Difference between revisions of "Current Obstacles to Skipping Items"

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- Needed only to disable the sonic locks enroute to Quadraxis.  Quadraxis, Dark Samus 3/4, and the Ing Hive key in watch station can all be reached/beaten without using echo visor.
 
- Needed only to disable the sonic locks enroute to Quadraxis.  Quadraxis, Dark Samus 3/4, and the Ing Hive key in watch station can all be reached/beaten without using echo visor.
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- Note: Echo Visor seems to be skippable with the use of a Secret World if there is not an important item that does not appear without Echo Visor.
  
 
'''Boost Ball'''
 
'''Boost Ball'''

Revision as of 10:34, 24 December 2004

Last Updated 12/21/2004

Grapple Beam

- Only needed for the room prior to the Vault (room you get Screw Attack in). Methods have been found to bypass all other grapple points.

- Alternatively, figure out how to skip Screw Attack (as described below) and solve reaching the Energy Controller room in Sanctuary Temple.

Screw Attack

- Needed in Ing Hive Temple, to obtain an Ing Hive Key, to obtain the Sky Temple Key in Ing Hive Entrance, and to reach Emperor Ing.

Gravity Boost

- Dark Tovus Key 2 prevents this skip. Either reaching Sanctuary early, defeating the PB Guardian without Spider Ball, reaching the Dark World portal without Gravity Boost then leaving Light Torvus without Gravity Boost, or secret worlding to the key are the only known possible and plausible solutions to reaching the key without Gravity Boost.

update: PB after Dark Suit is now possible using a Secret World in Feeding pit. It is still too early to tell, but Grav Boost can be likely skipped this way. But not for lower % due to the nature of needing the main PB expansion (see below) and extra e-tanks.

Seeker Missiles

- Gates blocking the path from Torvus to Sanctuary. These include Sacred Bridge, and the second room past Sanctuary Entrance. You can not see the seeker targets for these gates without Dark Visor; however, you can damage seeker targets without Dark Visor on.

- Accursed Lake and Reliquary Sky Temple Keys

Echo Visor

- Needed only to disable the sonic locks enroute to Quadraxis. Quadraxis, Dark Samus 3/4, and the Ing Hive key in watch station can all be reached/beaten without using echo visor.

- Note: Echo Visor seems to be skippable with the use of a Secret World if there is not an important item that does not appear without Echo Visor.

Boost Ball

- Needed to enter Sanctuary (1st room in Sanc.) and break the window to reach the Echo Visor/Dark Samus 2 fight.

Annihilator Beam

- Only the doors in Ing Hive temple prevent this item from being skipped. However, bypassing them will likely only be possible via secret worlds.

Spiderball

- Needed for various rooms still, PB Guardian, and potentially Emperor Ing form 2. Not needed for Quadraxis.

update
Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped. I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first. So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key. Got the key and came back when I realized:
1. The spider ball pickup was gone and:
2. All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit.
I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...
<vanishes to attempt to make up an hour's worth of lost work>

Dark Visor

- Needed to see and damage Ing Hive Caches holding sky temple keys. Summised they only exist when the dark visor is on in a manner akin to how Omega Pirate is only damagable when X-ray is on in Metroid Prime 1.

- Also needed for Seekers to lock on to Dark World viewable Seeker targets.

Light/Dark Beams, PBs, Super Missiles, Missiles, Bombs, Space Jump, Light Suit

- All needed in multiple locations. Chance of skipping these is likely 0.

Translator Doors

- Great Temple, Agon, and Torvus translators required to reach later areas. Sanctuary Translator currently needed to reach Spiderball region.


Notes:

- The only known "skippable" required item (that counts as %) is the Dark Suit but requires additional energy tank pickups to complete the game. Thus, higher percent completion when skipped. See Light Suit without Dark Suit

- Amorbis, and therefore the Dark Agon keys can be skipped when skipping the Dark Suit.

- Returning the energy to Agon and Torvus can be skipped (but not Sanctuary, for that triggers Light Suit).

- The keys for the Ing Hive can be skipped by getting over the Ing Hive key gate blocking you from Quadraxis. See Skipping the Ing Hive Keys.

- The Caretaker Drone can be skipped by getting Screw Attack early.

- The PB Guardian can be put off till later if you get Screw Attack and therefore a early PB expansion, but it must be beaten eventually to have the Sky Temple key in Dark Oasis spawn. update: same rule should apply to Feeding Pit expansion obtained after Dark Suit via secret worlds.