(Skip Navigation) Metroid 2002

Current Speed Runs

All Speed Runs

Introduction

GameFAQs Topics

Techniques

Early Items (Quick Links)

Skipping the Thermal Visor

Skipping the Grapple Beam

Skipping the Charge Beam and Super Missiles

Skipping the Gravity Suit

Skipping the Spider Ball

Skipping the Boost Ball

Early Missile Expansions

Early Energy Tanks

Speed Tricks

Boss Tricks

Version Differences

Secret Worlds

Other

 

Ice Beam + Gravity Suit before Thardus using Triple Jump (v. 2.0)

Archived by

Vigama

From: The Leech | Posted: 1/27/2003 3:18:18 PM
I took the liberty of making it. You can thank me by posting a video of the triple bomb jump. ;P
---
*Total Darkness* Ya know, when one sense can't function, the others enhance. p00p iz teh f00ney wurd! Â_Â I stand corrected.
From: shadow master00 | Posted: 1/27/2003 3:22:12 PM
Heeee hoooo whaaaaa? What are you talking about? You talk in ridles what is wrong with you? STOP CONFUSING ME!!!!!!!!

Oh yeah and what did you mean by that????
---
hmmmmmmmmmmmmmmmmmmm ummmmmmmmmmmmmmmmmmmm errrrrrrrrrrrrr oh forget it
From: kip | Posted: 1/27/2003 3:25:32 PM
sorry dude, i'd make a video of it for you but i'm still trying to sort that whole thing out.

perhaps zell is gonna do a video of it though, he already has the capability IIRC and he knows how to tbj.
From: x133SeVeNx2 | Posted: 1/27/2003 3:27:32 PM
hmm.. next thing I plan on working on: space jump before flaaghra

hopefully devilbit can give everyone some pointers :-\
From: MajorAltitude | Posted: 1/27/2003 3:27:43 PM
why don't you show how to do it so the n00bs won't complain because there isn't such thing as a triple bomb jump. (thats what they would say. I know the triple bomb jump is possible.)
---
Life without danger is a waste of oxygen.
From: Diffusion | Posted: 1/27/2003 3:36:42 PM
Unfortunately, I missed the end of the other topic. What happened? And has kip or any other brave soul yet completed the 27% game?

---
She dates losers. I mean, what kind of guy gets it for "attempted" rape? - doomsdays
From: RockMFR 5 | Posted: 1/27/2003 3:38:55 PM
So, is this the new topic? I enjoyed reading the other one.
---
<SMS-120><SSBM-290><P9-DC><SMB-MASTER><SMB2-MASTER EXTRA><MKSC-WRx3> o_0
OHIO STATE-31 miami-24
From: Diffusion | Posted: 1/27/2003 3:55:18 PM
I hope to get SJ before Flaaghra (sic?) too. I just have a desire to be on the "cutting edge." Then I'll work on Plasma Beam before Flaaghra. w/SJ, it should be MUCH easier to get through early Magmoor.

---
She dates losers. I mean, what kind of guy gets it for "attempted" rape? - doomsdays
From: kip | Posted: 1/27/2003 4:01:15 PM
space jump before flaahgra is probably the hardest discovery to do so far... so have fun. hmm wave beam before space jump needs confirming too come to think of it (don't stop at the ice temple; actually get the wave beam, amasawa had a problem getting to the top of the ice temple IIRC).
From: Amasawa | Posted: 1/27/2003 4:03:40 PM
I have a video of it, but a) it needs to be edited so it's not so large, b) it's in .mov format, and I've tried everything I can to convert it to another format I can edit with zero success, which makes me wonder. Anyway, c) it was taken with a digital camera, so the quality could be better (although it's definitely usable and would probably help people having trouble.

In short, find someone to help kip and we could have stunning videos of every trick in the book, complete with commentary and screen tips. :)
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Mario Cleanstuff | Posted: 1/27/2003 4:08:28 PM
I just got my plasma beam! And I haven't even been to the mines! Or gotten the gravity suit, for that matter... Unfortunately, I can't nail a tbj, so I have the spider ball... :( Woe is me.

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: kip | Posted: 1/27/2003 4:17:01 PM
what do you mean? you don't need to use tbj to get plasma before thardus. it's all space jumps.
From: Amasawa | Posted: 1/27/2003 4:19:00 PM
I think he means he couldn't get the ice beam (and hence the plasma beam) until the spider ball since he couldn't nail the tbj needed to get up into the furnace.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Mario Cleanstuff | Posted: 1/27/2003 4:20:04 PM
I have the spider ball. Note those words. I did it with the spider ball. What's interesting, is that there were no plated parasites. I needed spider ball for the ice beam.

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: zell99 | Posted: 1/27/2003 4:20:58 PM
Awasama- i'm kinda in the same position as you are... mov formats.. cant convert.. digital camera... arggg!

kip- SEND YOUR TXT FILE PLEASE!! :D
---
BtT: 3:53.77 - HRC: 44,025.3 Ft. - 10MM: 3:27.70
http://membres.lycos.fr/zell99/ssbm/
From: Amasawa | Posted: 1/27/2003 4:26:36 PM
mario, I'm sure kip saw the part of your post that said you had the spider ball. most likely he just thought that maybe you thought you needed a triple bomb jump to reach the lowest platform in the geothermal core, since that's the way it was originally done and the information available re: tricks for this game has increased dramatically over the past few days

zell99, I tried so many different programs to convert it, and I even got some application out of the quicktime suite to make some attempt at converting the file, but the original movie is 20MB and after leaving the app running overnight, it was still converting the file and the filesize was up to 2GB! There must be some other way to do this; I know video takes up a lot of space if it's large and uncompressed, but this is not a viable way for me to do this. :(
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: kip | Posted: 1/27/2003 4:47:23 PM
oh, NM then. i figured it was either that or you used it to get the ice beam. =P

zell, ok hold on.
From: x133SeVeNx2 | Posted: 1/27/2003 4:51:22 PM
Idea for space jump before flaaghra... y'know how you get that little added 'boost' when you jump near your ship? MAYBE someone could figure out a way to drop a bomb up near the ship, un-morph, jump up from the ground for the added boost, morph back to bomb just in time to catch the explosion and then MAYBE make it up to the sj ledge?

lol ;)

which method did devilbit use when he got it?
From: zell99 | Posted: 1/27/2003 4:52:03 PM
thanks kip, im waiting for it :P

awasama- well... 2gb is really...humm...huge! i'll see what i can do to convert vids, or if I can get information...

any of you guys have MSN or AIM?
---
BtT: 3:53.77 - HRC: 44,025.3 Ft. - 10MM: 3:27.70
http://membres.lycos.fr/zell99/ssbm/
From: Pikachelsea | Posted: 1/27/2003 4:52:52 PM
So (if I read this right) there are videos of someone doing the triple bomb jump? I'd like to see that... are they online? If not, when? If so, where?
From: Amasawa | Posted: 1/27/2003 4:54:28 PM
y'gotta admit, that's creative. :)

I believe DEVILBIT was able to triple bomb jump and then morph in midair to catch one of the lower, slanted ledges of rock nearby, and then jump to safer ground from there before sliding off. The really tricky part about it is that he did this from on top of a small brown rock near the ship, and it's difficult just to stay on top of it while in ball form without rolling off, much less tbjm off of it. kip's come close, but I don't think anyone else has duplicated that success yet.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Amasawa | Posted: 1/27/2003 4:56:47 PM
So (if I read this right) there are videos of someone doing the triple bomb jump? I'd like to see that... are they online? If not, when? If so, where?

none online yet. working on it. hopefully someone can get it done sooner than later. kip is a likely candidate, but says he has some questions about video capture that he needs to find someone knowledgeable to answer first.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Mario Cleanstuff | Posted: 1/27/2003 4:59:22 PM
I have AIM! Just put in my GameFAQs account name!

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: Sir Teddious | Posted: 1/27/2003 5:07:21 PM
I doubt you can get the Plasma beam before Flaagara because you wouldn't last long in Magmoor without the varia suit and you would need the boost ball and the Space jump too.
---
It's all fun and games until someone pokes an eye out... than it's even funnier!
From: x133SeVeNx2 | Posted: 1/27/2003 5:08:41 PM
And people doubted we could get the plasma beam before thardus, too :)
From: Sir Teddious | Posted: 1/27/2003 5:10:33 PM
but at least you have the varia suit. THE VARIA SUIT IS KEY.
---
It's all fun and games until someone pokes an eye out... than it's even funnier!
From: Mario Cleanstuff | Posted: 1/27/2003 5:10:51 PM
I really think you would die in the time it takes to get tha plasma beam if you didn't have the Varia suit...

