that tonight, but seeing as new movies have been made over the last month or two, and I'm losing track of who's discovering/confirming what, could anyone like Kip or yourself e-mail me the latest list of credits. That way the correct people get the correct credit sooner. The list on metroid.retrofaction.com is obviously out-of-date and I want this one to be spot on.

I'm near the end of a new speed run as well. 1hr 30mins at the gunship before Ridley (meaning I'm 6mins behind schedule). >=( Made a few path mess-ups. But MP 2nd form was just doing my nut in last night, hardly made any pools of phazon and kept switching between forms every few seconds. Just useless for speed that >=(

Oh, and thanks to z0idi, the trigger for the PAL waste disposal door is JUST the PB's. So I'll give him credit for that on my site. Thanks for the tips z0idi ;)

Andrew "MP Old PAL WR Holder" Mills

---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: kip | Posted: 7/30/2003 3:52:58 AM
i really think you should just link to the retrofaction site for this. that list is going to be updated hundreds of times before all is said and done, because there is just too much stuff. the list right now is a decent size, and it's just about "general sequence breaking"; we didn't even go into things like low % or speed run discoveries yet. when we do it'll be an even bigger mess.

if you link to the contributors page, your site always stays up to date without having to get a new copy of the page(s) every few days. it's up to you though.
From: Andrew Mills | Posted: 7/30/2003 4:44:57 AM
Sounds fair enough. I'll look into the best option for that 2nite see what works best.

But thanks for that tho.

Oh, and kip, I want you take a look at all my movies that are NTSC based to see who made what so I can put the correct credit on the right movie that I converted to .mpg for my site.

Please send a quick e-mail to motherbrain@samus.co.uk so I have your e-mail address (I don't think I have it already, tho I could be wrong...)

Andrew "MP Credit Monkey" Mills
---
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The Greatest Metroid Site Around is going live soon(ish)
From: Andrew Mills | Posted: 7/30/2003 2:42:49 PM
While this isn't exactly about Sequence breaking as such, it's a movie link to a secret world that I discovered on my own!

http://www.samus.co.uk/movies/mprime/secret_world3.mpg (5.8 Megs)

It's quite a cool (and a little tough sometimes) way to get into a secret world. If anyone else wants to join in on this, just pop along to the post I made for it on the board.

Oh, and BUMP!

Andrew "MP Marketing Master" Mills
---
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From: njahnke | Posted: 7/30/2003 3:38:42 PM
Well, I've got another discovery to add.

Trying to do Ruined Shrine without Boost for the first time, I found the sj across the half pipe quite difficult, so I decided to find another way across to the Tower of Light.

Proceed as detailed in http://metroid.retrofaction.com/games/mp/seq_break/rooms/ruined_shrine.html until kip instructs you to sj across to the other side of the half pipe. Instead of doing that, sj over to a long root snaking down toward the Tower of Light door. This root is just massive, you can't miss it.

Once on the root, lock your view down (so you can see what you're doing) and shimmy down toward the end of it. You don't need to go quite to the end, but the further down you go, the easier the final jump will be.

Finally, just l-lock sj over to the door. I fell to the ground on my first try because I hit the ceiling, so watch out for that - it helps to sj almost at the end of the journey across the room.

Enjoy!
---
Nate
www.protoman.com
From: Ummeiko | Posted: 7/30/2003 4:30:15 PM
I found an easy way to get the triclops pit expansion (the one in the pillar) early, that does not involve memorizing the locations of the invisible platforms (cuz I stink at that).

Anyway, if you enter the room from Pit Tunnel, drop down and go to the opposite wall, behind the pillar. There's an area on the far wall where the rock becomes dark, in the shadow of the pillar, and there's a ledge about the height of your gun, with two red lights on the floor. Jump onto that. There's a second ledge directly above the right-most light (when facing the wall). It's hard to see but it's there. Jump to that. From that ledge you should be able to space jump to where the missiles are. The jump is tight, and I used an l-lock forward, but you don't need to use the l-lock spring technique. The ledge you jump from gives you a fair amount of room to move around, so if you don't get it, just adjust a bit.

This might make 100% speed runs a tiny bit faster, and is useful for anyone who wants to get that expansion earlier but can't find the ledges.

---
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From: Refreshment | Posted: 7/30/2003 5:05:25 PM
njahnke,

Thats the exact way the 2 low % guides at this site explain how to do Ruined Shrine without boost. So its known.

But good work fiding that on your own, when you reach Geo core and solve the room without boost everybody is gonna be very happy.
From: Cpt Izumi | Posted: 7/31/2003 4:06:23 AM
do any of the sequence breakers doing 23% games have clips of them fighting ridley or OP? i'd really love to see them to learn from it cause i have no idea how you'd go about fighting them with just one energy tank. thanks!
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it's a BUMPY road (ha ha)
From: Youkai Sesshoumaru | Posted: 7/31/2003 9:09:13 AM
so kip was first to actually do the vent shaft thing, eh? Oy, with that, life grove and its tunnel, he's practically taking off boost all by himself :P Just throw those on the massive pile of 'kip did it first' things I suppose

Speaking of which, here's an update on the whole life grove issue

Kip finally managed to duplicate what he did today, twice actually. And it seems to rely on a very... strange combination of movements. At least that's how it seems right now. Vids of him doing it are here:

http://metroid.retrofaction.com/life_grove_(again).avi

http://metroid.retrofaction.com/life_grove_(and_again).avi

And good news. After doing pretty much EXACTLY what he did in those videos, I was able to do it myself :D so it is confirmed, only I'm afraid I had boost and spider and other stuff too, but it's a good sign. It can be done reliably and steps have been made to figuring out exactly what does it

by the way, if you can't tell from the videos, holding DOWN-RIGHT (the diagonal) will get it to move it seems. Both kip and myself got it to work with that direction.

I'm going to screw around with it now and see if I can't figure out what it is that makes it happen. Hopefully it's not so busy as that go in a straight-line-to-the-bomb-plate go-past-it roll-back-stop-on-the-edge bomb-and-the-pillar-rises-with-you-on-it-for-a-second then-you-drop-off-then-hit-down-right-as-you-immediately-re-enter thing that kip did in both those videos and I had to do to make it work

but even if it is, progress :D

---
Santa Claus: "Your fondness of cheese won't help you now, evil wizard!"
Daolon Wong: "That's CHI not CHEESE!" -- Jackie Chan Adventures
From: Youkai Sesshoumaru | Posted: 7/31/2003 9:14:32 AM
And oh yeah, if this is it, and we all hope it is, then geothermal core is officially the last room preventing a 22% game.

Common folks, anyone who would like some of the glory, just find a way to solve that room. Chop Chop!

---
Santa Claus: "Your fondness of cheese won't help you now, evil wizard!"
Daolon Wong: "That's CHI not CHEESE!" -- Jackie Chan Adventures
From: Youkai Sesshoumaru | Posted: 7/31/2003 9:33:14 AM
at this point in time I'd also like to note something: kip made those videos quite a lot of hours ago, and I tried pretty hard to duplicate them exactly also for quite a lot of hours, and didn't get anywhere

I didn't have boost then. So to refresh Life Grove (make the pillar need to be bombed again) I needed to go back through the tunnel, which means that somewhat annoying to do lots of times dbj through, and of course if you fall you need to reset

so I went and got boost to make that easier, and shortly thereafter I succeded in getting the spinner to move.

So it would be really good if someone would do this without boost :P You know, just to satisfy any paranoia...

---
Santa Claus: "Your fondness of cheese won't help you now, evil wizard!"
Daolon Wong: "That's CHI not CHEESE!" -- Jackie Chan Adventures
From: Youkai Sesshoumaru | Posted: 7/31/2003 11:11:18 AM
I'm posting too much aren't I :P

I need to correct those links I gave

http://metroid.retrofaction.com/media/life_grove_(again).avi
http://metroid.retrofaction.com/media/life_grove_(and_again).avi

---
Santa Claus: "Your fondness of cheese won't help you now, evil wizard!"
Daolon Wong: "That's CHI not CHEESE!" -- Jackie Chan Adventures
From: Andrew Mills | Posted: 7/31/2003 11:57:39 AM
I have a new PB on my PAL speed run.

1hr 51mins, 41%

6 minutes better than before. Mind you, it SHOULD have been faster again, but MP's 2nd form was just arseing around and switching, rather than making me some lovely Phazon. The git >=(

I can see a low 1:40 on the cards next. Just need to iron out a few stupid time wasting mistakes from my run.

Andrew "PAL MP Speed Monkey" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: Kyuenjin | Posted: 7/31/2003 10:04:59 PM
Hrm, so I was messing around with Geothermal Core, and something pretty wierd happened.

I was trying to L-Lock Space Jump morph into the bomb slot, because that seems like the only viable way of doing this in my opinion. Anyway, I had jumped in such a way that at the end of the jump, I was looking straight forwards to the bomb slot. I morphed, and while not actually getting inside the bomb slot, I got hung on the pillar about a ball's length away from the slot.

So, if someone can get hung on the pillar close enough to the bomb slot to get suck in by it, then Geothermal Core sans Boost Ball is finished.

But you have to go straight at the pillar, otherwise you won't get stuck on it. Also, even if you can't get close enough to be sucked in, if you can at least stay on the pillar long enough to bomb yourself up to the slot, that'd work too. Unfortunately, I haven't been able to stay on the pillar that long.

---
"The cruel angels thesis bleeds."
From: Banks17 | Posted: 7/31/2003 10:21:02 PM
Wow, very interesting indeed. We'll have to look into it. If this is solved, 22% is more than likely possible.
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Radix37 | Posted: 8/1/2003 2:48:14 AM
I'm 75% done with my hard 100% now, but I decided to go through the long 'clean up' last segment and then fight ridley and prime to see what I'd get. Even though I'd just done it yesterday from an even earlier point, I shocked myself with the time... it was 2:16! When I get a good clean up segment I should be able to get 2:13, nearly the same as my normal 100%, which now seems like crap :-)
From: Cpt Izumi | Posted: 8/1/2003 4:27:11 AM
wait i'm a little confused about geo. i thought you hafta raise EVERY spinner. how come if you jus get into that one bomb slot then geo is done? is there a video of how you get to the top without raising the spinners? thanks
---
it's a BUMPY road (ha ha)
From: Andrew Mills | Posted: 8/1/2003 4:58:38 AM
Kip has made a video of reaching the top without raising all the spinners. In fact, the ONLY spinner you raise is the last one, as that is glitched and you can enter it, bomb out, re-enter then hold down and left (if memory serves me correctly), and it'll start raisly slowly without boost. Ghetto Jump backwards up the spidertack as per normal, and that's as far as we can get.

The video was in V3.0 of this discussion. Maybe kip will post the link again.

Andrew "MP Speed Monkey" Mills
---
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The Greatest Metroid Site Around is going live soon(ish)
From: Youkai Sesshoumaru | Posted: 8/1/2003 5:11:02 AM
I'm screwing with geo core myself now. I have boost and raised the 1st spinner so I can get up to the 3rd whenever I want without that damned jump from the 2nd to the 3rd, which I recommend anyone who's screwing with geo core do to save some headaches.

Kyuenjin is right again, there's definitely something right below the bomb slot that you get caught on in morph ball form... how exciting! I will look further into it tonight

---
Santa Claus: "Your fondness of cheese won't help you now, evil wizard!"
Daolon Wong: "That's CHI not CHEESE!" -- Jackie Chan Adventures
From: Youkai Sesshoumaru | Posted: 8/1/2003 5:22:14 AM
in fact... from what I've seen I'd say...

that little whateveritis that catches the morph ball

if it's in a fixed spot and not just some fluke of the texture of the pole that can happen anywhere

then where I found it to be is about half way from the 2nd spinner to the bomb slot

Kyuenjin, is that where you got caught also? Beacause if it will always happen in the same spot and that's the spot it happens at

It may just potentially be low enough to be reached with a really good wall triple bomb jump...

and potentially high enough to reach the bomb slot from with another really good wall triple bomb jump...

that's just how it looks to me right now, based on rough guessing, though
---
Santa Claus: "Your fondness of cheese won't help you now, evil wizard!"
Daolon Wong: "That's CHI not CHEESE!" -- Jackie Chan Adventures
From: Andrew Mills | Posted: 8/1/2003 6:04:07 AM
I'll mess around with those new developments with Geo tonight on my PAL version just to make sure that we have the same "invisible ledge" on the middle of the 2nd spinner.

Hopefully there'll be no PAL/NTSC differences crap again.

Andrew "Metroid Website Monkey" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: kip | Posted: 8/1/2003 6:19:08 AM
vid of the jump to spinner 3:

http://metroid.retrofaction.com/media/geo_stuff.avi
From: NotN00b | Posted: 8/1/2003 10:53:53 AM
May I please see a vid in mpg or mpeg or wmv of Geo core up to the 3rd spinner? Im decent with glitches, and I'd like to get a shot in.
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"After reading the harmful effects of Alcohol, I decided to stop reading." --My Friend XD!
From: SkedarHunter | Posted: 8/1/2003 3:25:25 PM
Damnit, now I have to start a new file so I can get to Geothermal Core! And right now I'm doing enemy research on Thardus and Meta Ridley. >_<
---
Nobody dies a virgin; life ****s us all. - My friend
From: mhlandry | Posted: 8/1/2003 5:31:03 PM
Kip, could you please give a little commentary on that jump to the third level in geo. Falling in lava gets old after awhile...
From: Nny | Posted: 8/2/2003 12:23:49 AM
Ha ha, let's save some headache for Kip. The poor guy's running around reposting links to videos while everyone asks for reiterations of what's already been discovered.

I tried Geo without Boost for days and stopped in frustration, but still have the file and will check it out with this new development of an invisible ledge.

Anyway, to get from the 2nd spinner to the 3rd, first stand on the inner ring that hugs the column of the second spinner. Facing the 3rd spinner, L lock your view and mince around until Samus is standing as closer to the third spinner than any other part of the circumference. Do an L Lock Jump (where you hold L and release it shortly after leaving the ground on the first jump, acting almost like a kicker to give Samus a wee bit more distance) towards the third spinner, then do the second jump just a fraction of a second before the peak of the first jump. When she closes in on the spinner, turn to the left or right as she's descending upon it...this is referred to as an L Lock Jump with a twist because Samus strangely seems to clear ledges when she's turning, it somehow increases her forward momentum in the last couple seconds of the jump. Kind of like how a pole vaulter contorts his body sideways to clear the bar at higher altitudes. Actually, it's nothing like that. But it reminds me of that. You have to tinker with the timing to get it down, but once you do this jump isn't too bad. One of the trickier Sequence Breaking maneuvers, but not like Dash Jumping in Observatory kind of hard.

Anyway, has anyone ever gotten stuck on the rim of the platform of the third spinner while attempting this jump? It happened to me a couple times when I was mastering the technique and I found it interesting. Just curious.
From: Videogaming | Posted: 8/2/2003 1:04:44 PM
Yeah, kip has been pretty busy posting vids. I suggest for the editors of the retrofaction media page to:

-organize the videos (they're all lumped together)
-and most importantly, add a short description for each one. The only reason I asked for vids when I knew they existed, is because I couldn't find which one it was on the page.

If you do this, video requests and general n00bishness questions should dwindle.

Also, it would be cool if you made a smaller font saying that the page isn't updated on the original MPD. I really like the layout of that site, and still visit it occasionally when I want to review the older sequence breaking tricks.
---
Pessimists are never disappointed.
From: redcmt | Posted: 8/2/2003 11:19:34 PM
bump
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: kip | Posted: 8/3/2003 10:16:30 AM
don't know if this has been discussed before, but something that i thought was pretty interesting.

i was messing around earlier and noticed that if you lock on to OP in x-ray mode and fire the wavebuster, then keep it active and return to combat visor, he continues to get damaged by the wavebuster (unlike if you fire a missile/super missile/ice spreader and go out of x-ray mode before the moment of impact, nothing happens). unfortunately it doesn't seem to damage him unless you get a lock on first, so once again there goes no x-ray games.

also, just to see if anything different would happen, i killed him outside of x-ray mode using the wavebuster. i guess i'll do it again except kill him in thermal mode instead of combat, but doubt it'll do anything.
From: njahnke | Posted: 8/3/2003 4:59:29 PM
Fascinating. I should bug him and see if the Wavebuster works in that situation! If so...no X-ray!
---
Nate
www.metroid2002.com
From: redcmt | Posted: 8/4/2003 12:51:45 AM
Anybody got the 101% file down yet? And would they be able to tell me what to do for it?
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: njahnke | Posted: 8/4/2003 2:28:53 AM
No dice...I ran him over with that thing 10-15 times and it never scratched him. I think at this point we can safely assume the x-ray visor is hard-coded. -_-
---
Nate
www.metroid2002.com
From: Banks17 | Posted: 8/4/2003 3:50:10 AM
Maybe you should try the wavebuster on metroid prime II for a phazon suit-less game now =p
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Videogaming | Posted: 8/4/2003 1:15:32 PM
Nothing but phazon works on Prime...I've tried everything. Mainly just fooling around in my 100% game.

