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		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
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		<updated>2026-05-04T05:27:13Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Pipeline</id>
		<title>Pipeline</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Pipeline"/>
				<updated>2006-06-13T07:38:37Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered By: EVERYBODY&lt;br /&gt;
&lt;br /&gt;
You can use the Gravity Boost underwater.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Discovered by: Player's Guide&lt;br /&gt;
&lt;br /&gt;
You can boost down the ramps leading to the water.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Discovered by: Forcemaster (Roy on the forums)&lt;br /&gt;
&lt;br /&gt;
If you come from the dry part of the pipeline, go down the ramps into the water at your favourite way (i love boosting there), then you are in the underwater art, there are the ledges where you stand on when you come out of the &amp;quot;tubes&amp;quot; right? Well, morph, boost of one of the ledges into the deep part, then '''immediatly''' hit X to unmorph, while you unmorph hold b,and samus should start using her gravity boost to float up withouth her cannon sticking out for a few seconds,i can make it much faster to the other side of  the area by using that :)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;Discovered&amp;quot; by: SheeEttin&lt;br /&gt;
&lt;br /&gt;
There are Super Missiles in every area. No, you say? There aren't any in Pipeline? There are. Leaving the &amp;quot;dry&amp;quot; area via the passageways will end you up on a ledge overlooking the whole area. Turn towards where the &amp;quot;dry&amp;quot; area would be, and notice a small ledge behind a large wall. If you Gravity Boost onto this ledge, you will see the Super Missiles right in front of you. Blast away--and don't tell anyone they're there.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Shoot_Tallon_IV</id>
		<title>Shoot Tallon IV</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Shoot_Tallon_IV"/>
				<updated>2006-06-13T07:37:11Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by:SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
You can shoot at Tallon IV but not destroy it... pity&lt;br /&gt;
Note you can see your attacks hit the planet like if it was a solid surface. Best observed using Missiles or Super Missiles.&lt;br /&gt;
&lt;br /&gt;
''Added by: Vincent Core''&lt;br /&gt;
&lt;br /&gt;
If you have the second player in the game look at the other player shooting from another angle, you can plainly see that you &amp;lt;i&amp;gt;aren't&amp;lt;/i&amp;gt; hitting Tallon IV, but an invisible wall that sits between you and the end of the room. Also, there is the effect that if you shoot anything outside of the area where there is nothing but empty space, you will hit that same wall. Furthermore, there is the fact that the planet must be extremely far away and Samus's arm cannon was not designed for such distances and therefore cannot reach that far.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=3_v.s._1</id>
		<title>3 v.s. 1</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=3_v.s._1"/>
				<updated>2006-06-13T07:33:34Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Discoved By SAL'''&lt;br /&gt;
''Contributors: The Wong&amp;amp;Yum Bros, Dark Samus''&lt;br /&gt;
&lt;br /&gt;
Whenever all your friends, family or whoever is teaming up on you and they are all convinently standing all in the same spot, you then first:&lt;br /&gt;
&amp;lt;li&amp;gt; Locate their position;&lt;br /&gt;
&amp;lt;li&amp;gt; Get Power Bombs;&lt;br /&gt;
&amp;lt;li&amp;gt; Boost near them and drop a Power Bomb. Triple kill.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Line them up and use regular Light Beam shots, Super Missles or a charged Light Beam shot without locking on. If they have the Annihilator beam, run away.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=3_v.s._1</id>
		<title>3 v.s. 1</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=3_v.s._1"/>
				<updated>2006-06-13T07:33:01Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Discoved By SAL'''&lt;br /&gt;
''Contributors: The Wong&amp;amp;Yum Bros, Dark Samus''&lt;br /&gt;
&lt;br /&gt;
Whenever all your friends, family or whoever is teaming up on you and they are all convinently standing all in the same spot, you then first:&lt;br /&gt;
&amp;lt;li&amp;gt; Locate their position;&lt;br /&gt;
&amp;lt;li&amp;gt; Get Power Bombs;&lt;br /&gt;
&amp;lt;li&amp;gt; Boost near them and drop a Power Bomb. Triple kill.&lt;br /&gt;
&lt;br /&gt;
Line them up and use regular Light Beam shots, Super Missles or a charged Light Beam shot without locking on. If they have the Annihilator beam, run away.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Version_Differences</id>
		<title>Version Differences</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Version_Differences"/>
				<updated>2006-06-13T07:27:21Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot;  cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; colspan=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Current Known Version Differences&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;NTSC Version&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;PAL Version&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Japanese Version&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;NTSC Player's Choice Version&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;&lt;br /&gt;
- English only&lt;br /&gt;
&lt;br /&gt;
- Default font on bottom of Single Player Screen [[http://grenola.metroid2002.com/echoes_titlescr_pal_sized.jpg Screenshot]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Elapsed: (Time numerals)&amp;quot; on Single Player screen [[http://grenola.metroid2002.com/echoes_titlescr_pal_sized.jpg Screenshot]]&lt;br /&gt;
&lt;br /&gt;
- Dialogs are only as big as necessary.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;&lt;br /&gt;
- Additional languages&lt;br /&gt;
&lt;br /&gt;
- Custom font on bottom of Single Player screen [[http://grenola.metroid2002.com/echoes_titlescr_ntsc_sized.jpg Screenshot]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;(Time numerals) elapsed&amp;quot; on Single Player screen [[http://grenola.metroid2002.com/echoes_titlescr_ntsc_sized.jpg Screenshot]]&lt;br /&gt;
&lt;br /&gt;
- Dialogs are all large, wasting space.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;&lt;br /&gt;
Pending Release&lt;br /&gt;
(don't get your hopes up)&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;&lt;br /&gt;
Pending Release&lt;br /&gt;
(don't get your hopes up)&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Torvus_Temple_Super_Missile_Expansion_Glitch</id>
		<title>Torvus Temple Super Missile Expansion Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Torvus_Temple_Super_Missile_Expansion_Glitch"/>
				<updated>2006-06-13T07:25:53Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered by Eruditious&lt;br /&gt;
&lt;br /&gt;
Edited by SheeEttin&lt;br /&gt;
&lt;br /&gt;
The first time you come here, you are thrown into a scripted battle.&lt;br /&gt;
This is how it is supposed to happen:&lt;br /&gt;
2 pirates swoop in on a Pirate Skiff, then jump off and attack you. After you kill them, 2 Aerotroopers show up. After that, 4 pirate troopers attack. Finally, after you kill the 4 troopers, the super missile expansion shows itself and you can proceed.&lt;br /&gt;
&lt;br /&gt;
What happened to me was that one of the two original troopers didn't jump off the ship--and flew up into the sky with it, removing it from combat and letting the 2 aerotroopers spawn! I killed the 2 aero and the 4 other normals... but the battle music didn't stop, the doors didn't open, and the super missile didn't spawn. Instead of resorting to my previous save, I look around and up... I see the lone trooper shooting at me from waaay away above the room--so far that his shots vanish from the distance before they even get close to me. I moved around and pinpointed the location of him outside the top and fired about 30 missiles at him until he died and the super missile spawned.&lt;br /&gt;
&lt;br /&gt;
I haven't been able to repeat this beyond that one time, but it was a little depressing just looking around for it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; Big_Metroid:&lt;br /&gt;
Found a way to duplicate this, partly.  As soon as the drop ship swoops in, run right up close to it and shoot one of the pirates.  Instead of jumping off, he will stay on and shoot at you.  The drop ship will then fly away.&lt;br /&gt;
&lt;br /&gt;
However, you only need to kill the remaining pirates that show up to get the super missile upgrade.  It also seemed like the elevator did not want to take me up to the energy controller.  After five or six times of jumping off and on, it finally went all the way to the top.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Edit for Big_Metroid's elevator trouble [by SheeEttin]&lt;br /&gt;
This is because you get between the 'vator and the wall. It then stops and goes back down. It then needs to be reactivated.&lt;br /&gt;
&lt;br /&gt;