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: Sgt johnson | Posted: 1/27/2003 5:12:19 PM
To get the grav. suit and ice beam you need code skills and a code breaker or gameshark. to execute the tbj:release a bomb in the half point of a normal bomb. Repeat this 3times to do a triple bomb jump.
From: wizzlefoshizzle | Posted: 1/27/2003 5:12:47 PM
yea i've followed this topic from the beginning and i would like to try getting space jump before flagragha but i could use some clarifacation on how it might be done. if devilbit could lend us some advice maybe someone else could duplicate it and maybe try a magmoor run with the space jump
From: kip | Posted: 1/27/2003 5:14:50 PM
"I doubt you can get the Plasma beam before Flaagara because you wouldn't last long in Magmoor without the varia suit"

that's the problem right now, best anyone ever did was tim getting into monitor station (still a while to go from there, need like 2 more tanks and space jump)). and that was on normal IIRC with 3 tanks. i've gotten almost through the door to monitor station but the energy just doesn't last.

still if you could get through it would be easy to have all the beams at flaahgra, use power bomb on him, kill him last (last before ridley that is), etc.

regardless, varia suit couldn't be skipped since the sunchamber artifact apparently won't appear until flaahgra is dead. but i was always curious what the other beams would do to him... guess we may never know.
From: Mario Cleanstuff | Posted: 1/27/2003 5:17:10 PM
I admit... it would be fun to burn that flower!

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: Sir Teddious | Posted: 1/27/2003 5:21:44 PM
YOU COULD (concerning the plasma before flaagara) go to Magmoor through the Root Cave entrance and it would take less time, BUT it would still take some time to get to the top and then get out which would suck if u had it and were leaving and died at the elevator >:-O
---
It's all fun and games until someone pokes an eye out... than it's even funnier!
From: tlj9204 | Posted: 1/27/2003 5:24:43 PM
OK guys, I went ahead and scripted out the path starting with getting the Gravity Suit and proceeding to Thardus. Tell me if this looks good (this is approximately for 100%, btw).

get Gravity Suit
Return to Transport to Magmoor Caverns.
Get Energy Tank from Workstation puzzle.
Head to Geothermal Core and Space Jump to the Plasma Beam.
Return to Phendrana and get Energy Tank from Transport Access.
Waste Thardus w/ Plasma.
Return to Ice Ruins West and get PB Expansion.
Return to Ice Ruins East and get 2x Missile Expansions.
In Phendrana Shorelines, get the Missile Expansion there, as well as the Artifact of Sun from the Chozo Ice Temple.

Return to Magmoor using Transport Tunnel A
In Monitor Station, get Artifact of Strength and PB Expansion.
Drop to bottom and go through Shore Tunnel, Power Bombing to get Ice Spreader.
Continue on to Tallon Overworld and get to Frigate.

Before entering Phazon Mines, Spider Ball up and get X-Ray Visor, Artifact of Chozo, and Missile Expansion.
Then make it a single trip through the Mines to get to the Omega Pirate.

Sound pretty feasible? I have to go home tonight and use my little alotted free time to see if this can be done.

-Tim
From: Mario Cleanstuff | Posted: 1/27/2003 5:27:18 PM
If most people who normally post here aren't at school or work, I'd be seriously confused, and probably end up hitting myself on the head repeatedly with the empty 1 gallon milk bottle (plastic) thing while yelling again... and I have done it before... If I do it without the yelling, it really hurts...

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: tlj9204 | Posted: 1/27/2003 5:27:47 PM
Oh, I also saw this in an earlier post regarding Plated Parasites. By getting Plasma early, this makes the Furnace room the ONLY place you can scan them. They won't appear in the Geothermal Core, nor will the alternate music cue when you're busy setting up the platforms. I'm not sure if this qualifies the Plated Parasites for the one-time scan category or not, seeing you can always backtrack and get them. But it was pretty cool the first couple times not having to avoid those annoying Parasites on the SB track...

-Tim
From: Mario Cleanstuff | Posted: 1/27/2003 5:30:58 PM
That was my post!

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: vandalr949 | Posted: 1/27/2003 5:32:37 PM
just thinking...

if you somehow managed to get the space jump before the varia suit... AND the gravity suit before the varia suit, would heat still drain energy from you??

*now accepting bets in cash form*
From: Mario Cleanstuff | Posted: 1/27/2003 5:34:14 PM
I'd say no.

*Puts up $3.50(tree fitty)!*

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: funkytoad | Posted: 1/27/2003 5:35:11 PM
Okay, not to be a newbie, but I'm gonna start trying some speed runs on Normal, any%, and I was wondering if someone could explain a couple things. First of all, how exactly do you get to the top of the geothermal core without grappling beam and tbj. 2nd of all, could someone tell me a place that I could easily practise the tbj, and get up a ledge? A ledge that can't be gotten up with doulbe bomb jump or anything, but someplace that I can practise without being bothered. Thanks much! ^_^
---
ABICDEAFGHMIJKSLMNAOPQTRSTAUVWNXYZ
http://www.dallasmac.com/acc/catalog.php?user=137
From: tlj9204 | Posted: 1/27/2003 5:36:25 PM
If I'm not mistaken, the cold also drains your energy, since the Varia Suit is supposed to protect you from extreme heat AND cold. None of us have gotten far enough to try it yet; as Kip mentioned, I got into Monitor Station with just over an Energy tank left, and the remaining distance to cross added up with the four Defense Turrets make it nearly impossible - to say nothing about attempting the ET in Transport Tunnel A to refill...

-Tim
From: kip | Posted: 1/27/2003 5:36:37 PM
zell, i sent the thing from a friend's email account, let me know if you get it. =]

also sir teddious, all those tests were from using the root cave entrance yeah; if you use the chozo ruins one you'd be lucky to make it past the second room because it feels like you burn more rapidly for some reason. root cave entrance only has you going through 5 rooms to get to phendrana's elevator anyway, but no one is still able to do it.
From: Amasawa | Posted: 1/27/2003 5:38:46 PM
if you somehow managed to get the space jump before the varia suit... AND the gravity suit before the varia suit, would heat still drain energy from you??

My guess is it still would, because you can get the Phazon suit before picking up the gravity suit, and if you go underwater with phazon before getting the grav suit you still move slowly/have reduced vision. I'm betting the same logic applies with varia.

---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: tlj9204 | Posted: 1/27/2003 5:40:41 PM
Funkytoad:

To get the Plasma Beam early, you have to get to Geothermal Core by accessing the lift after Thardus. The best way is to get the Ice Beam early and use it to leave the Research Labs. Next you can enter Quarantine Cave the back way and get to the Transport. head down to Geothermal Core and cross to the other side of the room. Look for a boulder to the right of the door, and jump on it. Turn to the right to see a metal box sticking out of the wall. Space Jump to it, then nimbly hop to a rock spire in front of you, and Space Jump to the first platform. Activate the disks, and when you get to the SB Track, you can Space Jump to a small indentation in the track, and then Space Jump again to get to the top and use the Bomb Slot.

Finally, you have to jump off the Magnetic Rail track to a very small ledge running along the wall, which you can use to Space Jump to the ledge leading into the Plasma Beam room.
From: Mario Cleanstuff | Posted: 1/27/2003 5:40:42 PM
I forgot: does the room before the Monitor Station have lava in it?

If not, you could shoot the first 3 turrets with missiles from behind the door.

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: Amasawa | Posted: 1/27/2003 5:43:16 PM
time becomes a problem though, hanging around outside the door shooting those turrets. it's hard enough making it to monitor station as it is; tim's attempt is amazing. I can't make it farther than the tunnel before that.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: tlj9204 | Posted: 1/27/2003 5:43:29 PM
Kip, all tests seem to indicate that the deeper you get into Magmoor (and closer to the Geothermal Core), the faster you burn. The physics they programmed into the game is quite amazing, even a small detail as losing energy faster the hotter it gets...

-Tim
From: kip | Posted: 1/27/2003 5:44:20 PM
there's lava in shore tunnel but you can't touch it and take damage at that point in the game... regardless it's not a cool room so this is a common point where people run out of enegry.
From: Banks17 | Posted: 1/27/2003 5:46:45 PM
um, thanks for starting the topic? -.-

i didn't get a chance to post anything from the previous topic at the very beginning, so once again, people will have to search for topics.

kip- at this point i still can't confirm a 27% game. I can't quite get that jump, and don't know at which point to pivot the turn for maximum distance. DEVILBIT could have been using L lock strafe for all we know. *sigh*

i see his post now in the old topic but, not sure what *looking down* means.

And please repost your *plasma before thardus method*
i haven't tried since last night but, i still couldn't get up to the track.
From: kip | Posted: 1/27/2003 5:52:57 PM
by looking down i think he meant looking down and locking with L so you know you're jumping at the absolute edge of the mushroom, then he let go and did that turn... i keep hitting the tip of the last mushroom but i can't get on.

devilbit, did you actually make this jump before? just wondering cuz 27% may not be possible if you didn't.
From: tlj9204 | Posted: 1/27/2003 5:55:57 PM
OK, as you all know, my speed guide shoots for the complete 100%.

Let me see if I have everything down so I can piece it back together tonight and send it to GameFAQS within the next day or so.

Ice Beam, Gravity Suit, Plasma Beam before Thardus.
Power Bomb immediately after that.
X-Ray Visor before entering Phazon Mines.

Is this a quick summary of what we have so far?

