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		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
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		<updated>2026-05-04T03:47:14Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Langle_Jump</id>
		<title>Langle Jump</title>
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				<updated>2004-11-29T20:12:50Z</updated>
		
		<summary type="html">&lt;p&gt;StarmanHaxor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''L angle Jump'''&lt;br /&gt;
&lt;br /&gt;
''Discovered by: Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
This is a variation of the [[L Jump]].&lt;br /&gt;
&lt;br /&gt;
When performing the [[L Jump]], if you jump at an angle(instead of straight forward, back, or up) you can further increase your distance gained.  &lt;br /&gt;
&lt;br /&gt;
An example would be holding up-left when you make your jump, or back-right, etc.&lt;br /&gt;
&lt;br /&gt;
This is caused by something common in many FPS such as Quake.  When holding at an angle, you are adding to both your x and y directional components, performing what is commonly called a &amp;quot;strafe jump&amp;quot;.&lt;/div&gt;</summary>
		<author><name>StarmanHaxor</name></author>	</entry>

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