Also, jumping on the elevator makes it go back down again. So stay still when using it.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2006-06-13T07:21:59Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, and others.''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power Bomb, Light Beam, Super Missile&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you (ideal is when swatting or spinning) use a Power Bomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles. Each tentacle can be destroyed with one light beam shot or two missile shots. If the Emperor is charging a dark ball, you can prevent it from being shot at you if you destroy all his tentacles.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your Power Beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a Super Missile into the gap of the core. If you suck at aiming use charged light beam shots, but beware, this takes much longer. It is almost impossible to hit it with a sunburst, so that is just a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 Super Missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power Bomb, Morph Ball Bomb.&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a Power Bomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs. To regain health, stay near the top and kill the puddles as they appear.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator Beam, Missiles/Light Beam&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Ing Laser Barrage (strafe to avoid);&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze (strafe to avoid);&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump (dash jump to avoid then Space Jump above the shockwave);&lt;br /&gt;
&lt;br /&gt;
- Charge Attack (morph and boost under his feet).&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouths&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red Mouth: use regular missiles/light beam to force this to the other mouth colors;&lt;br /&gt;
&lt;br /&gt;
- White/Light Mouth: damage with regular annihilator beam shots;&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark Mouth: damage with regular annihilator beam shots.&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is opened (he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the Annihilator Beam and Missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes, I know what you are thinking, but it is correct... you can indeed shoot him up the asshole.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes makes a cloud of Nightbarbs when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
'''Emperor Ing (hard mode) tips '''&lt;br /&gt;
 ''by ricod''&lt;br /&gt;
 ''Contributor: ricod''&lt;br /&gt;
&lt;br /&gt;
This is under the assumption you have 100% items.  Form 3 is very difficult on hard mode if Light/Dark Beam Ammo is not conserved.  Therefore, do not use any Light/Dark Beam Ammo until Form 3. &lt;br /&gt;
&lt;br /&gt;
'''Form 1 tentacles''': When the tentacles are above you, use super missles to destroy them as long as they are not flipping around violently (preventing missle heat seeking from working).  This form doesn't damage Samus too much, and life can be obtained in Form 2.  Just dodge the best you can without moving around; stay on one of the circle emblems on the floor.  This allows you to pick off the tentacles quickly. &lt;br /&gt;
&lt;br /&gt;
'''Form 1 eye''': Lock on to the eye and get as close as possible.  Use Super Missles.  It takes about 4-5.  Being close lowers your chance of missing.  Make sure to strafe around the eye to avoid the beam.  Also note that after every beam shot, the eye changes its direction of rotation.&lt;br /&gt;
&lt;br /&gt;
'''Form 2''': Use power bombs to destroy all of the targets except 1.  Power bombs will only destroy the targets if the purple dark matter is coming out of them or if tentacles are coming out of them.  Be sure to avoid the Inglets.  When down to the last target, find the big open area on one side.  Stay here and let the Inglets come to you and destroy them with bombs.  This is where you will get Energy and missles back.  Move to the top when the toxic gas rises.  Keep killing Inglets up there.  When the gas recedes, go back to the open area. Repeat until your life is full, and you have enough missles (100 or more should be good), then kill the last target.  Note that you can only gather life for several cycles of the toxic gas rising and receding.  After a while (a long while) the gas will envelop the whole area, and you are essentially forced to kill the last target.&lt;br /&gt;
&lt;br /&gt;
'''Form 3''': Get ready for fun.  Keep your distance, and use super missles to hit the orange heart when it is in sight.  2-3 of them should get the heart to change color to purple or white.  Switch to the Annihilator Beam and shoot away (best if you get closer for this).  Stop shooting if the mouth closes, the Emperor starts shuffling his legs, or if the heart changes back to Orange.  If it changes back to Orange go back to the Super Missiles, get further away, and repeat.  I always ran out of Dark Beam ammo, so I dodged and Super Missile'd until the heart turned purple and used charged light shots unless I got more Dark Ammo and I switched back to the Annihilator.  Note that the white-heart form will spew out white ingstorms that you can shoot for ammo and energy, and the dark-heart form will spew out nightbarbs for the same purpose.&lt;br /&gt;
&lt;br /&gt;
Of course, make sure you dodge the emperor's attacks as best as possible during the above.&lt;br /&gt;
&lt;br /&gt;
I didn't get a chance to pull it off, but the Emperor slides and stays against the wall with it's back turned for a few seconds, you may be able to get a Sonic Boom off in the hole on it's back.  This takes off the most life, but it difficult to hit him with and it takes a lot of ammo.&lt;br /&gt;
&lt;br /&gt;
Good Luck!&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
'''Seeker missles can work well on form 1'''&lt;br /&gt;
 ''by ricod''&lt;br /&gt;
 ''Contributor: ricod''&lt;br /&gt;
&lt;br /&gt;
If trying to avoid damage, Seeker missles can be great if playing the game on normal. Seeker missles can all be shot at one tentacle or multiple tentacles, depending on your situation.  Locking on with one tentacle left and shooting a couple of missles is a quick way to get the eye to show.  It's best to charge the seekers when jumping over the tentacles during the circular sweep(s).  When the sweep finishes, just look up to your right and start targeting.&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is similar to Meta-Ridley's Boost Ball trick from MP1.&lt;br /&gt;
&lt;br /&gt;
You can remove 3/4 of Emperor Ing's life bar in a single hit. To do so, you must:&lt;br /&gt;
&lt;br /&gt;
- As he jumps to do his shockwave attack, try to Screw Attack it while it's jumping above you (or right as he starts to jump). The hard thing is to predict when he's going to jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You should see that it lost a lot of life, or a little. It depends on how timed you are when you screw attack it. The more quick you are, the better (not too much though). Normally, it should lose up to 3/4 of it's bar.&lt;br /&gt;
&lt;br /&gt;
You can also mix up TheOldeKnight's strategy while he's not jumping. This will save you some time and energy.&lt;br /&gt;
&lt;br /&gt;
Another thing, Screw Attacking it while it's swinging his claws at you will make you bounce very high, probably high enough to reach an edge where you can shoot from. I can't say this is really safe, but it's a whole safer than being down there. You can't get to the door of the room, since there's is an invisible wall installed.&lt;br /&gt;
&lt;br /&gt;
You might want to master the Screw Attack before attempting to do that trick.&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''SamusAranLuver''&lt;br /&gt;
 ''Contributor:SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sometimes after when Emperor Ing Charges at you he will face the wall for few seconds. I discovered there was a colored crystal on his back that was the same color as the mouth. You can rapidly shoot Annihilator Beam or whatever beam you are suppose to shot at him for a few seconds before he turns around again.(You wont have to worrie about missing when you are locked on because there are no legs or any thing blocking his back unlike the front.)&lt;br /&gt;
&lt;br /&gt;
http://img438.imageshack.us/img438/9726/dcp024955qb.jpg&lt;br /&gt;
&lt;br /&gt;
http://img438.imageshack.us/img438/9495/emperoringjpg1zo.jpg&lt;br /&gt;
&lt;br /&gt;
Added by :SamusAranLuver(if you ran out of light beam ammo that dark charge attack opens a portal where(cant rember the name) thoses bat thingy appears and you can shoot them for ammo this also happens if you ran out of dark ammo when EI is in light mode he will spit out these flys and you can kill them for ammo)(spiting out flys is rather disgusting but what can i say he's a monster)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Detailed info for Emperor Ing, form 3'''&lt;br /&gt;
 ''by Korval''&lt;br /&gt;
 ''Contributor: Korval''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emperor Ing's 3rd form is divided into 4 distinct phases. You can detect a phase change when Emp is in Light/Dark mode, you hit him, and he suddenly closes his mouth (with a reving sound in the background), shakes around the closed mouth, and opens it up. The energy ball inside will be bigger. Most phase changes will allow him to use more attacks.&lt;br /&gt;
&lt;br /&gt;
In Phase 1, he uses the Ing Laser Barrage (like Warrior Ing, only with many more shots), and the Shockwave Jump. During Phase 1, his front leg's knee will frequently be between you and his mouth. Getting Super Missile shots to hit is somewhat difficult, so rely on rapid-fire Power Beam or Annihilator shots.&lt;br /&gt;
&lt;br /&gt;
In Phase 2, he adds the Dark Energy Freeze attack as well as the Light Energy attack. The dark one is more feared, as it freezes you temporarily. The Light one knocks out your gun for a time. He will only do these attacks when his mouth is light or dark, and then only the appropriate one for the color. Also, he adds a move where he rears back and charges you by running towards you. Avoiding this attack is somewhat difficult, but it does present a quick opportunity to slip in a Super Missile (before the charge, when he's rearing back). Otherwise, you should still rely on the Power Beam or the Annihilator.&lt;br /&gt;
&lt;br /&gt;