-Tim
From: kip | Posted: 1/27/2003 6:05:37 PM
(repost mostly):

ok, plasma beam before thardus:

1) go get ice beam with tbj, go to frozen pike through the back way in pirate base (get gravity suit if you like)

2) go to magmoor elevator, go to geothermal core

3) use amasawa's method of space jumping to the first spinner platform

4) when you get to the spinner with a spider ball track, space jump on the bump of it, then space jump again to land on the upper part of the platform (might take a few tries)

5) after you make the big spider ball track appear, jump on top of the first track piece, then turn and look at the ice door that goes to the plasma beam (move near the wall too)

6) run off or space jump off toward the door. you will land on a thin metal line that goes across the room. walk to the last few pieces of track (the square shaped ones you can move all the way around with the spider ball).

7) find the lowest track piece (with a light bulb looking thing sticking out), then jump against the wall to give yourself extra height, then space jump and land on the top part

8) space jump to the top of the next highest piece, repeat until you're at the last one. space jump to the ice door. once you have plasma beam, do whatever.

if you have trouble getting up the spinner platform with the track: just keep trying. time your second jump differently. etc.

if you have trouble with step 7: just keep trying. jump against the wall and move around wildly to get more height, just experiment a lot. you can try again immediately after failing at least, you shouldn't be falling in the lava or anything.
From: kip | Posted: 1/27/2003 6:10:12 PM
"Let me see if I have everything down so I can piece it back together tonight and send it to GameFAQS within the next day or so.

Ice Beam, Gravity Suit, Plasma Beam before Thardus.
Power Bomb immediately after that.
X-Ray Visor before entering Phazon Mines.

Is this a quick summary of what we have so far?"

all the discoveries? there's also ridley before omega pirate which amasawa found out years ago. also wavebuster before thardus, wave beam before space jump (unconfirmed though), space jump before flaahgra. and of course no thermal, and i suppose no grapple either...

this thread is already 50 posts, at this rate we will have to make a new topic every couple days.
From: theBlackChocobo | Posted: 1/27/2003 6:24:14 PM
You have probably already had this idea, but just in case:
when trying to get above the spiderball track "wall" in the Sun Tower, have you tried tbjing from a bit below the blockage? Maybe from there you won't bounce out wards... good luck, and if you've already tried this, then my apologies ;)

PS: I have been reading the last post since it started and, just like everyone else, I am in awe.

PPS: Kip, someone mentioned your name in a "You know you're GOOD at MP when..." topic... just thought you might be interested to hear it.
From: Banks17 | Posted: 1/27/2003 6:26:35 PM
kip- i'm going to spend the rest of today and tomorrow compiling every trick we've found onto a web site. Do you guys have aim so we can create complete trick lists that i can post?
From: kip | Posted: 1/27/2003 6:29:03 PM
hmm i think banks has tried that, it's very good thinking though. if we can just get up to the sunchamber without the super missile you'd have instant 25% right there (probably 26% if it turns out devilbit didn't actually get past fungal hall A without grapple beam).
From: kip | Posted: 1/27/2003 6:31:54 PM
zell's already doing that... maybe we should just wait for him. (shrug)
From: DEVILBIT | Posted: 1/27/2003 6:51:08 PM
Hi. heres how youll make the fungal jump always. Read my next post.
From: Footbal550 | Posted: 1/27/2003 6:55:50 PM
I'm trying to do triple ball jump. Could anyone post a link or whatever which shows this "video"? Thanks a ton
---
"Welcome to where time stands still. No one leaves and no one will."
From: DEVILBIT | Posted: 1/27/2003 6:59:52 PM
If you look down at angle and lock your view with L, youll have an advantage for the jump. heres how:
Fix the like i said.
1- jump and then release L, this causes your view to spring center, the side effect for this is that you gain more reach.
2- For the next tap of B do the turn thing (like tale whiping). I have already explained that part on the first topic.
From: zell99 | Posted: 1/27/2003 7:00:00 PM
Dont know if you guys had trouble with this in Geothermal Core. When you're at the before-last spinner, you have to space jump up the spider ball track to the next level. it's a tight jump, but I found a way to do it easily (I did it 9/10 with it)

double jump on the little bump in the track, put your back against the track. Now hold back, jump, just before the peak, rejump then press Forward... it's almost guaranteed you'll make it... before I used to press nothing until the peak of my 2nd jump, then press forward... and I never made it like that O_o just thought I'd let you know.

Banks- I already started compiling everything in a website (working on a design and kip sent me all the tricks in a text file) but we can work together if you want, i really don't mind. it would be stupid to do that twice :P
---
BtT: 3:53.77 - HRC: 44,025.3 Ft. - 10MM: 3:27.70
http://membres.lycos.fr/zell99/ssbm/
From: DEVILBIT | Posted: 1/27/2003 7:06:14 PM
With this im able to do it almost 100%
From: Gold Leader | Posted: 1/27/2003 7:10:13 PM
I'll help you guys when I can. I can't nail down the tbj yet, but practice makes perfect. two Questions, how do you get the wave buster before thudus? and is it any good? (on thudus)
---
>>>>>>>------{{{{{{(((((The Topic Killer)))))}}}}}------<<<<<<<
Don't let me be the last to post, break my curse!!
From: kip | Posted: 1/27/2003 7:13:35 PM
wavebuster before thardus from notes:

"This one is pretty simple. After you get the Boost Ball, Space Jump, and Wave Beam, go to Ruined Shrine in Chozo Ruins, which is where you got the Morph Ball. Boost ball up to the hole where the spider ball track to the purple door begins, but don't go in that hole.

Instead, take a look at the part of the track which is down from the ceiling and looks like you could land on it. Go to the edge and jump off to the track, then space jump right as you reach it. If done correctly you'll land on it. Then just space jump again to the purple door and get the Wavebuster as it's normally done."

let me know if that made any sense.
From: Mario Cleanstuff | Posted: 1/27/2003 7:16:22 PM
I've actually done that before.

---
"I tend to procrastinate, and sometimes I even put that off." -Me
Whoosh. 'Splode. Sploosh. Squat. CALL ME STUPID!!!
From: DEVILBIT | Posted: 1/27/2003 7:16:32 PM
If you need more explaining, ask away. Note my response is slow cause i use DreamCast.
Remember angle the view down, lock with L, then jump then release L, B and quick turning.
Try to modify the timing of the L release for different results.
From: keybladeswordsman | Posted: 1/27/2003 7:16:53 PM
Getting the wavebuster before fighting thardus?
I'm skeptic but I like the impossible things to be possible

For those of you who want to go to the sunchamber without the super missile should try the back way and burn the roots with the plasma beam.
From: Banks17 | Posted: 1/27/2003 7:22:48 PM
DEVILBIT- ok sweet, i think i can work better with that.

zell- sure if you want, i have free hosting from my friend's site at www.noodlez.org
It would just be like www.noodlez.org/metroid or whatever we wanted it.

kip- if you could email that txt file at banks@noodlez.org
and i could put it up right away.

and kip, you didn't like my artifact order?
Let me repost it and see what's wrong with it /shrug
From: Banks17 | Posted: 1/27/2003 7:27:41 PM
I'm going to go try and confirm 27% with DEVILBIT's method.
And i'd like to know everything that needs to be included with the site. thx
From: Banks17 | Posted: 1/27/2003 7:31:36 PM
And about the sunchamber: after my testing, i think the super missile and charge beam will be required until some way of avoiding flaaghra is found.

and DEVILBIT: getting the space jump before flaaghra didn't disable taking damage in magmoor caverns, correct?
From: DEVILBIT | Posted: 1/27/2003 7:36:51 PM
Didnt try that. Everything concerning that was in my early SP topic.

BTW, i have toyed with EVERYTHING and only that litle rock gave me the honey.
From: Banks17 | Posted: 1/27/2003 7:37:08 PM
Zell: my aim is BanksOTC (was Banks17 but forgot the pw and it was on auto-save t_t)

anyone else can aim me if they need help too
From: kip | Posted: 1/27/2003 7:40:55 PM
hey zell, can you send that to him?

also... the artifact order seemed fine to me, but there are a few strange things. i read some talk about getting the spirit artifact on the way to the gravity suit but how would you do that unless you had a power bomb expansion/the power bomb.

the time the chozo artifact is gotten also leads me to believe that's only if you're skipping the frigate?

oh and what do you think about getting all those chozo ruins artifacts before x-ray visor like in the post? you wouldn't be able to see them all the time so it'd take longer to beat them... but would it really be that much more time that it wouldn't be worth it? hard to tell.

i'm trying to establish a good order for hard 27% speed run (assuming you also do ice beam + grav + plasma before thardus), but i don't know what to do anymore.
From: the forsaken soul | Posted: 1/27/2003 7:47:46 PM
the following is a web of the currently achieved tricks as far as I can remember.

note: start from the triple bomb jump and work out.

