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		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zen</id>
		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
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		<updated>2026-05-04T07:02:13Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User_talk:Zen</id>
		<title>User talk:Zen</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User_talk:Zen"/>
				<updated>2005-02-15T05:22:32Z</updated>
		
		<summary type="html">&lt;p&gt;Zen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;what the heck is that?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
It's Zen.&lt;/div&gt;</summary>
		<author><name>Zen</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User:Zen</id>
		<title>User:Zen</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User:Zen"/>
				<updated>2005-02-14T22:50:55Z</updated>
		
		<summary type="html">&lt;p&gt;Zen: zen.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://georgebox.org/zen.gif&lt;/div&gt;</summary>
		<author><name>Zen</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Jump_Guardian</id>
		<title>Talk:Jump Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Jump_Guardian"/>
				<updated>2004-12-10T02:32:41Z</updated>
		
		<summary type="html">&lt;p&gt;Zen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Answer ==&lt;br /&gt;
You can see it in Kip's 22% Hard run on the SDA.  It's in part 2.  I was wondering what he was doing until he started the fight, and then I remembered reading about this.&lt;br /&gt;
&lt;br /&gt;
It lowers the health meter, but won't kill him.  You still need to do one (maybe a few, I'm not sure about the details) shot to finish him once the fight starts.&lt;br /&gt;
-Zen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
I remember seeing a video of this last night, but it had an obscure name...  I'll check when I get home.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-Josh (ninjaman)&amp;lt;br&amp;gt;&lt;br /&gt;
--IRC: Jai&lt;br /&gt;
&lt;br /&gt;
== Losing my mind... ==&lt;br /&gt;
&lt;br /&gt;
Ok, I know I saw this video last night... I was tooling around on the sites looking at everyone's videos.  Someone has this recorded because it took me a second to realize what the person was doing... I just thought they were being bored while gaining energy in a light zone and shooting the statue up on the cliff.  It may have been named for the bomb jumping?  I can't find it, and I cleared my download history last night... :(&amp;lt;BR&amp;gt;-Jai&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay, Does it actually lower his health meter, or does it just make one power shot do ridiculous damage?  I followed all the damage and pretty much wasted all my missiles on where the Jump Guardian is supposed to be (It's right in front of the Luminoth head statue, right?) and when I triggered the fight it had full health.  I don't think any of my shots did any extra damage either.  Am I doing something wrong?&lt;br /&gt;
&lt;br /&gt;
Gendreavus *vanishes*&lt;/div&gt;</summary>
		<author><name>Zen</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Ghetto_Jump</id>
		<title>Ghetto Jump</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Ghetto_Jump"/>
				<updated>2004-12-06T01:22:27Z</updated>
		
		<summary type="html">&lt;p&gt;Zen: Fixed the affect/effect word use errors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;Ghetto Jump&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Discovered by'':&lt;br /&gt;
'''Paratroopa'''&lt;br /&gt;
&lt;br /&gt;
''Described by'':&lt;br /&gt;
'''MMcLean54'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''Ghetto Jump''' (which was named by '''Kip''') is a move used to achieve greater jump heights than usual by means of using a wall and holding '''L''' to lock your veiw.  When jumping, press against or just barely touch a wall.  There are different variations of this jump, such as holding '''L''' for a certain amount of time or jumping into a crack to force yourself upwards.  It all depends on your surroundings.&lt;br /&gt;
&lt;br /&gt;
In '''Metroid Prime''' only, the '''Ghetto Jump''' is most noticable when you execute this trick underwater, while still being hindered by the effects of water.  Extremely high distances have been recorded.  Some hindered single jumps have even matched the height of regular, unhindered space jumps. This strange underwater effect was removed in '''Metroid Prime 2 Echoes'''.&lt;br /&gt;
&lt;br /&gt;
'''See Also''':&lt;br /&gt;
*http://www.metroid2002.com/techniques_ghetto_jump.php&lt;/div&gt;</summary>
		<author><name>Zen</name></author>	</entry>

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