Update soon, I think.
---
Pessimists are never disappointed.
From: njahnke | Posted: 8/4/2003 2:27:42 PM
Ugh, thank you so much, Videogaming. I was actually going to do that until you posted. :P
---
Nate
www.metroid2002.com
From: Banks17 | Posted: 8/4/2003 2:41:53 PM
What about the flamethrower? Did you try that?
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Videogaming | Posted: 8/4/2003 8:51:06 PM
yup, everything.
---
Pessimists are never disappointed.
From: Radix37 | Posted: 8/5/2003 1:48:49 AM
Well I've got my 2:13 for hard 100% now... but the fight with prime still was not that good!
From: Banks17 | Posted: 8/5/2003 2:01:40 AM
What about TBJ?
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Videogaming | Posted: 8/5/2003 2:11:35 PM
Nice time radix.

I'm telling you, I've tried everything. tbj, tbj then high powerbomb, ghetto jump onto mps head (didn't work), tbj in phazon pool, NOTHING works...
---
Pessimists are never disappointed.
From: kip | Posted: 8/5/2003 2:30:49 PM
for space issues, before i only uploaded form 1 of prime from my old hard 24% game, but here's the whole last segment of that run in case anyone cares (iirc there were a few who wanted to see it?).

http://metroid.retrofaction.com/media/20_impact_crater_24percent.wmv
From: MetaRidley2 | Posted: 8/5/2003 5:22:23 PM
Alittle while i ago i past Metroid Prime with 3:15 on hard mode with 100%
From: Videogaming | Posted: 8/5/2003 5:58:47 PM
Is that with NTSC or PAL? Once you confirm, I'll put you on.

Metroid Prime High Scores

Normal any%
1. kip 1:23 (33%)
2. Radix37 1:34 (38%)
3. CAL Foolio 1:39 (43%)
1. z0idi 1:40 (41%) <<<PAL>>>
2. Andrew Mills 1:51 (41%) <<<PAL>>>

Hard any%
1. Gold Leader 1:58 (31%)
2. Radix37 2:04 (46%)
3. CAL Foolio 2:49 (100%)
1. Andrew Mills 2:35 (47%)<<<PAL>>>
2. <<<PAL>>>

Normal Low%
1. TreborSelbon 1:57 (23%)
2. gamecubeman27 2:29 (23%)
3. Radix37 2:31 (23%)
1. Andrew Mills 5:30 (23%) <<<PAL>>>
2. JDAdams 7:54 (24%) <<<PAL>>>

Hard Low%
1. kip 4:00 (24%)
2. Gold Leader 4:01 (26%)
3. <<<NTSC>>>
1. <<<PAL>>>
2. <<<PAL>>>

Normal 100%
1. Radix37 2:10
2. CAL Foolio 2:19
3. TreborSelbon 2:25
1. Andrew Mills 3:10 <<<PAL>>>
2. <<<PAL>>>

Hard 100%
1. Radix37 2:13
2. CAL Foolio 2:49
3. tlj9204 3:39
1. <<<PAL>>>
2. <<<PAL>>>

Best Frigate Escape Times (Time remaining)
1. kip 4:22.05
2. CAL Foolio 4:20.65
3. zell99 4:15.39
1. Andrew Mills 4:11.78 <<<PAL>>>
2. <<<PAL>>>

Please remember to bold new records. As always, check for mistakes. And there are still seven empty PAL slots and one empty NTSC slot!!!
---
Pessimists are never disappointed.
From: MetaRidley2 | Posted: 8/5/2003 6:20:44 PM
Metroid Prime NTSC version
=)
From: jamescom1 | Posted: 8/6/2003 4:48:29 AM
In case anyone's wondering, the "Great Tree Hall over the bars" trick works both ways.
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: jamescom1 | Posted: 8/6/2003 6:56:21 AM
Ventilation Shaft w/o Boost is so hard!
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: kip | Posted: 8/6/2003 7:49:09 AM
yeah, it's killer. i haven't even been able to do it a second time yet... sure will feel a lot better when someone does that and life grove in actual 22% conditions.
From: jamescom1 | Posted: 8/6/2003 11:05:42 AM
Well, I guess I could try Life Grove in 22% conditions (you don't need Plasma for Life Grove, right?). I just gotta get past the freakin' V.Shaft. It's driving me insane (and I thought SJ with bomb jump was hard)!
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: kip | Posted: 8/6/2003 11:15:22 AM
nope, no plasma needed to get in to life grove, just need a pbomb (but in 22% conditions it has to be the one from central dynamo of course, causing the problem of having to do vent shaft to even test life grove =[).

if anyone's curious, here's what it looks like when you get stuck on the pillar in geo:

http://metroid.retrofaction.com/media/geo1.avi

i know you can get stuck at higher places but that's the best i got when i tried it. and i could never get stuck long enough to do even a single bomb jump; that needs to be possible in order to get into the slot i'd think.
From: scizor213 | Posted: 8/6/2003 11:20:57 AM
Here is a stupid idea I got that wont work. How about rolling onto one of those monsters heads that are in the plasma room them bomb jump up to the slot sun tower style.
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i NO i KANT SPEL http://www.hitmonger.com/?15715 Want lots of visters to your site. Use the site above. It's free and It works.
From: Radix37 | Posted: 8/6/2003 5:22:22 PM
"Here is a stupid idea I got that wont work. How about rolling onto one of those monsters heads that are in the plasma room them bomb jump up to the slot sun tower style."

Won't work... the only reason you can bomb jump slow in sun tower is the angle of the wall. The oculus only serves as a place to start the bomb jumping.

BTW I got 2:12 for that hard 100% now, but prime fight still not perfect. I don't know if I can get 2:11 though.
From: Tzyr | Posted: 8/6/2003 9:52:22 PM
Hey guys, I noticed on your site, you have something about getting around the magma pool without graple..yet it is not finished..

Is your method coming from the other direction? From the main plaza?

I was able to jump onto the tree (heh kept doing it from the ledge above, but found you could jump onto the lower branch, then jump up to the what looks like a hole in the tree..) then L-lock jump up to the ledge where the piston tunnel is..

so I was able to go through the piston tunnel to the training chamber but there is some sort of rock in the way..is it Bendezium? I hope so..cause if I had a power bomb I could break through... or is it something else? just curious cause if it was Bendezium then that would be an easy way around the magma pool without the grapple..

I know, why go through all that effort for something you would skip anyway..but I guess because I can lol (well yeah, cannot yet till I get a power bomb..but maybe! hehe :)
From: Andrew Mills | Posted: 8/7/2003 3:57:57 AM
Tyzer, it's NOT bendezium blocking that path. That rock can ONLY be removed from the other side (when you boost into the slot and activate it in the Training Chamber).

So that'll be a no go I'm afraid. Although I WOULD be keen to know how to cross magma pool w/o grapple.

Andrew "OJ Drinking Monkey" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: Tzyr | Posted: 8/7/2003 4:55:15 AM
dang..well there goes that idea :/

I can try the other way..but I am not good at morph ball jumps..guess I just cannot get the timing down..I am a lot better at doing weird type of jumps..

Not to mention I like it when you dun get hurt when doing it ;p heh the lava wont be fun.

Do you need a power bomb to get the power bomb expansion? cause if you do not, I would not mind trying to figure out how to get across the pool for then I would think that would be the first power bomb expansion..but, seeing how no one has mentioned it before, I can only assume you either need a power bomb or some other form of later upgrades..

(I have never made it across the pool for I never had the grappling hook yet heh)

Tzyr.
From: Tzyr | Posted: 8/7/2003 5:23:33 AM
Hey, I noticed more pages on your site (http://metroid.retrofaction.com) that has coming soon! to the tip..may I assume you already have ways of passing them just no one has time to update those pages?

Cause for both the crossway (boost ball) and the main plaz (grapple) to get the expansion, you just need L-lock jumps to pass those..

Another question is, I have noticed some people saying there is a no space jump run o_O or is it more most rooms have been cleared without it.

Cause I know in the ruined shrine, I am able to get from the right ledge (above the half pipe) to the wave beam door without SJ..but getting up to that ledge without either boost and SJ I have not been able to do..(not to mention the many other rooms where SJ seems to take the place of another upgrade..so maybe that was a dumb idea)..
From: kip | Posted: 8/7/2003 8:38:47 AM
yeah, a way is known to get just about every expansion/whatever without the usual item. i'm trying to get one page a day updated or every few days at the most.

pretty much all of the expansions that still require the usual item are tied to spider. in a highest % without spider game (currently at 91%), here's where the rest of it comes from if you're interested in finding a way to get them:

* phen shorelines missile (in the tower)
* second dynamo missile
* furnace missile
* ice ruins east missile
* main quarry missile
* ruined fountain missile
* training chamber energy tank

being able to get any of those would increase the % of highest % before thardus/without spider, some of them would increase highest % before flaahgra also.

in regard to no space jump game, it's being prevented by geo core (once again). in my no space jump game i have everything but plasma and the artifacts that need it. it's a seperate kind of game and not part of low % at the moment, since many of the "solutions" to get past a place without space jump depend on using already skipped items such as spider/grapple. there's no sense in trying to lower % with space jump if it can't even be skipped at all yet (and boost is so much closer anyway).
From: MegatronLives | Posted: 8/7/2003 9:07:10 AM
you can get across the magma pool with just gravity suit. Jump off as far as you can, along the right wall. Once you land, you will go under the lava and you can see a rock sticking up, almost all the way to the surface of the lava. Stand on that rock, and L-lock jump across to the ledge.

it can't be the first pb you get, though, cuz you have to have a pb to get the expansion there

also, you can get across from where you come out in the main plaza to the other side where the expansion is by jumping on the pink trees
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There is nothing either good or bad, but thinking makes it so
From: Tzyr | Posted: 8/7/2003 6:31:25 PM
Thanks MegatronLives, you saved me a lot of problems ;p I dun have the gravity suit yet...so it would have been a pain hehe but I will definitely try it out when I get it..I might even try without the gravity suit..but I dun like lava ;p

but yeah, I did figure out how to get up the other way..only thing is I have not been the other direction yet, so that rock is blocking the way.

Cool kip. I will have to try more out for sure. I will try out those you mentioned..though some do look challanging for sure :)

the ruined fountain one..hmm..if I am getting the room right..then I am just curious once you get in where the expansion is, can you get out lol

heh the fun of doing sequence breaking, when you have not even finished the game yet ;p

you are able to get the one in the crossway? o_O hmm..need to look in on that.

hmm..I will try the main quarry right now..I have been very close and I was not even using the L-lock (mainly cause I could not get it heh) but I think I have it now..

Other then the geo core, are there any other rooms that are needed? I have not even been to the geo core yet (cause it is later in the game heh), but if there are any others that need work, whether for figuring out how to skip boost ball (but it sounds like the only thing is geo)..or anything else, I would be willin' on trying.
From: kip | Posted: 8/7/2003 7:02:06 PM
it's possible to do magma pool without grapple and grav at the same time, but the only way i was able to do it was tbjming out. and it's extremely annoying because you have to alter the bomb timing a lot to get them to hit, not to mention the whole taking damage all this time thing. =P

an easier way to do it without grapple/grav would be awesome. you can get so close to the ledge if you just space jump out of the lava at certain points, but the slight pull down that occurs due to not having grav seems to stop it from happening.

for no boost rooms, nope, the only thing in the way is geo core i guess (but life grove/vent shaft do need to be done in 22% conditions also).
From: Tzyr | Posted: 8/7/2003 7:05:16 PM
Well, was not able to reach the missiles in the main quarry just yet (close! hehe ;p) but was able to dash sj onto the ledge to the waste disposal even though I already scanned the spiderball track (and that was the one I used)..

I am sure you guys know of that..but the low % walkthrough says something that you can use that path till you scan the track..*shrugs*

It is a lot easier when it is not scanned..but at least it is still posible.

All I need to really do is how to figure out how to time my jumps well when lava or other hazards involved...guess I get nervous and make mistakes often ;p hehe

I really should go back and get the plasma beam though..
From: Tzyr | Posted: 8/7/2003 7:45:51 PM
ok, I will get started on finding a way to get across it..I know it is really out of the way of everything..but meh, I seem to like staying near the beginning lol all this fighting..bah exploring is the way to go ;p

nah, I do like fighting..but not when I have no idea who and what I am up against heh kena time heh.. on me :/

That is what is both cool and bad about Miyamoto's (sp?) games..I mean, you are walking fine, then next thing you know, you are up against a HUGE boss heh usually you can tell when you are going to fight this boss..but sometimes, even the regular enemies are pretty big ;p

great fun though :)

I find it funny. I hate doing things over again..I mean, why play through a game, then do it again a second time! bah

but Mr. Miyamoto's (is it Miyamota?) are done in a way there are many ways of finishing the game, and you can have fun doing it too :)

oh well, time to get raped..heh
From: Tzyr | Posted: 8/7/2003 7:58:02 PM
damnit lol

(sorry for the many posts ;p)

well, just like I said..you walk in a room and a huge thing attacks you

...

lol I just ran into the Elite Pirate..he was pretty easy..but when I am just looking around, and this massive thing breaks out of a capsole..bah hehe

oh well, I just hope I dun run into Omega Pirate this way...especially since I dun have x-ray visor hehe
From: MegatronLives | Posted: 8/8/2003 10:11:49 AM
I think it is easier to use a Space Pirate to dash jump to the door to Waste Disposal than anything else

Shoot all the pirates that jump down in the main quarry, then there should still be one on top. Climb to the top, run around the crane to the right, jump over the Space Pirate there, then turn around, freeze him, and use him to target and dash

And if you don't climb up the normal way, it is even easier. From the ledge where the spider ball track takes you to the save room, you can jump onto the little bridge where the pirate jumps out of the roof, and then climb the rest of the way up. Since the pirate operating the crane never sees you, none of the pirates react to you, even if they see you. Unless you shoot them, they just stand there, making it easy to target them and dash.
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There is nothing either good or bad, but thinking makes it so
From: MegatronLives | Posted: 8/8/2003 10:35:48 AM
Why would you need to go through Magma Pool before Gravity Suit? You get the first PB right next to Gravity Suit, and going through Magma Pool without a PB is kinda pointless; you'd just have to come back later to get the PB expansion.

If you could go thru Magma Pool right when you enter Chozo Ruins, all you could get is the one missile expansion behind the pink tree. You couldn't get the PB expansion or the energy tank.

If somebody figures out a way to get the PB expansion in there without already having a PB, it would be sweet though. You could get your first PB expansion right after Space Jump.
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There is nothing either good or bad, but thinking makes it so
From: kip | Posted: 8/8/2003 10:49:16 AM
yeah, there's not much of a point to actually doing magma pool without grav/grapple. it has no value in a 100% speed run, because when you come back to chozo after wave beam you wouldn't have the spider ball or a pbomb, so couldn't get the pbomb behind the wall or the training chamber energy tank (and end up just making another visit there).

and in any % who would bother getting such out of the way items in the first place. =P
From: taylor | Posted: 8/8/2003 4:26:16 PM
how do you get the missle pack in the gravity chamber w/o the grapple to the ledge.
From: scizor213 | Posted: 8/8/2003 4:38:00 PM
WAIT. If we get past the magma pool without grapple and viara and gravity and phazon and then figure out how to get the E-tank in the training chamber we could have 4 e-tanks and skip the VIARA SUIT.
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i NO i KANT SPEL http://www.hitmonger.com/?15715 Want lots of visters to your site. Use the site above. It's free and It works.
From: taylor | Posted: 8/8/2003 4:53:14 PM
its the last item and the grapple hook doesn't work
From: MegatronLives | Posted: 8/8/2003 4:57:08 PM
i don't think it is possible to get to the energy tank without boost. it is probably possible to get back out without spider, though
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There is nothing either good or bad, but thinking makes it so
From: MegatronLives | Posted: 8/8/2003 4:58:09 PM
Taylor, see my message on page 19 of this topic for how to get it without grapple
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There is nothing either good or bad, but thinking makes it so
From: kip | Posted: 8/8/2003 5:45:27 PM
the door at the end of magma pool is a wave door, and it doesn't look like it's glitched in any way (nothing but the wave beam/wavebuster opened it when i tested all the weapons on it; i've done the same test on a lot of the "important" doors in the game, but it never turned up anything).
From: jamescom1 | Posted: 8/8/2003 10:13:13 PM
Please, help me, someone?
I made it past Vent.Shaft w/o Boost, but some complications at Phazon Processing left me with 20 energy. (******* Mega Turret...) Now, I can't get past Magmoor Workstation because of the Flying Pirates. (I don't have Plasma.) What should I do? *cries*
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: TreborSelbon | Posted: 8/8/2003 10:28:18 PM
Try the doorway. They can provide decent cover sometimes.

