Difference between revisions of "Screw Attack Underwater Glitch"

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(Updated added. Vid added.)
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'''Update:''' (1/25/06)
 
'''Update:''' (1/25/06)
  
This glitch allows Screw Attack underwater and nothing else unfortunately. (It was thought early on that it could perhaps negate the effect of water on jumping, morphball bomb jumping, ect.) It also removes the ability to use Gravity Boost as a side effect. The glitch is initiated by morphing (Screw Attack is a type of morph) at water level. At this time it is only useful for a few secret world possibilities.
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This glitch allows Screw Attack underwater. It was thought early on that it could perhaps negate the effect of water on jumping, morphball bomb jumping, ect. This would have been very useful. Unfortunately the glitch 'only' allows SA underwater. It also removes the ability to use Gravity Boost as a side effect.  
  
* Screw Attack method video (place-holder, no link)
 
  
* [[http://www.genericgamer.com/MP2/UWglitch_TGrove.avi Morph method] video (outside link)]
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The glitch is usually initiated by morphing (Screw Attack is a type of morph) at water level.
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* [http://www.math.utoledo.edu/~dgajews/sw35/UnderwaterKey.avi Screw Attack method] video (outside link, credit: SkippyJr)
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* [http://www.genericgamer.com/MP2/UWglitch_TGrove.avi Morph method] video (outside link, credit: doninss)
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It can also be performed at the vertical edges of the water. These exist only underwater or in the secret world. Morphing while strafing through the boundary can initiate the glitch in this situation. The glitch can be carried from room to room this way. This glitch has also occurred seemingly randomly below water. Perhaps a vertical edge?
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* Vertical edge method video (place-holder no vid)
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The glitch also works with dark water (with Light Suit). It has been performed in every room where it could possibly work.
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At this time it is only useful for a few secret world possibilities. The rubble forming the stairway in Catacombs exibits strong SW signs (forced morphs, stickyness, loss of beam weapon control, etc) when screw attacked from the right position.

Revision as of 17:00, 26 January 2006

I was messing around in the third room in torvus bog, when i did a screw attack from the dark beam door to the main section of the room, and there was air underwater. i could screw attack and everything, but i went into morphball, and when the camera went back under the water-line, everything was back to normal again. I have been able to reproduce this glitch four times, there is a [http://studentpages.scad.edu/~acormi20/SA_Underwater.avi Video now]

That video was by Sigfriedxx, thank you for making that!


~supuh


it is possible to now do it in other rooms, which other people have the credit for discovering that those rooms could be used in a possible no-gravity boost run. feel free to post those room videos here, with credit to the maker


Update: (1/25/06)

This glitch allows Screw Attack underwater. It was thought early on that it could perhaps negate the effect of water on jumping, morphball bomb jumping, ect. This would have been very useful. Unfortunately the glitch 'only' allows SA underwater. It also removes the ability to use Gravity Boost as a side effect.


The glitch is usually initiated by morphing (Screw Attack is a type of morph) at water level.


It can also be performed at the vertical edges of the water. These exist only underwater or in the secret world. Morphing while strafing through the boundary can initiate the glitch in this situation. The glitch can be carried from room to room this way. This glitch has also occurred seemingly randomly below water. Perhaps a vertical edge?

  • Vertical edge method video (place-holder no vid)


The glitch also works with dark water (with Light Suit). It has been performed in every room where it could possibly work.

At this time it is only useful for a few secret world possibilities. The rubble forming the stairway in Catacombs exibits strong SW signs (forced morphs, stickyness, loss of beam weapon control, etc) when screw attacked from the right position.