Difference between revisions of ""Where's the Room?" Glitch"

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MMcLean54</center>
 
MMcLean54</center>
  
<justify><ul>This is a strange glitch, involving the <b><font color="blue">Service Access</font></b> and the <b><font color="red">Meeting Grounds</font></b>, both in the <b><font color="brown">Temple Grounds</font></b>.  Start in the <b><font color="blue">SA</font></b> by standing directly in front of the door, facing towards <b><font color="red">MG</font></b>.  Open the door, and then lock your view upwards.  Jump so that your head hits the Morph Ball track lining above you.  When you come back down, you will see the Temple Grounds background through the door.  You can walk very slightly into the room, just enough so that it looks like you're floating in mid-air. Once the game recognizes that you're in the <b><font color="red">MG</font></b> and not in the <b><font color="blue">SA</font></b>, everything will come back to normal.  This glitch is simple and useless, but entertaining.</ul><justify>
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<p><ul>This is a strange glitch, involving the <b><font color="blue">Service Access</font></b> and the <b><font color="red">Meeting Grounds</font></b>, both in the <b><font color="brown">Temple Grounds</font></b>.  Start in the <b><font color="blue">SA</font></b> by standing directly in front of the door, facing towards <b><font color="red">MG</font></b>.  Open the door, and then lock your view upwards.  Jump so that your head hits the Morph Ball track lining above you.  When you come back down, you will see the Temple Grounds background through the door.  You can walk very slightly into the room, just enough so that it looks like you're floating in mid-air. Once the game recognizes that you're in the <b><font color="red">MG</font></b> and not in the <b><font color="blue">SA</font></b>, everything will come back to normal.  This glitch is simple and useless, but entertaining.</ul></p>
 
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'''Other notes:'''
 
'''Other notes:'''
  
*I'm not sure if this trick works in other places.  I have, however, tried the trick in the same room, facing the opposite room, where there was a track above me, but it was covered by a thick wall.  This glitch did not occur.  It is possible that you have to touch the track or just get close enough to the Morph Ball tunnel door so that it has the ability to open, while still staying close to the original door so that it doesn't close.</font>
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*<p>I'm not sure if this trick works in other places.  I have, however, tried the trick in the same room, facing the opposite room, where there was a track above me, but it was covered by a thick wall.  This glitch did not occur.  It is possible that you have to touch the track or just get close enough to the Morph Ball tunnel door so that it has the ability to open, while still staying close to the original door so that it doesn't close.</p></font>

Revision as of 16:32, 5 December 2004

Discovered by: MMcLean54

    This is a strange glitch, involving the Service Access and the Meeting Grounds, both in the Temple Grounds. Start in the SA by standing directly in front of the door, facing towards MG. Open the door, and then lock your view upwards. Jump so that your head hits the Morph Ball track lining above you. When you come back down, you will see the Temple Grounds background through the door. You can walk very slightly into the room, just enough so that it looks like you're floating in mid-air. Once the game recognizes that you're in the MG and not in the SA, everything will come back to normal. This glitch is simple and useless, but entertaining.

Other notes:

  • I'm not sure if this trick works in other places. I have, however, tried the trick in the same room, facing the opposite room, where there was a track above me, but it was covered by a thick wall. This glitch did not occur. It is possible that you have to touch the track or just get close enough to the Morph Ball tunnel door so that it has the ability to open, while still staying close to the original door so that it doesn't close.