Or, just freeze and missile them.

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Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: kip | Posted: 8/8/2003 10:31:01 PM
i guess go back to phazon processing center and slowly kill everything there. then refill health on all the crates (i forgot if uncharged shots eventually destroy them, but try it out).

remember that one of the things on the central platform will explode when you destroy it, so you can get damaged unless you're far away enough.

if the zoomers by the elevator ever drop anything besides pbomb refills, then you have a risk free way of refilling health (take elevator up, kill them, take it down then back up etc). again, i forgot what they drop besides that one zoomer always leaving a pbomb refill.
From: TreborSelbon | Posted: 8/8/2003 10:33:30 PM
I've never had one of those zoomers drop anything (except for those that drop power bombs).

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Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: jamescom1 | Posted: 8/8/2003 10:46:06 PM
Never mind, I just chanced it and made a mad dash for the door. I took 5 damage. But, wouldn't you know it, I forgot the save station is blocked by a missile door. I didn't have any missiles (hence, the trouble with the Flying Pirates), so I had to go up the elevator, go to Transport Access, and kill a Bombu for missiles. Well, anyway, it's done now. I saved, copied it to my other memory card, and tomorrow I'll copy it to my friend's card (I like to make backups.) . Man, my heart's still pounding. If anyone makes a 22% guide, make sure to note that after Vent.Shaft w/o Boost, BRING MISSILES! Also put a disclaimer about the difficulty of Vent.Shaft w/o Boost, 'cause as kip said, "yeah, it's killer."
Well, I'm gonna take a rest now, and then a half hour later I'll try Life Grove, I guess.
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: TreborSelbon | Posted: 8/8/2003 11:03:53 PM
Very nice.

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Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: njahnke | Posted: 8/8/2003 11:46:23 PM
Whoa. How bout you solve Geo while you're at it? :)
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Nate
www.metroid2002.com
From: jamescom1 | Posted: 8/8/2003 11:55:02 PM
Uh, I need a clearer description of what to do in Life Grove please (can't quite tell from the movies).
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: Videogaming | Posted: 8/9/2003 12:12:38 AM
Good job and good luck to all our newest sequence breakers/speeders...excellent to see this topic still attracts new members.

I think I'm gonna go for a no spider game next (not 23%) just to make sure I can do all the sequence breaking. And I don't think I've skipped gravity yet either >_<
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Pessimists are never disappointed.
From: bobdole007 | Posted: 8/9/2003 12:20:52 AM
If someone's doing a 22% run then I doubt they will have many missiles to bring with them :)
From: jamescom1 | Posted: 8/9/2003 12:36:29 AM
You don't need to bring many missiles with you; four is enough, one each for the three Flying Pirates (freeze first) and one for the missile door blocking the save point. Or you can bring one missile and the Plasma Beam (for 23% or up). Or you can bring one missile and some energy and just run through. But I had zero missiles *bows his head in shame*
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: jamescom1 | Posted: 8/9/2003 1:07:06 AM
DONE!
I have the Artifact of Chozo, done in 22% conditions. Now the only thing left is Geothermal Core.
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: Andrew Mills | Posted: 8/9/2003 2:02:32 AM
Congratulations there =)

I have a feeling that Geothermal Core is going to become a right bugger to solve.

However, we shall NOT give up! Lets show retro how tough/persistent/mad/daft* we are!

Andrew "At work on a Saturday.. WTF!?" Mills

*Delete as applicable
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www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: jamescom1 | Posted: 8/9/2003 4:50:40 AM
I just realized that it would really suck if Geo Core turns out to be unsolvable. >_< I guess I'd better help, too.
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: SkedarHunter | Posted: 8/9/2003 12:49:31 PM
I better start doing some low % practice(first low % game I did, I finished in the low-to-mid 30s, %-wise...don't remember the exact number)...especially against Omega Pirate. *shudders*

I'll see if I can make it to Geothermal Core in 22% conditions sometime soon...the more people we have working on this, the better.
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Nobody dies a virgin; life ****s us all. - My friend
From: SkedarHunter | Posted: 8/9/2003 7:31:32 PM
I've got a question: I'm working on an MP guide, and I'd like to know if it'd be ok to put a sequence breaking section in it, explaining all the sequence breaking stuff we've found so far.
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Nobody dies a virgin; life ****s us all. - My friend
From: kip | Posted: 8/9/2003 11:06:06 PM
well, there are a few sites that plan to do that already (bringing up the issue of possible redundancy), but if you still do it i doubt anyone could mind since some of the stuff found is yours. so you kinda have the right imo, just please make sure everything would be accurate and all. =P
From: njahnke | Posted: 8/10/2003 1:39:32 AM
Yeah, knock yourself out!

Awesome Dash Jump in Observatory, by the way. It's my favorite. :)
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Nate
www.metroid2002.com
From: Tzyr | Posted: 8/10/2003 4:33:56 PM
When I finally beat my 100% game I will try a low % run..but seeing how I still screw up against bosses, would it be ok if I picked up an energy tank or missile pack? I would still have the required upgrades..just need a little more help heh

a question about your boost ball run. What sort of hints do you have about getting past the ventilation room? I tried it the other day (not with a 22% run though) and really have no idea if I was close or not..tried several different methods..but the one that seemed to get the most height was trying a ghettho jump as if you were in water..

I can see how Geo will not be fun..and yeah, without space jump would be pretty hard too hehe

Makes me wonder what kind of plans you guys have for both Geo and Life Giver..I mean, you guys found another method of raising the roof or the platform? Guess you guys tried in a non 22% run..
From: SkedarHunter | Posted: 8/10/2003 5:18:49 PM
Right. Thanks.

I might have to ask for some of the methods that aren't already on the Metroid sites(MP Discoveries, Metroid Online), but that'll have to wait a while. Right now I'm researching how many hits from each beam(charged and uncharged) an enemy can take(bosses included, except for Metroid Prime's second form), as well as the missile, Super Missile, and Ice Spreader. Trust me...that section won't be done for a loooong time.(still working on Thardus and Meta Ridley) I could take a break from that, though, and work on what I do know about sequence breaking.

As for Geo w/o Boost...the only thing I've found so far(and I don't think it'll help any, but the more experienced sequence breakers might find a use for it) is that to the right of the pillar with the bomb slot are a couple platforms coming out of the metal "bands" that run around the room right below the Spider Ball track. It's possible to L-lock space jump to the rightmost one(you can only stand on the left corner, because there's a kind of "force field" over the upper metal band taking up most of the space there). Don't know if it's possible to jump to the other one, I didn't try.(didn't want to fall into the lava cause I only had one extra energy tank)
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Nobody dies a virgin; life ****s us all. - My friend
From: Andrew Mills | Posted: 8/10/2003 6:16:41 PM
PAL 23% game:

3hrs 39mins

An improvement on my last game. I don't think that I'll bother with 22% for a while (if at all). 23% is frustrating enough as it is...

Andrew "Tired MP Speed Monkey" Mills
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www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: SkedarHunter | Posted: 8/10/2003 9:14:29 PM
I have to ask for a couple early-item methods for my sequence breaking section.(you knew it had to happen eventually =P) They're for the Root Cave Missile Expansion and the Artifact of Strength. I have one method for the Root Cave expansion(double dash jumping with a Zoomer), and two methods for the Artifact of Strength(jumping on the computer terminal and double dash jumping with the crystal by the door leading to the Phendrana elevator, and jumping on the same terminal and L-lock space jumping right to the Artifact door). Are there any other methods for those that I might've missed? Thanks.
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Nobody dies a virgin; life ****s us all. - My friend
From: jamescom1 | Posted: 8/10/2003 10:08:52 PM
Just so you know, my bomb timing in Ventilation Shaft was slightly different than in kip's video. Unfortunately, I can only record in VHS...:(
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: Luigio | Posted: 8/11/2003 9:18:34 AM
Wee. I haven't played MP for a while cause i have ben playing WW. (just got it) *beats it in three days*... I was saying?
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PROUD Member and 9th in command of THE Official Medli fanclub!!!!!!!
And Official member of giant pig Fanclub!
From: woggy222 | Posted: 8/11/2003 11:56:45 AM
Yesterday was my first taste of sequence breaking. I got the Plasma Beam without the Grapple Beam. Yes, I did have the Spider Ball... *hangs head in shame*
Anyway, not sure if anybody else noticed, but the enemies that are on the SB track normally aren't there if you get the PB early.
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Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: Andrew Mills | Posted: 8/11/2003 1:20:06 PM
Yea, I noticed that. The spiderball must be the "trigger" for those plated parasites.

I've just finished taking screenshots for an HTML version of Devilbit's 23% guide (for which I have permission for using). And I have taken over 130 screenshots!?!

Might need to chop that down a bit methinks... =/

Andrew "MP Speed Monkey" Mills
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www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: njahnke | Posted: 8/11/2003 4:05:09 PM
jamescom1, this might seem a little extreme, but if you can mail me your VHS tape, I can make a digital video of your vent shaft technique. Normally that would be a total waste of time and money, but I think everyone should see your method.
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Nate
www.metroid2002.com
From: TreborSelbon | Posted: 8/11/2003 10:19:02 PM
My timing for Vent Shaft was different too. That's good. That means you don't have to do it one certain way to pull it off.

As for life grove, it's a piece of cake. Getting in is easy, getting the artifact is easy, but getting out is the kicker.

*shakes fist at life grove tunnel*

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Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: njahnke | Posted: 8/11/2003 10:31:48 PM
New Frigate escape time for the Top 5: 04:17.20

A pic of the final gameplay frame is here: http://www.metroid2002.com/041720.jpg

This is from the first segment of my 100% Normal Speed Run.
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Nate
www.metroid2002.com
From: woggy222 | Posted: 8/11/2003 11:20:56 PM
I started a new game, on Hard Mode, as I haven't beaten Hard Mode yet. So, as soon as I can, I'm going to get the Plasma Beam! I have just beat Flaahgra, and have used all of the Sequence Breaking techniques on your site, Andrew.
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Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: MegatronLives | Posted: 8/12/2003 10:58:04 AM
Is there a way to get Elder without Plasma?
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There is nothing either good or bad, but thinking makes it so
From: joakimbtt | Posted: 8/12/2003 11:14:57 AM
THIS MUST BE ALL IN CAPS BECAUSE ALL OF YOU FASTTIME JUNKIES MUST READ MY THOUGHT. A NEW GCLASER READS FASTER WHICH MEANS THAT THE INGAMEPRIMEDOORS OPENS FASTER. MY FRIEND AND I HAVE A ALMOST A SECOND IN DIFFERENCE, MY LASER IS NEW, HIS IS OLD. TAKE A SECOND TIMES THE DOORS YOU HAVE TO GO TROUGH AND COUNT THAT IN MINUTES. SEE? CONSIDER THAT WHEN YOU SPEEDRUN. SORRY FOR THE BIG LETTERS, JUST WANTED EVERYBODY TO READ IT THANKS FOR ME AND BYE!
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Break The Targets Total Time: 03:25:20
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From: woggy222 | Posted: 8/12/2003 12:07:19 PM
Oh, and Andrew...
The Spider Ball can't be the trigger for the Plated Parasites, as I had it and they weren't there. Maybe the Grappling Beam?
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Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: Radix37 | Posted: 8/12/2003 12:21:13 PM
The loading in this game is a joke. Remember when it came out and all the reviewers were raving about how there's "no load times"? HAH! There's very few doors (and even tunnels) you don't have to wait to open. It's so stupid that the game is only keeping one area uncompressed in memory at once. The rooms are not big at all, they can probably each be done in only a mb or two. Entire maps in quake 3 are only a few mb!
From: SkedarHunter | Posted: 8/12/2003 12:33:03 PM
I don't mean to be rude, but no one has answered my question yet.(about alternate methods for the Root Cave expansion and the Artifact of Strength; please explain them in text, don't provide a link to a video)
---
Nobody dies a virgin; life ****s us all. - My friend
From: Andrew Mills | Posted: 8/12/2003 1:55:21 PM
@woggy222: Oh, and Andrew...
The Spider Ball can't be the trigger for the Plated Parasites, as I had it and they weren't there. Maybe the Grappling Beam?

Fair enough, there's nothing else left that it could be that triggers them to appear.

@SkedarHunter

The other method I have seen for the strength artifact, is where you go right from the door that has the room with 3 pistons in it and all the puffers, and Ghetto Jump up and left near the edge, and then ghetto jump and right onto the ledge itself I believe.

I have only seen the movie of it in action which was made by njahnke. So if that's wrong (and if it is, it won't be by much), then speak to him.

Andrew "Hungry MP Speed Monkey" Mills

---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: gamecubeman27 | Posted: 8/12/2003 2:29:46 PM
i should know this but... can someone plz tell me how i get the grapple beam w/o spider ball. thanx in advance
From: kip | Posted: 8/12/2003 2:48:19 PM
dash jump from main quarry to waste disposal (if you have ntsc). that puts you at the top floor of ore processing when you enter it, so you just enter the ice door at the top and get grapple.
From: QBOB | Posted: 8/12/2003 5:07:59 PM
What is the lowest possible percentage that you can beat the game with? And are there different sets of items that achieve the same optimal percentage? (like in Super Metroid where with 15% you can have 10/15 or 15/10 missiles/super missiles). Is the answer different for Normal and Hard? Thanks.
From: Aps8 | Posted: 8/12/2003 5:52:23 PM
Ok, I just Thermal Glitched my file, and am finding those cursed scan-dash jumps in observatory really hard. Does anyone have a link to a video, or is there another another way to un-thermal-glitch your game? Thanks in advance.

From: SkedarHunter | Posted: 8/12/2003 6:40:15 PM
I also needed the other method(I think Devilbit found it, but I'm not sure) for the Root Cave Missile Expansion.
---
Nobody dies a virgin; life ****s us all. - My friend
From: woggy222 | Posted: 8/12/2003 10:38:23 PM
Okay, I need help in Twin Fires without Spider Ball. I can get onto the first rock formation, but can't seem to find the "invisible platform" Help, please!
---
Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: kip | Posted: 8/12/2003 10:45:27 PM
http://metroid.retrofaction.com/media/twin_fires_tunnel_dash_jump.avi

this vid shows it pretty clearly. it's just against the left wall at the start of the lava (so when you land on it, you'll be above the lava but won't fall in).
From: woggy222 | Posted: 8/12/2003 10:53:53 PM
thanx, Kip.
---
Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: MetaRidley2 | Posted: 8/12/2003 10:56:41 PM
Yo that dash jump is pretty sweet.. is it hard to do?.. you know what i found out in Geothermal Core?.. if you look under the lave against the wall somewere theres a wire going along the bottom..
From: Finalfantasy player | Posted: 8/13/2003 12:32:22 AM
Sequence breaking is doing something before you "Should" be able to, right?
---
9/11/01
I care!
From: TreborSelbon | Posted: 8/13/2003 12:42:11 AM
Technically, yes.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: kip | Posted: 8/13/2003 12:46:18 AM
it's not limited to just that, though.
From: njahnke | Posted: 8/13/2003 3:48:00 AM
Sorry for the late responses. Life sucks.

Trebor, my Ghetto Jumping to Strength that Andrew was talking about can be seen here: http://www.metroid2002.com/without_boost_artifact_of_strength.html

You'll need QuickTime (http://www.apple.com/quicktime/download/) to see that, sorry for any inconvenience.

Textually I would describe that as three Ghetto Jumps up the right rock face as you walk in from Triclops Pit.

