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		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SheeEttin</id>
		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
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		<updated>2026-05-03T21:29:24Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User_talk:Doninss</id>
		<title>User talk:Doninss</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User_talk:Doninss"/>
				<updated>2006-07-03T22:25:15Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: SW list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;s&amp;gt;Faster&amp;lt;/s&amp;gt; Older than you.&lt;br /&gt;
&lt;br /&gt;
==Still here?==&lt;br /&gt;
Hey, Doninss, just wondering why you were still here. You're probably the only person that's reading/editing the wiki anymore, so... why, exactly are you continuing? Just curious. --[[User:SheeEttin|SheeEttin]] 16:09, 23 Apr 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hey, if he wasn't here, then crazy people like me wouldn't have anything new to look at. :P -Ed&lt;br /&gt;
&lt;br /&gt;
== SW list ==&lt;br /&gt;
&lt;br /&gt;
I made links to pages that don't exist so that (non-existant) people will see that there is no page for them and hopefully go there and create one. [[Crossfire Chaos|This]] is most certainly ''not'' a SW, which is what I removed. If there is a secret world there, I'm sorry. It's just that the page has no info on the SW. [[User:SheeEttin|&amp;amp;mdash;&amp;amp;nbsp;[[User:SheeEttin|SheeEttin]]&amp;amp;nbsp;{[[User_talk:SheeEttin|T]]/[[Special:Contributions/SheeEttin|C]]}]] 17:25, 3 Jul 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2006-06-28T16:33:39Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Removed non-SW&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  120&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller]] (Phazon Siphon)&lt;br /&gt;
#[[Polluted Mire]] (Doctor Omega)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] (Doctor Omega)&lt;br /&gt;
#[[Poisoned Bog]] (Doctor Omega)&lt;br /&gt;
#[[Transport A Access]] (TrueDiehardGamer)&lt;br /&gt;
#[[Save Station A]] (BoostR)&lt;br /&gt;
#[[Temple Access]] (Darth Nat)&lt;br /&gt;
#[[Dark Torvus Temple Access]] (Darth Nat)&lt;br /&gt;
#[[Service Access]] (TrueDiehardGamer)&lt;br /&gt;
#[[Shrine Access]] (Dazuro)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] (TrueDiehardGamer)&lt;br /&gt;
#[[Hive Energy Controller]] (TrueDiehardGamer)&lt;br /&gt;
#[[Torvus Temple]] (BoostR, MMcLean54)&lt;br /&gt;
#[[Culling Chamber]] (LeCoureur103)&lt;br /&gt;
#[[Hall of Combat Mastery]] (LeCoureur103)&lt;br /&gt;
#[[Hive Chamber C]] (The Pizza Boy)&lt;br /&gt;
#[[Hall of Honored Dead]] (The Pizza Boy)&lt;br /&gt;
#[[Collapsed Tunnel]] (TrueDiehardGamer)&lt;br /&gt;
#[[Hive Chamber B]] (The Pizza Boy)&lt;br /&gt;
#[[Meeting Grounds]] (Arrow)&lt;br /&gt;
#[[Ventilation Area A]] (TrueDiehardGamer)&lt;br /&gt;
#[[Dynamo Works]] (TrueDiehardGamer)&lt;br /&gt;
#[[Sanctuary Energy Controller]] (TrueDiehardGamer)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] (elementboarder05) (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station]] (The Pizza Boy)&lt;br /&gt;
#[[Plaza Access]] (TrueDiehardGamer)&lt;br /&gt;
#[[Portal Chamber]] (TrueDiehardGamer)&lt;br /&gt;
#[[Mining Station B SW|Mining Station B]] (Nate)&lt;br /&gt;
#[[Great Bridge]] (elementboarder05)&lt;br /&gt;
#[[Abandoned Worksite]] (elementboarder05)&lt;br /&gt;
#[[Dark Arena Tunnel]] (Arrow)&lt;br /&gt;
#[[Dark Torvus Arena]] (Arrow)&lt;br /&gt;
#[[GFMC Compound]] (Phazon Eater)&lt;br /&gt;
#[[Windchamber Tunnel]] (Midget)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] (SkippyJr)&lt;br /&gt;
#[[Judgement Drop]] (TrueDiehardGamer)&lt;br /&gt;
#[[Feeding Pit]] (Coco-kun)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] (The Pizza Boy)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] (Ichabod_Clay, bartendorsparky)&lt;br /&gt;
#[[Hive Dynamo SW|Hive Dynamo]] (bartendorsparky)&lt;br /&gt;
#[[Abandoned Base]] (The Pizza Boy)&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] (DARK HUNTER COMMANDO)&lt;br /&gt;
#[[Phazon Grounds]] (PhazonPhoenix)&lt;br /&gt;
#[[Main Reactor]] (meDroid64)&lt;br /&gt;
#[[Transit Station (Agon Wastes)]] (master ZED)&lt;br /&gt;
#[[Dark Transit Station]] (master ZED)&lt;br /&gt;
#[[Brooding Ground ]](master ZED)&lt;br /&gt;
#[[Reactor Core]] (Doctor Omega)&lt;br /&gt;
#[[Temple Transport A]] (The Pizza Boy)&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] (The Pizza Boy)&lt;br /&gt;
#[[Temple Transport C]] (The Pizza Boy)&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] (Ichabod_Clay)&lt;br /&gt;
#[[Putrid Alcove]] (master ZED)&lt;br /&gt;
#[[Venomous Pond]] (master ZED)&lt;br /&gt;
#[[Path of Eyes]] (Ichabod_Clay)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] (Ichabod_Clay)&lt;br /&gt;
#[[Hive Dynamo Works]] (Flamancipator)&lt;br /&gt;
#[[Portal Chamber]] (bartendorsparky)&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] (bartendorsparky)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] (bartendorsparky)&lt;br /&gt;
#[[Portal Site]] (Metronome'd)&lt;br /&gt;
#[[Portal Terminal]] (Metronome'd)&lt;br /&gt;
#[[Transport B Access]] (Metronome'd)&lt;br /&gt;
#[[Sacred Bridge]] (Ichabod_Clay)&lt;br /&gt;
#[[Sentinel's Path]] (bartendorsparky)&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress)]] (Master ZED)&lt;br /&gt;
#[[Main Research]] (Master ZED)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] (Master ZED)&lt;br /&gt;
#[[Staging Area]] (Master ZED)&lt;br /&gt;
#[[Grand Abyss]] (Master ZED)&lt;br /&gt;
#[[Ing Cache 4]] (Master ZED)&lt;br /&gt;
#[[Sand Processing]] (Master ZED)&lt;br /&gt;
#[[Ventilation Area B]] (Master ZED)&lt;br /&gt;
#[[Bitter Well]] (Master ZED)&lt;br /&gt;
#[[Hive Portal Chamber]] (Metronome'd)&lt;br /&gt;
#[[Dark Torvus Temple]] (MMcLean54)&lt;br /&gt;
#[[Hall of Stairs]] (Master ZED)&lt;br /&gt;
#[[Undertransit One]] (Master ZED)&lt;br /&gt;
#[[Undertransit Two]] (Master ZED)&lt;br /&gt;
#[[Transit Tunnel East]] (Master ZED)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] (Master ZED)&lt;br /&gt;
#[[Transit Tunnel South]] (Metronome'd)&lt;br /&gt;
#[[Bionenergy Production]] (Metronome'd)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] (Metronome'd)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] (Metronome'd)&lt;br /&gt;
#[[Sacred Path]] (Metronome'd)&lt;br /&gt;
#[[Profane Path]] (Metronome'd)&lt;br /&gt;
#[[Mine Shaft]] (Master ZED)&lt;br /&gt;
#[[Command Center Access]] (Metronome'd)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] (Metronome'd)&lt;br /&gt;
#[[Workers Path]] - Master ZED &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED &lt;br /&gt;
#[[Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access]] - Master ZED, SkippyJr (enter room from behind rotating column) &lt;br /&gt;
#[[Controller Access]] - Master ZED, SkippyJr (enter room from behind rotating column) &lt;br /&gt;
#[[Dark Falls]] - Master ZED &lt;br /&gt;
#[[Grove Access]] - Master ZED &lt;br /&gt;
#[[Ruined Alcove]] - Master ZED &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss &lt;br /&gt;
#[[Ing Reliquary]] - Master ZED &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss&lt;br /&gt;
#[[Trial Grounds]] - doninss&lt;br /&gt;
#[[Battleground]] - Samus Rox (unconfirmed)&lt;br /&gt;
#[[Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes]] - doninss (FJ)&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss&lt;br /&gt;
#[[Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2]] - doninss (Morph)&lt;br /&gt;
&lt;br /&gt;
== Japanese Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.samusforum.co.uk/viewtopic.php?t=2178&amp;amp;postdays=0&amp;amp;postorder=desc The most up-to-date list of Echoes SWs] (at the bottom).&lt;br /&gt;
&lt;br /&gt;
[http://www.samus.co.uk/mprime2/secret_worlds.shtml Detailed descriptions and videos] at [http://www.samus.co.uk SCU].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2006-06-28T16:25:58Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Numbering, red links, external links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds''':  121&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller]] (Phazon Siphon)&lt;br /&gt;
#[[Polluted Mire]] (Doctor Omega)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] (Doctor Omega)&lt;br /&gt;
#[[Poisoned Bog]] (Doctor Omega)&lt;br /&gt;
#[[Transport A Access]] (TrueDiehardGamer)&lt;br /&gt;
#[[Save Station A]] (BoostR)&lt;br /&gt;
#[[Temple Access]] (Darth Nat)&lt;br /&gt;
#[[Dark Torvus Temple Access]] (Darth Nat)&lt;br /&gt;
#[[Service Access]] (TrueDiehardGamer)&lt;br /&gt;
#[[Shrine Access]] (Dazuro)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] (TrueDiehardGamer)&lt;br /&gt;
#[[Hive Energy Controller]] (TrueDiehardGamer)&lt;br /&gt;
#[[Torvus Temple]] (BoostR, MMcLean54)&lt;br /&gt;
#[[Culling Chamber]] (LeCoureur103)&lt;br /&gt;
#[[Hall of Combat Mastery]] (LeCoureur103)&lt;br /&gt;
#[[Hive Chamber C]] (The Pizza Boy)&lt;br /&gt;
#[[Hall of Honored Dead]] (The Pizza Boy)&lt;br /&gt;
#[[Collapsed Tunnel]] (TrueDiehardGamer)&lt;br /&gt;
#[[Hive Chamber B]] (The Pizza Boy)&lt;br /&gt;
#[[Meeting Grounds]] (Arrow)&lt;br /&gt;
#[[Ventilation Area A]] (TrueDiehardGamer)&lt;br /&gt;
#[[Dynamo Works]] (TrueDiehardGamer)&lt;br /&gt;
#[[Sanctuary Energy Controller]] (TrueDiehardGamer)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] (elementboarder05) (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station]] (The Pizza Boy)&lt;br /&gt;
#[[Plaza Access]] (TrueDiehardGamer)&lt;br /&gt;
#[[Portal Chamber]] (TrueDiehardGamer)&lt;br /&gt;
#[[Mining Station B SW|Mining Station B]] (Nate)&lt;br /&gt;
#[[Great Bridge]] (elementboarder05)&lt;br /&gt;
#[[Abandoned Worksite]] (elementboarder05)&lt;br /&gt;
#[[Dark Arena Tunnel]] (Arrow)&lt;br /&gt;
#[[Dark Torvus Arena]] (Arrow)&lt;br /&gt;
#[[GFMC Compound]] (Phazon Eater)&lt;br /&gt;
#[[Windchamber Tunnel]] (Midget)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] (SkippyJr)&lt;br /&gt;
#[[Judgement Drop]] (TrueDiehardGamer)&lt;br /&gt;
#[[Feeding Pit]] (Coco-kun)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] (The Pizza Boy)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] (Ichabod_Clay, bartendorsparky)&lt;br /&gt;
#[[Hive Dynamo SW|Hive Dynamo]] (bartendorsparky)&lt;br /&gt;
#[[Abandoned Base]] (The Pizza Boy)&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] (DARK HUNTER COMMANDO)&lt;br /&gt;
#[[Phazon Grounds]] (PhazonPhoenix)&lt;br /&gt;
#[[Main Reactor]] (meDroid64)&lt;br /&gt;
#[[Transit Station (Agon Wastes)]] (master ZED)&lt;br /&gt;
#[[Dark Transit Station]] (master ZED)&lt;br /&gt;
#[[Brooding Ground ]](master ZED)&lt;br /&gt;
#[[Reactor Core]] (Doctor Omega)&lt;br /&gt;
#[[Temple Transport A]] (The Pizza Boy)&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] (The Pizza Boy)&lt;br /&gt;
#[[Temple Transport C]] (The Pizza Boy)&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] (Ichabod_Clay)&lt;br /&gt;
#[[Putrid Alcove]] (master ZED)&lt;br /&gt;
