(Skip Navigation) Metroid 2002

Current Speed Runs

All Speed Runs


Early Items

Early Energy Tanks

Early Missile Expansions

Early Power Bomb Expansions

Without Space Jump

Without the Dark Suit

Without the Boost Ball

Without the Seeker Launcher

Without the Gravity Boost

Without the Grapple Beam

Without the Dark Visor

Without the Spider Ball

Boss Tricks

Speed Tricks



early tank: windchamber gateway

(download video)

(download video)

Space jump on the column of rock in the video, then around the disc to land on a small invisible ledge. Once on top of the disc, space jump to the pole above the grapple point, then just jump down to the energy tank. To get back, space jump at the platform. Although you won't make it, you'll be placed there anyway if you managed to touch it before falling.

The tank can also be gotten by dashing. Get on the edge of the platform closest to it, then scan dash (back) using the kinetic orb. Return by scan dashing (forward) from the same orb.


(download video)