Aps8, take a look at http://www.metroid2002.com/other_thermal_visor_glitch.html . (You'll need QuickTime as well.) That will start you down the path to collecting the Artifact of Elder and the Super Missile upgrade, but IMO, it would probably be less time consuming to just start a new game.
---
Nate
www.metroid2002.com
From: njahnke | Posted: 8/13/2003 4:18:10 AM
Not Trebor, Skedar. Sorry. Flog at will.
---
Nate
www.metroid2002.com
From: Videogaming | Posted: 8/13/2003 11:07:27 AM
::flog::
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Pessimists are never disappointed.
From: woggy222 | Posted: 8/13/2003 11:32:20 AM
*newb question*
What is the Thermal Visor Glitch?
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Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: woggy222 | Posted: 8/13/2003 2:04:38 PM
Okay, I got to the Geothermal Core, raised the ceiling, but can't Ghetto Jump on to the spider blocks. Any help?
---
Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: MegatronLives | Posted: 8/13/2003 2:24:27 PM
Try using the front wall for the ghetto in the first jump, then on the second jump, use that spider block itself for the ghetto. Seems to only work when you hug the wall and the block.
---
There is nothing either good or bad, but thinking makes it so
From: woggy222 | Posted: 8/13/2003 2:32:59 PM
Hmmm... okay. I'll try later tonight.
---
Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: QBOB | Posted: 8/13/2003 2:43:18 PM
What is the lowest possible percentage that you can beat the game with? And are there different sets of items that achieve the same optimal percentage? (like in Super Metroid where with 15% you can have 10/15 or 15/10 missiles/super missiles). Is the answer different for Normal and Hard? Thanks.
From: Videogaming | Posted: 8/13/2003 3:34:33 PM
Hey, QBOB...old times coming back...you made the first high scores topic, right?

Lowest % is 23%, though 22% is almost within reach. It can only be done one way, though when the lowest % was 27% it could be done in two ways, until a way was found around it to make it 26%.
---
Pessimists are never disappointed.
From: njahnke | Posted: 8/13/2003 4:12:01 PM
Sorry if anyone couldn't view the links I posted. That problem was entirely my fault and is fixed now.
---
Nate
www.metroid2002.com
From: Banks17 | Posted: 8/13/2003 4:54:36 PM
QBOB: I think the SM low % is down to 14 now. You should go check that board
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: QBOB | Posted: 8/13/2003 5:21:41 PM
Yup, I did start the original high scores thread, excellent memory! (shortly thereafter though I got busy with school work, and I've had a full time job all summer so I haven't been playing any MP). And indeed SM is down to 14% (I downloaded a video of it last night), and it can be done 4 different ways (5/15 or 10/10 missiles/super missiles and ice beam or speed boots). Thanks.
From: woggy222 | Posted: 8/14/2003 2:05:13 AM
Two questions, one of which I posted earlier and still hasn't been answered:
1) What is the Thermal Visor Glitch?
2) How, exactly, do you Ghetto Jump onto the Spider Blocks in the Geothermal Core? (Seq. Break. for Plasma Beam)
---
Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: JamesPicone | Posted: 8/14/2003 3:32:12 AM
78% 17:24 in PAL

I think that beats one of them.
From: njahnke | Posted: 8/14/2003 5:08:09 AM
woggy222, please see my post about 10 messages back about the Thermal Visor Glitch. Basically it occurs if you collect the Thermal Visor before the Super Missiles (it has to do with the Observatory room). Check out http://www.metroid2002.com/other_thermal_visor_glitch.html for more on that.

As for the Plasma Beam, take a look at http://www.metroid2002.com/without_grapple_plasma_beam.html . You are trying to Ghetto Jump off of the rock face for nearly the entirety of your first jump, then Ghetto Jump up the Spider Ball Block directly in front of you with the entirety of your Space Jump. You will barely make it if everything is done perfectly.

As always, you'll need QuickTime 6 (http://www.apple.com/quicktime/download/) to view those videos.
---
Nate
www.metroid2002.com
From: njahnke | Posted: 8/14/2003 5:19:51 AM
Rereading our thread, I noticed that Videogaming had offered a poll earlier about who the best Sequence Breaker should be.

I'm poorly qualified to answer that question, since I wasn't around in the early days when I could have judged how much progress was coming from whom.

However, I will say that kip has been very helpful for my entire stay here. From answering noob questions ("I'm stuck inside the wall in Elite Research!!!!!1") to serving up homemade videos on demand with his ample 56k connection, kip virtually is Sequence Breaking to me.

Thanks, kip.
---
Nate
www.metroid2002.com
From: CALFoolio | Posted: 8/14/2003 10:42:58 AM
hey! it's QBOB!

=D

---
Ikaruga- Arcade: 20,960,230 Prototype: 25,550,480
marth1 is god XD
From: woggy222 | Posted: 8/14/2003 11:07:18 AM
Thank you for answering my (admittedly n00bish) questions. I'll try for the Plasma Beam again later.
---
Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: MRC W3RD | Posted: 8/14/2003 5:18:13 PM
I made a topic about this already, but I'll post it here too to better the odds of sequence breaking veterans seeing it.

I just started a new game going for 100% scans/items. I jumped over the wall during the battle for the morph ball and then left without fighting at all. Now, the plated beetles won't show up in the main plaza for me to scan. I tried going back to the morph ball room and killing the regular beetles, but the plated one never came out. Am I screwed, and need to start over again? Or is there another place the plated beetle shows up? Or an easy fix to this?
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I think my Hookers are broken - molson1
From: Aps8 | Posted: 8/14/2003 5:33:23 PM
Next time you visit the Chozo Ruins (not sure when, I think after Phendrana is the trigger) the regular beetles in the main plaza will disappear and there will be a plated beetle for you to scan.

~Aps8
From: MRC W3RD | Posted: 8/14/2003 6:07:59 PM
Okay, thanks much
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I think my Hookers are broken - molson1
From: SkedarHunter | Posted: 8/14/2003 7:55:44 PM
This doesn't really have anything to do with the game, but I'm working on a sprite comic that'll feature some Metroid characters portraying different board users(who are mostly from Perfect Dark Social, which is where I hang out). If anyone here is interested, these are the Metroid characters I have:

Samus(NES Metroid)
Samus(Super Metroid)
Samus(Gravity Suit, Super Metroid)
Kraid(NES Metroid)
Ridley(NES Metroid)
Ridley(Super Metroid)
Meta Ridley(not "really" Meta Ridley, just a color-corrected Super Metroid Ridley)
Ridley-X(Metroid Fusion)

And various other creatures(mostly NES Metroid creatures) that I can throw in at some points if I consider it necessary or beneficial. If I can get good enough at color-correcting sprites, I might try making sheets of NES/Super Metroid Samus with the Phazon Suit.
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Nobody dies a virgin; life ****s us all. - My friend
From: LLCoolDave | Posted: 8/15/2003 4:30:16 AM
If its possible, I want a Cameo apereance as a NES Zoomer.
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"I've won several tournaments with the target, but I've never won with Sandbag. So sandbag is the worst." ~ r1k
From: SkedarHunter | Posted: 8/15/2003 12:38:48 PM
Right. I'll put your name by Zoomer.
---
Nobody dies a virgin; life ****s us all. - My friend
From: TemplarofNI | Posted: 8/15/2003 5:17:48 PM
i'm not sure if anyone else has posted this yet, but i found something that might help sequence breaking a bit

i've found that if you are locked on to the plant which spits toxin things (forgot name) in the root tunnel, when it dies you have a lock-on point that you can move around at will

i've had a similar finding with stalactites in magmoor, i turned on scan visor after blasting them, again i don't know if someone else has said this, so if they have, i'm sorry.
gj squence breaking
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I am the Templar of Ni! Bring me a shrubbery!!!
From: TemplarofNI | Posted: 8/15/2003 5:19:21 PM
can i be a ridley?
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I am the Templar of Ni! Bring me a shrubbery!!!
From: SkedarHunter | Posted: 8/15/2003 5:27:03 PM
can i be a ridley?

Which one? I have Ridley from NES Metroid, Ridley from Super Metroid, Meta Ridley(which is really just a color-corrected Super Metroid Ridley), and Ridley-X from Metroid Fusion.
---
Nobody dies a virgin; life ****s us all. - My friend
From: TemplarofNI | Posted: 8/15/2003 5:37:14 PM
i don't really care...
i just want to be a ridley
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I am the Templar of Ni! Bring me a shrubbery!!!
From: TemplarofNI | Posted: 8/16/2003 10:55:05 AM
how can this be on page 2??!?!?!!?!?!?
BUMP!!!
---
I am the Templar of Ni! Bring me a shrubbery!!!
From: woggy222 | Posted: 8/16/2003 4:05:01 PM
I've tried about 37 more times to get onto the first Spider Block, but still no luck.
---
Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: Andrew Mills | Posted: 8/16/2003 4:19:22 PM
@Woggy222

The best trick for your problem is this:

Lock your view up at the 2nd block. Now, while holding forward, press jump and HOLD jump. Now, at the top of this jump, hold back for a second and THEN press up/left and jump at the same time.

This is how I ALWAYS do it.

Although, I must admit, that I found it strangley harder to do as well on the NTSC version as I do the PAL version. VERY strange that... =/

Andrew "MP Help Monkey" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: woggy222 | Posted: 8/16/2003 5:48:15 PM
I did it! I got the Plasma Beam!
*runs off to beat the **** out of Thardus*
---
Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: SkedarHunter | Posted: 8/16/2003 8:42:32 PM
Ok...I'll give you Super Metroid Ridley.
---
Nobody dies a virgin; life ****s us all. - My friend
From: gamecubeman27 | Posted: 8/17/2003 10:11:46 AM
me thinks that this needs a bump
---
t('.'t) My kirby doesn't like you.
From: redcmt | Posted: 8/17/2003 1:35:09 PM
LMAO!!! Thats so awesome that you're having the NES Kraid in your comic cuz hes just a pimp. I mean if you play Super Metroid you know what I mean. Cuz in SM you fight kraid as this huge guy and you beat the tar out of him, then you go play Metroid and fight Kraid as this guy who is smaller than you and he beats the crap out of YOU! LMAO, I just think its sweet that you have Kraid in there cuz hes so funny (from the nes atleast).
---
Lgtcount - Banned with a karma of 351.
"I wish I had a friend as good as me" - My cuz
From: Videogaming | Posted: 8/17/2003 4:23:55 PM
I wanna be fake kraid from either game. I'll be the SUPER UPDATER!

Speaking of updating, one coming soon.
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Pessimists are never disappointed.
From: SkedarHunter | Posted: 8/17/2003 6:06:44 PM
Gotcha. I have the NES fake Kraid(is he even on that game, or was he just made up by Rage and Toozin[the guys who designed the comic on MO]?), so you'll go to him.
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Nobody dies a virgin; life ****s us all. - My friend
From: Videogaming | Posted: 8/17/2003 11:18:37 PM
Yeah, there is a fake kraid. When I played metroid for the first time, I was like oh **** when I saw him, but beat him easily...then realized he was a fake >_< Went on to have many, many deaths on the real Kraid.
---
Pessimists are never disappointed.
From: MRC W3RD | Posted: 8/18/2003 2:53:37 AM
Just thought of this while going through the Pirate labs section of Phendrana:
Has anyone tried to get a Pirate over the those locked doors to open them? The ones that say that only Space Pirates can unlock them. I doubt that anything can be done with them, but, you never know.
---
I think my Hookers are broken - molson1
From: SolrFlare | Posted: 8/18/2003 11:18:27 PM
Yes, the door will open, but there is nothing there. Its a neat effect, but there won't be anything new for you to access.
---
Solr_Flare
From: MegatronLives | Posted: 8/19/2003 8:16:32 AM
how is nes Kraid hard? all you have to do is stand right on top of him and shoot missiles as fast as you can. You can even kill him pretty easily using your beam instead of missiles.
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There is nothing either good or bad, but thinking makes it so
From: Videogaming | Posted: 8/19/2003 12:08:41 PM
It was my first time thru the game, and I wasn't using faqs...just wanted to beat the game once, ya know? He was a lot harder than Ridley for me...My strategy was to jump around shooting missiles, heh...
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Pessimists are never disappointed.
From: MegatronLives | Posted: 8/19/2003 12:20:15 PM
man, i first played that game back in 86, i think it was. My friend had every damn nintendo game. We used to try beating Kraid by freezing all 3 of his missiles and 2 boomerangs, then blasting him with missiles. Eventually we dropped it to freezing 1 of his missiles on his body, then running up against him and firing like mad. Then, I always just die there to avoid climbing all the way back out, so I just drop in the lava and finish myself off.
---
There is nothing either good or bad, but thinking makes it so
From: MegatronLives | Posted: 8/19/2003 12:27:20 PM
Energy Tanks are laid out perfect for planned deaths. You run down to Ridley, getting 3 e-tanks on the way. Kill Ridley. Kill yourself, warp to the elevator. Ride up, kill yourself, warp to the next elevator. Ride up, kill yourself, you are at the very beginning. Go a few screens over to Kraid's lair, get 2 energy tanks on the way to him, kill him, kill yourself, warp to the elevator. Ride up and run to Tourian, getting one more energy tank on the way.
---
There is nothing either good or bad, but thinking makes it so
From: Luigio | Posted: 8/20/2003 7:41:55 AM
Hey guys, (specifically Andrew Mills) Anything i can help with *is saving up to get an AR*
*has 35 dollers*
*wonders how much AR costs*
How much does an AR cost a EB or Wal-Mart or Zellers? *is Canadian* So i don't have a Target or Gamestop. So just tell me if i can help in any way, and i'll try the best i can to do some good.
---
PROUD Member and 9th in command of THE Official Medli fanclub!!!!!!!
Tingle haters, READ MY QUOTE!
From: Luigio | Posted: 8/20/2003 7:42:43 AM
Luigio dwnq #1
---
PROUD Member and 9th in command of THE Official Medli fanclub!!!!!!!
Tingle haters, READ MY QUOTE!
From: kip | Posted: 8/20/2003 12:04:50 PM
solve geo without boost.

or without space jump (if without space jump, it's okay to use boost/grapple/spider to accomplish it).
From: TreborSelbon | Posted: 8/20/2003 8:16:29 PM
Preferably without boost.

I suppose I should post this, though it's not all that great, in my opinion.

Hard 23%, 3:10

I had a save file from a few months back that was saved before OP, so I decided to give it a shot. Beat OP and Ridley yesterday, and beat Prime today. All of these on my first try.

Needless to say, it's not all that fast. It was using the old route, as some of you should remember. With the new route, I'm guessing it could go sub-2:29.

I'll get started on that later.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: kip | Posted: 8/20/2003 9:23:36 PM
"Beat OP and Ridley yesterday, and beat Prime today. All of these on my first try."

O_O

time for you to do hard 23% without saving methinks.
From: Videogaming | Posted: 8/20/2003 9:30:14 PM
That would require a LOT of luck. Probably impossible if you couldn't use the save stations to restore energy...

I have horrible luck >_<
From: TreborSelbon | Posted: 8/20/2003 9:32:50 PM
Intriguing idea. Though I'm not too fond of getting that lucky with OP.

I got all slashing Plasmas my first two rounds this time. Third round really didn't matter. I don't think that'll happen too many times in a row.

Oh, and why aren't you with us, kip?

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: Luigio | Posted: 8/21/2003 5:13:56 AM
Geothermal core w/o boost? i'm on it. Now, what was that thing where you go into the ball holder, immediately bomb back out, then go back in again? how does that work?
---
PROUD Member and 9th in command of THE Official Medli fanclub!!!!!!!
Tingle haters, READ MY QUOTE!
From: woggy222 | Posted: 8/21/2003 7:16:26 AM
nobody really knows, it's the only obstacle left for a 22% game...
---
Currently playing: Pokemon Ruby(GBA), Metroid Prime(GCN)
"All units with useful mutations will receive an increase in pay and rations"-MP
From: Gameboy2003 | Posted: 8/21/2003 11:15:43 AM
I have a challenge. Go do a 23% game on hard using ONLY THE POWER BEAM UNLESS IT DOESN'T AFFECT THE CREATURE AT ALL. THIS INCLUDES BOSSES. If someone actually comepletes this challenge then I will consider them a gaming god!
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Games beat:Metroid Prime GCN,Zelda The Wind Waker GCN,Super Mario Sunshine GCN.
From: kip | Posted: 8/21/2003 11:23:48 AM
if you mean raising the third spinner without boost, you just go inside and hold down (straight down; but you can also try diagionally). the spinner will start to slowly raise so just keep it held there until it finishes.

if it doesn't start to raise, bomb out and go back in. sometimes it won't cooperate with you on the first try.
From: Luigio | Posted: 8/21/2003 11:25:45 AM
Thanks kip, and does anyone know if having boost affects what kip said?
---
PROUD Member and 9th in command of THE Official Medli fanclub!!!!!!!
Tingle haters, READ MY QUOTE!
From: kip | Posted: 8/21/2003 11:28:09 AM
what do you mean?

it's still possible to raise it without even having boost... i don't really think there's a difference.
From: Gameboy2003 | Posted: 8/21/2003 11:31:59 AM
Is anyone going to try my challenge?
---
Games beat:Metroid Prime GCN,Zelda The Wind Waker GCN,Super Mario Sunshine GCN.
From: kip | Posted: 8/21/2003 11:34:09 AM
i bet trebor could do that. it would be funny to see his 750+ mb 2 hour ridley vid too. =]
From: Cpt Izumi | Posted: 8/21/2003 12:56:03 PM
hey kip, is there a spinner trick after bomb jumping the bars in the Great Tree Hall? thanks
---
it's a BUMPY road (ha ha)
From: SkedarHunter | Posted: 8/21/2003 6:25:52 PM
Is anyone going to try my challenge?