WEB (1)
wave beam before space jump(unconfirmed)
.......................................\............................
........................................\..........................
.....................................Triple Bomb jump
......................................./.....................\
....................................../.......................\
Space-jump before Flaggra*.......................ice beam before Thardus,
.........../..... ...................................................../........................\
........../....... .................................................../..........................\
through Magmoor w/o Varia(?)**....plasma beam before Thardus ......gravity suit B4 Thardus
............................................................./
............................................................/
...............................................Power bombs before Thardus
........................................................../
........................................................./
......................................X- Ray before Thardus

* has only been achieved by one person to date
** is theorized to be possible, but has not yet been achieved

other tricks:
no thermal visor(no extra prerequisites),
fight Ridley B4 Omega Pirate(no extra prerequisites),
no grapple game(uses Devilbit space jump extension + TBJ to get through Fungal Halls & metroid quarantines)
Wavebuster before Thardus (through use of space jump in Ruined Shrine)
From: OSoftheHoltLutra | Posted: 1/27/2003 7:47:54 PM
hey, just so you know: my friend in pittsburgh got to the phendrana elevator, and when he entered the shoreline walkway or whatever it's called, he froze (like by thardus or the sheegoths) and never unfroze. during that time, he took damage VERY SLOWLY

oh yeah, he got the energy tank... that's what saved him. he had about 8 points left when he snagged it....
From: Banks17 | Posted: 1/27/2003 7:50:02 PM
Hmm, i didn't know that you needed the power bomb for one of the artifacts in phendrana drifts. Since we've decided that the best way to go on a speed run is to go through the frigate so you can use the save point in the invis drone room, (not to mention extra pbombs for the emtroid prime fight) we might have to swtich up the order. I'll check it out after i confirm fungal hall a.

But kip!!! i still can't get to that lowest part of the track. I can make the space jump to the lowest platform, and the space jump on the track bump 100% now, but for the life of me i don't understand how to get to that track. I think one of your previous posts mentioned you locked L to use it, but i'm having insane amounts of trouble =(
From: kip | Posted: 1/27/2003 7:51:52 PM
did he do anything special to get past any rooms? it's 5 rooms so, any chance of a quick walkthrough? also did he have space jump or not to help out with it.
From: DEVILBIT | Posted: 1/27/2003 7:54:32 PM
Good compilation Forsaken.

But like said before : Theres no need to TBJ to pass the fungal halls or the Quarentine. Just space jump.
From: kip | Posted: 1/27/2003 7:57:35 PM
sorry, i'm not sure what i should say since i can't make a video, you're not trying to land on the light bulb right? because i don't think you can without sliding off. amasawa made it to plasma processing, and zell might have he got past the spinner platform apparently, tlj also made it up: you guys have anything to say about it? =[
From: OSoftheHoltLutra | Posted: 1/27/2003 7:58:52 PM
he had space jump boots (after his like, 10 millionth try... no, exaggeration on the number) and here's all he told me:

he entered through root cave entrance (duh) and only jumped, constant fire of missiles at everything, sucked in all powerups, and like i said, BARELY got the energy tank. oh yeah, he said that the tunnel was super hot (the energy tank one). Also, it was his 4th try, so he knew what to do. He blasted the turrets with missiles, then quickly regained his health with the crates. And according to him (he makes stupid jokes) "Lo and behold" 3 of the crates had (what else) ultra energy. he got REALLY lucky. maybe some 1 else can. I can't, i just gave up. It's his only game for gamecube, so he doesn't have to remember his controls. he says that it's impossible on hard, and also, he says his first metroid prime disc was broken, somehow, when he tried the Phazon Suit before thardus. he is a master at tbj. if you have a question for him, i can call him...
From: Amasawa | Posted: 1/27/2003 7:59:40 PM
DEVILBIT, in fungal hall A, which mushroom do you jump from to reach the one at the door?

.........*
....O
....o
.....O
.......O

The ascii crap above is a bad attempt to duplicate the arc of giant mushroom where the glider circles. The * represents the mushroom right in front of the goal, and the O are the other mushrooms that are closest to it. Which of the other mushrooms should I jump from? Does DC allow you to copy/paste easily? cuz if you can, duplicate the drawing above and replace the correct 0 with an X or something.

Thanks in advance.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: OSoftheHoltLutra | Posted: 1/27/2003 8:01:34 PM
to answer your question, jump on the mushroom left of the door.... i think.... try it!
From: kip | Posted: 1/27/2003 8:04:37 PM
he got ultra energy from a crate? do you know which one/what room? i hope it's not just random whether you get it... i was always curious if you could get ultra energy from crates there, if you can that would help out a lot.
From: Banks17 | Posted: 1/27/2003 8:09:21 PM
Lol, it seems with DEVILBIT's L lock look down space jump, i now get to Watch myself fall off of the platform even though i appear to have made the jump. =p
From: Amasawa | Posted: 1/27/2003 8:11:43 PM
banks, I had trouble with the same space jump but did eventually make it. It is tricky for me and I've only gotten it once, so I can't say much for the consistency yet. Here's what I did when it finally worked:

1. Lock in place with the L trigger and look straight ahead at the wall, standing just below and to the right of the square spider ball section you want to jump up on.

2.During your first jump of the space jump, push forward against the cave wall, and just before the second, start pulling backward away from the wall.

3.During the second jump, start pushing forward toward the wall again and to the left to try to land on the spider ball track. Don't push too far to the left though, or you might overshoot your landing spot and wind up falling all the way to the bottom again.

Other tips:

- Yes, it's possible to jump on top of the big square section against the cave wall. It doesn't look like it most of the time when you space jump, but somehow you can get a lot more height out of the jump sometimes. Maybe it has to do with what you were saying before about the B button timing; I can't seem to find anything that consistently makes the jump higher for me though. Don't try to land on the big post sticking out of the middle, just ignore it and/or push against the right side of it when you're jumping

- Hold the L trigger the entire time. It makes it more difficult to overshoot your target and fall to the left. You might want to try aiming your line of sight up or down a little to help see the platform you're aiming for; whichever seems more natural to you. As long as you're facing forward while locked in place with the L button (i.e. facing toward the cave wall) you should be okay.

That's all the advice I can offer you based on my own success. Hope it helps; good luck!

---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: kip | Posted: 1/27/2003 8:14:52 PM
also to do phazon suit before thardus you have to be able to pass that spider track in metroid quarantine A, do you know how he did it? i know how to get from bottom to top of phazon processing center without spider ball but i have no idea about the track in the quarantine A.
From: Amasawa | Posted: 1/27/2003 8:15:50 PM
just one more thing to mention that might help: Out of all the suggestions I've given you, the one I'd try varying first if you can't get it to work is the length of time and point of the space jump that you're pushing forward and away from the wall. Literally try pushing forward and back quickly and in different orders, trying to be careful that you don't push TOO far back before you land on the thin ledge again if you miss landing on the spider ball track.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Amasawa | Posted: 1/27/2003 8:18:02 PM
also to do phazon suit before thardus you have to be able to pass that spider track in metroid quarantine A, do you know how he did it?

I didn't think anyone had confirmed getting the phazon suit before Thardus yet. I do know that I confirmed that you could get it before getting the gravity suit, though, in which case you have the spider ball and passing the point in metroid quarantine A is not an issue.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: DEVILBIT | Posted: 1/27/2003 8:18:38 PM
Amasawa.
On fungal A jump from the one previous to the fungie before the door. Like you normally do.

Sorry, cant copy paste.

If you get the technic youll easily do it.
From: Banks17 | Posted: 1/27/2003 8:20:41 PM
Kip- i'm pretty sure that metroid A is impossible to do without the spider ball. But i'd love to hear how that guy's friend did it if he did =\
From: zell99 | Posted: 1/27/2003 8:35:22 PM
As kip mentionned, I got up there in Geothermal Core, but I couldn't get on the spiderball square thingy... the first 2 steps are very easy (Amasawa's jumping and the space jump up the top spinner) but the space jump from the thin ledge going around the room... couldn't do it... yet...

I have been working on the site, but I don't have access to my computer until tomorrow or maybe just wednesday, so before I make a website that "looks" nice.. it will take maybe a week or so.

The first version of the site is up! wo0t! Go see it, read it, give comments, ideas, etc... all the text was written by kip (applauses) and the cool design! was done by me! (applauses) and as you all know, the discoveries were made by all of you =D congratulations!

http://membres.lycos.fr/zell99/metroid/

that is the URL of the future. Where everything starts, and where everything will finish... meh i don't know what i'm saying anymore O_o! Uh.. the "skip grapple beam", "ridley before omega pirate" and "space jump before flaahgra" sections are not quite done yet... I'd need confirmation and tricks for all of these.

