Difference between revisions of "Possible rapid missile"

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tried by SamusAranLuver
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tested by SamusAranLuver
  
Actually i've done this along time ago I don't know why retro took out rapid missisle but if you try to use rapid missile you'll shoot 1 normally power beam shot and then a missile so i guess you can say it is but it's not as fast as the first Metroid Prime one.(well at least it reloads faster then waiting for a few seconds.)
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Actually I've done this a long time ago. I don't know why Retro took out Rapid Missile but if you try to use Rapid Missile, you'll shoot 1 normal Power Beam shot and then a Missile so I guess that you can say it is, but it's not as fast as the first Metroid Prime exploit (well at least it reloads faster than waiting for a few seconds).
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Actually, I did a little bit of screwing around with the Missile Launcher. I've found that the fastest way to fire Missiles is to simply mash it. WTF is up with my keyboard? Grr. Anyway, pressing A after every Missile to close the Launcher adds about a quarter second to the next shot. It doesn't allow any shots to be fired while the Launcher is closing. --[[User:SheeEttin|SheeEttin]] 09:50, 19 Jul 2005 (CDT)

Latest revision as of 09:50, 19 July 2005

tested by SamusAranLuver

Actually I've done this a long time ago. I don't know why Retro took out Rapid Missile but if you try to use Rapid Missile, you'll shoot 1 normal Power Beam shot and then a Missile so I guess that you can say it is, but it's not as fast as the first Metroid Prime exploit (well at least it reloads faster than waiting for a few seconds).

Actually, I did a little bit of screwing around with the Missile Launcher. I've found that the fastest way to fire Missiles is to simply mash it. WTF is up with my keyboard? Grr. Anyway, pressing A after every Missile to close the Launcher adds about a quarter second to the next shot. It doesn't allow any shots to be fired while the Launcher is closing. --SheeEttin 09:50, 19 Jul 2005 (CDT)