You'd end up needing all four beams anyway, for MP's first form...I think you'd probably need them all before even Omega Pirate.
---
Nobody dies a virgin; life ****s us all. - My friend
From: Gameboy2003 | Posted: 8/21/2003 6:38:18 PM
SkedarHunter did you even read the IF IT DOESN'T AFFECT THE CREATURE AT ALL part? You would think he'd notice it in caps.XD Next time read the entire post!
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Games beat:Metroid Prime GCN,Zelda The Wind Waker GCN,Super Mario Sunshine GCN.
From: TreborSelbon | Posted: 8/21/2003 8:31:36 PM
Only Power Beam except where required wouldn't be that hard at all...

OP would be the same (you could obviously use the different beams on the Troopers) because of the Power Bombs.

Ridley would take a while, but he's still easy.

Prime isn't a problem either.

Basically, all the hard enemies are ones that require the different beams. Metroids would present a slight problem, but nothing too major.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: Cpt Izumi | Posted: 8/21/2003 8:48:46 PM
can anybody tell me what HUD LAG is? thanks!
---
it's a BUMPY road (ha ha)
From: woggy222 | Posted: 8/21/2003 8:50:40 PM
No, because I don't know either.
---
Pokedex: Gold-251,Sapphire-195 Signature Pokemon: Shiny Politoed
Proud member of the Team Rocket Elite: Rocket Scientist
From: Paratroopa1 | Posted: 8/21/2003 9:36:32 PM
Okay, about HUD lag... turn it on, and turn around a bunch. Now turn it off and turn around. Look at the HUD (the blue display on your screen). With HUD lag on, notice how it doesn't stay aligned with the screen the entire time when you turn. That's HUD lag.
From: SkedarHunter | Posted: 8/23/2003 9:41:44 AM
SkedarHunter did you even read the IF IT DOESN'T AFFECT THE CREATURE AT ALL part? You would think he'd notice it in caps.XD Next time read the entire post!

I *did* read the entire post...I just didn't get it the first time. Until I get better at low-% games(WAY better), I'll let the more experienced SBers try it.
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Nobody dies a virgin; life ****s us all. - My friend
From: gameboyadvancdude | Posted: 8/23/2003 6:48:08 PM
I there a movie of a low percent game, or a speed run out there? I know the file would be big, but someone could use kazaa or something.
---
Men are stupid, Women are evil, food is good
From: gameboyadvancdude | Posted: 8/23/2003 6:49:01 PM
is*
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Men are stupid, Women are evil, food is good
From: TreborSelbon | Posted: 8/23/2003 6:53:30 PM
I don't think there are any 23% vids out there, but as for the others, yes. I'm not exactly sure as to where and who has them, but they're out there.

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Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: LLCoolDave | Posted: 8/24/2003 1:59:56 PM
My PC just suddenly stopped working. (Just went off, and won't even start again >_<) I'm gonna get it to be checked tomorrow, I hope it's something Minor, but the way I know my Luck it won't be fixed within a week, so I occesionaly drop by here form my dads PC.

Anyone mind telling the guys in the chat? Thanks in advance.
---
"I've won several tournaments with the target, but I've never won with Sandbag. So sandbag is the worst." ~ r1k
From: Cpt Izumi | Posted: 8/25/2003 12:32:05 PM
oh man i'm having a real tough time doing the missile dash jump in Metroid Quarantine A. can anyone gimme some tips on it? i've already watched the video. thanks a lot (i've made every other dash jump except this one)
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it's a BUMPY road (ha ha)
From: SkedarHunter | Posted: 8/25/2003 2:30:36 PM
I've never pulled it off myself, but from what I've found out you have to a) lock on to the Missile Expansion(using the Scan Visor, which means this is an NTSC-only method) and dash jump to the door, or b) freeze one of the Metroids near the floor on the other side of the Phazon pit and dash jump with it(meaning this works in both the NTSC and PAL versions).
---
Nobody dies a virgin; life ****s us all. - My friend
From: njahnke | Posted: 8/26/2003 5:22:50 PM
See http://www.metroid2002.com/without_spider_metroid_quarantine_a.html for help on that.

You'll need QuickTime 6 (http://www.apple.com/quicktime/download/) to view that file.
---
Nate
www.metroid2002.com
From: Cpt Izumi | Posted: 8/26/2003 8:46:41 PM
thank you all for your help, but i've been trying to use the Missile Dash Jump method. for some reason i can't seem to get the distance that he gets in this video:
http://www.ens-
lyon.fr/~vpoupet/metroid_prime/mqa_without_spider_(missile_dash_jump).avi
does anyone have tips? thanks!
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it's a BUMPY road (ha ha)
From: tlj9204 | Posted: 8/27/2003 12:55:49 AM
http://metroid.retrofaction.com

Finally, we're back online. It's been over a month since we closed the original version down to begin this overhaul and revamp. So I need not say much here; as the whole introduction you may want is in the newspost itself. Metroid Headquarters is back with a new layout and interface, improved engine, more features, and all that spiffy stuff. Go wild.

...And for those who don't know, MHQ is the new home of the content formerly found at Metroid Prime Discoveries.

Oh, and a quick shout: Kudos to the staff for really coming together these last two weeks to practically rebuild the site from scratch. I know that the last month was kinda painful as I fluttered from idea to idea, but we stuck it out. ;)

-Tim
who is dead exhausted from the total flurry of work this past week.

---
Site Admin, Metroid Headquarters: http://metroid.retrofaction.com
Espernet IRC Channel: #metroid
From: jamescom1 | Posted: 8/27/2003 7:58:17 AM
Good job, Tim.
---
WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: Halcyon | Posted: 8/27/2003 8:20:45 AM
Thats an awesome site!

Maybe it would be a good idea to incorporate the hypotheses in the Metroid Science thread into it aswell. Lots of thought went into that.

---
"Gamecube isn't kiddy it's japanese." -- Hawk3y3
From: tlj9204 | Posted: 8/27/2003 3:16:28 PM
Can someone provide a link, so I can take a look at it?

-Tim

---
Site Admin, Metroid Headquarters: http://metroid.retrofaction.com
Espernet IRC Channel: #metroid
From: tlj9204 | Posted: 8/27/2003 5:03:29 PM
Never mind, I found it, and while most of it is interesting, it's all fan-created speculation. See our Canon analysis for our guidelines on official Metroid information.

http://metroid.retrofaction.com/analyses/canon.shtml

-Tim
---
Site Admin, Metroid Headquarters: http://metroid.retrofaction.com
Espernet IRC Channel: #metroid
From: Halcyon | Posted: 8/28/2003 3:40:58 AM
But why not make a speculation sub-section?

Ps. There is no canonical evidence of Ridley being a clone, yet its in your glossary...

---
"Gamecube isn't kiddy it's japanese." -- Hawk3y3
From: Gray Fox 9996 | Posted: 8/29/2003 6:20:10 PM
Bump, even if no one comes here anymore...
---
"I'm like you...I have no name." Gray Fox
If knowledge is power, and power corrupts, then absolute knowledge corrupts absolutely.
From: tlj9204 | Posted: 8/29/2003 10:08:07 PM
Cause if I made a speculation subsection, that would kinda defeat the purpose of "only using official information" -_-

And Metroid Prime's pirate logs indeed imply that Meta Ridley is a "genetic enhancement" of the original Ridley. Ridley was killed in the first game, so it's a fairly logical extension to believe that Meta Ridley is a "clone" of the original.

- Tim
---
Site Admin, Metroid Headquarters: http://metroid.retrofaction.com
Espernet IRC Channel: #metroid
From: Videogaming | Posted: 8/30/2003 1:39:07 PM
Maybe an update will revive this topic...yeah, right...oh well...here ya go anyway...

Metroid Prime High Scores

Normal any%
1. kip 1:23 (33%)
2. Radix37 1:34 (38%)
3. CAL Foolio 1:39 (43%)
<<<PAL>>> z0idi 1:40 (41%)
<<<PAL>>> Andrew Mills 1:51 (41%)

Hard any%
1. Gold Leader 1:58 (31%)
2. Radix37 2:04 (46%)
3. CAL Foolio 2:49 (100%)
<<<PAL>>> Andrew Mills 2:35 (47%)
<<<PAL>>>

Normal Low%
1. TreborSelbon 1:57 (23%)
2. gamecubeman27 2:29 (23%)
3. Radix37 2:31 (23%)
<<<PAL>>> Andrew Mills 3:39 (23%)
<<<PAL>>> JDAdams 7:54 (24%)

Hard Low%
1. TreborSelbon 3:10 (23%)
2. kip 4:00 (24%)
3. Gold Leader 4:01 (26%)
<<<PAL>>>
<<<PAL>>>

Normal 100%
1. Radix37 2:10
2. CAL Foolio 2:19
3. TreborSelbon 2:25
<<<PAL>>> Andrew Mills 3:10
<<<PAL>>>

Hard 100%
1. Radix37 2:12
2. CAL Foolio 2:49
3. MetaRidley2 3:15
<<<PAL>>>
<<<PAL>>>

Best Frigate Escape Times (Time remaining)
1. kip 4:22.05
2. CAL Foolio 4:20.65
3. zell99 4:15.39
<<<PAL>>> Andrew Mills 4:11.78
<<<PAL>>>

Unconfirmed: njahnke 4:17.20 (Frigate)

Please, people, when you get a record, specify PAL or NTSC, unless you're already on the record list and/or I know what version you have. njahn, what's your version?
From: njahnke | Posted: 8/30/2003 8:30:59 PM
Sorry! I play the US (NTSC) version.
---
Nate
www.metroid2002.com
From: Cpt Izumi | Posted: 8/30/2003 9:41:23 PM
---
it's a BUMPY road (ha ha)
From: Radix37 | Posted: 8/31/2003 10:50:26 PM
New record for Hard any %: 1:55 with 33%. That's preliminary as well... it'll be at least a week until I get the final time.
From: MetaRidley2 | Posted: 9/3/2003 12:19:57 PM
BUMP BUMP
thats a good time Radix.... even for hard mode i think atleast... GJ :)
From: TreborSelbon | Posted: 9/3/2003 7:04:53 PM
Yes, very nice Radix.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: Andrew Mills | Posted: 9/4/2003 1:21:02 AM
New rocking time from the Millster:

1hr 49mins with 52%! (PAL)

Why 52%? Because a national GC mag is running a competition for the fastest completitoin time with 50%+ and I miss caluclated by 2%.

But in comparison to an any% run, that's practically WR pace!!! =D

Couldn't believe it myself, but I DID but a TON of effort into refining my route (with some rather imnpressive new discoveries of my own).... I'll describe them here soon.

May go for the PAL WR sometime soon (now that I know I can do it), watch out Zoidi...

Andrew "Career Monkey" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: CtrlAltDestroy2 | Posted: 9/4/2003 7:17:38 AM
I found something that might help with this coveted 22% game that everyone is stuck on. I don't know if this will work without the boost ball, though, because I had the boost ball when I did this.

In Elite Research (The room with the pulse beam) I noticed that the spinner that turns the beam will suck you in automatically. If you get sucked in, then jam your control stick in any direction, you'll spin for a second. Then, bomb out and do it again.

do you know that little 'flick' move that the morph ball does when trying to get out of rough terrain? That's what causes it. Is there some way of activating the flick move without having to be sucked into the spinner? (cuz none of the other spinners in the game that I know of do that). Maybe if you could lightly press the ball against the rim of the spinner until you flick, you could activate the spinner a little bit.

I'll have to investigate more.

Oh, and BUMP
From: z0idi | Posted: 9/4/2003 8:24:14 AM
:x
From: CubeMan17 | Posted: 9/4/2003 8:50:20 AM
u mention a national GC mag Andrew Mills, is this NGC? they have tht competition, min time needed to enter 9 hours lol
---
"Some people don't like to talk about toilets, but I do"
My geography teacher
From: Andrew Mills | Posted: 9/4/2003 10:37:25 AM
CubeMan17: u mention a national GC mag Andrew Mills, is this NGC? they have tht competition, min time needed to enter 9 hours lol

Yep, that VERY same magazine. 9 hours is just pants. The next closest to my 1:49 is 4:10!!!

Only an AR2 played game could beat my time. Period.

Andrew "MP Speed Monkey" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: CtrlAltDestroy2 | Posted: 9/4/2003 12:12:08 PM
Not bad, mr. Mills! 100% in 1:49?! Wow, I've got to try that. Exactly how much sequence breakig did you do?
From: Andrew Mills | Posted: 9/4/2003 12:44:55 PM
It wasn't 100%, it was 52%! lol

That fast on PAL with 100%!? That'd be the day...

Andrew "MP Work Monkey" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: Radix37 | Posted: 9/4/2003 2:40:18 PM
How much proof do you need for the magazine to print your time? If it's just of the end screen then that's easily faked... but if you have to send in a whole vid then that severly limits the number who can/will enter. I just wonder if they'll accept your time since it would seem cheated when no one else is close ;-)
From: Andrew Mills | Posted: 9/4/2003 3:17:25 PM
I have sent in a movie of the end screen time. NOT a picture. The movie lasted 15 seconds and was ample proof it wasn't faked.

I sent it in on CD, so I also included some of the sequence breaking movies to show what we do in the game. Proves the strats better, and supplied a link to my samus.co.uk website showing how well I know the game inside and out.

I CAN'T prove it anymore. I have a recorded 2:20 any% run on 3CDs if the mag want those at all.... After that, that's it.

Andrew "MP CV Monkey" Mills
---
www.samus.co.uk/mprime/mprime.shtml
The Greatest Metroid Site Around is going live soon(ish)
From: Refreshment | Posted: 9/5/2003 4:42:36 AM
" Couldn't believe it myself, but I DID but a TON of effort into refining my route (with some rather imnpressive new discoveries of my own).... I'll describe them here soon "

We are anciously waiting for some info and descriptions here.
From: CtrlAltDestroy2 | Posted: 9/5/2003 6:08:02 AM
I was kidding!

Now, I have a serious question. When doing a speed run, does it save any time to get the spider ball? Does the ability to use the spider ball tracks make up for all the time it takes to go get the super missles and fight thardus?
From: CubeMan17 | Posted: 9/6/2003 10:06:20 AM
cool, well done Andrew, im thinking of sending in a time but im still on my first run through, trying to 100% i got 88% and all i need to do now is get everything from the mines
---
Wut race do u usually use?
"Humans, but I like to think I suck at all four equally"-Necromancer77
From: SkedarHunter | Posted: 9/7/2003 4:52:23 PM
Bump.
---
Nobody dies a virgin; life ****s us all. - My friend
From: gamecubeman27 | Posted: 9/8/2003 5:04:48 PM
i guess nobody comes here anymore.
From: scizor213 | Posted: 9/8/2003 5:12:35 PM
It doesn't look like it. :(
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i NO i KANT SPEL http://www.gameadvice.com/forums/forumdisplay.php?s=&forumid=179 very cool role playing forums
From: TreborSelbon | Posted: 9/8/2003 7:21:19 PM
Oh, we still view the topic...but there's just not much going on these days that's worth posting.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: MetaRidley2 | Posted: 9/8/2003 10:56:23 PM
yeah.. nothin yet untill someone finds the geo core thing without boost then this topic will spring again.. i think.. BUMP
From: njahnke | Posted: 9/9/2003 7:08:53 AM
Or when someone completes a new 100% speed run.