Also, if some of you could take pictures or such? I'll try doing some of the Thermal Core things for the jumping sequences and such, but if Amasawa could re-post the URL from his site (pics against Thardus) i could add them to the site.. post your ideas! =D
---
BtT: 3:53.77 - HRC: 44,025.3 Ft. - 10MM: 3:27.70
http://membres.lycos.fr/zell99/ssbm/
From: zell99 | Posted: 1/27/2003 8:40:32 PM
forgot... Banks, if you still want kip's file, tell me i'll send it (but it's all copy/pasted in the site).. and i would prefer hosting it on my website because I can upload when I want to.. unless your friend gives me access to the FTP to upload ;) it could be nice because we could both upload stuff, news and such ;) and maybe there would be no advertising?!
---
BtT: 3:53.77 - HRC: 44,025.3 Ft. - 10MM: 3:27.70
http://membres.lycos.fr/zell99/ssbm/
From: Amasawa | Posted: 1/27/2003 8:46:23 PM
Kickass, zell and kip! That looks like it will be very useful. I've been trying to get people at IGN to take notice and get involved but so far only a few people have responded. I'll mention this site for sure and see what happens.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: kip | Posted: 1/27/2003 8:46:32 PM
i thought you were going to paraphrase me, lol. please do me a favor and clean up anything that isn't explained well (perhaps part of plasma beam before thardus or something, since some people have trouble getting up to the square shaped blocks). or anything that could be better.

i know somewhat how amasawa fought ridley before omega pirate but not exactly how, so i think we should just get that from him. also did you guys ever make it up the ice temple without space jump? i'd try it but i can't even get in there.

and space jump before flaahgra isn't very detailed because i didn't think you'd post it like that... uh it's just about somehow getting enough height to not slide off. =]
From: DEVILBIT | Posted: 1/27/2003 8:48:10 PM
BTW, is fungal A the only room that presnts the problem? Have everyone mastered the Quarentine?

Besides this, is there other place you need graple.
(im aware of plasmaB and artifact but those has been bypassed)
From: Dark Mewtwo | Posted: 1/27/2003 8:49:41 PM
After doing extensive thinking... I have come to the conclusion that you can get into the Main Quarry of the Phazon Mines WITHOUT the Gravity Suit.

Now if it's actually possible, or I'm just nuts, is up to whoever tries it... 'cause I'm not.
---
I guess yall never heard of Hocked on Phonics
-rjchittams
From: kip | Posted: 1/27/2003 8:52:18 PM
not sure about the others but the room before omega pirate is no problem for me, i got it first try. no problem with phendrana's edge and getting plasma beam either.

besides those and fungal hall A i don't remember grapple being used anywhere else. but a quick 27% run by someone just to make it 100% official would be cool.
From: zell99 | Posted: 1/27/2003 8:54:43 PM
Amasawa- Thanks =D It's a very basic design, yet it took over an hour to do... it was worth it ;)

kip- Hehe, well I'll probably rewrite sections, use more in-depth descriptions, but I haven't done half of the things on the site..! I still have trouble to do a very large tbj (I can do one easily, but one that would get in the Furnace... not really!)

if some of you guys want to write parts of the site or whatever, just tell me.. or email me, I'll gladly upload them!
---
BtT: 3:53.77 - HRC: 44,025.3 Ft. - 10MM: 3:27.70
http://membres.lycos.fr/zell99/ssbm/
From: kip | Posted: 1/27/2003 8:56:04 PM
is that through the frigate? cuz it's easy to go to main quarry with varia suit if you enter the back way with a power bomb expansion.

also didn't amasawa say it's apparently still needed to get the lifegiver artifact (for now).
From: Amasawa | Posted: 1/27/2003 8:56:31 PM
After doing extensive thinking... I have come to the conclusion that you can get into the Main Quarry of the Phazon Mines WITHOUT the Gravity Suit.

Yeah, you can do that. I've tried and confirmed fighting Omega pirate without getting the gravity suit. You do have to go through water near the spider ball column in order to do it, but for some reason, you don't get weighed down there even without the gravity suit. It'd be impossible otherwise.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: the forsaken soul | Posted: 1/27/2003 8:57:45 PM
[This message was deleted by a GameFAQs Moderator]
From: Banks17 | Posted: 1/27/2003 8:58:41 PM
DEVILBIT: i'm not too concerned with that room. I found another way to get by it, but it involves going into the phazon pit. You go into it, look for the phazon piece farthest to the right of the pit. You jump on it, face towards the part of the ledge that comes out most, and then do a quick space jump over it. Very easy =p

BUT I STILL CAN"T GET THAT FUNGAL A JUMP #@)$(*#@)($*
From: Amasawa | Posted: 1/27/2003 8:59:53 PM
DEVILBIT, thanks for the info. I'll keep trying and pester you if I don't have any luck. =)

zell99 and kip: sure, I can write up a blurb on fighting Ridley before Omega pirate that you can then edit or post as you please. I'll get to that in a little while and email it to you zell, is that cool?
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Banks17 | Posted: 1/27/2003 9:00:56 PM
Zell- msg me on aim and i can write walkthroughs for the triple bomb jump and whatever else is needed. AIM: BanksOTC
From: kip | Posted: 1/27/2003 9:02:52 PM
and hopefully OSoftheHoltLutra will tell us how to get past metroid quarantine A without spider ball, and anything he knows about getting ultra energy from crates in magmoor.

then maybe we could get to see phazon suit before thardus/flaahgra for ourselves which would be cool. =]
From: Banks17 | Posted: 1/27/2003 9:04:09 PM
kip- go download aim immediately ok? You too amasawa
From: Amasawa | Posted: 1/27/2003 9:07:22 PM
if Amasawa could re-post the URL from his site (pics against Thardus) i could add them to the site.. post your ideas! =D

sorry, I missed this in the frenzy of posting. sure, here's the links to images from geocities that you can use until someone gets some better ones. I suggest stealing them and hosting them on your site, since the bandwidth maxes out on geocities fast.

Thardus Pics

Samus wearing the gravity suit facing Thardus:
http://www.geocities.com/amasawa42/MPGravSuitAtThardus.jpg

Using the wavebuster on Thardus:
http://www.geocities.com/amasawa42/MPWaveBusterAtThardus.jpg

Using the ice beam on Thardus:
http://www.geocities.com/amasawa42/MPIceBeamAtThardus.jpg

Facing Thardus without the thermal visor (look at the visor select crosshairs):
http://www.geocities.com/amasawa42/MPIceBeamAtThardus2.jpg

Unusual morph ball pics

Samus in the Hall of Elders without the spider ball:
http://www.geocities.com/amasawa42/MPStatueWOSpiderball.jpg

Samus in morph ball mode (sans spider ball) about to pick up the wavebuster:
http://www.geocities.com/amasawa42/MPWaveBusterWOSpiderball.jpg

Samus in morph ball mode (sans spider ball) about to pick up the ice beam:
http://www.geocities.com/amasawa42/MPIceBeamWOSpiderball.jpg

---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: zell99 | Posted: 1/27/2003 9:08:34 PM
phazon suit before thardus/flaahgra would be more than cool.. more like INSANELY NICE.. *calms down*
amasawa- yeah if you write this, email it to me no problem! it would be really nice of you ;)
banks- i can't AIM you yet.. i dont have my computer until tomorrow night. and the tbj technique was written by kip already..

i just thought i could take pics of the tbj at each step.. maybe it could be useful? i also thought it could be good to write down all the items and why they can't be skipped, that way we could keep track of them.. uh-huh... i don't know why but i can't wait to have my computer back :/

kip + amasawa + devilbit + tlj = do you have MSN or AIM!!??
---
BtT: 3:53.77 - HRC: 44,025.3 Ft. - 10MM: 3:27.70
http://membres.lycos.fr/zell99/ssbm/
From: kip | Posted: 1/27/2003 9:09:12 PM
*wonders what thardus looks like in x-ray view*
From: Amasawa | Posted: 1/27/2003 9:10:21 PM
aim tends to cause problems on my POS computer and I'm very lazy about trying to optimize it. Is there any way I can cop out of getting AIM without hurting anybody's feelings? <:-)
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Dark Mewtwo | Posted: 1/27/2003 9:11:37 PM
Yeah, you can do that. I've tried and confirmed fighting Omega pirate without getting the gravity suit. You do have to go through water near the spider ball column in order to do it, but for some reason, you don't get weighed down there even without the gravity suit. It'd be impossible otherwise.

