Difference between revisions of "MAPW (File Format)"

From Retro Modding Wiki
Jump to: navigation, search
m (Format)
 
Line 5: Line 5:
 
== Format ==
 
== Format ==
  
MAPW is essentially just an array of [[MAPA (File Format)|MAPA]] IDs. There's always one MAPA per area. The MAPW format has never been updated; every Prime game uses the same version of the format, version 1. The only difference is that Prime 1/2 has 32-bit file IDs, while Prime 3 has 64-bit ones.
+
MAPW is essentially just an array of [[MAPA (File Format)|MAPA]] IDs. There's always one MAPA per area. The MAPW format has never been updated; every Prime game uses the same version of the format, version 1. The only difference is that Prime 1/2 have 32-bit file IDs, while Prime 3 has 64-bit ones.
  
 
{| class="wikitable"
 
{| class="wikitable"

Latest revision as of 21:21, 24 May 2016

The MAPW format defines the map for a world, which is basically just a list of MAPA files.

Contents

Format

MAPW is essentially just an array of MAPA IDs. There's always one MAPA per area. The MAPW format has never been updated; every Prime game uses the same version of the format, version 1. The only difference is that Prime 1/2 have 32-bit file IDs, while Prime 3 has 64-bit ones.

Offset Type Count Name Notes
0x0 u32 1 Magic Always 0xDEADF00D
0x4 u32 1 Version Always 1
0x8 u32 1 Area Map Count Count of MAPA files in the next array
0xC Asset ID Area Map Count Area Map Array Array of MAPA asset IDs
End of file