#[[Venomous Pond]] (master ZED)&lt;br /&gt;
#[[Path of Eyes]] (Ichabod_Clay)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] (Ichabod_Clay)&lt;br /&gt;
#[[Hive Dynamo Works]] (Flamancipator)&lt;br /&gt;
#[[Portal Chamber]] (bartendorsparky)&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] (bartendorsparky)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] (bartendorsparky)&lt;br /&gt;
#[[Portal Site]] (Metronome'd)&lt;br /&gt;
#[[Portal Terminal]] (Metronome'd)&lt;br /&gt;
#[[Transport B Access]] (Metronome'd)&lt;br /&gt;
#[[Sacred Bridge]] (Ichabod_Clay)&lt;br /&gt;
#[[Sentinel's Path]] (bartendorsparky)&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress)]] (Master ZED)&lt;br /&gt;
#[[Main Research]] (Master ZED)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] (Master ZED)&lt;br /&gt;
#[[Staging Area]] (Master ZED)&lt;br /&gt;
#[[Grand Abyss]] (Master ZED)&lt;br /&gt;
#[[Ing Cache 4]] (Master ZED)&lt;br /&gt;
#[[Sand Processing]] (Master ZED)&lt;br /&gt;
#[[Ventilation Area B]] (Master ZED)&lt;br /&gt;
#[[Bitter Well]] (Master ZED)&lt;br /&gt;
#[[Hive Portal Chamber]] (Metronome'd&lt;br /&gt;
#[[Dark Torvus Temple]] (MMcLean54)&lt;br /&gt;
#[[Hall of Stairs]] (Master ZED)&lt;br /&gt;
#[[Undertransit One]] (Master ZED)&lt;br /&gt;
#[[Undertransit Two]] (Master ZED)&lt;br /&gt;
#[[Transit Tunnel East]] (Master ZED)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] (Master ZED)&lt;br /&gt;
#[[Transit Tunnel South]] (Metronome'd)&lt;br /&gt;
#[[Bionenergy Production]] (Metronome'd)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] (Metronome'd)&lt;br /&gt;
#[[Crossfire Chaos]] (Master ZED) (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] (Metronome'd)&lt;br /&gt;
#[[Sacred Path]] (Metronome'd)&lt;br /&gt;
#[[Profane Path]] (Metronome'd)&lt;br /&gt;
#[[Mine Shaft]] (Master ZED)&lt;br /&gt;
#[[Command Center Access]] (Metronome'd)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] (Metronome'd)&lt;br /&gt;
#[[Workers Path]] - Master ZED &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED &lt;br /&gt;
#[[Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access]] - Master ZED, SkippyJr (enter room from behind rotating column) &lt;br /&gt;
#[[Controller Access]] - Master ZED, SkippyJr (enter room from behind rotating column) &lt;br /&gt;
#[[Dark Falls]] - Master ZED &lt;br /&gt;
#[[Grove Access]] - Master ZED &lt;br /&gt;
#[[Ruined Alcove]] - Master ZED &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss &lt;br /&gt;
#[[Ing Reliquary]] - Master ZED &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss&lt;br /&gt;
#[[Trial Grounds]] - doninss&lt;br /&gt;
#[[Battleground]] - Samus Rox (unconfirmed)&lt;br /&gt;
#[[Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes]] - doninss (FJ)&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss&lt;br /&gt;
#[[Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2]] - doninss (Morph)&lt;br /&gt;
&lt;br /&gt;
== Japanese Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.samusforum.co.uk/viewtopic.php?t=2178&amp;amp;postdays=0&amp;amp;postorder=desc The most up-to-date list of Echoes SWs] (at the bottom).&lt;br /&gt;
&lt;br /&gt;
[http://www.samus.co.uk/mprime2/secret_worlds.shtml Detailed descriptions and videos] at [http://www.samus.co.uk SCU].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Transit_Station_Sanctuary_Fortress_SW</id>
		<title>Transit Station Sanctuary Fortress SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Transit_Station_Sanctuary_Fortress_SW"/>
				<updated>2006-06-28T16:20:24Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Transit Station Sanctuary Fortress SW moved to Transit Station (Sanctuary Fortress) SW&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Transit Station (Sanctuary Fortress) SW]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Skip_Map</id>
		<title>Talk:Skip Map</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Skip_Map"/>
				<updated>2006-06-26T19:11:03Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Which map station is this?  As far as I know there aren't any maps forced on you in this game...ZM is the only game that tries to do that...&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt; &lt;br /&gt;
No idea. [[User:SheeEttin|&amp;amp;mdash;&amp;amp;nbsp;[[User:SheeEttin|SheeEttin]]&amp;amp;nbsp;{[[User_talk:SheeEttin|T]]/[[Special:Contributions/SheeEttin|C]]}]] 14:11, 26 Jun 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sandbox"/>
				<updated>2006-06-26T19:10:39Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a place for you to mess around and test out all the tags. Go wild! The only rule is to not delete this header or the separator line, please. Oh, and no using this as a vehicle to launch a DDoS attack.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- START HERE --&amp;gt;&lt;br /&gt;
Testing the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; functionality. (Oh, and sorry about the blanking, but it's a sandbox. Nobody really cares.) [[User:SheeEttin|&amp;amp;mdash;&amp;amp;nbsp;[[User:SheeEttin|SheeEttin]]&amp;amp;nbsp;{[[User_talk:SheeEttin|T]]/[[Special:Contributions/SheeEttin|C]]}]] 14:10, 26 Jun 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Template:Stub</id>
		<title>Template:Stub</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Template:Stub"/>
				<updated>2006-06-26T18:54:38Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Added line break to separate it from the article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;div style=&amp;quot;border:solid 1px #A8A8A8; padding:0.5em; margin:0; clear:both&amp;quot;&amp;gt;''This page is only a stub. Please help M2K2 by [{{SERVER}}{{localurl:{{NAMESPACE}}:{{PAGENAME}}|action=edit}} expanding it].''&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Template:Stub</id>
		<title>Template:Stub</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Template:Stub"/>
				<updated>2006-06-26T18:50:30Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Made {{stub}} more visually appealing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border:solid 1px #A8A8A8; padding:0.5em; margin:0; clear:both&amp;quot;&amp;gt;''This page is only a stub. Please help M2K2 by [{{SERVER}}{{localurl:{{NAMESPACE}}:{{PAGENAME}}|action=edit}} expanding it].''&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Invisible_Ledge</id>
		<title>Invisible Ledge</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Invisible_Ledge"/>
				<updated>2006-06-26T18:05:10Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: That doesn't work here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shoot the Power Beam rapidly on the invisible ledge.&lt;br /&gt;
&lt;br /&gt;
--[[User:Copperandterence|Culex]] 19:48, 23 Apr 2005 (CDT) David Cooper&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User_talk:Radix</id>
		<title>User talk:Radix</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User_talk:Radix"/>
				<updated>2006-06-26T18:03:36Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Comment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Articles to be deleted ==&lt;br /&gt;
Since you and [[User:Njahnke|Nate]] are the only admins on this wiki, I figured I'd let you know about all the [[AfD|articles that could use deleting]]. (I also left a message on Nate's [[User talk:Njahnke|talk page]], so if you get to this before him, please get rid of the one there. Thanks.) --[[User:SheeEttin|SheeEttin]] 13:03, 26 Jun 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User_talk:Njahnke</id>
		<title>User talk:Njahnke</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User_talk:Njahnke"/>
				<updated>2006-06-26T18:03:29Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Comment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Articles to be deleted ==&lt;br /&gt;
Since you and [[User:Radix|Radix]] are the only admins on this wiki, I figured I'd let you know about all the [[AfD|articles that could use deleting]]. (I also left a message on Radix' [[User talk:Radix|talk page]], so if you get to this before him, please get rid of the one there. Thanks. --[[User:SheeEttin|SheeEttin]] 13:03, 26 Jun 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=AfD</id>
		<title>AfD</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=AfD"/>
				<updated>2006-06-26T17:58:59Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Created list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#[[Um Emperor Ing im not the wall...]]&lt;br /&gt;
#[[Read Error]]&lt;br /&gt;
#[[Technical Demonstration]]&lt;br /&gt;
#[[The Lazy Programmer Page]]&lt;br /&gt;
#[[Weird in portal]]&lt;br /&gt;
#[[Whatisthat]]&lt;br /&gt;
#[[Cutscene Death]]&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Version_numbering</id>
		<title>Version numbering</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Version_numbering"/>
				<updated>2006-06-26T17:55:28Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Minor reformatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Version numbering is just like Metroid Prime's. [http://www.metroid2002.com/version_differences_version_number.php]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Version_Number</id>
		<title>Version Number</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Version_Number"/>
				<updated>2006-06-26T17:54:09Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Version Number moved to Version numbering&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Version numbering]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=%22Kip_Dash%22</id>
		<title>&quot;Kip Dash&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=%22Kip_Dash%22"/>
				<updated>2006-06-26T17:43:56Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: &amp;quot;Kip Dash&amp;quot; moved to Kip dash&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Kip dash]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Skip_Map</id>
		<title>Skip Map</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Skip_Map"/>
				<updated>2006-06-26T17:41:38Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: &amp;quot;deleted&amp;quot; page (It's useless)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Main Page]]&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Torvus_Temple_Super_Missile_Expansion_Glitch</id>
		<title>Torvus Temple Super Missile Expansion Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Torvus_Temple_Super_Missile_Expansion_Glitch"/>
				<updated>2006-06-26T17:39:27Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Some formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The first time you come here, you are thrown into a scripted battle.&lt;br /&gt;
&lt;br /&gt;
This is how it is supposed to happen:&lt;br /&gt;
Two Pirates Troopers swoop in on a Pirate Skiff, then jump off and attack you. After you kill them, two Pirate Aerotroopers show up. After that, four Pirate Troopers attack. Finally, after you kill the four Pirate Troopers, the Super Missile expansion shows itself and you can proceed.&lt;br /&gt;
&lt;br /&gt;
