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		<id>http://www.metroid2002.com/prime2/index.php?action=history&amp;feed=atom&amp;title=Jump_Guardian</id>
		<title>Jump Guardian - Revision history</title>
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		<updated>2026-05-03T21:33:22Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Jump_Guardian&amp;diff=3127&amp;oldid=prev</id>
		<title>Ajbolt89: /* Boss Tricks: Jump Guardian */</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Jump_Guardian&amp;diff=3127&amp;oldid=prev"/>
				<updated>2005-02-04T00:15:58Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Boss Tricks: Jump Guardian&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:15, 4 February 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notes:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notes:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When you enter the Jump Guardian's room (Judgement Pit), don't enter the light sphere in the center of the room. Instead, go around to the far side and dbj up next to the 2 bladepods. Jump to the light beacon off to the right of the door, then aim up toward the Super Missile door across the room.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Aim at the area in front of the Luminoth statue's face, and shooting it like mad. Your shots will be stopped in mid-air by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;non &lt;/del&gt;other than the Jump Guardian. Every shot that hits his invisible form is doing him damage, so feel free to pump him full of charge shots/missiles.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; While it's not possible to actually kill him before fighting him, it's possible to bring his health meter all the way down, so you can kill him with one shot from the Power Beam.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; This works because the way the battle is programmed, when you enter the center sphere of light the Jump Guardian comes from right where you're shooting. He's apparently just hanging out up there, invisible until someone comes in.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; To make it easier on yourself, center the light beacon right in front of yourself so that every power beam shot hits and energizes it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When you enter the Jump Guardian's room (Judgement Pit), don't enter the light sphere in the center of the room. Instead, go around to the far side and dbj up next to the 2 bladepods. Jump to the light beacon off to the right of the door, then aim up toward the Super Missile door across the room.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Aim at the area in front of the Luminoth statue's face, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;begin &lt;/ins&gt;shooting it like mad. Your shots will be stopped in mid-air by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;none &lt;/ins&gt;other than the Jump Guardian. Every shot that hits his invisible form is doing him damage, so feel free to pump him full of charge shots/missiles.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; While it's not possible to actually kill him before fighting him, it's possible to bring his health meter all the way down, so you can kill him with one shot from the Power Beam.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; This works because the way the battle is programmed, when you enter the center sphere of light the Jump Guardian comes from right where you're shooting. He's apparently just hanging out up there, invisible until someone comes in.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; To make it easier on yourself, center the light beacon right in front of yourself so that every power beam shot hits and energizes it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ajbolt89</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Jump_Guardian&amp;diff=1203&amp;oldid=prev</id>
		<title>Brassmaster at 18:08, 29 January 2005</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Jump_Guardian&amp;diff=1203&amp;oldid=prev"/>
				<updated>2005-01-29T18:08:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:08, 29 January 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Boss Tricks: Jump Guardian ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Boss Tricks: Jump Guardian ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ajbolt89&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ajbolt89&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ATTENTION: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SOMEONE BETTER RECORD &lt;/del&gt;A VIDEO &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;QUICK SO WE CAN LINK IT. THEN WHEN YOU DO, UH, LINK TO IT&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ATTENTION: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;POST &lt;/ins&gt;A VIDEO &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;METROID FANS&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notes:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notes:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When you enter the Jump Guardian's room (Judgement Pit), don't enter the light sphere in the center of the room. Instead, go around to the far side and dbj up next to the 2 bladepods. Jump to the light beacon off to the right of the door, then aim up toward the Super Missile door across the room.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Aim at the area in front of the Luminoth statue's face, and shooting it like mad. Your shots will be stopped in mid-air by non other than the Jump Guardian. Every shot that hits his invisible form is doing him damage, so feel free to pump him full of charge shots/missiles.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; While it's not possible to actually kill him before fighting him, it's possible to bring his health meter all the way down, so you can kill him with one shot from the Power Beam.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; This works because the way the battle is programmed, when you enter the center sphere of light the Jump Guardian comes from right where you're shooting. He's apparently just hanging out up there, invisible until someone comes in.