In Phase 3, he adds a second charge attack. Note that this is different from his running charge. It is a sliding charge attack. It is signaled by the same rearing back animation as the running charge. However, once this animation is finished, he will rear up twice, each time turning to face you (whether you're straifing out of the way or not), then charge you. When he executes this kind of charge, he will pause with his front facing the wall for a few seconds. During this time, feel free to shoot any and all kinds of attacks at the hole in his back; this will still damage him. His rearing up to face you beforehand makes it very easy to sidestep his charge, thus putting you in prime position to charge up all kinds of beam attack (and possibly a beam combo). Because he is relying on more attacks, and less dancing back and forth, hitting him with Super Missiles is much easier now. Especially during the time when he is preparing for his charging attack.&lt;br /&gt;
&lt;br /&gt;
Phase 4 adds no new attacks, though he seems to become a bit more aggressive. Avoiding his attacks is a bit more difficult, but actually landing blows is easier than Phase 1 or 2.&lt;br /&gt;
&lt;br /&gt;
I'm not entirely sure, but there may also be some kind of attack using his front leg, where he charges it with dark energy and shoves it into the ground in front of him. It's rarely used and I've never been hit with it. Because of this, I can't tell which phase it starts in, or how to counter it. But, from the few times I've seen it, it seems to leave him open to all kinds of attacks.&lt;br /&gt;
&lt;br /&gt;
On his Shockwave Jump, if you are too close to him after it lands, he will use a melee attack on you. He can do this regardless of whether the jump hurt you or not. Keep jumping backwards to avoid it, though a sideways dash jump may avoid it as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Form 1 Tentacle Glitch'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
When he warps his tentacles around in portals, try to destroy them while they swing at you. If you've done this correctly, you'll notice that the tentacle portal will stay open and will remain open even in the other forms. There's nothing really interesting to do with that, since you can't enter it, open it with the beams or anything else. It's only a weird glitch, yet interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Quickly kill the tentacles'''&lt;br /&gt;
 ''by TrickFinder''&lt;br /&gt;
 ''Contributor: TrickFinder''&lt;br /&gt;
 ''Added by: Dark Samus''  &lt;br /&gt;
&lt;br /&gt;
If you have problems with the tentacles just use one regular light shot to kill one tentacle ( on normal ). And when he is charging something at you charge a light shot and let it go! Possible instant change to the eye.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Form 1'''&lt;br /&gt;
''by Anonymous''&lt;br /&gt;
 ''Contributor: Anonymous''&lt;br /&gt;
 ''Edited by: TechnoMan'' &lt;br /&gt;
&lt;br /&gt;
You should use Seeker Missiles for the tentacles, but make sure you have over 195 missiles or you will run out of them pretty quickly. For the eye, shoot Super Missiles.&lt;br /&gt;
&lt;br /&gt;
[[#top|Return to the Top]]&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2006-06-13T07:09:47Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, some others &amp;lt;.&amp;lt; ''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power bombs, normal light beam, super missiles&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you(ideal is when swatting or spinning) use a powerbomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles. Each tentacle can be destroyed with ONE light beam or TWO missile shots. If the Emperor is charging a dark ball, it won't shoot it if you destroy all tentacles first.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a super missile into the unshielded gap of the core. If you are less accurate use charged light beams, but beware, this takes longer. It is almost impossible to hit it with a sunburst, so that is just a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 super missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: power bombs, regular bombs&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a powerbomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs. To regain health, stay near the top and kill the puddles as they appear.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator, regular missiles/light beam&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Laser barrage(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump(dash jump to avoid then space jump the shockwave)&lt;br /&gt;
&lt;br /&gt;
- Charge attack(morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouths&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red mouth: use regular missiles/light beam to force this to the other mouth colors.&lt;br /&gt;
&lt;br /&gt;
- White/Light mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is open(he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the annihilator and regular missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes I know what you are thinking, but it is correct...you can indeed shoot him up the arse.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes makes a cloud of Nightbarbs when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
'''Emperor Ing (hard mode) tips '''&lt;br /&gt;
 ''by ricod''&lt;br /&gt;
 ''Contributor: ricod''&lt;br /&gt;
&lt;br /&gt;
This is under the assumption you have 100% items.  Form 3 is very difficult on hard mode if Light/Dark Beam Ammo is not conserved.  Therefore, do not use any Light/Dark Beam Ammo until Form 3. &lt;br /&gt;
&lt;br /&gt;
'''Form 1 tentacles''': When the tentacles are above you, use super missles to destroy them as long as they are not flipping around violently (preventing missle heat seeking from working).  This form doesn't damage Samus too much, and life can be obtained in Form 2.  Just dodge the best you can without moving around; stay on one of the circle emblems on the floor.  This allows you to pick off the tentacles quickly. &lt;br /&gt;
&lt;br /&gt;
'''Form 1 eye''': Lock on to the eye and get as close as possible.  Use Super Missles.  It takes about 4-5.  Being close lowers your chance of missing.  Make sure to strafe around the eye to avoid the beam.  Also note that after every beam shot, the eye changes its direction of rotation.&lt;br /&gt;
&lt;br /&gt;
'''Form 2''': Use power bombs to destroy all of the targets except 1.  Power bombs will only destroy the targets if the purple dark matter is coming out of them or if tentacles are coming out of them.  Be sure to avoid the Inglets.  When down to the last target, find the big open area on one side.  Stay here and let the Inglets come to you and destroy them with bombs.  This is where you will get Energy and missles back.  Move to the top when the toxic gas rises.  Keep killing Inglets up there.  When the gas recedes, go back to the open area. Repeat until your life is full, and you have enough missles (100 or more should be good), then kill the last target.  Note that you can only gather life for several cycles of the toxic gas rising and receding.  After a while (a long while) the gas will envelop the whole area, and you are essentially forced to kill the last target.&lt;br /&gt;
&lt;br /&gt;
'''Form 3''': Get ready for fun.  Keep your distance, and use super missles to hit the orange heart when it is in sight.  2-3 of them should get the heart to change color to purple or white.  Switch to the Annihilator Beam and shoot away (best if you get closer for this).  Stop shooting if the mouth closes, the Emperor starts shuffling his legs, or if the heart changes back to Orange.  If it changes back to Orange go back to the Super Missiles, get further away, and repeat.  I always ran out of Dark Beam ammo, so I dodged and Super Missile'd until the heart turned purple and used charged light shots unless I got more Dark Ammo and I switched back to the Annihilator.  Note that the white-heart form will spew out white ingstorms that you can shoot for ammo and energy, and the dark-heart form will spew out nightbarbs for the same purpose.&lt;br /&gt;
&lt;br /&gt;
Of course, make sure you dodge the emperor's attacks as best as possible during the above.&lt;br /&gt;
&lt;br /&gt;
I didn't get a chance to pull it off, but the Emperor slides and stays against the wall with it's back turned for a few seconds, you may be able to get a Sonic Boom off in the hole on it's back.  This takes off the most life, but it difficult to hit him with and it takes a lot of ammo.&lt;br /&gt;
&lt;br /&gt;
Good Luck!&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
'''Seeker missles can work well on form 1'''&lt;br /&gt;
 ''by ricod''&lt;br /&gt;
 ''Contributor: ricod''&lt;br /&gt;
&lt;br /&gt;
If trying to avoid damage, Seeker missles can be great if playing the game on normal. Seeker missles can all be shot at one tentacle or multiple tentacles, depending on your situation.  Locking on with one tentacle left and shooting a couple of missles is a quick way to get the eye to show.  It's best to charge the seekers when jumping over the tentacles during the circular sweep(s).  When the sweep finishes, just look up to your right and start targeting.&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is similar to Meta-Ridley's Boost Ball trick from MP1.&lt;br /&gt;
&lt;br /&gt;
You can remove 3/4 of Emperor Ing's life bar in a single hit. To do so, you must:&lt;br /&gt;
&lt;br /&gt;
- As he jumps to do his shockwave attack, try to Screw Attack it while it's jumping above you (or right as he starts to jump). The hard thing is to predict when he's going to jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You should see that it lost a lot of life, or a little. It depends on how timed you are when you screw attack it. The more quick you are, the better (not too much though). Normally, it should lose up to 3/4 of it's bar.&lt;br /&gt;
