Difference between revisions of "Donkey Kong Country: Tropical Freeze"
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| − | [[Donkey Kong Country: Tropical Freeze]] is the most recent Retro release, and their | + | [[Donkey Kong Country: Tropical Freeze]] is the most recent Retro release, and their only game on the Wii U; along with the new console came a large overhaul of the engine, with a lot of old formats being removed, a lot of new ones introduced, and a lot of the remaining ones being overhauled completely. |
__TOC__ | __TOC__ | ||
| Line 5: | Line 5: | ||
== Formats == | == Formats == | ||
| − | + | {| class="wikitable" | |
| − | + | ! Format | |
| − | + | ! Contents | |
| − | + | |- | |
| − | + | | [[ANIM (File Format)|ANIM]] | |
| − | + | | Animation | |
| − | + | |- | |
| − | + | | [[ARC (File Format)|ARC]] | |
| − | + | | Archive | |
| − | + | |- | |
| − | + | | [[CABH (File Format)|CABH]] | |
| − | + | | Audio Bus Heirarchy | |
| − | + | |- | |
| − | + | | [[CAUD (File Format)|CAUD]] | |
| − | + | | Audio Sound Effect | |
| − | + | |- | |
| − | + | | [[CHAR (File Format)|CHAR]] | |
| − | + | | Character | |
| − | + | |- | |
| − | + | | [[CLSN (File Format)|CLSN]] | |
| − | + | | Collision | |
| − | + | |- | |
| − | + | | [[CMDL (Tropical Freeze)|CMDL]] | |
| − | + | | Model | |
| − | + | |- | |
| − | + | | [[CSMP (File Format)|CSMP]] | |
| + | | Audio Sample | ||
| + | |- | ||
| + | | [[DCLN (Tropical Freeze)|DCLN]] | ||
| + | | Dynamic Collision | ||
| + | |- | ||
| + | | [[DGRP (File Format)|DGRP]] | ||
| + | | Dependency Group | ||
| + | |- | ||
| + | | [[FSMC (File Format)|FSMC]] | ||
| + | | Finite State Machine | ||
| + | |- | ||
| + | | [[GENP (File Format)|GENP]] | ||
| + | | Generic Particle System | ||
| + | |- | ||
| + | | [[GFX (File Format)|GFX]] | ||
| + | | Flash Movie | ||
| + | |- | ||
| + | | [[GFXL (File Format)|GFXL]] | ||
| + | | Flash Texture Library | ||
| + | |- | ||
| + | | [http://en.wikipedia.org/wiki/MPEG-4_Part_14 MP4] | ||
| + | | Video | ||
| + | |- | ||
| + | | [[LDTA (File Format)|LDTA]] | ||
| + | | Loose Data | ||
| + | |- | ||
| + | | [[LPRB (File Format)|LPRB]] | ||
| + | | Light Probe | ||
| + | |- | ||
| + | | [[MSBT (File Format)|MSBT]] | ||
| + | | Message Table | ||
| + | |- | ||
| + | | [[MTRL (File Format)|MTRL]] | ||
| + | | Material Shaders | ||
| + | |- | ||
| + | | [[PAK (Tropical Freeze)|PAK]] | ||
| + | | Packages | ||
| + | |- | ||
| + | | [[ROOM (File Format)|ROOM]] | ||
| + | | Room | ||
| + | |- | ||
| + | | [[RULE (File Format)|RSTC]] | ||
| + | | Rule Set | ||
| + | |- | ||
| + | | [[SKEL (File Format)|SKEL]] | ||
| + | | Skeleton | ||
| + | |- | ||
| + | | [[CMDL (Tropical Freeze)|SMDL]] | ||
| + | | Skinned Model | ||
| + | |- | ||
| + | | [[SPWN (File Format)|SPWN]] | ||
| + | | Spawn Particle System | ||
| + | |- | ||
| + | | [[SWSH (File Format)|SWSH]] | ||
| + | | Swoosh Particle System | ||
| + | |- | ||
| + | | [[TXTR (Tropical Freeze)|TXTR]] | ||
| + | | Texture | ||
| + | |- | ||
| + | | [[UINF (File Format)|UINF]] | ||
| + | | Universe Info | ||
| + | |- | ||
| + | | [[CMDL (Tropical Freeze)|WMDL]] | ||
| + | | World Model | ||
| + | |- | ||
| + | | [[XFRM (File Format)|XFRM]] | ||
| + | | Transform Particle System | ||
| + | |} | ||
| − | + | [[Category:Games]] | |
| − | + | [[Category:Donkey Kong Country: Tropical Freeze]] | |
| − | + | ||
Latest revision as of 01:14, 15 February 2023
Donkey Kong Country: Tropical Freeze is the most recent Retro release, and their only game on the Wii U; along with the new console came a large overhaul of the engine, with a lot of old formats being removed, a lot of new ones introduced, and a lot of the remaining ones being overhauled completely.
Contents
Formats
| Format | Contents |
|---|---|
| ANIM | Animation |
| ARC | Archive |
| CABH | Audio Bus Heirarchy |
| CAUD | Audio Sound Effect |
| CHAR | Character |
| CLSN | Collision |
| CMDL | Model |
| CSMP | Audio Sample |
| DCLN | Dynamic Collision |
| DGRP | Dependency Group |
| FSMC | Finite State Machine |
| GENP | Generic Particle System |
| GFX | Flash Movie |
| GFXL | Flash Texture Library |
| MP4 | Video |
| LDTA | Loose Data |
| LPRB | Light Probe |
| MSBT | Message Table |
| MTRL | Material Shaders |
| PAK | Packages |
| ROOM | Room |
| RSTC | Rule Set |
| SKEL | Skeleton |
| SMDL | Skinned Model |
| SPWN | Spawn Particle System |
| SWSH | Swoosh Particle System |
| TXTR | Texture |
| UINF | Universe Info |
| WMDL | World Model |
| XFRM | Transform Particle System |