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; To make it easier on yourself, center the light beacon right in front of yourself so that every power beam shot hits and energizes it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When you enter the Jump Guardian's room (Judgement Pit), don't enter the light sphere in the center of the room. Instead, go around to the far side and dbj up next to the 2 bladepods. Jump to the light beacon off to the right of the door, then aim up toward the Super Missile door across the room.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Aim at the area in front of the Luminoth statue's face, and shooting it like mad. Your shots will be stopped in mid-air by non other than the Jump Guardian. Every shot that hits his invisible form is doing him damage, so feel free to pump him full of charge shots/missiles.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; While it's not possible to actually kill him before fighting him, it's possible to bring his health meter all the way down, so you can kill him with one shot from the Power Beam.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; This works because the way the battle is programmed, when you enter the center sphere of light the Jump Guardian comes from right where you're shooting. He's apparently just hanging out up there, invisible until someone comes in.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; To make it easier on yourself, center the light beacon right in front of yourself so that every power beam shot hits and energizes it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Brassmaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Jump_Guardian&amp;diff=1168&amp;oldid=prev</id>
		<title>Ajbolt89: /* Boss Tricks: Jump Guardian */</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Jump_Guardian&amp;diff=1168&amp;oldid=prev"/>
				<updated>2004-11-29T02:41:38Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Boss Tricks: Jump Guardian&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:41, 29 November 2004&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notes:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notes:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When you enter the Jump Guardian's room (Judgement Pit), don't enter the light sphere in the center of the room. Instead, go around to the far side and dbj up next to the 2 bladepods. Jump to the light beacon off to the right of the door, then aim up toward the Super Missile door across the room.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Aim at the area in front of the Luminoth statue's face, and shooting it like mad. Your shots will be stopped in mid-air by non other than the Jump Guardian.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; This works because the way the battle is programmed, when you enter the center sphere of light the Jump Guardian comes from right where you're shooting. He's apparently just hanging out up there, invisible until someone comes in.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; To make it easier on yourself, center the light beacon right in front of yourself so that every power beam shot hits and energizes it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When you enter the Jump Guardian's room (Judgement Pit), don't enter the light sphere in the center of the room. Instead, go around to the far side and dbj up next to the 2 bladepods. Jump to the light beacon off to the right of the door, then aim up toward the Super Missile door across the room.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Aim at the area in front of the Luminoth statue's face, and shooting it like mad. Your shots will be stopped in mid-air by non other than the Jump Guardian&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Every shot that hits his invisible form is doing him damage, so feel free to pump him full of charge shots/missiles.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; While it's not possible to actually kill him before fighting him, it's possible to bring his health meter all the way down, so you can kill him with one shot from the Power Beam&lt;/ins&gt;.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; This works because the way the battle is programmed, when you enter the center sphere of light the Jump Guardian comes from right where you're shooting. He's apparently just hanging out up there, invisible until someone comes in.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; To make it easier on yourself, center the light beacon right in front of yourself so that every power beam shot hits and energizes it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ajbolt89</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Jump_Guardian&amp;diff=8&amp;oldid=prev</id>
		<title>Ajbolt89: Boss Tricks: Jump Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Jump_Guardian&amp;diff=8&amp;oldid=prev"/>
				<updated>2004-11-29T02:38:51Z</updated>
		
		<summary type="html">&lt;p&gt;Boss Tricks: Jump Guardian&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Boss Tricks: Jump Guardian ==&lt;br /&gt;
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''Discovered by''&lt;br /&gt;
&lt;br /&gt;
Ajbolt89&lt;br /&gt;
&lt;br /&gt;
ATTENTION: SOMEONE BETTER RECORD A VIDEO QUICK SO WE CAN LINK IT. THEN WHEN YOU DO, UH, LINK TO IT.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When you enter the Jump Guardian's room (Judgement Pit), don't enter the light sphere in the center of the room. Instead, go around to the far side and dbj up next to the 2 bladepods. Jump to the light beacon off to the right of the door, then aim up toward the Super Missile door across the room.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Aim at the area in front of the Luminoth statue's face, and shooting it like mad. Your shots will be stopped in mid-air by non other than the Jump Guardian.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; This works because the way the battle is programmed, when you enter the center sphere of light the Jump Guardian comes from right where you're shooting. He's apparently just hanging out up there, invisible until someone comes in.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; To make it easier on yourself, center the light beacon right in front of yourself so that every power beam shot hits and energizes it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ajbolt89</name></author>	</entry>

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