Difference between revisions of "Current Obstacles to Skipping Items"

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'''Spiderball'''
 
'''Spiderball'''
  
- Needed for various rooms still, PB Guardian, and potentially Emperor Ing form 2.  Not needed for Quadraxis.
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- Needed for various rooms still, PB Guardian, and potentially Emperor Ing form 2.  Not needed for Quadraxis. Not needed for Dynamo Access (stand on rim of pole on either side, space jump up through spiderball track)
  
 
''update''<br>Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped.  I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first.  So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key.  Got the key and came back when I realized:<br>1. The spider ball pickup was gone and:<br>2.  All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit. <br>I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...<br>
 
''update''<br>Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped.  I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first.  So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key.  Got the key and came back when I realized:<br>1. The spider ball pickup was gone and:<br>2.  All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit. <br>I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...<br>

Revision as of 18:13, 20 February 2005

Last Updated 12/21/2004

Grapple Beam

- Only needed for the room prior to the Vault (room you get Screw Attack in). Methods have been found to bypass all other grapple points.

- Alternatively, figure out how to skip Screw Attack (as described below) and solve reaching the Energy Controller room in Sanctuary Temple.

Screw Attack

- Needed in Ing Hive Temple, to obtain an Ing Hive Key, to obtain the Sky Temple Key in Ing Hive Entrance, and to reach Emperor Ing.

Gravity Boost

- Dark Tovus Key 2 prevents this skip. Either reaching Sanctuary early, defeating the PB Guardian without Spider Ball, reaching the Dark World portal without Gravity Boost then leaving Light Torvus without Gravity Boost, or secret worlding to the key are the only known possible and plausible solutions to reaching the key without Gravity Boost.

update: PB after Dark Suit is now possible using a Secret World in Feeding pit. It is still too early to tell, but Grav Boost can be likely skipped this way. But not for lower % due to the nature of needing the main PB expansion (see below) and extra e-tanks.

Seeker Missiles

- Gates blocking the path from Torvus to Sanctuary. These include Sacred Bridge, and the second room past Sanctuary Entrance. You can not see the seeker targets for these gates without Dark Visor; however, you can damage seeker targets without Dark Visor on.

- Accursed Lake and Reliquary Sky Temple Keys

Boost Ball

- Needed to enter Sanctuary (1st room in Sanc.) We might be able to get the early PBs in feeding pit early then use it to to get into sanc early w/o Boost Ball? (VIA Agon Temple Light Beam door)

Annihilator Beam

- Only the doors in Ing Hive temple prevent this item from being skipped. However, bypassing them will likely only be possible via secret worlds.

Spiderball

- Needed for various rooms still, PB Guardian, and potentially Emperor Ing form 2. Not needed for Quadraxis. Not needed for Dynamo Access (stand on rim of pole on either side, space jump up through spiderball track)

update
Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped. I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first. So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key. Got the key and came back when I realized:
1. The spider ball pickup was gone and:
2. All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit.
I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...
<vanishes to attempt to make up an hour's worth of lost work>

Dark Visor

- Needed to see and damage Ing Hive Caches holding sky temple keys. Summised they only exist when the dark visor is on in a manner akin to how Omega Pirate is only damagable when X-ray is on in Metroid Prime 1.

- Also needed for Seekers to lock on to Dark World viewable Seeker targets.

Light/Dark Beams, PBs, Super Missiles, Missiles, Bombs, Space Jump, Light Suit

- All needed in multiple locations. Chance of skipping these is likely 0.

Translator Doors

- Great Temple, Agon, and Torvus translators required to reach later areas. Sanctuary Translator can be skipped using a series of Secret Worlds.


Notes:

- The only known "skippable" required items (that counts as %) are the Echo Visor and the Dark Suit but the Dark Suit requires additional energy tank pickups to complete the game. Thus, higher percent completion when skipped. See Light Suit without Dark Suit

- Amorbis, and therefore the Dark Agon keys can be skipped when skipping the Dark Suit.

- Returning the energy to Agon and Torvus can be skipped (but not Sanctuary, for that triggers Light Suit).

- The keys for the Ing Hive can be skipped by getting over the Ing Hive key gate blocking you from Quadraxis. See Skipping the Ing Hive Keys.

- The Caretaker Drone can be skipped by getting Screw Attack early.

- The PB Guardian can be put off till later if you get Screw Attack and therefore a early PB expansion, but it must be beaten eventually to have the Sky Temple key in Dark Oasis spawn. update: same rule should apply to Feeding Pit expansion obtained after Dark Suit via secret worlds.