Pfffahahahaha, haha, oh that's a good one.
---
Nate
www.metroid2002.com
From: gamecubeman27 | Posted: 9/9/2003 11:27:53 AM
yeah.. nothin yet untill someone finds the geo core thing without boost then this topic will spring again.. i think.. BUMP

are you guys any closer to solving it?
From: CrimsonMatrix | Posted: 9/9/2003 11:46:08 AM
Well after boost ball whats next?
From: Luigio | Posted: 9/9/2003 1:03:52 PM
*Comes back to a rusted interior of topic* well then...
anyways, my parents bought me a wavebird so i am in debt of their evilness for 21 dollars... :( I WAS saving up for an AR2 but ya know...
P.S: Does anybosy here play runescape? if so post your name
my name: Lewthario
(i got it off the user 'Mewthario') gnahaha. *doesn't have a job so is finding it extremely hard to pay off debt*
*is in junior high*
---
PROUD Member and 9th in command of THE Official Medli fanclub!!!!!!!
Tingle haters, READ MY QUOTE!
From: scizor213 | Posted: 9/9/2003 4:32:24 PM
OK that is WAY!!! of topic but my runescape name is Scizor2120
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i NO i KANT SPEL http://www.gameadvice.com/forums/forumdisplay.php?s=&forumid=179 very cool role playing forums
From: SkedarHunter | Posted: 9/9/2003 5:44:28 PM
Just to let everyone know, it probably won't be much longer before I start working on the comic I mentioned earlier on. Now...two people asked for a couple characters in my comic(a Zoomer and a Ridley, I gave SNES Ridley to whoever wanted Ridley). I need to know who asked for those parts.

Also, a little announcement...if a character had multiple forms or suits, I was originally going to give each form or suit to someone. I've changed my mind; characters who have multiple forms or suits will go to one person, along with their suits or forms. Since the Meta Ridley character is just a modified SNES Ridley, whoever I gave SNES Ridley to will also get Meta Ridley(nice bonus, eh?) Aside from that(and a few new characters to choose from; check my comic topic at the Perfect Dark Social to find out who I have available; I just recently found a Varia Suit sheet for SNES Samus), little else has happened.
---
Nobody dies a virgin; life ****s us all. - My friend
From: CrimsonMatrix | Posted: 9/9/2003 6:23:04 PM
I'd like to be father brain :)
From: Ummeiko | Posted: 9/9/2003 9:23:05 PM
In the comic, I wouldn't mind being Samus, being that I am of the female persuasion... In fact I would much enjoy being Samus. But seeing as how Samus is something of a major character (no kidding) I don't know if that's still an option.

Anyway, a little bit back on the topic of Geo, I've been screwing around while the ISU network has been screwy (dumb viruses). Mostly I've been trying to see what parts of the rock walls can be stepped on and/or have invisible platforms. I've found a few spots, but nothing I can consistently do, and nothing that takes me anywhere close enough to the bomb slot. Anyone else find anything similar that I could try?

---
I'm a girl. I play video games and watch anime. Scary, I know. Please remain calm.
~Layout coordinator for Metroid Online~http://metroid.retrofaction.com
From: SkedarHunter | Posted: 9/10/2003 5:50:12 PM
CrimsonMatrix: Father Brain isn't a character.

ummeiko: Lucky for you, neither of the Samuses have been taken yet(I have NES and SNES Samus). Which one do you want?(I have regular and Varia suit sprites for NES Samus, and regular, Varia, and Gravity suit sprites for SNES Samus...if I can get good enough at sprite editing, I might try to make a Phazon Suit sheet)
---
Nobody dies a virgin; life ****s us all. - My friend
From: CrimsonMatrix | Posted: 9/10/2003 8:42:59 PM
Fine Fine Fine, I'll take mother brain.
From: CrimsonMatrix | Posted: 9/10/2003 8:44:29 PM
I had father brain pictured as the ******* who left Mother brain all alone to get her jar kicked by samus while he was out flirting with younger brains.
From: CALFoolio | Posted: 9/10/2003 9:06:22 PM
omg! a female!

*dies from a heart attack*

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marth1 is god...
... and so is TreborSelbon XD
From: SkedarHunter | Posted: 9/11/2003 1:38:11 PM
Lol @ CrimsonMatrix

Ok, you can have Mother Brain. I warn you, though, she's the NES Mother Brain(haven't been able to find SNES MB).
---
Nobody dies a virgin; life ****s us all. - My friend
From: CrimsonMatrix | Posted: 9/12/2003 11:37:42 AM
NES is fine with me. Maybe MB's second for could be Mother-in-law Brain
From: DonnyDonovan | Posted: 9/12/2003 2:11:18 PM
Out of curiousity, has any progress been made towards solving Geo Core? Is anyone (among the qualified to do, I'm certainly not) ready to declare that the bottom of the barrel has finally been reached?

Does it appear, much like a true Varia-less Magmoor run, that Geo without boost simply isn't going to happen?
From: TreborSelbon | Posted: 9/12/2003 7:52:22 PM
Nah, we haven't given up on it yet....

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Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
From: Snoopdigger XP | Posted: 9/13/2003 7:48:40 AM
Lol, I'm back!

Has no space jump been abandoned?
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<This is the sig virus. Copy and paste to join the fun!>
AC-Name:Patrick AC-Town:Tyo Vil (NO SPACES BEFORE OR AFTER!)
From: njahnke | Posted: 9/13/2003 10:33:30 AM
Sequence breaking in Metroid Prime is very much alive. :)
---
Nate
www.metroid2002.com
From: SkedarHunter | Posted: 9/13/2003 12:32:18 PM
But it's also slower than molasses in January.
---
Nobody dies a virgin; life ****s us all. - My friend
From: CtrlAltDestroy2 | Posted: 9/13/2003 1:10:59 PM
Huh? You tried a No-Varia Magmoor run!? With 3 TANKS?!? That's funny! XD XD
From: CrimsonMatrix | Posted: 9/13/2003 8:02:29 PM
No varia has been abandoned i believe
From: njahnke | Posted: 9/14/2003 9:51:15 AM
Actually, it's close enough that IMO if someone were to try it over and over, they would eventually get it, because...all it would take is two well-placed Ultra Energies.
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Nate
www.metroid2002.com
From: SkedarHunter | Posted: 9/14/2003 10:45:09 AM
I still need to know who I gave SNES Ridley and the Zoomer to.
---
Nobody dies a virgin; life ****s us all. - My friend
From: Snoopdigger XP | Posted: 9/14/2003 6:09:05 PM
Njahnke: I have logged over three hundred hours trying to get through magmoor. IT DOES NOT WORK!!!!!!!!!!!!!!!!!!!!!!!! Sorry, but that's been abandoned a for a long time. I think being hurt slows you down the farthest I got was halfway through magmoor workstation.
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<This is the sig virus. Copy and paste to join the fun!>
AC-Name:Patrick AC-Town:Tyo Vil (NO SPACES BEFORE OR AFTER!)
From: Cpt Izumi | Posted: 9/14/2003 10:12:33 PM
man, it looks like this board is gonna die real soon. even the experts like kip, and andrew aren't around as much anymore, well i guess it's normal anyways. there's not much left to be done in that game.
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it's a BUMPY road (ha ha)
From: Banks17 | Posted: 9/14/2003 10:56:02 PM
It's not that that this forum is dead, it's that the people that were doing most of the Metroid Prime work have all collaborated on one site, the one in my sig, so that the need to post on the gamefaqs board becomes less and less. That and we have our own irc channel to talk freely about speed runs and sequence breaking. The forums on our site are even back up too! If sequence breaking is to live on, it'll be there for those that need up to date info.

IRC channel: esper.net #metroid
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Ummeiko | Posted: 9/14/2003 11:02:56 PM
Sekdar: SNES Samus please. Super Metroid ownz...

Man I wish technology around here would become a little bit more stable so that I could make efficient use of the internet more consistently.

blech.

I'm working on Geo. I really am.
---
I'm a girl. I play video games and watch anime. Scary, I know. Please remain calm.
~Layout coordinator for Metroid Online~http://metroid.retrofaction.com
From: Lord Skeletor | Posted: 9/14/2003 11:17:54 PM
FYI, the forum database was wiped, and everything is starting from scratch, so everyone will need to sign up again.

Ummeiko, this means you, Ms. post on gamefaqs but don't show up in the chat room :( You're breaking poor Cal's heart...

---
"Shield Eaters and World Leaders have many likes alike"
http://metroid.retrofaction.com
From: Lord Skeletor | Posted: 9/14/2003 11:25:40 PM
FYI again, the link in the sidebars don't work. Don't ask me why, I neither deal with nor understand that kind of thing. But the front page has a link to the forum in the newspost Tim made.

And my sig at this time has a link directly to the forum, for more added convinience.

---
"Shield Eaters and World Leaders have many likes alike"
http://metroid.retrofaction.com/mhqbb/
From: SkedarHunter | Posted: 9/15/2003 12:25:54 PM
Gotcha, ummeiko.
---
Nobody dies a virgin; life ****s us all. - My friend
From: kip | Posted: 9/15/2003 12:31:35 PM
i'm still around, it's just that i haven't seen much discussion lately, so there's not really anything to reply to...

as far as the game itself goes, i have very few ideas left on what to do after 22% is the new standard and someone does geo core without space jump (very likely creating a seperate "no space jump" game from low %).

sure magmoor without varia could be tried again, but it would taking something that is (at the moment) inconceivable.

we could try to completely skip space jump and bring it down to 21%, and although i doubt that would ever happen, it would be something to do at least. but before we can do this, space jump has to be skippable period, and so someone needs to do geo core without space jump (using grapple/spider/boost to help).

andrew or someone might find a secret world in chozo that lets you drop out of the game world somewhere and come back in at crossway or some other room close to the ice beam with no wave/ice doors in the way, which would probably make ice beam before flaahgra possible. it would also allow for at least 1 more tank for magmoor, or up to 3 if someone finds a way to reach the tanks in the crashed frigate and escape from there (you won't have boost in hydro access tunnel before flaahgra, and we never did find a way to navigate through there without boost...).

other than those, i don't know what else there is. pretty soon i think sequence breaking will need to be reinvented if things are going to continue to be found, but i could just be talking nonsense.
From: Ummeiko | Posted: 9/16/2003 7:07:02 AM
Skel: The link in the sidebar doesn't work because it's not linked to the correct url. Since ISU is gracing me once again with being able to effectively use the internet, I'll bug Tim about that in the chatroom... or someone else can if someone else beats me to it.

---
I'm a girl. I play video games and watch anime. Scary, I know. Please remain calm.
~Layout coordinator for Metroid Online~http://metroid.retrofaction.com
From: SkedarHunter | Posted: 9/18/2003 11:31:14 AM
Attention: I still need to determine who has been given the Zoomer and SNES Ridley in my comic. If you don't speak up in the next ten days, your characters will be taken back to give to someone else.
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Nobody dies a virgin; life ****s us all. - My friend
From: Snoopdigger XP | Posted: 9/18/2003 3:05:16 PM
Where is the web site?
---
<This is the sig virus. Copy and paste to join the fun!>
AC-Name:Patrick AC-Town:Tyo Vil (NO SPACES BEFORE OR AFTER!)
From: Snoopdigger XP | Posted: 9/20/2003 6:12:06 AM
Sorry, I've been away for a while but is 23% still the minimum?
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AC-Name:Patrick AC-Town:Tyo Vil (NO SPACES BEFORE OR AFTER!)
From: Andrew Mills | Posted: 9/20/2003 6:16:22 AM
It is indeed still the minimum.

Geo Thermal Core w/o boost is STILL eluding the grasps of many... >=(

Alas, I suppose that's why I've turned my main attention to the Secret Worlds in MP...

Andrew "MP Secret World Monkey" Mills
---
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The Greatest Metroid Site Around is going live soon(ish)
From: Snoopdigger XP | Posted: 9/20/2003 5:31:09 PM
Maybe I will take a look myself.
---
<This is the sig virus. Copy and paste to join the fun!>
AC-Name:Patrick AC-Town:Tyo Vil (NO SPACES BEFORE OR AFTER!)
From: SkedarHunter | Posted: 9/21/2003 11:11:14 AM
Attention owners of comic characters Zoomer and SNES Ridley: I still don't know who you are yet. You have only one week to present yourselves, or else your characters will be taken back to give to someone else.
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Nobody dies a virgin; life ****s us all. - My friend
From: JDAdams | Posted: 9/21/2003 5:14:15 PM
*waves*

So, still no low % hard PAL times, eh? Must get round to that sometime...

Nice one Andrew, btw:)

---
Mastered: Luigi's Mansion, Sonic Adventure 2 Battle, Eternal Darkness, Super Mario Sunshine,
Lost Kingdoms, Starfox Adventures. See quote for details
From: Radix37 | Posted: 9/21/2003 5:48:27 PM
I finally finished my hard any % and got a time of 1:45. That's one minute faster than CALFoolio's old 1:46 on normal ;-)
From: Banks17 | Posted: 9/21/2003 11:10:12 PM
Congratulations Radix! ;)
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"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: LLCoolDave | Posted: 9/22/2003 5:32:33 AM
What percentage does count as low%?
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"I've won several tournaments with the target, but I've never won with Sandbag. So sandbag is the worst." ~ r1k
From: TreborSelbon | Posted: 9/22/2003 8:32:42 PM
Basically, cutting out all the expansions and e-tanks.

I'd say 29% or less, but you could just as easily do a 23% game and collect 6% worth of expansions.

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Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
http://metroid.retrofaction.com
From: SkedarHunter | Posted: 9/23/2003 10:38:28 AM
LLCoolDave: I think I remember giving you one of the characters in my sprite comic. Can you tell me who I gave you?(whoever I gave SNES Ridley to still needs to speak up; you now only have five days to present yourself)
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Nobody dies a virgin; life ****s us all. - My friend
From: Videogaming | Posted: 9/23/2003 6:02:57 PM
I would say 27% or better for the high scores list, to show that you did do some sequence breaking. For other purposes, just skip every missileexpansion/etank.

Good job radix.

I'll update with the next score or the next topic, whichever comes first.
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It seems like most people are smart only because the dumb ones usually don't speak up.
From: gamecubeman27 | Posted: 9/24/2003 12:33:42 PM
first post of the day. bump
From: DanL | Posted: 9/24/2003 3:40:43 PM
Hi
I haven't been here for a while. can someone update me.
I don't feel like looking through 40 some pages with ten posts on each page
From: SkedarHunter | Posted: 9/24/2003 3:49:26 PM
Thanks to me(*braggart's smile*), a solution to the game-killing Thermal glitch has been found(involving some dash-jumping in the Observatory...don't need to start the projector sequence), and there is an alternate method for getting the Root Cave missile expansion without the Grapple Beam(dash-jumping off a Zoomer...make sure you kill the Geemer at the other end or you will likely get hit and fall). Right now we are working on Geothermal Core w/o Boost Ball, the only thing keeping us from a 22% game. Some work is also being made toward the no-Space Jump game.

Metroid Online(http://metroid.retrofaction.com/) is back up as well.
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Nobody dies a virgin; life ****s us all. - My friend
From: N10sb2002 | Posted: 9/24/2003 3:51:43 PM
Hi. My account is new.

This topic is about to reach 500 posts. Wow. Just a little FYI about the next topic. It will be made by Paratroopa1. So just keep that in mind when we get closer to 500.

N10sb2002
From: CtrlAltDestroy2 | Posted: 9/24/2003 7:44:51 PM
I think I found the way to get the Phendrana Shorelines missle expansion without spiderball. I haven't tried it yet, but I'm pretty sure it's possible. (AKA Secret World 6)
From: NotN00b | Posted: 9/24/2003 10:06:05 PM
From: CtrlAltDestroy2 | Posted: 9/24/2003 7:44:51 PM | Message Detail
I think I found the way to get the Phendrana Shorelines missle expansion without spiderball. I haven't tried it yet, but I'm pretty sure it's possible. (AKA Secret World 6)


No, its not. I have AR, I tested long ago.
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Teh website of pwnage o_o: http://www.samuraiwar.com/page.php?x=487861
From: Andrew Mills | Posted: 9/25/2003 1:47:24 AM
Yep. NotNoob is right. I tested that theory ages ago. There's a solid invisble wall around the to pwhere the expansion floats =(

Andrew "Pointless Post Monkey" Mills
---
www.samus.co.uk/mprime
The Greatest Metroid Site Around is going live soon(ish)
From: SkedarHunter | Posted: 9/25/2003 12:11:03 PM
Someone has probably already thought of this, but why not try finding another of these "secret worlds" in or near Geothermal Core? It might make GC without Boost possible.
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Nobody dies a virgin; life ****s us all. - My friend
From: SkedarHunter | Posted: 9/25/2003 12:15:06 PM
Also...I went up against Omega Pirate on Hard today(27%). How the HELL is anything like 24% or 23% possible on Hard?! I had five energy tanks and I still couldn't beat that ****er. Am I doing something wrong, or do I just need a ton of luck?(which I obviously don't have)
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Nobody dies a virgin; life ****s us all. - My friend
From: SkedarHunter | Posted: 9/25/2003 3:47:39 PM
ATTENTION: Whoever I gave the comic characters Zoomer and SNES Ridley to...you now only have three days to state who you are, and who you were given, before your characters are taken back to give to someone else. If you still wish to be part of the comic, I suggest you present yourselves sometime within the next couple days.
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Nobody dies a virgin; life ****s us all. - My friend
From: TreborSelbon | Posted: 9/25/2003 9:29:23 PM
It's a ton of luck mostly. Probably explains why I beat him on my first try in my hard 23% game.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
http://metroid.retrofaction.com
From: N10sb2002 | Posted: 9/26/2003 11:04:15 AM
Can I have someone in the comic, Skedar? If other people don't respond, that is.

