User:Claris/Sandbox

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Revision as of 08:01, 26 January 2015 by Claris (Talk | contribs) (Throwing in-progress MLVL stuff here for now)

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.MLVL description here.

Note that file IDs are 4 bytes in Prime/Echoes and 8 bytes in Corruption/Returns.

Morphball wirerender.png This file format needs more research
Reason

Contents

Header

Size Description Games
0x4 Magic Number 0xDEAFBABE All
0x4 File Version All
0x4/0x8 World Name .STRG All
0x4 Dark World Name .STRG Echoes
0x4 ? Echoes/Corruption
0x1 Boolean, checks whether the next two values exist Returns
? Level Number string (zero-terminated) Returns
0x10 4 floats Returns
0x4/0x8 World .SAVW All
0x4/0x8 World Skybox .CMDL All