FRME (File Format)

The FRME format is used to create frames for the GUI and HUD.

Format
The FRME format is composed of a short header and then a number of widgets.

Widgets
Each widget has a fourCC denoting its type, a name, and usually a parent widget name. There are no IDs or indices used in the file; widgets reference each other by name. The following values are set on every widget:

Following this are a list of parameters; the number, type, and usage of the parameters is different for different widgets.

Base Widget (BWIG)
Incomplete. This widget might have the same parameters as HWIG.

Camera (CAMR)
Incomplete.