N10sb2002
From: SkedarHunter | Posted: 9/26/2003 1:22:44 PM
There are still plenty of spots open...check my comic topic on the Perfect Dark Social board to find out who is still open.

Also, I finally decided to get back to work on Geothermal Core w/o Boost, and noticed something that gave me an idea on how to get to the bomb slot(didn't get a chance to try it, though). Remember the two little ledges sticking out from the two metal bands that run around the ceiling?(that is, before you activate the bomb slot) One can be space jumped to from the third platform. Now, click on the Scan Visor(meaning if this works, it will mean Geothermal Core w/o Boost is NTSC only, at least for now) and look down at the base of the third column; there's a scan point there(it isn't out of scanning range, though, so you'll only have a limited opportunity to test this). The idea I got was using that to dash-jump to the bomb slot, but I never got to test it before(thanks to a little slip-up on my part) I fell from the one ledge. I tried to get back up about 20 or 30 times, but never made it past the double-jump from the second spinner to the third. Eventually, I got too pissed off to try again, and decided to just hang it up while I was still able to maintain a little control over my temper. Maybe when I cool down some I'll try again...or just let the more experienced sequence breakers see what they can do with what I found.
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Nobody dies a virgin; life ****s us all. - My friend
From: SkedarHunter | Posted: 9/27/2003 5:28:26 PM
Bump.

Stupid "You have already posted an identical message in this topic" notice. >_<
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Nobody dies a virgin; life ****s us all. - My friend
From: DanL | Posted: 9/28/2003 7:51:17 AM
bump
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I have failed to succeed, but succeeded to fail.
From: Madzombie | Posted: 9/28/2003 1:42:06 PM
THis topic is big so I've missed most of the middle, but I got a time of 3:56 for 100% Normal with a PAL game. Is that any good? I didn't do any sequence breakers.
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GameFAQs Message Boards: A dump for people who think that they can tell people what games they're allowed to like.
From: SkedarHunter | Posted: 9/28/2003 5:11:47 PM
Attention owners of comic characters Zoomer and SNES Ridley: Tonight is the DEADLINE. If you have not presented yourselves by midnight tonight, your characters WILL be taken back for someone else to use. This is your LAST CHANCE if you still wish to be part of the comic.
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Nobody dies a virgin; life ****s us all. - My friend
From: Radix37 | Posted: 9/28/2003 5:28:23 PM
Madzombie: the current records are avilable at MHQ here: http://metroid.retrofaction.com/games/mp/sequence_break/fastscores.shtml We only know of one 100% time on PAL, 3:10, so you're 2nd for pal :-)
From: SkedarHunter | Posted: 9/29/2003 6:11:23 PM
Ok, since whoever Zoomer and SNES Ridley belonged to obviously didn't care about being in the comic, their characters have been taken back.
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Nobody dies a virgin; life ****s us all.
From: Andrew Mills | Posted: 9/29/2003 11:54:28 PM
Might as well post them:

I have my 1hr 49mins (52%) PAL normal any% time to be included in that list,

as well as a new and improved Frigate Escape time of: 4'11"95 >=(

SOOO should have been a 4'12"xx time, but monkeyed up a couple of sections a little. >=/

Ah well, I know it's possible at least... SO new PAL WR for that then... =)

Andrew "Start work in 5 mins" Mills
---
www.samus.co.uk/mprime
The Greatest Metroid Site Around is going live soon(ish)
From: z0idi | Posted: 9/30/2003 7:18:05 AM
just out of plain curiosity:
are you 'working' on sub 1:40, Andrew?
From: Madzombie | Posted: 9/30/2003 9:11:47 AM
2nd? Wow, that's pretty cool. I wish I had taken a picture of the final screen. I think my time for the last save point is 3:44, and I beat Metroid Prime pretty quickly, so if I beat her again I would probaly be a minute or 2 off in either direction.
---
GameFAQs Message Boards: A dump for people who think that they can tell people what games they're allowed to like.
From: MetaRidley2 | Posted: 9/30/2003 12:25:49 PM
GAAAHHAAAA.. i'm not important XD..
*jumps off a bridge an dies*...
' '
'
From: DanL | Posted: 10/2/2003 2:07:23 PM
could someone please give me a link to a place where all the secret worlds are other than the topic on this site. Maybe videos
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I have failed to succeed, but succeeded to fail.
From: z0idi | Posted: 10/3/2003 5:21:33 AM
hi

just some minor comment to butp. (hope this hasn't been said already).
As we all guessed, observatory with thermal visor can indeed be done by dash-jumping off a pirate instead of a scan point.

zoidi
From: njahnke | Posted: 10/3/2003 9:13:38 AM
Awesome. I will have to try this soon.
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Nate
www.metroid2002.com
From: Andrew Mills | Posted: 10/3/2003 9:40:16 AM
DanL | Could someone please give me a link to a place where all the secret worlds are other than the topic on this site. Maybe videos

Why, I have JUST the thing... ;)

www.samus.co.uk/mprime/secret_worlds.shtml

Images, guides to get in AND movies. What more could you ask for?

Andrew "MP SW Monkey" Mills
---
www.samus.co.uk/mprime
The Greatest Metroid Site Around is going live soon(ish)
From: DanL | Posted: 10/3/2003 12:04:41 PM
thank you Andrew Mills
---
I have failed to succeed, but succeeded to fail.
From: MetaRidley2 | Posted: 10/3/2003 2:25:50 PM
DID i mention i'm not important nor am i alive... XD

'
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From: CtrlAltDestroy2 | Posted: 10/3/2003 3:09:01 PM
Metroid Quarentine A Dash jump- the easy method.
Begin Copy and paste:

I Hated the Metroid Quarentine A dash jump, as described in the sequence breaking guide. There were 3 things that bugged me the most:

-Keeping at least 1 metroid alive
-Dodging the metroid all the way up
-Falling/getting knocked off

I found a way to eliminate these problems.

1.When you enter the room, the lights turn off, and the metroids escape their cells, ignore everything. Make your way past all the swarming metroids, and to the place where you have to use power bombs. (Trust me, it's easier than it sounds. Just be sure to not shoot any of them.)

2. Power bomb the first wall. This will kill about 4 of the metroids.

3. Power bomb the second wall. This should kill more of them.

4. If there are any metroids that are coming after you, kill them. But if they're minding their own buisness, leave them.

5. Carefully make your way across the spider ball track, up the invisible platforms, and into the place where you would normally be when you perform this jump (the beam). If you're not doing low %, grab the missle xpansion on the way up, too.

6. When in that position, switch to combat visor and power beam. Look towards the door. Notice how 2 of the metroids have ignored you completely, and are still flying around in circles! Hit one of them with a single power bomb shot. When he starts to come after you, switch to ice beam.

7. Wait till he gets into position, then Freeze and dash! And if you mess up, kill that metroid and try again with the second one!
From: TreborSelbon | Posted: 10/3/2003 8:17:54 PM
Or, you could do it the easiest way of all and dash jump from the expansion.

I was having trouble with that at first, but when I learned you can actually aim a dash jump by holding forward or back without killing momentum, it became second nature.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
http://metroid.retrofaction.com
From: Videogaming | Posted: 10/6/2003 7:31:53 PM
err...bump...this is off the first 50 topics, which happens almost never...

Sorry about no update. Swamped with homework, it should be better next term. I'll get one in time for the next topic, I promise.
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May your fall be long and your stop short. - nesis, regarding suicide
From: Gameboy2003 | Posted: 10/7/2003 3:39:07 PM
Well, I hope this is useful.

SPIDER BALL RIGHT AFTER WAVE BEAM!
If you go to Twin Fires Tunnel and do the bomb trick to get to Plasma Processing, then you can go through Magmoor Workstation and get to Thardus via the elevator!

PHAZON SUIT EARLY!
I am not exactly 100% sure this will work but here goes nothing. After you get the Plasma Beam and before you fight Thardus you can get the Phazon Suit! After you get the Plasma Beam go to Ice Ruins West and melt the ice to get the Power Bomb Expansion. Then go to Life Grove by using your Power Bomb and get the X-Ray Visor. Go to the room off of Magmoor Workstation and use your Power Bomb on the Bendizium. Then take the elevator and get to Phazon Processing center, then drop down and run like heck to the door. You can get the Energy Tank and then enter Elite Quarters to fight the Omega Pirate from the back door. Pray you live and if you win, you can get the Phazon Suit before Thardus!
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"My Gameboys are jinxed and so am I."-Me
From: MetaRidley2 | Posted: 10/7/2003 4:10:36 PM
if i'm think about what your saying.. you enter the omega pirates room from atop from the phazon were the Etank is....

problem is.. those huge bar things are blocking the way.. so.. you would have to enter the Omega pirate room from the front like normal...
From: Radix37 | Posted: 10/7/2003 4:13:35 PM
"You can get the Energy Tank and then enter Elite Quarters to fight the Omega Pirate from the back door."

Wrong!
From: SkedarHunter | Posted: 10/7/2003 4:13:56 PM
I am not exactly 100% sure this will work but here goes nothing. After you get the Plasma Beam and before you fight Thardus you can get the Phazon Suit! After you get the Plasma Beam go to Ice Ruins West and melt the ice to get the Power Bomb Expansion. Then go to Life Grove by using your Power Bomb and get the X-Ray Visor. Go to the room off of Magmoor Workstation and use your Power Bomb on the Bendizium. Then take the elevator and get to Phazon Processing center, then drop down and run like heck to the door. You can get the Energy Tank and then enter Elite Quarters to fight the Omega Pirate from the back door. Pray you live and if you win, you can get the Phazon Suit before Thardus!

There's one problem with that; you can't get into Elite Quarters through Phazon Processing Center because there's a gate there, which can only be opened from the Omega Pirate's side.
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The world's going to hell in a handbasket, all right...only problem is, we're the ones carrying that handbasket.
From: Gameboy2003 | Posted: 10/7/2003 4:14:44 PM
There are? ****!
One question, do you have NTSC or PAL version?
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"My Gameboys are jinxed and so am I."-Me
From: Tzyr | Posted: 10/7/2003 6:27:55 PM
What is the progress on Geo Core without boost? I saw someone said they were able to get to the third spinner..and I remember a LONG time ago a video (I think it was kip) was able to get just below the bomb slot..but was not able to stay there long enough to do anything.

Is that video still around? Are there other videos in GC w/o boost?

I ask because that is where I am. I will continue to try..have some ideas..but getting tired tonight..so just curious to see what others have done and maybe I could work from there.
From: TreborSelbon | Posted: 10/7/2003 7:28:14 PM
I have a 22% game set up right before Geo Core, and I work on it every day. It's definitely looking good, I just need to nail it once.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
http://metroid.retrofaction.com
From: Videogaming | Posted: 10/7/2003 8:27:55 PM
Hmm...what if we could pull a great tree hall bomb jump on the omega gate? I don't exactly remember what teh gate looks like from the other side, but its worth a look...

Good job, Trebor, it seems you are the only one looking at geo core...keep at it!

Haven't played Prime in ages. I'm planning to soon, though...wanna try out the new sequence breaking stuff, and especially the secret worlds.
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May your fall be long and your stop short. - nesis, regarding suicide
From: jamescom1 | Posted: 10/8/2003 8:19:54 AM
Videogaming,
I tried the double jump over the bars on that gate before for an hour, and I couldn't get it to do anything.
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WARNING The big enemy is approaching at full throttle
According to the data, it is identified as "Butsutekkai" NO REFUGE
From: Videogaming | Posted: 10/10/2003 6:27:59 PM
Here ya go, finally...

Metroid Prime High Scores

Normal any%
1. kip 1:23 (33%)
2. Radix37 1:34 (38%)
3. CAL Foolio 1:39 (43%)
<<<PAL>>> z0idi 1:40 (41%)
<<<PAL>>> Andrew Mills 1:49 (52%)

Hard any%
1. Radix37 1:45 (33%)
2. Gold Leader 1:58 (31%)
3. CAL Foolio 2:49 (100%)
<<<PAL>>> Andrew Mills 2:35 (47%)
<<<PAL>>>

Normal Low%
1. TreborSelbon 1:57 (23%)
2. gamecubeman27 2:29 (23%)
3. Radix37 2:31 (23%)
<<<PAL>>> Andrew Mills 3:39 (23%)
<<<PAL>>> JDAdams 7:54 (24%)

Hard Low%
1. TreborSelbon 3:10 (23%)
2. kip 4:00 (24%)
3. Gold Leader 4:01 (26%)
<<<PAL>>>
<<<PAL>>>

Normal 100%
1. Radix37 2:10
2. CAL Foolio 2:19
3. TreborSelbon 2:25
<<<PAL>>> Andrew Mills 3:10
<<<PAL>>> Madzombie 3:56

Hard 100%
1. Radix37 2:12
2. CAL Foolio 2:49
3. MetaRidley2 3:15
<<<PAL>>>
<<<PAL>>>

Frigate Escape Times (Time remaining)
1. kip 4:22.05
2. CAL Foolio 4:20.65
3. njahnke 4:17.20
<<<PAL>>> Andrew Mills 4:11.78
<<<PAL>>>

Please remember to bold new records. As always, check for mistakes. And there are still 6 empty PAL slots! Come and claim your records!
---
May your fall be long and your stop short. - nesis, regarding suicide
From: N10sb2002 | Posted: 10/13/2003 1:26:39 PM
Any news on Geo Core yet?
---
"Perhaps Robin would like potatoing the couch with us" Starfire, Teen Titans
From: CtrlAltDestroy2 | Posted: 10/13/2003 4:01:15 PM
Er, I think I actually might have a new Normal Any % record in the making... I'm just stuck on one thing. The stupid Great Tree Hall bomb jump. I've done it only once before, but it was rather on accident.

Could someone please explain in the greatest detail you can manage how to do it? Like, where you should start from and which way to jam your control stick at what time?

If I can possibly do this on the first try, Cal Foolio better beware...
From: TreborSelbon | Posted: 10/13/2003 6:45:17 PM
Bombs two and three should be fairly close together so that you don't lose momentum when you hit bomb three.

Also, you press somewhere between Up and Up-Right to make it through.

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
http://metroid.retrofaction.com
From: Radix37 | Posted: 10/14/2003 12:22:51 AM
Hard 100% in 2:10

It's crap... and about to get overshadowed by something much more exciting ;-)
From: N10sb2002 | Posted: 10/14/2003 4:11:13 PM
LET'S HAVE A PARADE!! 22% Confirmed!! (< Japanese anime episode title, BTW)
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"Perhaps Robin would like potatoing the couch with us" Starfire, Teen Titans
From: SkedarHunter | Posted: 10/14/2003 5:50:54 PM
*whips head up* Geothermal Core w/o Boost is possible now??
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The world's going to hell in a handbasket, all right...only problem is, we're the ones carrying that handbasket.
From: Toozin | Posted: 10/14/2003 6:11:39 PM
Did you not see the other topic?

http://cgi.gamefaqs.com/boards/genmessage.asp? board=32495&topic=10570601
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yah, you little, who is also fat, slut - |2ag3
Maru Mari, a Metroid sprite comic: http://metroid.retrofaction.com/maru_mari/
From: SkedarHunter | Posted: 10/14/2003 6:19:07 PM
Not until a couple minutes ago.
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The world's going to hell in a handbasket, all right...only problem is, we're the ones carrying that handbasket.
From: TreborSelbon | Posted: 10/14/2003 9:17:53 PM
[This message was deleted at the request of the original poster]
From: TreborSelbon | Posted: 10/14/2003 9:21:40 PM
Seeing as how this is the topic to post the times in...