What happened to me was that one of the two original troopers didn't jump off the ship--and flew up into the sky with it, removing it from combat and letting the 2 aerotroopers spawn! I killed the 2 aero and the 4 other normals... but the battle music didn't stop, the doors didn't open, and the super missile didn't spawn. Instead of resorting to my previous save, I look around and up... I see the lone trooper shooting at me from waaay away above the room--so far that his shots vanish from the distance before they even get close to me. I moved around and pinpointed the location of him outside the top and fired about 30 missiles at him until he died and the super missile spawned.&lt;br /&gt;
&lt;br /&gt;
I haven't been able to repeat this beyond that one time, but it was a little depressing just looking around for it.&lt;br /&gt;
&lt;br /&gt;
=== Possible duplication ===&lt;br /&gt;
&lt;br /&gt;
Found a way to duplicate this, partly.  As soon as the drop ship swoops in, run right up close to it and shoot one of the pirates.  Instead of jumping off, he will stay on and shoot at you.  The drop ship will then fly away. However, you only need to kill the remaining pirates that show up to get the super missile upgrade.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2006-06-26T17:36:05Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Major reformatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== First form ==&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power Bomb, Light Beam, Super Missile&lt;br /&gt;
&lt;br /&gt;
#As soon as the fight begins, morph.&lt;br /&gt;
#When the tentacles get near you (ideal is when swatting or spinning) use a Power Bomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
#Unmorph and finish off any remaining tentacles with single shots of light beam or missiles. Each tentacle can be destroyed with one Light Beam shot or two Missiles. If he is charging a dark ball, you can prevent it from being shot at you if you destroy all his tentacles.&lt;br /&gt;
#Begin charging your Power Beam as the core unfolds.&lt;br /&gt;
#Using careful timing, fire a Super Missile into the gap of the core. If this is too difficult, use charged light beam shots; but beware, this takes much longer.&lt;br /&gt;
#Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 Super Missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
== Second form ==&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power Bomb and Morph Ball Bomb.&lt;br /&gt;
&lt;br /&gt;
#Immediately spider onto the cocoon (scan first if desired) and look for tentacles coming out of golden triangular areas on the body.&lt;br /&gt;
#When a tentacle exposes itself (black smoke will come out immediately before one is exposed), use a Power Bomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally, you should take out 2 or 3 tentacles per Power Bomb. If you run out, switch to normal bombs and use those. Be careful of the Inglet puddles clinging to the body as well. These can be destroyed via normal/Power Bombs. If you are low on health, stay toward the top and kill the puddles as they appear.&lt;br /&gt;
&lt;br /&gt;
== Third form ==&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator Beam and Missiles or Light Beam&lt;br /&gt;
&lt;br /&gt;
The third form has 4 different forms of attack:&lt;br /&gt;
*Ing Laser Barrage (strafe to avoid)&lt;br /&gt;
*Dark Energy Freeze (strafe to avoid)&lt;br /&gt;
*Shock wave Jump (dash jump to avoid then Space Jump above the shockwave)&lt;br /&gt;
*Charge Attack (morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
The third form has a Light- or Dark-aligned core, covered by a shield.&lt;br /&gt;
&lt;br /&gt;
#Shield: use Missiles or the Light Beam to destroy the shield.&lt;br /&gt;
#Light or Dark core: use Annihilator Beam shots.&lt;br /&gt;
#You can only hit the mouth when it is opened (he randomly will close it), thus a good seeking weapon does ideal damage for the speed. In this case, the Annihilator Beam does best.&lt;br /&gt;
#If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon into a small gap in his shell. If you feel lucky enough, a direct hit with a Screw Attack will cause large amounts of damage.&lt;br /&gt;
#Should you run out of ammo, the Emperor Ing will sometimes makes a cloud of Nightbarbs. If you destroy this cloud, it will drop about 40 to 60 light ammo. (There is a corresponding cloud of white orbs that drop Dark ammo.) This allows you to resupply quickly and switch back to the Annihilator.&lt;br /&gt;
&lt;br /&gt;
== Emperor Ing (hard mode) tips ==&lt;br /&gt;
&lt;br /&gt;
NOTE: this is written under the assumption you have collected 100% items.  Form 3 is very difficult on hard mode if Light/Dark Beam Ammo is not conserved. Therefore, do not use any Light/Dark Beam Ammo until Form 3. &lt;br /&gt;
&lt;br /&gt;
=== Fist form ===&lt;br /&gt;
&lt;br /&gt;
When the tentacles are above you, use Super Missles to destroy them as long as they are not whipping around violently (which prevents the Missile's seeking capability from working). This form doesn't deal too much damage, and life can be obtained in Form 2. Just dodge to the best of your ability without moving too much; stay on one of the circle emblems on the floor. This allows you to pick off the tentacles quickly. &lt;br /&gt;
&lt;br /&gt;
When you destroy the tentacles, lock on to the eye, get as close as possible, and use Super Missles. Being close lowers your chance of missing, but make sure to strafe to avoid the beam. Also note that after every hit, the eye changes its direction of rotation.&lt;br /&gt;
&lt;br /&gt;
=== Second form ===&lt;br /&gt;
&lt;br /&gt;
Use Power Pombs to destroy all of the tentacles except one. Be sure to avoid the Inglets. When there is one tentacle remaining, go around to the opposite side. Stay here and let the Inglets come to you. This allows you to get energy and Missles back. Move to the top when the toxic gas rises, but continue to destroy Inglets. When the gas recedes, move back down. Repeat until your life is full and you have 100 or more Missiles, then destroy the last tentacle. Note that you can only gather life for several cycles of the toxic gas rising and receding; after a while, the gas will envelop the whole area, and you will be forced to destroy the last tentacle.&lt;br /&gt;
&lt;br /&gt;
=== Third form ===&lt;br /&gt;
&lt;br /&gt;
Keep your distance, and use Super Missles to attack the shield. 2-3 of them should destroy it. Switch to the Annihilator Beam and mash the A button. Stop shooting and take the appropriate action if:&lt;br /&gt;
&lt;br /&gt;
*The mouth closes,&lt;br /&gt;
*The Emperor Ing starts shuffling his legs, or&lt;br /&gt;
*The shield reappers.&lt;br /&gt;
&lt;br /&gt;
As on Normal, if you run out of ammo, the Emperor Ing will spew a cloud of Nightbarbs or a swarm of Light orbs.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://img438.imageshack.us/img438/9726/dcp024955qb.jpg An image of the gap in the Emperor Ing's shell]&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
THIS SECTION HAS BEEN COMMENTED OUT. It is because I think it can be merged into what there is above, but I am not willing to do all of it.&lt;br /&gt;
&lt;br /&gt;
Emperor Ing's 3rd form is divided into 4 distinct phases. You can detect a phase change when Emp is in Light/Dark mode, you hit him, and he suddenly closes his mouth (with a reving sound in the background), shakes around the closed mouth, and opens it up. The energy ball inside will be bigger. Most phase changes will allow him to use more attacks.&lt;br /&gt;
&lt;br /&gt;
In Phase 1, he uses the Ing Laser Barrage (like Warrior Ing, only with many more shots), and the Shockwave Jump. During Phase 1, his front leg's knee will frequently be between you and his mouth. Getting Super Missile shots to hit is somewhat difficult, so rely on rapid-fire Power Beam or Annihilator shots.&lt;br /&gt;
&lt;br /&gt;
In Phase 2, he adds the Dark Energy Freeze attack as well as the Light Energy attack. The dark one is more feared, as it freezes you temporarily. The Light one knocks out your gun for a time. He will only do these attacks when his mouth is light or dark, and then only the appropriate one for the color. Also, he adds a move where he rears back and charges you by running towards you. Avoiding this attack is somewhat difficult, but it does present a quick opportunity to slip in a Super Missile (before the charge, when he's rearing back). Otherwise, you should still rely on the Power Beam or the Annihilator.&lt;br /&gt;
&lt;br /&gt;
In Phase 3, he adds a second charge attack. Note that this is different from his running charge. It is a sliding charge attack. It is signaled by the same rearing back animation as the running charge. However, once this animation is finished, he will rear up twice, each time turning to face you (whether you're straifing out of the way or not), then charge you. When he executes this kind of charge, he will pause with his front facing the wall for a few seconds. During this time, feel free to shoot any and all kinds of attacks at the hole in his back; this will still damage him. His rearing up to face you beforehand makes it very easy to sidestep his charge, thus putting you in prime position to charge up all kinds of beam attack (and possibly a beam combo). Because he is relying on more attacks, and less dancing back and forth, hitting him with Super Missiles is much easier now. Especially during the time when he is preparing for his charging attack.&lt;br /&gt;
&lt;br /&gt;
Phase 4 adds no new attacks, though he seems to become a bit more aggressive. Avoiding his attacks is a bit more difficult, but actually landing blows is easier than Phase 1 or 2.&lt;br /&gt;
&lt;br /&gt;
I'm not entirely sure, but there may also be some kind of attack using his front leg, where he charges it with dark energy and shoves it into the ground in front of him. It's rarely used and I've never been hit with it. Because of this, I can't tell which phase it starts in, or how to counter it. But, from the few times I've seen it, it seems to leave him open to all kinds of attacks.&lt;br /&gt;
&lt;br /&gt;
On his Shockwave Jump, if you are too close to him after it lands, he will use a melee attack on you. He can do this regardless of whether the jump hurt you or not. Keep jumping backwards to avoid it, though a sideways dash jump may avoid it as well. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items</id>
		<title>Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items"/>
				<updated>2006-06-26T16:54:39Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: major reformatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Last Updated 06/26/06''&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Unskippable Items ==&lt;br /&gt;
&lt;br /&gt;
=== Light/Dark Beams, PBs, Missiles, Bombs, Light Suit ===&lt;br /&gt;
&lt;br /&gt;
:All needed in multiple locations.  Chance of skipping these is likely 0.&lt;br /&gt;
&lt;br /&gt;
=== Screw Attack ===&lt;br /&gt;
&lt;br /&gt;
