Difference between revisions of "SpecialFunction"

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(Created page with "SpecialFunctions are script objects that can do a multitude of things depending what the Function enum is set to. === PlayerInArea === * Sends messages on the "Entered" stat...")
 
 
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* Sends messages on the "Entered" state when the player enters the area.
 
* Sends messages on the "Entered" state when the player enters the area.
* Sends messages on the "Closed" state when the player leaves the area.
+
* Sends messages on the "Exited" state when the player leaves the area.

Latest revision as of 19:12, 23 June 2017

SpecialFunctions are script objects that can do a multitude of things depending what the Function enum is set to.

PlayerInArea

  • Sends messages on the "Entered" state when the player enters the area.
  • Sends messages on the "Exited" state when the player leaves the area.