Normal 22%, 2:20

---
Maybe my love for pr0n spawned it out of necessity ~ Thomeyis, commenting on his third arm
http://metroid.retrofaction.com
From: SkedarHunter | Posted: 10/15/2003 8:57:29 PM
So...now that %22 is the official new low, what should we turn our attention to next?(we have a few options: no-Space Jump run, Magmoor without Varia, just to name two)
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The world's going to hell in a handbasket, all right...only problem is, we're the ones carrying that handbasket.
From: TreborSelbon | Posted: 10/15/2003 9:05:47 PM
no-Space Jump is looking the most promising at the moment.

---
It's not only that we think we're the best group in the world, it's just that in our minds we're so much better than whoever is number two. ~ Robert Plant
From: Refreshment | Posted: 10/16/2003 7:13:13 AM
I posted this on the other topic, but might as well bump this one also:

Congrats to everyone involved.

I havent got the chance to try myself yet, so i got a question regarding Geocore.

IIRC, everyone of the guys that tryed to dash jump to the switch couldnt stick to the bomb switch when they reached it, because the morph ball animation made Samus drop down like a block. I remember this very well because i tried it a lot.

So what are you making this time that is different? So sort of stick combination or something?

Be great if you could give some inside on this, because in the video Samus stays put while morphing to ball.
From: Tzyr | Posted: 10/16/2003 11:36:04 AM
this is for kip, or anyone else doing a no sj game.

Ok, like we talked about yesterday, I was able to get to the wave beam door on the platform in the ruined shrine without sj. I will work on getting up the half pipe without boost so then we can eliminate that room for it has been solved without boost/sj/spider

All you do is when you enter the room, jump on the half pipe and get up the left edge. From there, jump on the vine that sticks out if you were to look across to the other side of the room. Move to the end of that vine, look to the right wall and use one of the lights to dash to the platform. I was able to get stuck, then jumped to the platform..but I am sure a more cleaner jump can be made.

I know that has probably been done before, but I did it without space jump (and yeah, I have noticed your first jump is farther if you have sj then without o_O) so at least we know the room can be passed.

Now just have to work on getting up the half pipe, but like you said, it is probably similar to the vent shaft (it at least does not seem any higher). The other idea is tbj on top of the vine that is against the left wall, and maybe possible to tbj to the ledge above the half pipe. Will work on that, but like you know, bomb jumping is not my forte ;p

I will say, playing all the way till the boost ball was weird not having sj and this was my first time doing it..so many things you could skip before..you have to do the long way hehe

Anyway, will tryout other rooms..hopefully I can eventually get to geo without sj. Will be a challange ;p
---
"And then one day you find ten years have got behind you
No one told you when to run, you missed the starting gun"
From: CtrlAltDestroy2 | Posted: 10/17/2003 4:02:47 PM
C'mon! We must lock this thread!

Check out my theory on how Varia Suit can be skipped in the Secret World thread!
From: N10sb2002 | Posted: 10/17/2003 4:38:52 PM
Don't lock this. Get it to 500 first.
---
Son Goku: "What's make out?" Bulma: "CHILDREN DON'T NEED TO KNOW!!!", Dragonball
From: N10sb2002 | Posted: 10/17/2003 5:30:18 PM
Why isn't there anyone in IRC right now? Some kind of glitch?
---
Son Goku: "What's make out?" Bulma: "CHILDREN DON'T NEED TO KNOW!!!", Dragonball
From: Banks17 | Posted: 10/17/2003 5:45:57 PM
Check out my theory on how Varia Suit can be skipped in the Secret World thread!

Unless you found a way to get out of the secret worlds and back into actual rooms, it's not going to happen. Work on the fundamentals first and build from there.

And as for not being able to connect to the irc channel, try doing this command: /server www.esper.net
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: JamesPicone | Posted: 10/17/2003 11:09:15 PM
I can't seem to get SJ first. I have PAL, and I can hold the lock till I get to the space ship, then I can dash jump from just behind the hatch, like it shows in the movie, but I cannot get to the ledge, I always hit the side and fall down. Maybe I'm not pulling off the jump right? I'm not particularly interested in joining in sequence breaking, it's just that this is one thing I would like to do as it would be rather helpful.
From: CrimsonMatrix | Posted: 10/17/2003 11:15:58 PM
Banks... They have found a way to exit, and then they believe that magmoor cools off because of it. Stay tuned.
From: Banks17 | Posted: 10/17/2003 11:39:54 PM
Banks... They have found a way to exit

You don't understand. Yes I realize that they can exit a room into a Secret World. But the fact remains that if you ever wanted to use a Secret World to Sequence Break, well, um, you'd have to be able to exit the Secret World first. Seeing as how with current methods this is impossible, there is no way that a Secret World can be used to skip Varia unless someone first found a way to re-enter rooms via Secret Worlds.
---
"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: CubeMan17 | Posted: 10/18/2003 12:50:04 AM
to JamesPicone, i did SJ first for my very first time last night so ill try and help you, remember to let go of L really quickly and make sure you are standing on the right place on the ship, try and get to the closest to the edge without falling off. sorry i cant help more but ive only done it once
---
"Don't you get to bonk in the Navy?"-rodwipe
"There's a game called Bonk? Is it a bonking game?"-rodwipe
From: Radix37 | Posted: 10/18/2003 1:25:34 PM
I improved my Hard 100% to 2:09 with a better, but still a crappy 8-pool prime fight. That's all I'm going to try though because the whole thing was hurridly done in 24 hours just to try the new route on hard. Maybe I'll do it for real, but first I must finish my normal 100% :-)
From: Destroyer F | Posted: 10/18/2003 1:32:22 PM
if you're in a secret world, you can get back in the room by triggering a cutscene

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"Its time to enter the solar system "
"We will make our students the smartest of America" George 'dubya' Bush
From: njahnke | Posted: 10/18/2003 9:46:23 PM
JamesPicone, try http://www.metroid2002.com/without_boost_space_jump.html for visual help on early sj. you'll need quicktime (http://www.apple.com/quicktime/download/) to view that link.

i would recommend looking at the bottom of my video to see where i am on the ship when i perform the dash jump. if you seem to be in the same place when you do yours, then you know your technique is somehow bad. i also have a dash jump technique page.

good luck.
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Nate
www.metroid2002.com
From: Banks17 | Posted: 10/19/2003 12:02:37 AM
if you're in a secret world, you can get back in the room by triggering a cutscene

How would you trigger a cut scene while outside of the game environment?

And give me one working example of this where someone has done it without the use of an AR.

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"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Chibi Soma | Posted: 10/19/2003 1:00:44 AM
*cups hands to mouth* Go Outside! Breath Fresh Air! Meet GIRLS

--
Yuki
Well someone had to say it.
From: Paratroopa1 | Posted: 10/19/2003 1:13:15 AM
From: Chibi Soma | Posted: 10/19/2003 1:00:44 AM | Message Detail
*cups hands to mouth* Go Outside! Breath Fresh Air! Meet GIRLS

Why are you talking to yourself?

From: Shere Khan | Posted: 10/19/2003 1:16:54 AM
Somebody's jealous and has self-esteem issues, which he can only resolve by lashing out and trying (badly) to hurt the people who he feels are superior to him, in a miserable attempt to convince himself that he is in fact superior to them.

Good luck =D

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At Crazy Go Nuts University, the future is... uh... YOU... probably.
From: Chibi Soma | Posted: 10/19/2003 1:19:30 AM
[This message was deleted by a GameFAQs Moderator]
From: Radix37 | Posted: 10/19/2003 1:24:25 AM
Newsflash: you can play a game and still have a life outside of it. Just because I will soon seriously own the 100% time doesn't mean i have "no life".
From: Shere Khan | Posted: 10/19/2003 1:26:54 AM
Now look here, kid. You obviously DO have self-esteem issues. It's written all over your post. The anger and hatred, you feel inferior and you're looking for ways to lash out. You just plain wouldn't be so insulting if it were the case. You aren't defending yourself. You just hate us. No one here started a conflict with you today. You came on acting like an ass and you got treated like an ass. And now you're trying to make us feel as bad as we make you feel by being better than you. We both know that's the case, or at least you'd know it if you understood yourself.

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At Crazy Go Nuts University, the future is... uh... YOU... probably.
From: CrimsonMatrix | Posted: 10/19/2003 3:43:27 AM
Why do I get the feeling Banks doesn't like the SW theory?
From: N10sb2002 | Posted: 10/19/2003 6:28:33 AM
Chibi Soma: If you want to troll go to the N-Gage board. We all have a life. You're just jealous so you decided to come here and troll. Shh! Shh! Shh! There was once a man named Shh! Guess what? Shh!
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Son Goku: "What's make out?" Bulma: "CHILDREN DON'T NEED TO KNOW!!!", Dragonball
From: N10sb2002 | Posted: 10/19/2003 6:31:28 AM
CrimsonMatrix, http://metroid.retrofaction.com/mhqbb/viewtopic.php?t=19
Banks, if you don't want me to post this, I'll delete it.
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Son Goku: "What's make out?" Bulma: "CHILDREN DON'T NEED TO KNOW!!!", Dragonball
From: N10sb2002 | Posted: 10/19/2003 6:34:37 AM
I forgot, I'm pretty sure that Chibi Soma is underage. He's some kid who makes fun of people and what they like. Someone mark him for me.
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Son Goku: "What's make out?" Bulma: "CHILDREN DON'T NEED TO KNOW!!!", Dragonball
From: Andrew Mills | Posted: 10/19/2003 6:37:31 AM
Banks17 | How would you trigger a cut scene while outside of the game environment?

And give me one working example of this where someone has done it without the use of an AR.

How about... Control Tower. If you get into SW8 there BEFORE you kill the space pirates, then kill them from below, you trigger the cut-scene with the flying space pirates where Samus is shown looking around.

You then start back IN the level proper and can go play the game as per normal or go back into the SW. So that's how we know it works in a Non AR environment...

Which is why we're working towards getting the Morphball bombs without the morphball. Which is looking even closer as Destroyer F fond a way to exit Main Plaza with simply the SJ Boots right near the door we need to get to.

Andrew "MP SW Monkey" Mills
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www.samus.co.uk/mprime
The Greatest Metroid Site Around is going live soon(ish)
From: Radix37 | Posted: 10/19/2003 9:35:41 AM
The cutscene in burn dome is triggered when you enter the room... how are you going to trigger it from outside the room? The control tower cutscene is simply doen when the pirates die, and then it sets your position, but I don't think the brun dome one sets your position either.
From: Andrew Mills | Posted: 10/19/2003 10:14:06 AM
Radix37 | The cutscene in burn dome is triggered when you enter the room... how are you going to trigger it from outside the room?

As far as the game is concerned you're still in the room when you "exit it". Bringing up the map shows you as being in that particular room. When u move between these rooms while in the SW phase, the map changes with it perfectly.

So as soon as you get to burn dome via SW, walk forward, the game will know you're in the room far enough and "trigger" off the custscene. And that cut-scene puts you in the same place everytime...

Andrew "MP SW Monkey" Mills
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www.samus.co.uk/mprime
The Greatest Metroid Site Around is going live soon(ish)
From: N10sb2002 | Posted: 10/19/2003 10:58:07 AM
To kip or someone else:
Just now in the IRC Sesshoumaru, Toozin, and me were talking about the possibility of going into the SW and going under the Wave Beam door to the Crossway and getting the Ice Beam. That would be a lot better than No Morph Ball. I don't do secret worlds though. Put your efforts all on the wave door instead of No Morph Ball.
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Son Goku: "What's make out?" Bulma: "CHILDREN DON'T NEED TO KNOW!!!", Dragonball
From: N10sb2002 | Posted: 10/19/2003 11:01:46 AM
That would be a lot better than No Morph Ball, IMO. That's what I meant.
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Son Goku: "What's make out?" Bulma: "CHILDREN DON'T NEED TO KNOW!!!", Dragonball
From: CrimsonMatrix | Posted: 10/19/2003 11:50:06 AM
I see...
From: Skullman X | Posted: 10/19/2003 7:51:44 PM
Unfortunately, doors behave the same even if you're underneath the level in that you still need the wave beam to open the wave beam door.
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'If I recall correctly, this is the physics department.'
'Well that explains all the gravity in here!' -Paraphrased from Family Guy
From: CrimsonMatrix | Posted: 10/20/2003 9:09:15 AM
Back to no Morphball.
From: Amasawa | Posted: 10/20/2003 12:11:26 PM
Wow, 22% now! (I knew you'd make it there someday ;-]) It's cool to see ppl are still picking apart this game successfully.

Keep up the good work guys. :-)
From: Toozin | Posted: 10/20/2003 12:27:07 PM
AMA! You FEIND! Where the hell have you been?

Get your fool ass on IRC, if you can. We're on #metroid now, on esper.net. There's a handy java chat applet here if you need it: http://metroid.retrofaction.com/chat/irc.html

Good to see you're not dead, at least!
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yah, you little, who is also fat, slut - |2ag3
Maru Mari, a Metroid sprite comic: http://metroid.retrofaction.com/maru_mari/
From: gamecubeman27 | Posted: 10/21/2003 3:20:48 PM
Holy **** its AMA.
From: Banks17 | Posted: 10/21/2003 9:16:38 PM
Anyone working on a 22% games?

If so, post on what you think are the most difficult aspects are in the run and what you aren't clear on.
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"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: N10sb2002 | Posted: 10/23/2003 7:51:28 AM
Banks, I am. One game I'm working on is no SJ, which Tzyr and Kip are helping with. The other was supposed to be 23% but I don't have the boost ball yet (I started this game months ago when 23% was the lowest.). I'll probably never get past Sun Tower without spider ball. So IMO, that's a pretty hard part.
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.....unless boring old Iowa gets an AX machine. Yeah, when pigs fly and drop bombs, blowing up mass quantities of people..., Meganium7
From: Destroyer F | Posted: 10/23/2003 10:55:55 AM
no morph ball is coming very close now, with the secret worlds

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"Its time to enter the solar system "
"We will make our students the smartest of America" George 'dubya' Bush
From: Radix37 | Posted: 10/23/2003 4:35:54 PM
"no morph ball is coming very close now, with the secret worlds"

bwhahah!
if "very close" means you can get out of main plaza and then crash the game when you try to go anywhere else.
From: CtrlAltDestroy2 | Posted: 10/23/2003 4:45:17 PM
I think secret worlds are vastly misunderstood...

Now wouldn't it be funny if the SW team found a way to skip the morph ball- but we aren't skilled enough to do the entire 21% game, but the Sequence breaking team can't make it into any of the secret worlds / aren't skilled enough to manuver around in the SWs like we can? That would be rather troublesome if you ask me.
From: Refreshment | Posted: 10/23/2003 4:56:35 PM
From: CtrlAltDestroy2 | Posted: 10/23/2003 4:45:17 PM | Message Detail

"... but the Sequence breaking team can't make it into any of the secret worlds / aren't skilled enough to manuver around in the SWs like we can? That would be rather troublesome if you ask me."

What ya talking about Willys?

Anyway, please dont start with the clasification (US-THEM) CRAP. It doesnt lead to anything good.

BTW, would you really like to drop % by using SW? I wouldnt since its because of a glitch. So far in this game, the sequence breack has been quiet clean, save for the Getto jump.

SW are cool to watch tough, hope you guys keep discovering more.

From: CtrlAltDestroy2 | Posted: 10/23/2003 5:01:40 PM
What about the track jump? That's a glitch too...

Obviously I'm just making useless talk trying to push this tread towards 500
From: Banks17 | Posted: 10/23/2003 5:05:14 PM
Who needs the Track Jump when there's the TBJ to use? ;)
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"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com
From: Radix37 | Posted: 10/23/2003 5:13:21 PM
Defining what is a "glitch" or a "bug" or an "exploit" is impossible, it's based on everyone's personal taste. Although I think jumping out of the room and doing something would classify as all three!
From: Shere Khan | Posted: 10/23/2003 5:14:31 PM
I like tacos
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At Crazy Go Nuts University, the future is... uh... YOU... probably.
From: Banks17 | Posted: 10/23/2003 5:14:38 PM
Metroid Prime Fastest Times Rankings and Sequence Breaking Discussion, V4.0 is now Locked. For further SB / Speed Run information, please refer to V5.0, Thank You.
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"Try varying the timing as you drop Bombs to reach even greater heights." - Metroid Prime Instruction Booklet
http://metroid.retrofaction.com