:Needed in Ing Hive Temple (a non-SA-SW in the Ing Hive Energy controller room would solve this)&lt;br /&gt;
:Needed to reach Emperor Ing&lt;br /&gt;
&lt;br /&gt;
=== Seeker Missiles ===&lt;br /&gt;
&lt;br /&gt;
:One sky Temple key prevents this skip. A SW in the Dark Plain of Worship would solve this.&lt;br /&gt;
&lt;br /&gt;
=== Boost Ball ===&lt;br /&gt;
&lt;br /&gt;
:Needed for getting Seeker Missiles&lt;br /&gt;
:Needed for beating the Spider Guardian&lt;br /&gt;
:Needed for getting Screw Attack&lt;br /&gt;
&lt;br /&gt;
=== Spiderball ===&lt;br /&gt;
&lt;br /&gt;
:Needed for Emperor Ing II&lt;br /&gt;
&lt;br /&gt;
=== Amber Translator ===&lt;br /&gt;
&lt;br /&gt;
:Needed to escape Agon Temple after aquiring Bombs. Only a Secret World in the accessable rooms which requires Bombs would allow skipping of this item.&lt;br /&gt;
&lt;br /&gt;
=== Violet Translator ===&lt;br /&gt;
&lt;br /&gt;
:Required for entering/leaving Agon&lt;br /&gt;
&lt;br /&gt;
== Items which can be skipped, but not for low % ==&lt;br /&gt;
&lt;br /&gt;
=== Space Jump ===&lt;br /&gt;
&lt;br /&gt;
:This may not be unskippable, but skipping it seems unlikely.&lt;br /&gt;
&lt;br /&gt;
=== Dark Suit ===&lt;br /&gt;
&lt;br /&gt;
:The Dark Suit is required to skip the Annihilator beam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dark Suit and Annihilator ===&lt;br /&gt;
&lt;br /&gt;
:Though it has yet to be proven, it might be possible to skip Dark Suit instead of Annihilator using MBI.&lt;br /&gt;
:Boost Guardian can be beaten using an early Power Bomb, so this would require skipping the Super Missile.&lt;br /&gt;
:Quadraxis has yet to be tested.&lt;br /&gt;
&lt;br /&gt;
=== Gravity Boost, early Power Bomb and Super Missiles ===&lt;br /&gt;
&lt;br /&gt;
:It is possible to skip Gravity Boost; Power Bombs are not required to do so.&lt;br /&gt;
:It is possible to get a Power Bomb expansion quite early.&lt;br /&gt;
:It seems possible to skip the Super Missiles, but has not yet been done.&lt;br /&gt;
:Skipping the Super Missiles requires an early Power Bomb to get the Lower Torvus key. &lt;br /&gt;
:It is necessary to get the main Power Bomb to have the Sky Temple key in Dark Oasis spawn, making it impossible to get a lower percentage this way.&lt;br /&gt;
:It is possible to get the Main Power Bomb early, but only after killing Chykka.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
:Skippable Items are: &lt;br /&gt;
*Grapple Beam&lt;br /&gt;
*Space Jump&lt;br /&gt;
*Annihilator beam&lt;br /&gt;
*Gravity boost&lt;br /&gt;
*Dark Suit&lt;br /&gt;
*Super Missiles&lt;br /&gt;
*Echo Visor&lt;br /&gt;
*Cobalt Translator&lt;br /&gt;
*Emerald Translator&lt;br /&gt;
&lt;br /&gt;
:Amorbis, and therefore the Dark Agon keys, can be skipped when skipping the Dark Suit.&lt;br /&gt;
&lt;br /&gt;
:Returning the energy to Agon and Torvus can be skipped (but not Sanctuary; that triggers the Light Suit).&lt;br /&gt;
&lt;br /&gt;
:The keys for the Ing Hive can be skipped by getting over the Ing Hive key gate blocking you from Quadraxis. ''(see [[Skipping the Ing Hive Keys]])''&lt;br /&gt;
&lt;br /&gt;
:The Caretaker Drone can be skipped by getting the [[Early Screw Attack|Screw Attack early]].&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Your_Others</id>
		<title>Your Others</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Your_Others"/>
				<updated>2006-04-24T18:31:24Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Your Others moved to User:Copperandterence&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[User:Copperandterence]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Your_Others</id>
		<title>Talk:Your Others</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Your_Others"/>
				<updated>2006-04-24T18:31:24Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Talk:Your Others moved to User talk:Copperandterence&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[User talk:Copperandterence]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_events</id>
		<title>Current events</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_events"/>
				<updated>2006-04-24T18:29:18Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Blanked&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page blanked to remove nonsensical chatter.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Bug_reports</id>
		<title>M2K2: Metroid Prime 2:Bug reports</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Bug_reports"/>
				<updated>2006-04-24T18:21:17Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, um, yeah... Has anyone else noticed that the wiki's entire layout is gone? It's only text now. I don't know if it's only me or what, but... --[[User:SheeEttin|SheeEttin]] 19:39, 4 Dec 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
SALly here : IT doesn't really matter cause i don't thin anyone even comes here anymore. But of course the radom/screwed up line is quite the annoyance.&lt;br /&gt;
&lt;br /&gt;
''[[User:Edward Tohr|Edward Tohr]] writes:'' Yeah, it is quite annoying. Oh well, at least it's still up.&lt;br /&gt;
&lt;br /&gt;
Indeed. [[User:Doninss|Doninss]] still edits regularly, though, as seen [[Special:Recentchanges|here]]. --[[User:SheeEttin|SheeEttin]] 16:13, 23 Apr 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well, I almost have a solution, but it seems the m2k2 gods gave deleted the images as well as the CSS. You can, however, go to [[Special:Preferences|your preferences]] and select &amp;quot;Cologne Blue&amp;quot; under Skin.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User:SheeEttin/monobook.css</id>
		<title>User:SheeEttin/monobook.css</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User:SheeEttin/monobook.css"/>
				<updated>2006-04-24T18:13:39Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*&lt;br /&gt;
** MediaWiki 'monobook' style sheet for CSS2-capable browsers.&lt;br /&gt;
** Copyright Gabriel Wicke - http://wikidev.net/&lt;br /&gt;
** License: GPL (http://www.gnu.org/copyleft/gpl.html)&lt;br /&gt;
**&lt;br /&gt;
** Loosely based on http://www.positioniseverything.net/ordered-floats.html by Big John&lt;br /&gt;
** and the Plone 2.0 styles, see http://plone.org/ (Alexander Limi,Joe Geldart &amp;amp; Tom Croucher,&lt;br /&gt;
** Michael Zeltner and Geir BÃ¦kholt)&lt;br /&gt;
** All you guys rock :)&lt;br /&gt;
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	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#toc #toctitle,&lt;br /&gt;
.toc #toctitle,&lt;br /&gt;
#toc .toctitle,&lt;br /&gt;
.toc .toctitle {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
#toc ul,&lt;br /&gt;
.toc ul {&lt;br /&gt;
	list-style-type: none;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
	padding-left: 0;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
#toc ul ul,&lt;br /&gt;
.toc ul ul {&lt;br /&gt;
	margin: 0 0 0 2em;&lt;br /&gt;
}&lt;br /&gt;
#toc .toctoggle,&lt;br /&gt;
.toc .toctoggle {&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-warning {&lt;br /&gt;
	margin-left: 50px;&lt;br /&gt;
	margin-right: 50px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* images */&lt;br /&gt;
div.floatright, table.floatright {&lt;br /&gt;
	clear: right;&lt;br /&gt;
	float: right;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin: 0 0 .5em .5em;&lt;br /&gt;
	border: 0;&lt;br /&gt;
/*&lt;br /&gt;
	border: .5em solid white;&lt;br /&gt;
	border-width: .5em 0 .8em 1.4em;&lt;br /&gt;
*/&lt;br /&gt;
}&lt;br /&gt;
div.floatright p { font-style: italic; }&lt;br /&gt;
div.floatleft, table.floatleft {&lt;br /&gt;
	float: left;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin: 0 .5em .5em 0;&lt;br /&gt;
	border: 0;&lt;br /&gt;
/*&lt;br /&gt;
	margin: .3em .5em .5em 0;&lt;br /&gt;
	border: .5em solid white;&lt;br /&gt;
	border-width: .5em 1.4em .8em 0;&lt;br /&gt;
*/&lt;br /&gt;
}&lt;br /&gt;
div.floatleft p { font-style: italic; }&lt;br /&gt;
/* thumbnails */&lt;br /&gt;
div.thumb {&lt;br /&gt;
	margin-bottom: .5em;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-color: white;&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
div.thumb div {&lt;br /&gt;
	border: 1px solid #ccc;&lt;br /&gt;
	padding: 3px !important;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
div.thumb div a img {&lt;br /&gt;
	border: 1px solid #ccc;&lt;br /&gt;
}&lt;br /&gt;
div.thumb div div.thumbcaption {&lt;br /&gt;
	border: none;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	line-height: 1.4em;&lt;br /&gt;
	padding: .3em 0 .1em 0;&lt;br /&gt;
}&lt;br /&gt;
div.magnify {&lt;br /&gt;
	float: right;&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	background: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.magnify a, div.magnify img {&lt;br /&gt;
	display: block;&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	background: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.tright {&lt;br /&gt;
	clear: right;&lt;br /&gt;
	float: right;&lt;br /&gt;
	border-width: .5em 0 .8em 1.4em;&lt;br /&gt;
}&lt;br /&gt;
div.tleft {&lt;br /&gt;
	float: left;&lt;br /&gt;
	margin-right: .5em;&lt;br /&gt;
	border-width: .5em 1.4em .8em 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.hiddenStructure {&lt;br /&gt;
	display: none;&lt;br /&gt;
	speak: none;&lt;br /&gt;
}&lt;br /&gt;
img.tex {&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
span.texhtml {&lt;br /&gt;
	font-family: serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** classes for special content elements like town boxes&lt;br /&gt;
** intended to be referenced directly from the wiki src&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** User styles&lt;br /&gt;
*/&lt;br /&gt;
/* table standards */&lt;br /&gt;
table.rimage {&lt;br /&gt;
	float: right;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	margin-bottom: 1em;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
.toccolours {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
div.townBox {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	float: right;&lt;br /&gt;
	background: white;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	border: 1px solid gray;&lt;br /&gt;
	padding: .3em;&lt;br /&gt;
	width: 200px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	clear: right;&lt;br /&gt;
}&lt;br /&gt;
div.townBox dl {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0 0 .3em;&lt;br /&gt;
	font-size: 96%;&lt;br /&gt;
}&lt;br /&gt;
div.townBox dl dt {&lt;br /&gt;
	background: none;&lt;br /&gt;
	margin: .4em 0 0;&lt;br /&gt;
}&lt;br /&gt;
div.townBox dl dd {&lt;br /&gt;
	margin: .1em 0 0 1.1em;&lt;br /&gt;
	background-color: #f3f3f3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** edit views etc&lt;br /&gt;
*/&lt;br /&gt;
.special li {&lt;br /&gt;
	line-height: 1.4em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page history styling */&lt;br /&gt;
/* the auto-generated edit comments */&lt;br /&gt;
.autocomment {&lt;br /&gt;
	color: gray;&lt;br /&gt;
}&lt;br /&gt;
#pagehistory span.user {&lt;br /&gt;
	margin-left: 1.4em;&lt;br /&gt;
	margin-right: .4em;&lt;br /&gt;
}&lt;br /&gt;