&lt;br /&gt;
You can also mix up TheOldeKnight's strategy while he's not jumping. This will save you some time and energy.&lt;br /&gt;
&lt;br /&gt;
Another thing, Screw Attacking it while it's swinging his claws at you will make you bounce very high, probably high enough to reach an edge where you can shoot from. I can't say this is really safe, but it's a whole safer than being down there. You can't get to the door of the room, since there's is an invisible wall installed.&lt;br /&gt;
&lt;br /&gt;
You might want to master the Screw Attack before attempting to do that trick.&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''SamusAranLuver''&lt;br /&gt;
 ''Contributor:SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sometimes after when Emperor Ing Charges at you he will face the wall for few seconds. I discovered there was a colored crystal on his back that was the same color as the mouth. You can rapidly shoot Annihilator Beam or whatever beam you are suppose to shot at him for a few seconds before he turns around again.(You wont have to worrie about missing when you are locked on because there are no legs or any thing blocking his back unlike the front.)&lt;br /&gt;
&lt;br /&gt;
http://img438.imageshack.us/img438/9726/dcp024955qb.jpg&lt;br /&gt;
&lt;br /&gt;
http://img438.imageshack.us/img438/9495/emperoringjpg1zo.jpg&lt;br /&gt;
&lt;br /&gt;
Added by :SamusAranLuver(if you ran out of light beam ammo that dark charge attack opens a portal where(cant rember the name) thoses bat thingy appears and you can shoot them for ammo this also happens if you ran out of dark ammo when EI is in light mode he will spit out these flys and you can kill them for ammo)(spiting out flys is rather disgusting but what can i say he's a monster)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Detailed info for Emperor Ing, form 3'''&lt;br /&gt;
 ''by Korval''&lt;br /&gt;
 ''Contributor: Korval''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emperor Ing's 3rd form is divided into 4 distinct phases. You can detect a phase change when Emp is in Light/Dark mode, you hit him, and he suddenly closes his mouth (with a reving sound in the background), shakes around the closed mouth, and opens it up. The energy ball inside will be bigger. Most phase changes will allow him to use more attacks.&lt;br /&gt;
&lt;br /&gt;
In Phase 1, he uses the Ing Laser Barrage (like Warrior Ing, only with many more shots), and the Shockwave Jump. During Phase 1, his front leg's knee will frequently be between you and his mouth. Getting Super Missile shots to hit is somewhat difficult, so rely on rapid-fire Power Beam or Annihilator shots.&lt;br /&gt;
&lt;br /&gt;
In Phase 2, he adds the Dark Energy Freeze attack as well as the Light Energy attack. The dark one is more feared, as it freezes you temporarily. The Light one knocks out your gun for a time. He will only do these attacks when his mouth is light or dark, and then only the appropriate one for the color. Also, he adds a move where he rears back and charges you by running towards you. Avoiding this attack is somewhat difficult, but it does present a quick opportunity to slip in a Super Missile (before the charge, when he's rearing back). Otherwise, you should still rely on the Power Beam or the Annihilator.&lt;br /&gt;
&lt;br /&gt;
In Phase 3, he adds a second charge attack. Note that this is different from his running charge. It is a sliding charge attack. It is signaled by the same rearing back animation as the running charge. However, once this animation is finished, he will rear up twice, each time turning to face you (whether you're straifing out of the way or not), then charge you. When he executes this kind of charge, he will pause with his front facing the wall for a few seconds. During this time, feel free to shoot any and all kinds of attacks at the hole in his back; this will still damage him. His rearing up to face you beforehand makes it very easy to sidestep his charge, thus putting you in prime position to charge up all kinds of beam attack (and possibly a beam combo). Because he is relying on more attacks, and less dancing back and forth, hitting him with Super Missiles is much easier now. Especially during the time when he is preparing for his charging attack.&lt;br /&gt;
&lt;br /&gt;
Phase 4 adds no new attacks, though he seems to become a bit more aggressive. Avoiding his attacks is a bit more difficult, but actually landing blows is easier than Phase 1 or 2.&lt;br /&gt;
&lt;br /&gt;
I'm not entirely sure, but there may also be some kind of attack using his front leg, where he charges it with dark energy and shoves it into the ground in front of him. It's rarely used and I've never been hit with it. Because of this, I can't tell which phase it starts in, or how to counter it. But, from the few times I've seen it, it seems to leave him open to all kinds of attacks.&lt;br /&gt;
&lt;br /&gt;
On his Shockwave Jump, if you are too close to him after it lands, he will use a melee attack on you. He can do this regardless of whether the jump hurt you or not. Keep jumping backwards to avoid it, though a sideways dash jump may avoid it as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Form 1 Tentacle Glitch'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
When he warps his tentacles around in portals, try to destroy them while they swing at you. If you've done this correctly, you'll notice that the tentacle portal will stay open and will remain open even in the other forms. There's nothing really interesting to do with that, since you can't enter it, open it with the beams or anything else. It's only a weird glitch, yet interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Quickly kill the tentacles'''&lt;br /&gt;
 ''by TrickFinder''&lt;br /&gt;
 ''Contributor: TrickFinder''&lt;br /&gt;
 ''Added by: Dark Samus''  &lt;br /&gt;
&lt;br /&gt;
If you have problems with the tentacles just use one regular light shot to kill one tentacle ( on normal ). And when he is charging something at you charge a light shot and let it go! Possible instant change to the eye.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Form 1'''&lt;br /&gt;
''by Anonymous''&lt;br /&gt;
 ''Contributor: Anonymous''&lt;br /&gt;
 ''Edited by: TechnoMan'' &lt;br /&gt;
&lt;br /&gt;
You should use Seeker Missiles for the tentacles, but make sure you have over 195 missiles or you will run out of them pretty quickly. For the eye, shoot Super Missiles.&lt;br /&gt;
&lt;br /&gt;
[[#top|Return to the Top]]&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2006-06-13T07:08:21Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, some others &amp;lt;.&amp;lt; ''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power bombs, normal light beam, super missiles&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you(ideal is when swatting or spinning) use a powerbomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles. Each tentacle can be destroyed with ONE light beam or TWO missile shots. If the Emperor is charging a dark ball, it won't shoot it if you destroy all tentacles first.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a super missile into the unshielded gap of the core. If you are less accurate use charged light beams, but beware, this takes longer. It is almost impossible to hit it with a sunburst, so that is just a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 super missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: power bombs, regular bombs&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a powerbomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs. To regain health, stay near the top and kill the puddles as they appear.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator, regular missiles/light beam&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Laser barrage(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump(dash jump to avoid then space jump the shockwave)&lt;br /&gt;
&lt;br /&gt;
- Charge attack(morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouths&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red mouth: use regular missiles/light beam to force this to the other mouth colors.&lt;br /&gt;
&lt;br /&gt;
- White/Light mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is open(he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the annihilator and regular missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes I know what you are thinking, but it is correct...you can indeed shoot him up the arse.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes makes a cloud of Nightbarbs when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
'''Emperor Ing (hard mode) tips '''&lt;br /&gt;
 ''by ricod''&lt;br /&gt;
 ''Contributor: ricod''&lt;br /&gt;
&lt;br /&gt;
This is under the assumption you have 100% items.  Form 3 is very difficult on hard mode if Light/Dark Beam Ammo is not conserved.  Therefore, do not use any Light/Dark Beam Ammo until Form 3. &lt;br /&gt;
&lt;br /&gt;
'''Form 1 tentacles''': When the tentacles are above you, use super missles to destroy them as long as they are not flipping around violently (preventing missle heat seeking from working).  This form doesn't damage Samus too much, and life can be obtained in Form 2.  Just dodge the best you can without moving around; stay on one of the circle emblems on the floor.  This allows you to pick off the tentacles quickly. &lt;br /&gt;
&lt;br /&gt;
'''Form 1 eye''': Lock on to the eye and get as close as possible.  Use Super Missles.  It takes about 4-5.  Being close lowers your chance of missing.  Make sure to strafe around the eye to avoid the beam.  Also note that after every beam shot, the eye changes its direction of rotation.&lt;br /&gt;
&lt;br /&gt;
