AROT (MREA Section)
From Retro Modding Wiki
Header
| Offset | Size | Data Type | Description | Notes |
|---|---|---|---|---|
| 0x0 | 4 | long | Magic | AROT
|
| 0x4 | 4 | long | Version | Always 0x1 |
| 0x8 | 4 | long | Mesh-Bitmap Count | Count of mesh-bitmaps |
| 0xC | 4 | long | Mesh-Bitmap Bit-Count | Count of bits in each mesh-bitmap |
| 0x10 | 4 | long | Node Count | Number of octant nodes |
| 0x14 | 24 | float2x3 | AABB | AABB that fully-encloses area and serves as the octree's root-shape |