Sequence Breaking

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Early Items

Early Beam Ammo Expansions

Early Dark Torvus Bog key

Early Energy Tanks

Early Missile Expansions

Early Power Bomb Expansions

Early Screw Attack

Skipped Items

Light Suit without Dark Suit

Skipping the Echo Visor

Skipping the Cobalt Translator

Skipping the Boost Ball

Skipping the Ing Hive Keys

Skipping the Spiderball

Other

101% Collection Rate

Early Sanctuary Fortress from first GFMC Compound Visit

Retrieved from "http://www.metroid2002.com/prime2/index.php?title=Sequence_Breaking&oldid=5229"

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