'''Form 2''': Use power bombs to destroy all of the targets except 1.  Power bombs will only destroy the targets if the purple dark matter is coming out of them or if tentacles are coming out of them.  Be sure to avoid the Inglets.  When down to the last target, find the big open area on one side.  Stay here and let the Inglets come to you and destroy them with bombs.  This is where you will get Energy and missles back.  Move to the top when the toxic gas rises.  Keep killing Inglets up there.  When the gas recedes, go back to the open area. Repeat until your life is full, and you have enough missles (100 or more should be good), then kill the last target.  Note that you can only gather life for several cycles of the toxic gas rising and receding.  After a while (a long while) the gas will envelop the whole area, and you are essentially forced to kill the last target.&lt;br /&gt;
&lt;br /&gt;
'''Form 3''': Get ready for fun.  Keep your distance, and use super missles to hit the orange heart when it is in sight.  2-3 of them should get the heart to change color to purple or white.  Switch to the Annihilator Beam and shoot away (best if you get closer for this).  Stop shooting if the mouth closes, the Emperor starts shuffling his legs, or if the heart changes back to Orange.  If it changes back to Orange go back to the Super Missiles, get further away, and repeat.  I always ran out of Dark Beam ammo, so I dodged and Super Missile'd until the heart turned purple and used charged light shots unless I got more Dark Ammo and I switched back to the Annihilator.  Note that the white-heart form will spew out white ingstorms that you can shoot for ammo and energy, and the dark-heart form will spew out nightbarbs for the same purpose.&lt;br /&gt;
&lt;br /&gt;
Of course, make sure you dodge the emperor's attacks as best as possible during the above.&lt;br /&gt;
&lt;br /&gt;
I didn't get a chance to pull it off, but the Emperor slides and stays against the wall with it's back turned for a few seconds, you may be able to get a Sonic Boom off in the hole on it's back.  This takes off the most life, but it difficult to hit him with and it takes a lot of ammo.&lt;br /&gt;
&lt;br /&gt;
Good Luck!&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
'''Seeker missles can work well on form 1'''&lt;br /&gt;
 ''by ricod''&lt;br /&gt;
 ''Contributor: ricod''&lt;br /&gt;
&lt;br /&gt;
If trying to avoid damage, Seeker missles can be great if playing the game on normal. Seeker missles can all be shot at one tentacle or multiple tentacles, depending on your situation.  Locking on with one tentacle left and shooting a couple of missles is a quick way to get the eye to show.  It's best to charge the seekers when jumping over the tentacles during the circular sweep(s).  When the sweep finishes, just look up to your right and start targeting.&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is similar to Meta-Ridley's Boost Ball trick from MP1.&lt;br /&gt;
&lt;br /&gt;
You can remove 3/4 of Emperor Ing's life bar in a single hit. To do so, you must:&lt;br /&gt;
&lt;br /&gt;
- As he jumps to do his shockwave attack, try to Screw Attack it while it's jumping above you (or right as he starts to jump). The hard thing is to predict when he's going to jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You should see that it lost a lot of life, or a little. It depends on how timed you are when you screw attack it. The more quick you are, the better (not too much though). Normally, it should lose up to 3/4 of it's bar.&lt;br /&gt;
&lt;br /&gt;
You can also mix up TheOldeKnight's strategy while he's not jumping. This will save you some time and energy.&lt;br /&gt;
&lt;br /&gt;
Another thing, Screw Attacking it while it's swinging his claws at you will make you bounce very high, probably high enough to reach an edge where you can shoot from. I can't say this is really safe, but it's a whole safer than being down there. You can't get to the door of the room, since there's is an invisible wall installed.&lt;br /&gt;
&lt;br /&gt;
You might want to master the Screw Attack before attempting to do that trick.&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''SamusAranLuver''&lt;br /&gt;
 ''Contributor:SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sometimes after when Emperor Ing Charges at you he will face the wall for few seconds. I discovered there was a colored crystal on his back that was the same color as the mouth. You can rapidly shoot Annihilator Beam or whatever beam you are suppose to shot at him for a few seconds before he turns around again.(You wont have to worrie about missing when you are locked on because there are no legs or any thing blocking his back unlike the front.)&lt;br /&gt;
&lt;br /&gt;
http://img438.imageshack.us/img438/9726/dcp024955qb.jpg&lt;br /&gt;
&lt;br /&gt;
http://img438.imageshack.us/img438/9495/emperoringjpg1zo.jpg&lt;br /&gt;
&lt;br /&gt;
Added by :SamusAranLuver(if you ran out of light beam ammo that dark charge attack opens a portal where(cant rember the name) thoses bat thingy appears and you can shoot them for ammo this also happens if you ran out of dark ammo when EI is in light mode he will spit out these flys and you can kill them for ammo)(spiting out flys is rather disgusting but what can i say he's a monster)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Detailed info for Emperor Ing, form 3'''&lt;br /&gt;
 ''by Korval''&lt;br /&gt;
 ''Contributor: Korval''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emperor Ing's 3rd form is divided into 4 distinct phases. You can detect a phase change when Emp is in Light/Dark mode, you hit him, and he suddenly closes his mouth (with a reving sound in the background), shakes around the closed mouth, and opens it up. The energy ball inside will be bigger. Most phase changes will allow him to use more attacks.&lt;br /&gt;
&lt;br /&gt;
In Phase 1, he uses the Ing Laser Barrage (like Warrior Ing, only with many more shots), and the Shockwave Jump. During Phase 1, his front leg's knee will frequently be between you and his mouth. Getting Super Missile shots to hit is somewhat difficult, so rely on rapid-fire Power Beam or Annihilator shots.&lt;br /&gt;
&lt;br /&gt;
In Phase 2, he adds the Dark Energy Freeze attack as well as the Light Energy attack. The dark one is more feared, as it freezes you temporarily. The Light one knocks out your gun for a time. He will only do these attacks when his mouth is light or dark, and then only the appropriate one for the color. Also, he adds a move where he rears back and charges you by running towards you. Avoiding this attack is somewhat difficult, but it does present a quick opportunity to slip in a Super Missile (before the charge, when he's rearing back). Otherwise, you should still rely on the Power Beam or the Annihilator.&lt;br /&gt;
&lt;br /&gt;
In Phase 3, he adds a second charge attack. Note that this is different from his running charge. It is a sliding charge attack. It is signaled by the same rearing back animation as the running charge. However, once this animation is finished, he will rear up twice, each time turning to face you (whether you're straifing out of the way or not), then charge you. When he executes this kind of charge, he will pause with his front facing the wall for a few seconds. During this time, feel free to shoot any and all kinds of attacks at the hole in his back; this will still damage him. His rearing up to face you beforehand makes it very easy to sidestep his charge, thus putting you in prime position to charge up all kinds of beam attack (and possibly a beam combo). Because he is relying on more attacks, and less dancing back and forth, hitting him with Super Missiles is much easier now. Especially during the time when he is preparing for his charging attack.&lt;br /&gt;
&lt;br /&gt;
Phase 4 adds no new attacks, though he seems to become a bit more aggressive. Avoiding his attacks is a bit more difficult, but actually landing blows is easier than Phase 1 or 2.&lt;br /&gt;
&lt;br /&gt;
I'm not entirely sure, but there may also be some kind of attack using his front leg, where he charges it with dark energy and shoves it into the ground in front of him. It's rarely used and I've never been hit with it. Because of this, I can't tell which phase it starts in, or how to counter it. But, from the few times I've seen it, it seems to leave him open to all kinds of attacks.&lt;br /&gt;
&lt;br /&gt;
On his Shockwave Jump, if you are too close to him after it lands, he will use a melee attack on you. He can do this regardless of whether the jump hurt you or not. Keep jumping backwards to avoid it, though a sideways dash jump may avoid it as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Form 1 Tentacle Glitch'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
When he warps his tentacles around in portals, try to destroy them while they swing at you. If you've done this correctly, you'll notice that the tentacle portal will stay open and will remain open even in the other forms. There's nothing really interesting to do with that, since you can't enter it, open it with the beams or anything else. It's only a weird glitch, yet interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Quickly kill the tentacles'''&lt;br /&gt;
 ''by TrickFinder''&lt;br /&gt;
 ''Contributor: TrickFinder'' &lt;br /&gt;
&lt;br /&gt;
If you have problems with the tentacles just use one regular light shot to kill one tentacle ( on normal ). And when he is charging something at you charge a light shot and let it go! Possible instant change to the eye.&lt;br /&gt;
&lt;br /&gt;
added by Dark Samus&lt;br /&gt;
&lt;br /&gt;
'''Form 1'''&lt;br /&gt;
&lt;br /&gt;
You should use Seeker Missiles for the tentacles, but make sure you have over 195 missiles or you will run out of them pretty quickly. For the eye, shoot Super Missiles.&lt;br /&gt;
&lt;br /&gt;
[[#top|Return to the Top]]&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Possible_rapid_missile</id>
		<title>Possible rapid missile</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Possible_rapid_missile"/>
