Difference between revisions of "Strawberry Surprise"

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'''Description:''' Boost off an edge, unmorphing when the top of the morphball is about even with the ledge (height). Immediately L-lock space jump to finish the move. [http://www.metroid2002.com/forum/viewtopic.php?p=135819#135819 Original post in the forums].
 
'''Description:''' Boost off an edge, unmorphing when the top of the morphball is about even with the ledge (height). Immediately L-lock space jump to finish the move. [http://www.metroid2002.com/forum/viewtopic.php?p=135819#135819 Original post in the forums].
  
'''Note:''' The X then B (relative) timing is very similar to a roll jump or [[BSJ]] (quick). The timing of the morph is harder than a roll jump due to the ambiguity of the visual cues.
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'''Notes:''' The X then B (relative) timing is very similar to a roll jump or [[BSJ]] (quick). The timing of the morph is harder than a roll jump due to the ambiguity of the visual cues.
  
 
The extra distance seems to stem solely from initiating a space jump farther from the edge than a roll jump without R boost. (SS will cross the gap at Watch Station Access, whereas a non-R boosted roll jump will not.) R boost can be used  to increase the distance attained by SS. Seemingly just equal to a roll jump, however. Technically, it should be just a bit farther.
 
The extra distance seems to stem solely from initiating a space jump farther from the edge than a roll jump without R boost. (SS will cross the gap at Watch Station Access, whereas a non-R boosted roll jump will not.) R boost can be used  to increase the distance attained by SS. Seemingly just equal to a roll jump, however. Technically, it should be just a bit farther.

Revision as of 18:19, 26 May 2007

Discovered by: Red Scarlet

Main Items required: Boost Ball

Description: Boost off an edge, unmorphing when the top of the morphball is about even with the ledge (height). Immediately L-lock space jump to finish the move. Original post in the forums.

Notes: The X then B (relative) timing is very similar to a roll jump or BSJ (quick). The timing of the morph is harder than a roll jump due to the ambiguity of the visual cues.

The extra distance seems to stem solely from initiating a space jump farther from the edge than a roll jump without R boost. (SS will cross the gap at Watch Station Access, whereas a non-R boosted roll jump will not.) R boost can be used to increase the distance attained by SS. Seemingly just equal to a roll jump, however. Technically, it should be just a bit farther.

Video: Strawberry Surprise (Outside link, AVC (h.264) encoded mp4)

Video: Strawberry Surprise with R boost (Outside link, AVC (h.264) encoded mp4)




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Strawberry Surprise