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TRIPLE BOMB JUMPING


1 video available for this trick!

A triple bomb jump (tbj) gets more height than both a dbj and bomb ladder but not as much distance. Since being discovered, it's given way to several variations like the wall tbj and Youkai Sesshoumaru's sun tower without charge beam/super missiles method. It introduced the concept of bomb refilling; by using a certain method to time your bombs, you can turn the standard 3 bombs into 5 bombs, which can then be used to acheive an extra level of height, hence triple bomb jump.

Here's how it's done:

1st bomb - with a full stock, put down a bomb and let it blast you into the air.

2nd bomb - as soon as you land, put down your second bomb.

3rd bomb - right before the second bomb explodes, put down your third bomb as if you were doing a double bomb jump. The bomb has to be placed before your stock refills or you won't have enough bombs to complete the triple bomb jump.

4th bomb - after the second bomb explodes, put this one at the peak of your jump.

5th bomb - after the third bomb explodes, put this one just below the fourth bomb. Make sure you put it down while you're still ascending, not at the peak of the jump or on the way down.

6th bomb - after the fourth bomb explodes and knocks you back up, place the last bomb near the peak of your jump while you're still ascending; do it about 80% of the way up.

If the timing of everything was correct, you will fall down into bomb 5 after placing bomb 6, which explodes and propels you to bomb 6, which explodes and gives you almost double the height of a double bomb jump.

The timing of bomb 5 and 6 is tricky, so it's not unusual to have problems getting bomb 5 to hit you, and problems with bomb 6 hitting you after bomb 5 does.

Download the video!


TRIPLE BOMB JUMP MORPH


A triple bomb jump morph (tbjm) is very similar to a dbjm, except you morph out after hitting bomb 6 instead of bomb 3; doing so gives you extra height on top of the tbj. And yet even more height than this can be acheived with the wall tbjm.