#pagehistory span.minor {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#pagehistory li {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
#pagehistory li.selected {&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	border: 1px dashed #aaa;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** Diff rendering&lt;br /&gt;
*/&lt;br /&gt;
table.diff, td.diff-otitle, td.diff-ntitle {&lt;br /&gt;
	background-color: white;&lt;br /&gt;
}&lt;br /&gt;
td.diff-addedline {&lt;br /&gt;
	background: #cfc;&lt;br /&gt;
	font-size: smaller;&lt;br /&gt;
}&lt;br /&gt;
td.diff-deletedline {&lt;br /&gt;
	background: #ffa;&lt;br /&gt;
	font-size: smaller;&lt;br /&gt;
}&lt;br /&gt;
td.diff-context {&lt;br /&gt;
	background: #eee;&lt;br /&gt;
	font-size: smaller;&lt;br /&gt;
}&lt;br /&gt;
span.diffchange {&lt;br /&gt;
	color: red;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** keep the whitespace in front of the ^=, hides rule from konqueror&lt;br /&gt;
** this is css3, the validator doesn't like it when validating as css2&lt;br /&gt;
*/&lt;br /&gt;
#bodyContent a.external,&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;gopher://&amp;quot;] {&lt;br /&gt;
	background: url(external.png) center right no-repeat;&lt;br /&gt;
	padding-right: 13px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;https://&amp;quot;],&lt;br /&gt;
.link-https {&lt;br /&gt;
	background: url(lock_icon.gif) center right no-repeat;&lt;br /&gt;
	padding-right: 16px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;mailto:&amp;quot;],&lt;br /&gt;
.link-mailto {&lt;br /&gt;
	background: url(mail_icon.gif) center right no-repeat;&lt;br /&gt;
	padding-right: 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;news://&amp;quot;] {&lt;br /&gt;
	background: url(news_icon.png) center right no-repeat;&lt;br /&gt;
	padding-right: 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;ftp://&amp;quot;],&lt;br /&gt;
.link-ftp {&lt;br /&gt;
	background: url(file_icon.gif) center right no-repeat;&lt;br /&gt;
	padding-right: 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;irc://&amp;quot;],&lt;br /&gt;
.link-irc {&lt;br /&gt;
	background: url(discussionitem_icon.gif) center right no-repeat;&lt;br /&gt;
	padding-right: 18px;&lt;br /&gt;
}&lt;br /&gt;
/* disable interwiki styling */&lt;br /&gt;
#bodyContent a.extiw,&lt;br /&gt;
#bodyContent a.extiw:active {&lt;br /&gt;
	color: #36b;&lt;br /&gt;
	background: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external {&lt;br /&gt;
	color: #36b;&lt;br /&gt;
}&lt;br /&gt;
/* this can be used in the content area to switch off&lt;br /&gt;
special external link styling */&lt;br /&gt;
#bodyContent .plainlinks a {&lt;br /&gt;
	background: none !important;&lt;br /&gt;
	padding: 0 !important;&lt;br /&gt;
}&lt;br /&gt;
/*&lt;br /&gt;
** Structural Elements&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** general portlet styles (elements in the quickbar)&lt;br /&gt;
*/&lt;br /&gt;
.portlet {&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0 0 .5em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	float: none;&lt;br /&gt;
	width: 11.6em;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
.portlet h4 {&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.portlet h5 {&lt;br /&gt;
	background: transparent;&lt;br /&gt;
	padding: 0 1em 0 .5em;&lt;br /&gt;
	display: inline;&lt;br /&gt;
	height: 1em;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	font-size: 91%;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.portlet h6 {&lt;br /&gt;
	background: #ffae2e;&lt;br /&gt;
	border: 1px solid #2f6fab;&lt;br /&gt;
	border-style: solid solid none solid;&lt;br /&gt;
	padding: 0 1em 0 1em;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	display: block;&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	height: 1.2em;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.pBody {&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	background-color: white;&lt;br /&gt;
	color: black;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	padding: 0 .8em .3em .5em;&lt;br /&gt;
}&lt;br /&gt;
.portlet h1,&lt;br /&gt;
.portlet h2,&lt;br /&gt;
.portlet h3,&lt;br /&gt;
.portlet h4 {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
.portlet ul {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	list-style-type: square;&lt;br /&gt;
	list-style-image: url(bullet.gif);&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
.portlet li {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** Logo properties&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#p-logo {&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
	position: absolute; /*needed to use z-index */&lt;br /&gt;
	top: 0;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	height: 155px;&lt;br /&gt;
	width: 12em;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
}&lt;br /&gt;
#p-logo h5 {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-logo a,&lt;br /&gt;
#p-logo a:hover {&lt;br /&gt;
	display: block;&lt;br /&gt;
	height: 155px;&lt;br /&gt;
	width: 12.2em;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	background-position: 35% 50% !important;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** the navigation portlet&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#p-navigation {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-navigation .pBody {&lt;br /&gt;
	padding-right: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-navigation a {&lt;br /&gt;
	display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-navigation li.active a, #p-navigation li.active a:hover {&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	display: inline;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** Search portlet&lt;br /&gt;
*/&lt;br /&gt;
#p-search {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
}&lt;br /&gt;
input.searchButton {&lt;br /&gt;
	margin-top: 1px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#searchGoButton {&lt;br /&gt;
	padding-left: .5em;&lt;br /&gt;
	padding-right: .5em;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#searchInput {&lt;br /&gt;
	width: 10.9em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#p-search .pBody {&lt;br /&gt;
	padding: .5em .4em .4em .4em;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** the personal toolbar&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#p-personal {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: none;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-personal h5 {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal .portlet,&lt;br /&gt;
#p-personal .pBody {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
/* this is the ul contained in the portlet */&lt;br /&gt;
#p-personal ul {&lt;br /&gt;
	border: none;&lt;br /&gt;
	line-height: 1.4em;&lt;br /&gt;
	color: #2f6fab;&lt;br /&gt;
	padding: 0 2em 0 3em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	background: none;&lt;br /&gt;
	cursor: default;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li {&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	display: inline;&lt;br /&gt;
	color: #2f6fab;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li.active {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li a {&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	color: #005896;&lt;br /&gt;
	padding-bottom: .2em;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li a:hover {&lt;br /&gt;
	background-color: white;&lt;br /&gt;
	padding-bottom: .2em;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li.active a:hover {&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
}&lt;br /&gt;
/* the icon in front of the user name, single quotes&lt;br /&gt;
in bg url to hide it from iemac */&lt;br /&gt;
li#pt-userpage,&lt;br /&gt;
li#pt-anonuserpage,&lt;br /&gt;
li#pt-login {&lt;br /&gt;
	background: url(user.gif) top left no-repeat;&lt;br /&gt;
	padding-left: 20px;&lt;br /&gt;
	text-transform: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** the page-related actions- page/talk, edit etc&lt;br /&gt;
*/&lt;br /&gt;
#p-cactions {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 1.3em;&lt;br /&gt;
	left: 11.5em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	width: 76%;&lt;br /&gt;
	line-height: 1.1em;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	background: none;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions .hiddenStructure {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions ul {&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	padding: 0 0 .1em 0;&lt;br /&gt;
	margin: 0 .3em 0 0;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	background: white;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.selected {&lt;br /&gt;
	border-color: #fabd23;&lt;br /&gt;
	padding: 0 0 .2em 0;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li a {&lt;br /&gt;
	background-color: #fbfbfb;&lt;br /&gt;
	color: #002bb8;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0 .8em .3em;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.selected a {&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
		background-color: #fff;&lt;br /&gt;
	padding: 0 1em .2em!important;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions .new a {&lt;br /&gt;
	color: #ba0000;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li a:hover {&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
		background-color: #fff;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions h5 {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.istalk {&lt;br /&gt;
	margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.istalk a {&lt;br /&gt;
	padding-right: .5em;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions #ca-addsection a {&lt;br /&gt;
	padding-left: .4em;&lt;br /&gt;
	padding-right: .4em;&lt;br /&gt;
}&lt;br /&gt;
/* offsets to distinguish the tab groups */&lt;br /&gt;
li#ca-talk {&lt;br /&gt;
	margin-right: 1.6em;&lt;br /&gt;
}&lt;br /&gt;
li#ca-watch, li#ca-unwatch, li#ca-varlang-0, li#ca-print {&lt;br /&gt;
	margin-left: 1.6em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** the remaining portlets&lt;br /&gt;
*/&lt;br /&gt;
#p-tbx,&lt;br /&gt;
#p-lang {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* TODO: #t-iscite is only used by the Cite extension, come up with some&lt;br /&gt;
 * system which allows extensions to add to this file on the fly&lt;br /&gt;
 */&lt;br /&gt;
#t-ispermalink, #t-iscite {&lt;br /&gt;
	color: #999;&lt;br /&gt;
}&lt;br /&gt;
/*&lt;br /&gt;
** footer&lt;br /&gt;
*/&lt;br /&gt;
#footer {&lt;br /&gt;
	background-color: white;&lt;br /&gt;
	border-top: 1px solid #fabd23;&lt;br /&gt;
	border-bottom: 1px solid #fabd23;&lt;br /&gt;
	margin: .6em 0 1em 0;&lt;br /&gt;
	padding: .4em 0 1.2em 0;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
#footer li {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	margin: 0 1.3em;&lt;br /&gt;
}&lt;br /&gt;
/* hide from incapable browsers */&lt;br /&gt;
head:first-child+body #footer li { white-space: nowrap; }&lt;br /&gt;
#f-poweredbyico, #f-copyrightico {&lt;br /&gt;
	margin: 0 8px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	top: -2px; /* Bump it up just a tad */&lt;br /&gt;