				<updated>2005-01-18T17:09:10Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;tested by SamusAranLuver&lt;br /&gt;
&lt;br /&gt;
Actually I've done this a long time ago. I don't know why Retro took out Rapid Missile but if you try to use Rapid Missile, you'll shoot 1 normal Power Beam shot and then a Missile so I guess that you can say it is, but it's not as fast as the first Metroid Prime exploit (well at least it reloads faster than waiting for a few seconds).&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Unshielded_U-Mos</id>
		<title>Unshielded U-Mos</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Unshielded_U-Mos"/>
				<updated>2005-01-18T16:33:36Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Unshielded U-Mos'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you go back to U-Mos to claim your Light Suit, watch the little cutscene when you talk to him. After that, don't collect the suit. Try shooting U-Mos instead. There will be no shield to reflect your shots.&lt;br /&gt;
&lt;br /&gt;
It's just a useless observation though.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2005-01-18T16:31:22Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Requirements and Runs'''&lt;br /&gt;
&lt;br /&gt;
[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Current Obstacles to Skipping Items]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Otherworldly Travel'''&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Glitches and Weirdness'''&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Emperor Ing Glitch ]]&lt;br /&gt;
&lt;br /&gt;
[[Not So Majestic Now, Sire]]&lt;br /&gt;
&lt;br /&gt;
[[Main Research Caretaker Screw-up]]&lt;br /&gt;
&lt;br /&gt;
[[Disappearing Dark Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Watch Station Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[The pod went bye bye]]&lt;br /&gt;
&lt;br /&gt;
[[Plaza Access Morphball Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Psychedelic Door Glitch]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Observations and Stuff'''&lt;br /&gt;
&lt;br /&gt;
[[Unshielded U-Mos]]&lt;br /&gt;
&lt;br /&gt;
[[The Hall of Honored Dead]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Splinters]]&lt;br /&gt;
&lt;br /&gt;
[[Energy Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[possible rapid missile]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Multiplayer Stuff'''&lt;br /&gt;
&lt;br /&gt;
[[Multiplayer Tricks]]&lt;br /&gt;
&lt;br /&gt;
[[How to get multiplayer Extras]]&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2005-01-18T16:22:48Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, some others &amp;lt;.&amp;lt; ''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power bombs, normal light beam, super missiles&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you(ideal is when swatting or spinning) use a powerbomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles. Each tentacle can be destroyed with ONE light beam or TWO missile shots. If the Emperor is charging a dark ball, it won't shoot it if you destroy all tentacles first.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a super missile into the unshielded gap of the core. If you are less accurate use charged light beams, but beware, this takes longer. It is almost impossible to hit it with a sunburst, so that is just a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 super missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: power bombs, regular bombs&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a powerbomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs. To regain health, stay near the top and kill the puddles as they appear.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator, regular missiles/light beam&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Laser barrage(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump(dash jump to avoid then space jump the shockwave)&lt;br /&gt;
&lt;br /&gt;
- Charge attack(morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouths&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red mouth: use regular missiles/light beam to force this to the other mouth colors.&lt;br /&gt;
&lt;br /&gt;
- White/Light mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is open(he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the annihilator and regular missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes I know what you are thinking, but it is correct...you can indeed shoot him up the arse.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes makes a cloud of Nightbarbs when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is similar to Meta-Ridley's Boost Ball trick from MP1.&lt;br /&gt;
&lt;br /&gt;
You can remove 3/4 of Emperor Ing's life bar in a single hit. To do so, you must:&lt;br /&gt;
&lt;br /&gt;
- As he jumps to do his shockwave attack, try to Screw Attack it while it's jumping above you (or right as he starts to jump). The hard thing is to predict when he's going to jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You should see that it lost a lot of life, or a little. It depends on how timed you are when you screw attack it. The more quick you are, the better (not too much though). Normally, it should lose up to 3/4 of it's bar.&lt;br /&gt;
&lt;br /&gt;
You can also mix up TheOldeKnight's strategy while he's not jumping. This will save you some time and energy.&lt;br /&gt;
&lt;br /&gt;
Another thing, Screw Attacking it while it's swinging his claws at you will make you bounce very high, probably high enough to reach an edge where you can shoot from. I can't say this is really safe, but it's a whole safer than being down there. You can't get to the door of the room, since there's is an invisible wall installed.&lt;br /&gt;
&lt;br /&gt;
You might want to master the Screw Attack before attempting to do that trick.&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''SamusAranLuver''&lt;br /&gt;
 ''Contributor:SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sometimes after when Emperor Ing Charges at you he will face the wall for few seconds. I discovered there was a colored crystal on his back that was the same color as the mouth. You can rapidly shoot Annihilator Beam or whatever beam you are suppose to shot at him for a few seconds before he turns around again.(You wont have to worrie about missing when you are locked on because there are no legs or any thing blocking his back unlike the front.)&lt;br /&gt;
&lt;br /&gt;
I have a picture but just cant get it on this page someone please help me.&lt;br /&gt;
&lt;br /&gt;
Added by :SamusAranLuver(if you ran out of light beam ammo that dark charge attack opens a portal where(cant rember the name) thoses bat thingy appears and you can shoot them for ammo this also happens if you ran out of dark ammo when EI is in light mode he will spit out these flys and you can kill them for ammo)(spiting out flys is rather disgusting but what can i say he's a monster)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Detailed info for Emperor Ing, form 3'''&lt;br /&gt;
 ''by Korval''&lt;br /&gt;
 ''Contributor: Korval''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emperor Ing's 3rd form is divided into 4 distinct phases. You can detect a phase change when Emp is in Light/Dark mode, you hit him, and he suddenly closes his mouth (with a reving sound in the background), shakes around the closed mouth, and opens it up. The energy ball inside will be bigger. Most phase changes will allow him to use more attacks.&lt;br /&gt;
&lt;br /&gt;
In Phase 1, he uses the Ing Laser Barrage (like Warrior Ing, only with many more shots), and the Shockwave Jump. During Phase 1, his front leg's knee will frequently be between you and his mouth. Getting Super Missile shots to hit is somewhat difficult, so rely on rapid-fire Power Beam or Annihilator shots.&lt;br /&gt;
&lt;br /&gt;
In Phase 2, he adds the Dark Energy Freeze attack as well as the Light Energy attack. The dark one is more feared, as it freezes you temporarily. The Light one knocks out your gun for a time. He will only do these attacks when his mouth is light or dark, and then only the appropriate one for the color. Also, he adds a move where he rears back and charges you by running towards you. Avoiding this attack is somewhat difficult, but it does present a quick opportunity to slip in a Super Missile (before the charge, when he's rearing back). Otherwise, you should still rely on the Power Beam or the Annihilator.&lt;br /&gt;
&lt;br /&gt;
In Phase 3, he adds a second charge attack. Note that this is different from his running charge. It is a sliding charge attack. It is signaled by the same rearing back animation as the running charge. However, once this animation is finished, he will rear up twice, each time turning to face you (whether you're straifing out of the way or not), then charge you. When he executes this kind of charge, he will pause with his front facing the wall for a few seconds. During this time, feel free to shoot any and all kinds of attacks at the hole in his back; this will still damage him. His rearing up to face you beforehand makes it very easy to sidestep his charge, thus putting you in prime position to charge up all kinds of beam attack (and possibly a beam combo). Because he is relying on more attacks, and less dancing back and forth, hitting him with Super Missiles is much easier now. Especially during the time when he is preparing for his charging attack.&lt;br /&gt;
&lt;br /&gt;
Phase 4 adds no new attacks, though he seems to become a bit more aggressive. Avoiding his attacks is a bit more difficult, but actually landing blows is easier than Phase 1 or 2.&lt;br /&gt;
&lt;br /&gt;
