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		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Spell</id>
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		<updated>2026-05-04T05:28:57Z</updated>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Multiplayer_Extras_With_Action_Replay</id>
		<title>Multiplayer Extras With Action Replay</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Multiplayer_Extras_With_Action_Replay"/>
				<updated>2005-02-07T23:57:47Z</updated>
		
		<summary type="html">&lt;p&gt;Spell: /* '''''Multiplayer Extras wtih an Action Replay''''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== '''''Multiplayer Extras with an Action Replay''''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Info from ''Mikaa'' ([[robbin12388@bellsouth.net]])&lt;br /&gt;
&lt;br /&gt;
NOTE - ALL of the following requires an Action Replay (or, presumably, a Game Shark), and the proper codes for the items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found these quirks while I had the Action Replay codes active and switched from a standard game to Multiplayer.  Thus far, none of the following cause the game to crash.  Oddly enough, some of the items work so well in Multiplayer, one wonders why they weren't implimented.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Suit'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effect?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Sound Effect(s)?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This presumably lessens the damage you take against your foes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Light Suit'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This presumably lessens the damage like the Dark Suit.  This suit prevents the damage of the dark water in the &amp;quot;Cannon&amp;quot; level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Invulnerability'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - Nope.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - Nada.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This cheat actually opperates differietnly in Multiplayer than the normal game.  For one, you still take damage for a set period of time, then resets to the full health.  You CAN kill your foe, especially with the Massive Damage and the Super Missile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Seeker Missile'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - When you use the Lock-on and hold the missile button while tracking a foe, the normal Seeker charge graphics appear.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - I might be wrong, but I don't remember any sounds while doing this.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - Like most of the suit enhancements, this opperates like the normal item, with one notable difference - up to ''THREE'' missiles can be fired at once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Screw Attack'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - Nope, thank heavens.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - The MP2:Echoes Screw Attack.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - None.  Yes, nothing.  You launch into the jumping mode, and you will see yourself vaulting through the air, but none of the sound effects for it will play.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This opperates just like the normal Screw Attack, sans the sound effects.  One key note, though - If you manage to hit your target solidly enough (ie - how much of a direct hit), this can be a one-hit kill.&lt;br /&gt;
&lt;br /&gt;
(Above written by ''Mikaa'')&lt;/div&gt;</summary>
		<author><name>Spell</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Grapple_Guardian</id>
		<title>Grapple Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Grapple_Guardian"/>
				<updated>2004-12-22T08:34:19Z</updated>
		
		<summary type="html">&lt;p&gt;Spell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use three uncharged Light Beam shots on the Grapple Guardian's eye to stun him, then fire a charged Light Beam shot into his back (and anything else you can manage to add :). You can use other weapons to stun him if you run out of ammo.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;When the Guardian tries to grapple you, stand behind a pillar. This will make him grapple the  pillar, and allow you to circle around behind him and pump him with charged Light Beam shots.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SamusAranLuver&lt;br /&gt;
&lt;br /&gt;
If You do however get grapped by GG,lock on and blast one lightbeam at him uncharged and he will let go immediately.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;If you get hit by the GG stay behind the pillars across from him to regain health indefinitely.&lt;br /&gt;
&amp;lt;li&amp;gt;Repeat both until he's dead.&amp;lt;/li&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spell</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Dark_Torvus_Bog:_Crypt</id>
		<title>Dark Torvus Bog: Crypt</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Dark_Torvus_Bog:_Crypt"/>
				<updated>2004-12-06T06:36:25Z</updated>
		
		<summary type="html">&lt;p&gt;Spell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.metroid2002.com/maur/crypt_ghetto.avi video]&lt;br /&gt;
&lt;br /&gt;
Discovered by: ''Several people (all seperately)''&lt;br /&gt;
&lt;br /&gt;
Ghetto jump on the cord that runs up the laser cannon in the Crypt and stand on top of the laser.  From there, jump to the door to skip the entire go to gathering hall -&amp;gt; open portal in gathering hall -&amp;gt; return to crypt and raise platforms sequence.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Touching the top of the light world laser hurts you.  You can't stand on it either. :(&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spell</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Torvus_Grove_Double_Pirates_Crash</id>
		<title>Torvus Grove Double Pirates Crash</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Torvus_Grove_Double_Pirates_Crash"/>
				<updated>2004-12-06T06:33:51Z</updated>
		
		<summary type="html">&lt;p&gt;Spell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is uncertain what causes this to happen, but it may be a side effect of getting gravity boost and/or grapple before boost ball.&lt;br /&gt;
&lt;br /&gt;
When entering Torvus Grove, sometimes two &amp;quot;locked door&amp;quot; Pirate fights can occur in a row.  If this happens, there is a ''chance'' that your game will crash when you move into the next room.&lt;br /&gt;
&lt;br /&gt;
If the crash occurs, simply load up from your last save and you can apparantly proceed normally.&lt;br /&gt;
&lt;br /&gt;
If the crash does not occur then you can proceed normally without having to worry about it happening again.&lt;/div&gt;</summary>
		<author><name>Spell</name></author>	</entry>

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