}&lt;br /&gt;
#f-poweredbyico {&lt;br /&gt;
	float: right;&lt;br /&gt;
	height: 1%;&lt;br /&gt;
}&lt;br /&gt;
#f-copyrightico {&lt;br /&gt;
	float: left;&lt;br /&gt;
	height: 1%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* js pref toc */&lt;br /&gt;
#preftoc {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
#preftoc li {&lt;br /&gt;
	margin: 1px -2px 1px 2px;&lt;br /&gt;
	float: left;&lt;br /&gt;
	padding: 2px 0 3px 0;&lt;br /&gt;
	background-color: #f0f0f0;&lt;br /&gt;
	color: #000;&lt;br /&gt;
	border: 1px solid #fff;&lt;br /&gt;
	border-right-color: #716f64;&lt;br /&gt;
	border-bottom: 0;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	list-style-type: none;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
}&lt;br /&gt;
#preftoc li.selected {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	cursor: default;&lt;br /&gt;
	top: 1px;&lt;br /&gt;
	padding-top: 2px;&lt;br /&gt;
	margin-right: -3px;&lt;br /&gt;
}&lt;br /&gt;
#preftoc &amp;gt; li.selected {&lt;br /&gt;
	top: 2px;&lt;br /&gt;
}&lt;br /&gt;
#preftoc a,&lt;br /&gt;
#preftoc a:active {&lt;br /&gt;
	display: block;&lt;br /&gt;
	color: #000;&lt;br /&gt;
	padding: 0 .7em;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
#preftoc li.selected a {&lt;br /&gt;
	cursor: default;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
#prefcontrol {&lt;br /&gt;
	padding-top: 2em;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
#preferences {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	padding: 1.5em;&lt;br /&gt;
	background-color: #F9F9F9;&lt;br /&gt;
}&lt;br /&gt;
.prefsection {&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
.prefsection fieldset {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	float: left;&lt;br /&gt;
	margin-right: 2em;&lt;br /&gt;
}&lt;br /&gt;
.prefsection legend {&lt;br /&gt;
	font-weight: bold;   &lt;br /&gt;
}&lt;br /&gt;
.prefsection table, .prefsection legend {&lt;br /&gt;
	background-color: #F9F9F9;&lt;br /&gt;
}&lt;br /&gt;
.mainLegend {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
div.prefsectiontip {&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	margin-top: 0;&lt;br /&gt;
	background-color: #FFC1C1;&lt;br /&gt;
	padding: .2em .7em;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
.btnSavePrefs {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding-left: .3em;&lt;br /&gt;
	padding-right: .3em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.preferences-login {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	margin-bottom: 1.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.prefcache {&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
	margin-top: 2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#userloginForm form,&lt;br /&gt;
div#userlogin form#userlogin2 {&lt;br /&gt;
	margin: 0 3em 1em 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	padding: 1.5em 2em;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	float: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#userloginForm table,&lt;br /&gt;
div#userlogin form#userlogin2 table {&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#userloginForm h2,&lt;br /&gt;
div#userlogin form#userlogin2 h2 {&lt;br /&gt;
	padding-top: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#userlogin .captcha {&lt;br /&gt;
	border: 1px solid #bbb;&lt;br /&gt;
	padding: 1.5em 2em;&lt;br /&gt;
	width: 400px;&lt;br /&gt;
	background-color: white;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#userloginprompt {&lt;br /&gt;
	font-size: 85%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#login-emailforlost {&lt;br /&gt;
	font-size: 85%;&lt;br /&gt;
	line-height: 1.2;&lt;br /&gt;
	padding-top: 2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#userlogin .loginText, #userlogin .loginPassword {&lt;br /&gt;
	width: 12em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#userloginlink a, #wpLoginattempt, #wpCreateaccount {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** IE/Mac fixes, hope to find a validating way to move this&lt;br /&gt;
** to a separate stylesheet. This would work but doesn't validate:&lt;br /&gt;
** @import(&amp;quot;IEMacFixes.css&amp;quot;);&lt;br /&gt;
*/&lt;br /&gt;
/* tabs: border on the a, not the div */&lt;br /&gt;
* &amp;gt; html #p-cactions li { border: none; }&lt;br /&gt;
* &amp;gt; html #p-cactions li a {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
}&lt;br /&gt;
* &amp;gt; html #p-cactions li.selected a { border-color: #fabd23; }&lt;br /&gt;
/* footer icons need a fixed width */&lt;br /&gt;
* &amp;gt; html #f-poweredbyico,&lt;br /&gt;
* &amp;gt; html #f-copyrightico { width: 88px; }&lt;br /&gt;
* &amp;gt; html #bodyContent,&lt;br /&gt;
* &amp;gt; html #bodyContent pre {&lt;br /&gt;
	overflow-x: auto;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding-bottom: 25px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* more IE fixes */&lt;br /&gt;
/* float/negative margin brokenness */&lt;br /&gt;
* html #footer {margin-top: 0;}&lt;br /&gt;
* html #column-content {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	margin-bottom: 0;&lt;br /&gt;
}&lt;br /&gt;
* html div.editsection { font-size: smaller; }&lt;br /&gt;
#pagehistory li.selected { position: relative; }&lt;br /&gt;
&lt;br /&gt;
/* Mac IE 5.0 fix; floated content turns invisible */&lt;br /&gt;
* &amp;gt; html #column-content {&lt;br /&gt;
	float: none;&lt;br /&gt;
}&lt;br /&gt;
* &amp;gt; html #column-one {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	top: 0;&lt;br /&gt;
}&lt;br /&gt;
* &amp;gt; html #footer {&lt;br /&gt;
	margin-left: 13.2em;&lt;br /&gt;
}&lt;br /&gt;
.redirectText {&lt;br /&gt;
	font-size: 150%;&lt;br /&gt;
	margin: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.printfooter {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.not-patrolled {&lt;br /&gt;
	background-color: #ffa;&lt;br /&gt;
}&lt;br /&gt;
div.patrollink {&lt;br /&gt;
	font-size: 75%;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
}&lt;br /&gt;
span.newpage, span.minor, span.searchmatch {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
span.unpatrolled {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	color: red;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.searchmatch {&lt;br /&gt;
	color: red;&lt;br /&gt;
}&lt;br /&gt;
.sharedUploadNotice {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.updatedmarker {&lt;br /&gt;
	color: black;&lt;br /&gt;
	background-color: #0f0;&lt;br /&gt;
}&lt;br /&gt;
span.newpageletter {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	color: black;&lt;br /&gt;
	background-color: yellow;&lt;br /&gt;
}&lt;br /&gt;
span.minoreditletter {&lt;br /&gt;
	color: black;&lt;br /&gt;
	background-color: #c5ffe6;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.gallery {&lt;br /&gt;
	border: 1px solid #ccc;&lt;br /&gt;
	margin: 2px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	background-color: white;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.gallery tr {&lt;br /&gt;
	vertical-align: top;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.gallery td {&lt;br /&gt;
	vertical-align: top;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	border: solid 2px white;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.gallerybox {&lt;br /&gt;
	margin: 2px;&lt;br /&gt;
	width:  150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.gallerybox div.thumb {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border: 1px solid #ccc;&lt;br /&gt;
	margin: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.gallerytext {&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
	padding: 2px 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.comment {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.changedby {&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.previewnote {&lt;br /&gt;
	text-indent: 3em;&lt;br /&gt;
	color: #c00;&lt;br /&gt;
	border-bottom: 1px solid #aaa;&lt;br /&gt;
	padding-bottom: 1em;&lt;br /&gt;
	margin-bottom: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.previewnote p {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editExternally {&lt;br /&gt;
	border: 1px solid gray;&lt;br /&gt;
	background-color: #ffffff;&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
	margin-top: 0.5em;&lt;br /&gt;
	float: left;&lt;br /&gt;
	font-size: small;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
.editExternallyHelp {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
	color: gray;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
li span.deleted, span.history-deleted {&lt;br /&gt;
	text-decoration: line-through;&lt;br /&gt;
	color: #888;&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toggle {&lt;br /&gt;
	margin-left: 2em;&lt;br /&gt;
	text-indent: -2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Classes for EXIF data display */&lt;br /&gt;
table.mw_metadata {&lt;br /&gt;
	font-size: 0.8em;&lt;br /&gt;
	margin-left: 0.5em;&lt;br /&gt;
	margin-bottom: 0.5em;&lt;br /&gt;
	width: 300px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata caption {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata th {&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata td {&lt;br /&gt;
	padding: 0.1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata td, table.mw_metadata th {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border: 1px solid #aaaaaa;&lt;br /&gt;
	padding-left: 0.1em;&lt;br /&gt;
	padding-right: 0.1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata th {&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata td {&lt;br /&gt;
	background-color: #fcfcfc;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.collapsed tr.collapsable {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* filetoc */&lt;br /&gt;
ul#filetoc {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border: 1px solid #aaaaaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	margin-bottom: 0.5em;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
	margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#filetoc li {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	list-style-type: none;&lt;br /&gt;
	padding-right: 2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* @bug 1714 */&lt;br /&gt;
input#wpSave, input#wpDiff {&lt;br /&gt;
	margin-right: 0.33em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#editform .editOptions {&lt;br /&gt;
	display: inline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wpSave {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Classes for article validation */&lt;br /&gt;
&lt;br /&gt;
table.revisionform_default {&lt;br /&gt;
	border: 1px solid #000000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.revisionform_focus {&lt;br /&gt;
	border: 1px solid #000000;&lt;br /&gt;
	background-color:#00BBFF;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tr.revision_tr_default {&lt;br /&gt;
	background-color:#EEEEEE;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tr.revision_tr_first {&lt;br /&gt;
	background-color:#DDDDDD;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
p.revision_saved {&lt;br /&gt;