Er... not what I meant, but my way requires the Plasma Beam and 2 PowerBombs. Doing so allows you to get the PowerBomb upgrade and the Grapple Beam before ever setting foot in the Main Quarry.
---
I guess yall never heard of Hocked on Phonics
-rjchittams
From: Amasawa | Posted: 1/27/2003 9:17:35 PM
hmm, guess I'm not sure what you're referring to then, Dark Mewtwo. I think I need a new brain battery or something.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Banks17 | Posted: 1/27/2003 9:18:22 PM
Well zell, since kip wrote the tbj method -.-
what still needs to be written?

and i still can't confirm the jump in fungal hall A =(
From: Banks17 | Posted: 1/27/2003 9:20:14 PM
And someone should try getting by metroid quarantine A without the spider ball for any chance of phazon suit > thardus.
From: kip | Posted: 1/27/2003 9:22:42 PM
if someone does do that, i'll repost how to get out of phazon processing center without spider ball (to magmoor), or maybe amasawa can explain it if he remembers. =]
From: Banks17 | Posted: 1/27/2003 9:24:24 PM
well, fungal A is depressing me so, i'm going to mess around in metroid quarantine a for a bit T_T
From: Amasawa | Posted: 1/27/2003 9:31:09 PM
maybe amasawa can explain it if he remembers. =]

LOL. No, I'm copping out of that one for sure. That method was COMPLICATED (although no doubt effective). I don't know how you manage to figure some of this crazy **** out! =)

after all is said and done we're gonna have to compile a list of "kip's 50 other secret tricks discovered while trying to break the game" =D
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Banks17 | Posted: 1/27/2003 9:33:27 PM
kip- i have a lead that might get somewhere if you try to. one metroid quarantine A, once you get up to the spider ball platform, power bomb the wall to get to that other spider ball track, then take the xray platform to the top of the next pillar. From here, i'm trying to double jump to where the pipe meets the wall to see if i can jump further from there to either the door itself, or to some hidden ledge on the wall to get to the door from there.
From: Amasawa | Posted: 1/27/2003 9:35:18 PM
hey, good idea banks. hopefully something will work out; that would be way cool.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Banks17 | Posted: 1/27/2003 9:44:19 PM
Ok, i'm pretty sure you can land on the pipe, but it is extremely narrow. I just started using the L-lock down for the jumping and it makes it much easier.
From: zell99 | Posted: 1/27/2003 9:44:44 PM
good job Banks ;) to be written, ridley>omega (amasawa's taking care of this one?) skipping grapple beam (how to pass metroid quarantines and fungal halls. I know you're not quite done with this lol) and wave beam before space jump... the methods to get up Phazon Processing and everything that is not yet in the site (even if it's useless up to now) should be on the website.. it could be a quick reference for everyone, instead of always asking kip how he did this, and asking devilbit how he did that, and amasawa how he managed to jump there, and banks how he tbj'ed there... you get the picture ;)

oh.. just to say that I uploaded Amasawa's pictures to the site. =D
---
BtT: 3:53.77 - HRC: 44,025.3 Ft. - 10MM: 3:27.70
http://membres.lycos.fr/zell99/ssbm/
From: Banks17 | Posted: 1/27/2003 9:46:41 PM
I've landed on the pipe, but it is extremely hard to see anything because the room is so dark. But it IS possible to get on the pipe. If you see any ledges, Please tell me!
From: Banks17 | Posted: 1/27/2003 10:13:52 PM
I can see a metal grate along the wall right above the two spider ball tracks and i've been trying to space jump onto that. Hopefully i can land on it, if i can, i'd say it is very likely to get phazon suit > thardus. But then i'd have to go and confirm fungal hall >argh<
From: x133SeVeNx2 | Posted: 1/27/2003 10:15:34 PM
Just keep at it man, keep your eyes on the prize ;)

I'm gonna get to the fungal halls tomorrow and do some testing, hopefully SOMEONE will get something
From: Banks17 | Posted: 1/27/2003 10:25:11 PM
Actually it looks like there's a small ledge to the right wall looking at the door from the pipe. But there's a rock in the way. If i can space jump around it, i think i can make it to the door.
From: tlj9204 | Posted: 1/27/2003 10:29:40 PM
I'm beginning to wonder if (in a 100% run, not the 27% you guys are shooting for) if it actually wastes more time trying to get Plasma before Thardus...I have a hell of a time Space Jumping up the track whereas getting to the door from the top is pretty much no problem now. I'm going to go back and compare differentiation on the timestamp, since both of my runs involve a quick return to Phendrana to gather some items to eliminate a backtrack later on (and get the PB Expansion).
From: tlj9204 | Posted: 1/27/2003 10:31:15 PM
Also, did Amasawa ever confirm if the primary PB upgrade is needed to break the Phazon Elite out of the stasis tank in Elite Research? Or will the early Power Bomb work?
From: funkytoad | Posted: 1/27/2003 10:35:41 PM
Hey, I just figured something out while trying to get through the upper furnace tunnel, to get the ice beam early. If you hold b and charge your boost while doing the jumps, the jump can be somewhat crappy, and you'll still make it in if you boost at the top. I was trying for about 30 minutes, then as soon as I tried the boost, I got in. This makes it much more practical for a speed run ;p
---
ABICDEAFGHMIJKSLMNAOPQTRSTAUVWNXYZ
http://www.dallasmac.com/acc/catalog.php?user=137
From: Banks17 | Posted: 1/27/2003 10:37:42 PM
ugh, i'm beginning to think that ledge might be a teaser. That is, a slope that you can't get footing on, nor space jump off of =(

So close, yet so far...
From: Amasawa | Posted: 1/27/2003 10:56:35 PM
did Amasawa ever confirm if the primary PB upgrade is needed to break the Phazon Elite out of the stasis tank in Elite Research?

No, never did confirm that one. This'd be worthwhile looking into. I don't plan on trying it myself yet; still messing around with jumping in Fungal Hall A, but it'd be worthwhile to check it.

Ok DEVILBIT, I'm getting a little better with this jumping trick, but still a ways off. Using the look down and then lookspring in the the middle of the jump, I can consistently get more length out of the jump, and have been able to benchmark it by hopping back and forth between a couple of other mushrooms where I'd otherwise miss. Unfortunately, I don't think I really understand what you were saying about rotating diagonally during the space jump, and the reference to quake. I've heard of spin-jumping in quake before, and someone's described it previously, but I'm not getting a clear mental picture of what it's supposed to look like. If you could try to explain this part again sometime I'd appreciate it.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: s742617000027s1 | Posted: 1/27/2003 11:18:00 PM
I *might* be able to host those pics on my domain (my dad bought a domain). Unless I missed a post, no one has offered to host those pics temporarily or forever. I might be able to host those pics depending on stuff.
---
-SHEATH THY BLADE!!! Bands you must listen too: Kreator, Slipknot, Tool, Meshuggah, System of a Down, Exmortem, The Berzerker.
From: ricker04 | Posted: 1/27/2003 11:59:30 PM
To the best of my knowledge, spin jumping from PC FPS are based on the fact that when you jump, the direction of your movement is based on which direction you are facing rather than actual physics. Imagine in real life that you jump forward and in the air you turn 90 degrees to your left. You obviously know that you would still keep going in your initial path. So after you turned to your left, you would essentially be strafing to your right until you landed.

With spin jumping, your movement is determined by your current orientation instead of your initial direction. So whichever way you turned to face, you would start moving in that direction. So in the above scenario, your character would start moving straight and then as you turned so would the movement. The end results would be a curve to the left. That's why in low gravity FPS on the PC, you can corkscrew.

I've done it in Half Life and I hope this explanation is less confusing than it was trying to write it.
---
"In the future, packages will be sent via beams of light. Choose FedEx" - Space Mountain, Disney World
From: Banks17 | Posted: 1/28/2003 12:03:57 AM
ricker04 : how does that work to Gain Distance as opposed to changing direction? The way DEVILBIT is talking about is using that to get the extra distance needed to cover the gap in fungal hall A. and i'd like to try it to see if i can reach the door from the pipe in metroid quarantine A as well. How do you time the turn, when you are able to use it with 2 consecutive jumps, the 2nd jump being midair, and then ultimately using it to your advantage as to gain more distance than a standard double jump?
From: funkytoad | Posted: 1/28/2003 12:36:18 AM
Okay, I've just typed out what I think is the optimum route for a normal any% speed run...could you guys take a look at it, and tell me if there's anything impossible, slow, etc on it? I'm gonna try it tomorrow I think.

-beat frigate
-get missile launcher
-get morph ball
-get charge beam
-get morph ball bombs
-fight flaaghra
-go through magmoor, grab artifact in pillar, artifact of strength
-get boost ball
-get space jump
-get wave beam
-tbj through furnace, get ice beam
-head back to phendrana
-get to save near thardus
-get super missiles
-go past thermal room
-head to gravity chamber
-get gravity suit
-go to phendrana-magmoor elevator
-get plasma beam
-beat thardus
-go back to ice ruins, get power bomb
-go to ice temple, get artifact of sun
-go to elevator to magmoor(near shorlines, original elevator)
-before going to elevator, go to shore tunnel, get ice spreader
-go to magmoor-chozo ruins elevator
-go to sunchamber, get artifact
-go to tower, get lifegiver artifact/wavebuster
-go back to tallon overworld, landing site, go to frigate crash area, take tunnel up to frigate.
-go through frigate
-in great tree hall, take elevator to chozo ruins south
-get artifact of world from hall of elders with plasma beam
-head back to great tree hall
-go to top, life grove, get x-ray visor, and artifact
-back to great tree hall
-go to phazon mines
-get grapple beam immediately once you get to ore processing
-continue, get power bombs
-continue through mines, all the way to omega pirate.
-beat OP, head back to grab artifact of newborn
-go back to OP room, continue, grab energy tank, continue through mines.
-go to elite research, get artifact of warrior from phazon elite
-go to phazon mines-magmoor elevator.
-from there, go to magmoor-phendrana elevator (the one that brings you close to thardus)
-go to phendrana's edge, get artifact
-go back through thermal visor room, get thermal visor, continue to control tower, get artifact
-go back to elevator near thardus' room, to magmoor
-go to magmoor-tallon elevator
-go to landing site, save, fight meta ridley
-go to crater, save, beat game
---
ABICDEAFGHMIJKSLMNAOPQTRSTAUVWNXYZ
http://www.dallasmac.com/acc/catalog.php?user=137
From: Banks17 | Posted: 1/28/2003 2:15:36 AM
I would just like to confirm... 27% GAME!@~!#!@#!@#!