I'm not entirely sure, but there may also be some kind of attack using his front leg, where he charges it with dark energy and shoves it into the ground in front of him. It's rarely used and I've never been hit with it. Because of this, I can't tell which phase it starts in, or how to counter it. But, from the few times I've seen it, it seems to leave him open to all kinds of attacks.&lt;br /&gt;
&lt;br /&gt;
On his Shockwave Jump, if you are too close to him after it lands, he will use a melee attack on you. He can do this regardless of whether the jump hurt you or not. Keep jumping backwards to avoid it, though a sideways dash jump may avoid it as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Form 1 Tentacle Glitch'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
When he warps his tentacles around in portals, try to destroy them while they swing at you. If you've done this correctly, you'll notice that the tentacle portal will stay open and will remain open even in the other forms. There's nothing really interesting to do with that, since you can't enter it, open it with the beams or anything else. It's only a weird glitch, yet interesting.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2005-01-18T16:21:54Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, some others &amp;lt;.&amp;lt; ''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power bombs, normal light beam, super missiles&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you(ideal is when swatting or spinning) use a powerbomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles. Each tentacle can be destroyed with ONE light beam or TWO missile shots. If the Emperor is charging a dark ball, it won't shoot it if you destroy all tentacles first.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a super missile into the unshielded gap of the core. If you are less accurate use charged light beams, but beware, this takes longer. It is almost impossible to hit it with a sunburst, so that is just a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 super missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: power bombs, regular bombs&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a powerbomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs. To regain health, stay near the top and kill the puddles as they appear.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator, regular missiles/light beam&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Laser barrage(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump(dash jump to avoid then space jump the shockwave)&lt;br /&gt;
&lt;br /&gt;
- Charge attack(morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouths&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red mouth: use regular missiles/light beam to force this to the other mouth colors.&lt;br /&gt;
&lt;br /&gt;
- White/Light mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is open(he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the annihilator and regular missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes I know what you are thinking, but it is correct...you can indeed shoot him up the arse.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes makes a cloud of Nightbarbs when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is similar to Meta-Ridley's Boost Ball trick from MP1.&lt;br /&gt;
&lt;br /&gt;
You can remove 3/4 of Emperor Ing's life bar in a single hit. To do so, you must:&lt;br /&gt;
&lt;br /&gt;
- As he jumps to do his shockwave attack, try to Screw Attack it while it's jumping above you (or right as he starts to jump). The hard thing is to predict when he's going to jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You should see that it lost a lot of life, or a little. It depends on how timed you are when you screw attack it. The more quick you are, the better (not too much though). Normally, it should lose up to 3/4 of it's bar.&lt;br /&gt;
&lt;br /&gt;
You can also mix up TheOldeKnight's strategy while he's not jumping. This will save you some time and energy.&lt;br /&gt;
&lt;br /&gt;
Another thing, Screw Attacking it while it's swinging his claws at you will make you bounce very high, probably high enough to reach an edge where you can shoot from. I can't say this is really safe, but it's a whole safer than being down there. You can't get to the door of the room, since there's is an invisible wall installed.&lt;br /&gt;
&lt;br /&gt;
You might want to master the Screw Attack before attempting to do that trick.&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''SamusAranLuver''&lt;br /&gt;
 ''Contributor:SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sometimes after when Emperor Ing Charges at you he will face the wall for few seconds. I discovered there was a colored crystal on his back that was the same color as the mouth. You can rapidly shoot Annihilator Beam or whatever beam you are suppose to shot at him for a few seconds before he turns around again.(You wont have to worrie about missing when you are locked on because there are no legs or any thing blocking his back unlike the front.)&lt;br /&gt;
&lt;br /&gt;
I have a picture but just cant get it on this page someone please help me.&lt;br /&gt;
&lt;br /&gt;
Added by :SamusAranLuver(if you ran out of light beam ammo that dark charge attack opens a portal where(cant rember the name) thoses bat thingy appears and you can shoot them for ammo this also happens if you ran out of dark ammo when EI is in light mode he will spit out these flys and you can kill them for ammo)(spiting out flys is rather disgusting but what can i say he's a monster)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Detailed info for Emperor Ing, form 3'''&lt;br /&gt;
 ''by Korval''&lt;br /&gt;
 ''Contributor: Korval''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emperor Ing's 3rd form is divided into 4 distinct phases. You can detect a phase change when Emp is in Light/Dark mode, you hit him, and he suddenly closes his mouth (with a reving sound in the background), shakes around the closed mouth, and opens it up. The energy ball inside will be bigger. Most phase changes will allow him to use more attacks.&lt;br /&gt;
&lt;br /&gt;
In Phase 1, he uses the Ing Laser Barrage (like Warrior Ing, only with many more shots), and the Shockwave Jump. During Phase 1, his front leg's knee will frequently be between you and his mouth. Getting Super Missile shots to hit is somewhat difficult, so rely on rapid-fire Power Beam or Annihilator shots.&lt;br /&gt;
&lt;br /&gt;
In Phase 2, he adds the Dark Energy Freeze attack as well as the Light Energy attack. The dark one is more feared, as it freezes you temporarily. The Light one knocks out your gun for a time. He will only do these attacks when his mouth is light or dark, and then only the appropriate one for the color. Also, he adds a move where he rears back and charges you by running towards you. Avoiding this attack is somewhat difficult, but it does present a quick opportunity to slip in a Super Missile (before the charge, when he's rearing back). Otherwise, you should still rely on the Power Beam or the Annihilator.&lt;br /&gt;
&lt;br /&gt;
In Phase 3, he adds a second charge attack. Note that this is different from his running charge. It is a sliding charge attack. It is signaled by the same rearing back animation as the running charge. However, once this animation is finished, he will rear up twice, each time turning to face you (whether you're straifing out of the way or not), then charge you. When he executes this kind of charge, he will pause with his front facing the wall for a few seconds. During this time, feel free to shoot any and all kinds of attacks at the hole in his back; this will still damage him. His rearing up to face you beforehand makes it very easy to sidestep his charge, thus putting you in prime position to charge up all kinds of beam attack (and possibly a beam combo). Because he is relying on more attacks, and less dancing back and forth, hitting him with Super Missiles is much easier now. Especially during the time when he is preparing for his charging attack.&lt;br /&gt;
&lt;br /&gt;
Phase 4 adds no new attacks, though he seems to become a bit more aggressive. Avoiding his attacks is a bit more difficult, but actually landing blows is easier than Phase 1 or 2.&lt;br /&gt;
&lt;br /&gt;
I'm not entirely sure, but there may also be some kind of attack using his front leg, where he charges it with dark energy and shoves it into the ground in front of him. It's rarely used and I've never been hit with it. Because of this, I can't tell which phase it starts in, or how to counter it. But, from the few times I've seen it, it seems to leave him open to all kinds of attacks.&lt;br /&gt;
&lt;br /&gt;
On his Shockwave Jump, if you are too close to him after it lands, he will use a melee attack on you. He can do this regardless of whether the jump hurt you or not. Keep jumping backwards to avoid it, though a sideways dash jump may avoid it as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Form 1 Tentacle Glitch'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
