Difference between revisions of "User:Aruki/Object Page"
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'''FlareDef''' is a script struct in ''[[Metroid Prime 2: Echoes]]''. It is used by VisorFlare for stuff. | '''FlareDef''' is a script struct in ''[[Metroid Prime 2: Echoes]]''. It is used by VisorFlare for stuff. | ||
Revision as of 03:28, 25 March 2016
Contents
Script Object
ControllerAction is a script object in Metroid Prime 2: Echoes. It detects button input from the controller and is able to send messages when certain buttons are pressed, which makes it useful for stuff.
Properties
| ID | Type | Name | Default | Description |
|---|---|---|---|---|
| 0x255A4580 | EditorProperties | EditorProperties | - | Contains editor data |
| 0x4C6EEFAE | ControllerActionStruct | ControllerActionStruct | Struct for ControllerAction | |
| 0xEAD7B7BB | bool | Unknown | false | Unknown property |
ControllerActionStruct
| ID | Type | Name | Default | Description |
|---|---|---|---|---|
| 0x94BA5737 | long | Unknown | 0 | Does a thing when you set it to some value. |
States
| State | Description |
|---|---|
| Open | Enters this state when it is open. |
| Dead | Enters this state when it dies. |
Messages
| Message | Description |
|---|---|
| Kill | Makes it die. |
| Action | Triggers the ControllerAction Action. |
Script Struct
FlareDef is a script struct in Metroid Prime 2: Echoes. It is used by VisorFlare for stuff.
Properties
| ID | Type | Name | Default | Description |
|---|---|---|---|---|
| 0xD1F65872 | file (TXTR) | Flare Texture | - | Texture used by the flare. |
| 0xCB99B4DA | float | Unknown | 0.0 | Unknown value that does a thing. |
| 0x2C51A676 | float | Unknown | 0.0 | |
| 0x37C7D09D | color | Unknown | 1.0, 1.0, 1.0, 1.0 | Flare color |