Talk:TXTR (Metroid Prime)
From Retro Modding Wiki
Revision as of 21:20, 25 January 2015 by Aruki (Talk | contribs) (Parax0 moved page Talk:TXTR (File Format) to Talk:TXTR (Metroid Prime))
Contents
Vertical Flip
Perhaps it's not relevant, but why is it that TXTRs always come out upside-down when dumped/converted? A quirk of the format, or a quirk of Retro's? Bearborg (talk) 09:16, 23 January 2015 (CST)
- I'm not actually entirely sure, but I'd suspect it's related to how UV coordinates work in GX. Does that happen with other GameCube/Wii games, or is it only TXTR? --Parax0 (talk) 09:21, 23 January 2015 (CST)
- As far as I'm aware, it's just TXTR/Retro games. Every non-Retro game I know of has right-side-up textures when dumped through Dolphin. Bearborg (talk) 09:25, 23 January 2015 (CST)