When he warps his tentacles around in portals, try to destroy it while they swing at you. If you've done this correctly, you'll notice that the tentacle portal will stay open and will remain open even in the open forms. There's nothing really interesting to do with that, since you can't enter it, open it with the beams or anything else. It's only a weird glitch, yet interesting.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2004-12-20T13:50:28Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, some others &amp;lt;.&amp;lt; ''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power bombs, normal light beam, super missiles&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you(ideal is when swatting or spinning) use a powerbomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles. Each tentacle can be destroyed with ONE light beam or TWO missile shots. If the Emperor is charging a dark ball, it won't shoot it if you destroy all tentacles first.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a super missile into the unshielded gap of the core. If you are less accurate use charged light beams, but beware, this takes longer. It is almost impossible to hit it with a sunburst, so that is just a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 super missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: power bombs, regular bombs&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a powerbomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs. To regain health, stay near the top and kill the puddles as they appear.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator, regular missiles/light beam&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Laser barrage(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump(dash jump to avoid then space jump the shockwave)&lt;br /&gt;
&lt;br /&gt;
- Charge attack(morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouths&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red mouth: use regular missiles/light beam to force this to the other mouth colors.&lt;br /&gt;
&lt;br /&gt;
- White/Light mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is open(he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the annihilator and regular missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes I know what you are thinking, but it is correct...you can indeed shoot him up the arse.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes makes a cloud of Nightbarbs when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is similar to Meta-Ridley's Boost Ball trick from MP1.&lt;br /&gt;
&lt;br /&gt;
You can remove 3/4 of Emperor Ing's life bar in a single hit. To do so, you must:&lt;br /&gt;
&lt;br /&gt;
- As he jumps to do his shockwave attack, try to Screw Attack it while it's jumping above you (or right as he starts to jump). The hard thing is to predict when he's going to jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You should see that it lost a lot of life, or a little. It depends on how timed you are when you screw attack it. The more quick you are, the better (not too much though). Normally, it should lose up to 3/4 of it's bar.&lt;br /&gt;
&lt;br /&gt;
You can also mix up TheOldeKnight's strategy while he's not jumping. This will save you some time and energy.&lt;br /&gt;
&lt;br /&gt;
Another thing, Screw Attacking it while it's swinging his claws at you will make you bounce very high, probably high enough to reach an edge where you can shoot from. I can't say this is really safe, but it's a whole safer than being down there. You can't get to the door of the room, since there's is an invisible wall installed.&lt;br /&gt;
&lt;br /&gt;
You might want to master the Screw Attack before attempting to do that trick.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2004-12-20T13:49:39Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, some others &amp;lt;.&amp;lt; ''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power bombs, normal light beam, super missiles&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you(ideal is when swatting or spinning) use a powerbomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles. Each tentacle can be destroyed with ONE light beam or TWO missile shots. If the Emperor is charging a dark ball, it won't shoot it if you destroy all tentacles first.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a super missile into the unshielded gap of the core. If you are less accurate use charged light beams, but beware, this takes longer. It is almost impossible to hit it with a sunburst, so that is just a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 super missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: power bombs, regular bombs&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a powerbomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs. To regain health, stay near the top and kill the puddles as they appear.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator, regular missiles/light beam&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Laser barrage(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump(dash jump to avoid then space jump the shockwave)&lt;br /&gt;
&lt;br /&gt;
- Charge attack(morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouths&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red mouth: use regular missiles/light beam to force this to the other mouth colors.&lt;br /&gt;
&lt;br /&gt;
- White/Light mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is open(he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the annihilator and regular missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes I know what you are thinking, but it is correct...you can indeed shoot him up the arse.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes makes a cloud of Nightbarbs when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is similar to Meta-Ridley's Boost Ball trick from MP1.&lt;br /&gt;
&lt;br /&gt;
You can remove 3/4 of Emperor Ing's life bar in a single hit. To do so, you must:&lt;br /&gt;
&lt;br /&gt;
- As he jumps to do his shockwave attack, try to Screw Attack it while it's jumping above you (or right as he starts to jump). The hard thing is to predict when he's going to jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You should see that it lost a lot of life, or a little. It depends on how timed you are when you screw attack it. The more quick you are, the better (not too much though). Normally, it should lose 1/4 to 3/4 of it's bar.&lt;br /&gt;
&lt;br /&gt;
You can also mix up TheOldeKnight's strategy while he's not jumping. This will save you some time and energy.&lt;br /&gt;
&lt;br /&gt;
Another thing, Screw Attacking it while it's swinging his claws at you will make you bounce very high, probably high enough to reach an edge where you can shoot from. I can't say this is really safe, but it's a whole safer than being down there. You can't get to the door of the room, since there's is an invisible wall installed.&lt;br /&gt;
&lt;br /&gt;
You might want to master the Screw Attack before attempting to do that trick.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2004-12-19T07:53:17Z</updated>
		
		<summary type="html">&lt;p&gt;TechnoMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, some others &amp;lt;.&amp;lt; ''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power bombs, normal light beam, super missiles&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you(ideal is when swatting or spinning) use a powerbomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles. Each tentacle can be destroyed with ONE light beam or TWO missile shots. If the Emperor is charging a dark ball, it won't shoot it if you destroy all tentacles first.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a super missile into the unshielded gap of the core. If you are less accurate use charged light beams, but beware, this takes longer. It is almost impossible to hit it with a sunburst, so that is just a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 super missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: power bombs, regular bombs&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a powerbomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs. To regain health, stay near the top and kill the puddles as they appear.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator, regular missiles/light beam&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Laser barrage(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump(dash jump to avoid then space jump the shockwave)&lt;br /&gt;
&lt;br /&gt;
- Charge attack(morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouths&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red mouth: use regular missiles/light beam to force this to the other mouth colors.&lt;br /&gt;
&lt;br /&gt;
- White/Light mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is open(he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the annihilator and regular missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes I know what you are thinking, but it is correct...you can indeed shoot him up the arse.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes makes a cloud of Nightbarbs when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Another additional way to kill form 3'''&lt;br /&gt;
 ''by TechnoMan''&lt;br /&gt;
 ''Contributor: TechnoMan''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is similar to Meta-Ridley's Boost Ball trick from MP1.&lt;br /&gt;
&lt;br /&gt;
You can remove 3/4 of Emperor Ing's life bar in a single hit. To do so, you must:&lt;br /&gt;
&lt;br /&gt;
1) Switch Emperor Ing's heart to light/dark (not 100% sure about this and you can make it change it's heart by Screw Attacking it's heart).&lt;br /&gt;
&lt;br /&gt;
2*) As he jumps to do his shockwave attack, try to Screw Attack it while it's jumping above you (or right as he starts to jump). The hard thing is to predict when he's going to jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You should see that it lost a lot of life, or a little. It depends on how timed you are when you screw attack it. The more quick you are, the better (not too much though). Normally, it should lose 1/4 to 3/4 of it's bar.&lt;br /&gt;
&lt;br /&gt;
You can also mix up TheOldeKnight's strategy while he's not jumping. This will save you some time and energy.&lt;br /&gt;
&lt;br /&gt;
Another thing, Screw Attacking it while he's swinging his claws at you will make you bounce very high, probably high enough to reach the entrance of the room (not very useful though).&lt;br /&gt;
&lt;br /&gt;
2*) You might want to master the Screw Attack before attempting to do that trick.&lt;/div&gt;</summary>
		<author><name>TechnoMan</name></author>	</entry>

	</feed>