Fungal Hall A jump = NOT A PROBLEM

USE DEVILBIT's Method!@!

Here's what you do:

Lock your L downwards towards the mushroom. Then, look for the corner that is closest to the distant mushroom. Take a few practice starts to get a feel for the edge of the mushroom. You're aiming for the part of the mushroom where the phazon lines form an arch. keep your lock and get a running start off the mushroom. Once you've lifted off, release L before you start your second jump. When you're *ALMOST AT THE PLATFORM* Not Bumping it, Not at the start of your second jump, but ALMOST THERE, you want to Turn Left so that you pivot yourself with your momentum onto that tip of the mushroom. If you need a more clear explanation, feel free to ask but, 27% game is NOW CONFIRMED.
From: Banks17 | Posted: 1/28/2003 2:19:06 AM
Just got back to back jumps using this method! a tip on aiming your jump: Have your crosshairs aimed directly at the apex of the arch and then move it completely straight down. Do this from the furthest tip of the mushroom. That should give you the right angle. Alls you need now is a good space jump and a perfectly time left-turn and you're 27%able like DEVILBIT and i ^^
From: Banks17 | Posted: 1/28/2003 2:21:54 AM
3 in a row. Follow my method, it's easy!
From: kip | Posted: 1/28/2003 5:24:57 AM
tim: if you have trouble doing the space jump on the square blocks, then just wait until after thardus while you're on your way to tallon overworld to go to the frigate. go under the lowest block with the light bulb and single bomb up to the bottom side and grab on, then do the rest as normal.

i'll check out quarantine A again i guess. if you can find a way past that, then the only problematic rooms should be ore processing and sun tower.
From: Amasawa | Posted: 1/28/2003 7:48:16 AM
Nice going banks! Thanks for the tips; it helped me to get a working jump and I made it across to that mushroom twice. I still don't have it quite down pat yet but I think I've got it enough to where I can nail the technique consistently.

The thing that's happened differently when I tried this trick, however, is that when I made the jump, I never turned to the left or right at all. I was using the lookspring a little later in my jump originally, so when I took your suggestion to release the L trigger before starting your next jump, that seemed to be the extra help I needed. It makes me wonder if either a) I could be getting even MORE distance out of my jumps if I was able to use the turning feature correctly, or b) there's a way to get more height/length out of space jumps that can be done by multiple methods of using inertia with the direction Samus is looking in during various points throughout the jump.

Either way, I'm glad there's something that works. Thanks again!
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: Amasawa | Posted: 1/28/2003 8:05:15 AM
ricker04, thanks for the explanation. it makes sense to me what you're saying; I'm just not sure how that can be applied to MP to get more distance out of jumps in a few areas, like banks mentioned.

s742617000027s1, if you want to host those pictures I will leave it to you and zell99 to work it out, since he asked for the pics already and I agreed to give them to him. I have no problem with it if he agrees. btw I enjoy listening to TOOL and SoaD too. =)

funkytoad, looks like a good list. thinking about the timing for the thermal visor, it seems perfect since you'll do the least fighting to get it that way. I usually snag it after getting the control tower artifact but I think your way makes more sense.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: kip | Posted: 1/28/2003 8:23:25 AM
ok, let's think how we would lower the % again. this is all the remaining items and the places i remember they're needed.

missile launcher: the door going to the artifact temple is missile locked. among other vital doors.

morph ball: required to fit into holes, and i guess use morph ball abilities but we don't know that for sure until someone gets morph ball bombs before morph ball; maybe it lets you use the morph ball if you get any ability.

charge beam: required to fire super missile (it's been tested), which is required to get to sunchamber. we have an obvious 25% if someone can get to sunchamber without using this.

morph ball bombs: required to use devices and get to flaahgra, etc

varia suit: required to survive in magmoor, at least on hard and/or in low %. not to mention the sunchamber artifact doesn't appear until a while after flaahgra's death, so there is no skipping this one, most likely.

boost ball: required to use devices and (supposedly) to get to the life grove/out of the place where you get it.

space jump: if the grapple beam is skipped this is automatically needed unless there's another way past fungal hall A and other rooms. but this seems like one of the more likely items to be left out since no one IIRC has made a concentrated effort to get through without it, substituting space jumps with tbjs and tbjms.

wave beam: needed for wave doors/conduits, but not needed for the wave socket in hall of the elders since there's another way past that.

super missile: required to get to sunchamber. we have an obvious 25% if someone can get to sunchamber without using this.

spider ball: for now this is required in ore processing and metroid quarantine A, but this may change later. it's not needed in phazon processing center even though it looks like it, and the spider ball track in impact crater doesn't have to be used either (i space jump through the phazon all the time, probably could do a tbj also if there's a way to survive long enough).

ice beam: needed for ice doors.

gravity suit: needed to get lifegiver artifact unless someone finds another way.

plasma beam: needed for plasma doors, the plasma socket which leads to the artifact of world, all phendrana artifacts also.

power bomb: needed to get x-ray visor, to enter metroid quarantine A, etc.

x-ray visor: needed to damage omega pirate unless someone finds another way. we're down another 1% if someone does but i don't know how that would happen.

phazon suit & beam: doesn't matter since they don't add % anyway, and amasawa already tried seeing if you still go into hyper mode without the phazon beam; you don't.
From: kip | Posted: 1/28/2003 8:50:41 AM
couple corrections to that last post: spider ball is also required in sun tower for now, and conduits never actually have to be shot if you skip the frigate and go to thardus the back way. wave beam still needed for wave doors regardless.
From: Amasawa | Posted: 1/28/2003 8:54:14 AM
It's helpful to see that list; thanks. Pls note spider ball is also required to get to life grove unless someone finds an alternate way up there (spiral spider ball track).

I can't think of anything to break that list right now. It looks downright impossible, but then a lot of things used to look impossible.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: DEVILBIT | Posted: 1/28/2003 9:18:51 AM
Hi.

Ok. Early SPACE JUMP confirmed. No glitches so far.

Altough the first time the Talon didnt want to open but i went the other way and got corrected.
From: DEVILBIT | Posted: 1/28/2003 9:24:17 AM
I used the rock method although this time i changed the direction samus was facing.

BTW, this is just a curiosity, just for the sake of having another item out of order.
From: Amasawa | Posted: 1/28/2003 9:49:03 AM
Nice going, DEVILBIT! I'm impressed that you're able to triple bomb jump morph off that tiny rock. I roll off of it every time I try. Are you going to make any attempt to get through Magmoor without the Varia suit?
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: DEVILBIT | Posted: 1/28/2003 9:58:32 AM
Did with double bomb jump.

I already got varia cause i was going for early wave.

Another curiosity, the last missile at MAIN PLAZA does not need graple. You can space jump to it,
From: Amasawa | Posted: 1/28/2003 10:02:33 AM
Double off the rock and then a morph to reach that ledge? Is that correct? Cool!

I believe it about the missile exp. With this new space jump distance/height consistent, I think I can reach it easily now. I was trying to get it that way before this tech was nailed down. Can you jump across to the other side where the morph ball tunnel eventually leads into the training chamber from there?
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: funkytoad | Posted: 1/28/2003 10:03:29 AM
Just curious as to how I'm doing in my run so far. I just saved at the ship after getting space jump, and it's 36 minutes. This is a normal any% run btw, and I have 30 missiles, and 3 E tanks.
---
ABICDEAFGHMIJKSLMNAOPQTRSTAUVWNXYZ
http://www.dallasmac.com/acc/catalog.php?user=137
From: funkytoad | Posted: 1/28/2003 10:04:00 AM
Oh, and I've got the artifact of nature (the one in the column in magmoor).
---
ABICDEAFGHMIJKSLMNAOPQTRSTAUVWNXYZ
http://www.dallasmac.com/acc/catalog.php?user=137
From: funkytoad | Posted: 1/28/2003 10:08:37 AM
And btw, it's funny that you mention about the missile expansion in the main plaza, because I jumped to it yesterday, and told banks about it on AIM, lol...
---
ABICDEAFGHMIJKSLMNAOPQTRSTAUVWNXYZ
http://www.dallasmac.com/acc/catalog.php?user=137
From: Amasawa | Posted: 1/28/2003 10:09:02 AM
That's pretty good afaik. I'm not very good with amount of time it takes doing different things in the game; I just wing it most of the time. I have benchmarked how long it takes to get to the space jump though, and for me anything under 0:40 means I'm doing well, last time I checked. kip probably has a more concrete idea of how fast is fast.
---
"BTW super metroid was 100 hours so [Metroid Prime's] a terrible downgrade because of the 3D " -- ZACKN, GameFAQs forums
From: zell99 | Posted: 1/28/2003 10:19:37 AM
funkytoad- i think you're doing great, even though i haven't attempet a speed run yet.. I know kip was saved in magmoor (after varia suit) in 24 minutes in his hard 28% run..

i wanted to say I was able to get the plasma beam without grapple/spider ball last night.. and it was pretty easy O_o If someone has trouble with the jump up the square track, here's how I did this (based on amasawa's previous post I think): i stand on the little ledge, to the right of the square thing. I look a little left/down (to see where i'll land) and lock the view there with L. I take my first jump going right (not towards the block, you tend to get more height that way and if you go against the block, you get stuck in it) and at the peak, I space jump left going away from the wall just a split second then back forward to the square track. I made it a couple of times like this, I can also do the rest of the room pretty easily. I have videotaped it, I'll try to get it on my computer if you want.. and depending on the size of the file, I might send it to people if they have trouble.

