Secret Worlds: watery hallDiscovered by
- This is only possible in the original north american version of the game.
- Approach the wall near the charge beam pick up point and jump onto and behind the vine to the right. Jump again onto the sill that runs around the wall, and then again past the vine towards the corner to reach another higher ledge. Now simply jump onto the nearest roof beam and out of the obvious hole in the wall to the right.