	color: green;&lt;br /&gt;
	font-weight:bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw_trackbacks {&lt;br /&gt;
	border: solid 1px #bbbbff;&lt;br /&gt;
	background-color: #eeeeff;&lt;br /&gt;
	padding: 0.2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Allmessages table */&lt;br /&gt;
&lt;br /&gt;
#allmessagestable th {&lt;br /&gt;
	background-color: #b2b2ff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#allmessagestable tr.orig {&lt;br /&gt;
	background-color: #ffe2e2;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#allmessagestable tr.new {&lt;br /&gt;
	background-color: #e2ffe2;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#allmessagestable tr.def {&lt;br /&gt;
	background-color: #f0f0ff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* noarticletext */&lt;br /&gt;
div.noarticletext {&lt;br /&gt;
	border: 1px solid #ccc;&lt;br /&gt;
	background: #fff;&lt;br /&gt;
	padding: .2em 1em;&lt;br /&gt;
	color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#searchTargetContainer {&lt;br /&gt;
	left:       10px;&lt;br /&gt;
	top:        10px;&lt;br /&gt;
	width:      90%;&lt;br /&gt;
	background: white;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#searchTarget {&lt;br /&gt;
	padding:    3px;&lt;br /&gt;
	margin:     5px;&lt;br /&gt;
	background: #F0F0F0;&lt;br /&gt;
	border:     solid 1px blue;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#searchTarget ul li {&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#searchTarget ul li:before {&lt;br /&gt;
	color: orange;&lt;br /&gt;
	content: &amp;quot;\00BB \0020&amp;quot;;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User:SheeEttin/standard.css</id>
		<title>User:SheeEttin/standard.css</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User:SheeEttin/standard.css"/>
				<updated>2006-04-24T18:08:07Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*&lt;br /&gt;
** MediaWiki 'monobook' style sheet for CSS2-capable browsers.&lt;br /&gt;
** Copyright Gabriel Wicke - http://wikidev.net/&lt;br /&gt;
** License: GPL (http://www.gnu.org/copyleft/gpl.html)&lt;br /&gt;
**&lt;br /&gt;
** Loosely based on http://www.positioniseverything.net/ordered-floats.html by Big John&lt;br /&gt;
** and the Plone 2.0 styles, see http://plone.org/ (Alexander Limi,Joe Geldart &amp;amp; Tom Croucher,&lt;br /&gt;
** Michael Zeltner and Geir BÃ¦kholt)&lt;br /&gt;
** All you guys rock :)&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#column-content {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	float: right;&lt;br /&gt;
	margin: 0 0 .6em -12.2em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
#content {&lt;br /&gt;
	margin: 2.8em 0 0 12.2em;&lt;br /&gt;
	padding: 0 1em 1.5em 1em;&lt;br /&gt;
	background: white;&lt;br /&gt;
	color: black;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-right: none;&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 2;&lt;br /&gt;
}&lt;br /&gt;
#column-one {&lt;br /&gt;
	padding-top: 160px;&lt;br /&gt;
}&lt;br /&gt;
/* the left column width is specified in class .portlet */&lt;br /&gt;
&lt;br /&gt;
/* Font size:&lt;br /&gt;
** We take advantage of keyword scaling- browsers won't go below 9px&lt;br /&gt;
** More at http://www.w3.org/2003/07/30-font-size&lt;br /&gt;
** http://style.cleverchimp.com/font_size_intervals/altintervals.html&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
body {&lt;br /&gt;
	font: x-small sans-serif;&lt;br /&gt;
	background: #f9f9f9 url(headbg.jpg) 0 0 no-repeat;&lt;br /&gt;
	color: black;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* scale back up to a sane default */&lt;br /&gt;
#globalWrapper {&lt;br /&gt;
	font-size: 127%;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
.visualClear {&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* general styles */&lt;br /&gt;
&lt;br /&gt;
table {&lt;br /&gt;
	background: white;&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
	color: black;&lt;br /&gt;
}&lt;br /&gt;
a {&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	color: #002bb8;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
a:visited {&lt;br /&gt;
	color: #5a3696;&lt;br /&gt;
}&lt;br /&gt;
a:active {&lt;br /&gt;
	color: #faa700;&lt;br /&gt;
}&lt;br /&gt;
a:hover {&lt;br /&gt;
	text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
a.stub {&lt;br /&gt;
	color: #772233;&lt;br /&gt;
}&lt;br /&gt;
a.new, #p-personal a.new {&lt;br /&gt;
	color: #ba0000;&lt;br /&gt;
}&lt;br /&gt;
a.new:visited, #p-personal a.new:visited {&lt;br /&gt;
	color: #a55858;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
img {&lt;br /&gt;
	border: none;&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
p {&lt;br /&gt;
	margin: .4em 0 .5em 0;&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
}&lt;br /&gt;
p img {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
hr {&lt;br /&gt;
	height: 1px;&lt;br /&gt;
	color: #aaa;&lt;br /&gt;
	background-color: #aaa;&lt;br /&gt;
	border: 0;&lt;br /&gt;
	margin: .2em 0 .2em 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1, h2, h3, h4, h5, h6 {&lt;br /&gt;
	color: black;&lt;br /&gt;
	background: none;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding-top: .5em;&lt;br /&gt;
	padding-bottom: .17em;&lt;br /&gt;
	border-bottom: 1px solid #aaa;&lt;br /&gt;
}&lt;br /&gt;
h1 { font-size: 188%; }&lt;br /&gt;
h2 { font-size: 150%; }&lt;br /&gt;
h3, h4, h5, h6 {&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
h3 { font-size: 132%; }&lt;br /&gt;
h4 { font-size: 116%; }&lt;br /&gt;
h5 { font-size: 100%; }&lt;br /&gt;
h6 { font-size: 80%;  }&lt;br /&gt;
&lt;br /&gt;
ul {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	list-style-type: square;&lt;br /&gt;
	margin: .3em 0 0 1.5em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	list-style-image: url(bullet.gif);&lt;br /&gt;
}&lt;br /&gt;
ol {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	margin: .3em 0 0 3.2em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
}&lt;br /&gt;
li {&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
dt {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
dl {&lt;br /&gt;
	margin-top: .2em;&lt;br /&gt;
	margin-bottom: .5em;&lt;br /&gt;
}&lt;br /&gt;
dd {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	margin-left: 2em;&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
fieldset {&lt;br /&gt;
	border: 1px solid #2f6fab;&lt;br /&gt;
	margin: 1em 0 1em 0;&lt;br /&gt;
	padding: 0 1em 1em;&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
}&lt;br /&gt;
legend {&lt;br /&gt;
	background: white;&lt;br /&gt;
	padding: .5em;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
form {&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
textarea {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input.historysubmit {&lt;br /&gt;
	padding: 0 .3em .3em .3em !important;&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
	cursor: pointer;&lt;br /&gt;
	height: 1.7em !important;&lt;br /&gt;
	margin-left: 1.6em;&lt;br /&gt;
}&lt;br /&gt;
select {&lt;br /&gt;
	vertical-align: top;&lt;br /&gt;
}&lt;br /&gt;
abbr, acronym, .explain {&lt;br /&gt;
	border-bottom: 1px dotted black;&lt;br /&gt;
	color: black;&lt;br /&gt;
	background: none;&lt;br /&gt;
	cursor: help;&lt;br /&gt;
}&lt;br /&gt;
q {&lt;br /&gt;
	font-family: Times, &amp;quot;Times New Roman&amp;quot;, serif;&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
/* disabled for now&lt;br /&gt;
blockquote {&lt;br /&gt;
	font-family: Times, &amp;quot;Times New Roman&amp;quot;, serif;&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}*/&lt;br /&gt;
code {&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
}&lt;br /&gt;
pre {&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
	border: 1px dashed #2f6fab;&lt;br /&gt;
	color: black;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	line-height: 1.1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** the main content area&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#siteSub {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#jump-to-nav {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#contentSub, #contentSub2 {&lt;br /&gt;
	font-size: 84%;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
	margin: 0 0 1.4em 1em;&lt;br /&gt;
	color: #7d7d7d;&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
span.subpages {&lt;br /&gt;
	display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Some space under the headers in the content area */&lt;br /&gt;
#bodyContent h1, #bodyContent h2 {&lt;br /&gt;
	margin-bottom: .6em;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent h3, #bodyContent h4, #bodyContent h5 {&lt;br /&gt;
	margin-bottom: .3em;&lt;br /&gt;
}&lt;br /&gt;
.firstHeading {&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* user notification thing */&lt;br /&gt;
.usermessage {&lt;br /&gt;
	background-color: #ffce7b;&lt;br /&gt;
	border: 1px solid #ffa500;&lt;br /&gt;
	color: black;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	margin: 2em 0 1em;&lt;br /&gt;
	padding: .5em 1em;&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
#siteNotice {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	padding: 0 .9em;&lt;br /&gt;
}&lt;br /&gt;
#siteNotice p {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
.error {&lt;br /&gt;
	color: red;&lt;br /&gt;
	font-size: larger;&lt;br /&gt;
}&lt;br /&gt;
.errorbox, .successbox {&lt;br /&gt;
	font-size: larger;&lt;br /&gt;
	border: 2px solid;&lt;br /&gt;
	padding: .5em 1em;&lt;br /&gt;
	float: left;&lt;br /&gt;
	margin-bottom: 2em;&lt;br /&gt;
	color: #000;&lt;br /&gt;
}&lt;br /&gt;
.errorbox {&lt;br /&gt;
	border-color: red;&lt;br /&gt;
	background-color: #fff2f2;&lt;br /&gt;
}&lt;br /&gt;
.successbox {&lt;br /&gt;
	border-color: green;&lt;br /&gt;
	background-color: #dfd;&lt;br /&gt;
}&lt;br /&gt;
.errorbox h2, .successbox h2 {&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	display: inline;&lt;br /&gt;
	margin: 0 .5em 0 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#catlinks {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	margin-top: 1em;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
/* currently unused, intended to be used by a metadata box&lt;br /&gt;
in the bottom-right corner of the content area */&lt;br /&gt;
.documentDescription {&lt;br /&gt;
	/* The summary text describing the document */&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	display: block;&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
}&lt;br /&gt;
.documentByLine {&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	color: #76797c;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* emulate center */&lt;br /&gt;
.center {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
*.center * {&lt;br /&gt;
	margin-left: auto;&lt;br /&gt;
	margin-right: auto;&lt;br /&gt;
}&lt;br /&gt;
/* small for tables and similar */&lt;br /&gt;
.small, .small * {&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
}&lt;br /&gt;
table.small {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** content styles&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#toc,&lt;br /&gt;