I'll also re-try to get space jump before getting the boost ball.. I have a couple of things to try out..

kip-nice list, it's well done.. I also did it (in history class) but you posted it before me =P I'll add it to the site tonight. i also tried to think of how i could divide the site into sections (i dont like long titles in the toolbar) and i'd need your opinion.. it could look something like this

Main
News
Screenshots
Videos
27% game

Techniques
Double bomb jump
Triple bomb jump
Triple bomb jump morph
Locking your view
Long space jump

Skipping items
Thermal Visor
Grapple Beam

Tricky Rooms
Phazon Processing
Metroid Quarantines
Fungal Halls

Before Thardus
Ice beam
Gravity suit
Plasma beam
Wavebuster

Miscellanious
Wave beam early
Space jump early
X-Ray visor early
Phazon > Grav. suit
Fight Ridley early
Fight Flaahgra last? (why we can't...)
Skip Crashed Frigate

now... there are probably things missing.. i really need your help and opinion here.. ;) oh and there are a couple of things I cant write (especially the tricky rooms) and I suck at writing anyways.. but I'll see what I can do. since i've done the plasma beam yesturday, I'll re-write this section and try to take screenshots.
---
BtT: 3:53.77 - HRC: 44,025.3 Ft. - 10MM: 3:27.70
http://membres.lycos.fr/zell99/ssbm/
From: kip | Posted: 1/28/2003 10:24:51 AM
"I just saved at the ship after getting space jump, and it's 36 minutes."

it's ok, could be better by about 5-6 min. it helps a lot if you never save at chozo ruins the first time. some of the people in the high score thread would have a better idea, but i know it's possible to be at space jump with 30-31 minutes.
From: funkytoad | Posted: 1/28/2003 10:37:45 AM
Alright, well I'm continuing regardless, just to get a feel for the run. I just got the ice beam, and I'm saved in the save station off the gathering hall at 55 minutes. Funny thing is, I made the tbj the very first try =D
---
ABICDEAFGHMIJKSLMNAOPQTRSTAUVWNXYZ
http://www.dallasmac.com/acc/catalog.php?user=137
From: tlj9204 | Posted: 1/28/2003 10:53:26 AM
thanks Kip - I eventually started doing that so as to save the time working around the rest of the track.

Also, it's confirmed - your Power Bomb from Ice Ruins West will NOT break Phazon Elite's stasis tank - for some reason the game gets all picky about you having to fight an Elite Pirate first. So if you want to skip the main PB upgrade (if it's possible), you just have to fight an Elite Pirate first before returning to battle Phazon Elite for the Warrior Artifact.

Great job Banks! On my trips last night through the Mines, I decided to attempt it - and it worked on the third try. Seeing as my grappling attempts were often hit or miss, this is a really good alternate method (especially if you're skipping the Grapple)

-Tim
From: buffytvsfan | Posted: 1/28/2003 10:57:53 AM
Man, I gotta' get done with my first run through the game so I can start pulling my weight around here!!
From: tlj9204 | Posted: 1/28/2003 10:57:59 AM
Funkytoad - 36 minutes for that amount of items is excellent! My timestamps with that same amount varied between 35 and 40 (almost always depended on if I had problems with Flaahgra - for some reason he enjoys ramming me into that thorn vine or into the water :P)

-Tim
From: kip | Posted: 1/28/2003 11:01:52 AM
help me think of a good artifact order for hard 27% speed run (assuming you are doing ice beam + grav + plasma before thardus). i'm saved after wave beam and i dunno what to do.

i think i will save the phendrana artifacts for late game after omega pirate, but not sure if i should get chozo ruins ones before or after x-ray visor (lots of ghosts to fight so they waste your time without x-ray). already have lava lake and i'm thinking about getting strength on the way to chozo ruins for the ice beam, then again i could save that for late game after ice temple one... not sure if it makes a difference either way.
From: tlj9204 | Posted: 1/28/2003 11:09:12 AM
Kip, I go this order - and this is using all the tricks we know of to date - minus grapple beam.

Truth
Nature
Sun
Strength
Chozo
Warrior
Newborn
Spirit
Elder
Wild
World
Lifegiver
From: kip | Posted: 1/28/2003 12:38:00 PM
damn i'm not doing that great. just got ice beam at 48 minutes (with nature and strength so far).

i tried to see if you can get the chozo statue to shoot you up to the door to reflecting pool before the chozo ghost is dead but he won't. i wonder if the door to the reflecting pool is locked until the ghost dies? if it's not you can tbj into the passageway and avoid killing the ghost, save about a minute or minute and a half there.
From: funkytoad | Posted: 1/28/2003 1:34:57 PM
Egh, I'm saved before meta ridley at a poor 2:40 -_-;. This was truly a horrible run ;p I'm gonna try again in a little while, except this time I'll actually restart if I screw something up ;)
---
ABICDEAFGHMIJKSLMNAOPQTRSTAUVWNXYZ
http://www.dallasmac.com/acc/catalog.php?user=137
From: Banks17 | Posted: 1/28/2003 2:13:19 PM
Now if someone could just get past metroid quarantine A without using those 2 spider ball tracks, we could get phazon suit before thardus =(
From: OSoftheHoltLutra | Posted: 1/28/2003 2:16:24 PM
okay i'm back... who had a question about lance's game? (my friend)
From: Banks17 | Posted: 1/28/2003 2:18:32 PM
tell me how he got past metroid quarantine A so he could get the phazon suit before thardus and glitch his game -.-
From: OSoftheHoltLutra | Posted: 1/28/2003 2:21:04 PM
??? i don't know if he did that....
From: kip | Posted: 1/28/2003 2:22:08 PM
also, does he remember the room he got ultra energy in when he was doing the magmoor run? and anything else we don't know would be nice (how to beat game without morph ball etc). =]
From: funkytoad | Posted: 1/28/2003 2:24:08 PM
Well, I finished at 2:58. I guarantee you my next speed run will be sub 2:40, possibly sub 2:35 or so. Keep your eyes peeled ;)
---
ABICDEAFGHMIJKSLMNAOPQTRSTAUVWNXYZ
http://www.dallasmac.com/acc/catalog.php?user=137
From: Banks17 | Posted: 1/28/2003 2:26:01 PM
"and also, he says his first metroid prime disc was broken, somehow, when he tried the Phazon Suit before thardus."

So he doesn't remember how he broke his first metroid prime disk?
From: OSoftheHoltLutra | Posted: 1/28/2003 2:33:18 PM
well, kip he got the 3 ultra energies after killing the 3 defense turrets with missiles... in the boxes... in the monitor station... but there's no point in trying. RIGHT when you get into phendrana, you'll freeze. you can't break it with B either, he tried. And your energy drains VERY SLOWLY, like 20 health points every minute. So if you ever get as lucky as him... you'll be sitting (gets out calculator) for around 25 minutes... i think. he went to the bathroom after the first 3. then ate dinner. then.... blah blah blah

his lowest percentage was 28%. His items were

Missile Launcher
Missile Expansion x12
Morph Ball
Charge Beam
Morph Ball Bomb
Varia
Wave Beam
Super Missile
X-Ray Visor
Power Bomb
Plasma Beam
Grapple Beam
Phazon Suit
Ice Beam
WaveBuster
IceSpreader
Power Bomb Expansion x1

i think that's what he had...

he found some kind of "4x bomb jump". like i said yesterday. this is his ONLY game. he practices every day. guess what his job is? he works at an EB near where i live, we live pretty close (shuts up before he reveals TOO much information)
From: OSoftheHoltLutra | Posted: 1/28/2003 2:35:33 PM
banks: after his first disk stopped working, he gave up on the theory of Phazon before thardus and just never got the spider ball. of course, it doesn't mean it's not possible... it justs means his disk couldn't hold it. or maybe his memory card... or maybe it's just impossible
From: funkytoad | Posted: 1/28/2003 2:37:12 PM
You sir, are a liar. Rofl, that's about the 7 billionth time I've heard the excuse "well that's his