Difference between revisions of "Temple Grounds: Windchamber Gateway"

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[http://www.metroid2002.com/bartendorsparky/mp2/WG_early_energytank.avi A vid of this trick in action].
 
[http://www.metroid2002.com/bartendorsparky/mp2/WG_early_energytank.avi A vid of this trick in action].
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Latest revision as of 21:15, 11 December 2004

Discovered by

Bartendorsparky


A vid of this trick in action.


  • Start by jumping onto the column set in the rock that's to the left of the power bomb door to the Grand Windchamber.
  • Next, jump around the large disc that you hit earlier(when you used the morph ball cannon to get here) and pull back towards it. If done correctly, you'll land in a cozy little niche.
  • From here, jump on top of the disc, then lock your view down and space jump onto the pole above the Grapple icon. Then just jump to the E-tank's platform and claim your prize.
  • It's not over yet, though. Now you gotta get back. Stand at the edge of the platform, then do a scan dash off of the morph ball cannon's orange glowing thing (the one on the opposite side of the room).