.toc,&lt;br /&gt;
.mw-warning {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#toc h2,&lt;br /&gt;
.toc h2 {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#toc #toctitle,&lt;br /&gt;
.toc #toctitle,&lt;br /&gt;
#toc .toctitle,&lt;br /&gt;
.toc .toctitle {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
#toc ul,&lt;br /&gt;
.toc ul {&lt;br /&gt;
	list-style-type: none;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
	padding-left: 0;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
#toc ul ul,&lt;br /&gt;
.toc ul ul {&lt;br /&gt;
	margin: 0 0 0 2em;&lt;br /&gt;
}&lt;br /&gt;
#toc .toctoggle,&lt;br /&gt;
.toc .toctoggle {&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-warning {&lt;br /&gt;
	margin-left: 50px;&lt;br /&gt;
	margin-right: 50px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* images */&lt;br /&gt;
div.floatright, table.floatright {&lt;br /&gt;
	clear: right;&lt;br /&gt;
	float: right;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin: 0 0 .5em .5em;&lt;br /&gt;
	border: 0;&lt;br /&gt;
/*&lt;br /&gt;
	border: .5em solid white;&lt;br /&gt;
	border-width: .5em 0 .8em 1.4em;&lt;br /&gt;
*/&lt;br /&gt;
}&lt;br /&gt;
div.floatright p { font-style: italic; }&lt;br /&gt;
div.floatleft, table.floatleft {&lt;br /&gt;
	float: left;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin: 0 .5em .5em 0;&lt;br /&gt;
	border: 0;&lt;br /&gt;
/*&lt;br /&gt;
	margin: .3em .5em .5em 0;&lt;br /&gt;
	border: .5em solid white;&lt;br /&gt;
	border-width: .5em 1.4em .8em 0;&lt;br /&gt;
*/&lt;br /&gt;
}&lt;br /&gt;
div.floatleft p { font-style: italic; }&lt;br /&gt;
/* thumbnails */&lt;br /&gt;
div.thumb {&lt;br /&gt;
	margin-bottom: .5em;&lt;br /&gt;
	border-style: solid;&lt;br /&gt;
	border-color: white;&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
div.thumb div {&lt;br /&gt;
	border: 1px solid #ccc;&lt;br /&gt;
	padding: 3px !important;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
div.thumb div a img {&lt;br /&gt;
	border: 1px solid #ccc;&lt;br /&gt;
}&lt;br /&gt;
div.thumb div div.thumbcaption {&lt;br /&gt;
	border: none;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	line-height: 1.4em;&lt;br /&gt;
	padding: .3em 0 .1em 0;&lt;br /&gt;
}&lt;br /&gt;
div.magnify {&lt;br /&gt;
	float: right;&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	background: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.magnify a, div.magnify img {&lt;br /&gt;
	display: block;&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	background: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.tright {&lt;br /&gt;
	clear: right;&lt;br /&gt;
	float: right;&lt;br /&gt;
	border-width: .5em 0 .8em 1.4em;&lt;br /&gt;
}&lt;br /&gt;
div.tleft {&lt;br /&gt;
	float: left;&lt;br /&gt;
	margin-right: .5em;&lt;br /&gt;
	border-width: .5em 1.4em .8em 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.hiddenStructure {&lt;br /&gt;
	display: none;&lt;br /&gt;
	speak: none;&lt;br /&gt;
}&lt;br /&gt;
img.tex {&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
span.texhtml {&lt;br /&gt;
	font-family: serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** classes for special content elements like town boxes&lt;br /&gt;
** intended to be referenced directly from the wiki src&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** User styles&lt;br /&gt;
*/&lt;br /&gt;
/* table standards */&lt;br /&gt;
table.rimage {&lt;br /&gt;
	float: right;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	margin-bottom: 1em;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
.toccolours {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
div.townBox {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	float: right;&lt;br /&gt;
	background: white;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	border: 1px solid gray;&lt;br /&gt;
	padding: .3em;&lt;br /&gt;
	width: 200px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	clear: right;&lt;br /&gt;
}&lt;br /&gt;
div.townBox dl {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0 0 .3em;&lt;br /&gt;
	font-size: 96%;&lt;br /&gt;
}&lt;br /&gt;
div.townBox dl dt {&lt;br /&gt;
	background: none;&lt;br /&gt;
	margin: .4em 0 0;&lt;br /&gt;
}&lt;br /&gt;
div.townBox dl dd {&lt;br /&gt;
	margin: .1em 0 0 1.1em;&lt;br /&gt;
	background-color: #f3f3f3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** edit views etc&lt;br /&gt;
*/&lt;br /&gt;
.special li {&lt;br /&gt;
	line-height: 1.4em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page history styling */&lt;br /&gt;
/* the auto-generated edit comments */&lt;br /&gt;
.autocomment {&lt;br /&gt;
	color: gray;&lt;br /&gt;
}&lt;br /&gt;
#pagehistory span.user {&lt;br /&gt;
	margin-left: 1.4em;&lt;br /&gt;
	margin-right: .4em;&lt;br /&gt;
}&lt;br /&gt;
#pagehistory span.minor {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#pagehistory li {&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
}&lt;br /&gt;
#pagehistory li.selected {&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	border: 1px dashed #aaa;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** Diff rendering&lt;br /&gt;
*/&lt;br /&gt;
table.diff, td.diff-otitle, td.diff-ntitle {&lt;br /&gt;
	background-color: white;&lt;br /&gt;
}&lt;br /&gt;
td.diff-addedline {&lt;br /&gt;
	background: #cfc;&lt;br /&gt;
	font-size: smaller;&lt;br /&gt;
}&lt;br /&gt;
td.diff-deletedline {&lt;br /&gt;
	background: #ffa;&lt;br /&gt;
	font-size: smaller;&lt;br /&gt;
}&lt;br /&gt;
td.diff-context {&lt;br /&gt;
	background: #eee;&lt;br /&gt;
	font-size: smaller;&lt;br /&gt;
}&lt;br /&gt;
span.diffchange {&lt;br /&gt;
	color: red;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** keep the whitespace in front of the ^=, hides rule from konqueror&lt;br /&gt;
** this is css3, the validator doesn't like it when validating as css2&lt;br /&gt;
*/&lt;br /&gt;
#bodyContent a.external,&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;gopher://&amp;quot;] {&lt;br /&gt;
	background: url(external.png) center right no-repeat;&lt;br /&gt;
	padding-right: 13px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;https://&amp;quot;],&lt;br /&gt;
.link-https {&lt;br /&gt;
	background: url(lock_icon.gif) center right no-repeat;&lt;br /&gt;
	padding-right: 16px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;mailto:&amp;quot;],&lt;br /&gt;
.link-mailto {&lt;br /&gt;
	background: url(mail_icon.gif) center right no-repeat;&lt;br /&gt;
	padding-right: 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;news://&amp;quot;] {&lt;br /&gt;
	background: url(news_icon.png) center right no-repeat;&lt;br /&gt;
	padding-right: 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;ftp://&amp;quot;],&lt;br /&gt;
.link-ftp {&lt;br /&gt;
	background: url(file_icon.gif) center right no-repeat;&lt;br /&gt;
	padding-right: 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a[href ^=&amp;quot;irc://&amp;quot;],&lt;br /&gt;
.link-irc {&lt;br /&gt;
	background: url(discussionitem_icon.gif) center right no-repeat;&lt;br /&gt;
	padding-right: 18px;&lt;br /&gt;
}&lt;br /&gt;
/* disable interwiki styling */&lt;br /&gt;
#bodyContent a.extiw,&lt;br /&gt;
#bodyContent a.extiw:active {&lt;br /&gt;
	color: #36b;&lt;br /&gt;
	background: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external {&lt;br /&gt;
	color: #36b;&lt;br /&gt;
}&lt;br /&gt;
/* this can be used in the content area to switch off&lt;br /&gt;
special external link styling */&lt;br /&gt;
#bodyContent .plainlinks a {&lt;br /&gt;
	background: none !important;&lt;br /&gt;
	padding: 0 !important;&lt;br /&gt;
}&lt;br /&gt;
/*&lt;br /&gt;
** Structural Elements&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** general portlet styles (elements in the quickbar)&lt;br /&gt;
*/&lt;br /&gt;
.portlet {&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0 0 .5em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	float: none;&lt;br /&gt;
	width: 11.6em;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
.portlet h4 {&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.portlet h5 {&lt;br /&gt;
	background: transparent;&lt;br /&gt;
	padding: 0 1em 0 .5em;&lt;br /&gt;
	display: inline;&lt;br /&gt;
	height: 1em;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	font-size: 91%;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.portlet h6 {&lt;br /&gt;
	background: #ffae2e;&lt;br /&gt;
	border: 1px solid #2f6fab;&lt;br /&gt;
	border-style: solid solid none solid;&lt;br /&gt;
	padding: 0 1em 0 1em;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	display: block;&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	height: 1.2em;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.pBody {&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	background-color: white;&lt;br /&gt;
	color: black;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	padding: 0 .8em .3em .5em;&lt;br /&gt;
}&lt;br /&gt;
.portlet h1,&lt;br /&gt;
.portlet h2,&lt;br /&gt;
.portlet h3,&lt;br /&gt;
.portlet h4 {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
.portlet ul {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	list-style-type: square;&lt;br /&gt;
	list-style-image: url(bullet.gif);&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
.portlet li {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** Logo properties&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#p-logo {&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
	position: absolute; /*needed to use z-index */&lt;br /&gt;
	top: 0;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	height: 155px;&lt;br /&gt;
	width: 12em;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
}&lt;br /&gt;
#p-logo h5 {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-logo a,&lt;br /&gt;
#p-logo a:hover {&lt;br /&gt;
	display: block;&lt;br /&gt;
	height: 155px;&lt;br /&gt;
	width: 12.2em;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	background-position: 35% 50% !important;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** the navigation portlet&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#p-navigation {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-navigation .pBody {&lt;br /&gt;
	padding-right: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-navigation a {&lt;br /&gt;
	display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-navigation li.active a, #p-navigation li.active a:hover {&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	display: inline;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** Search portlet&lt;br /&gt;
*/&lt;br /&gt;
#p-search {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
}&lt;br /&gt;
input.searchButton {&lt;br /&gt;
	margin-top: 1px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#searchGoButton {&lt;br /&gt;
	padding-left: .5em;&lt;br /&gt;
	padding-right: .5em;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#searchInput {&lt;br /&gt;
	width: 10.9em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#p-search .pBody {&lt;br /&gt;
	padding: .5em .4em .4em .4em;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** the personal toolbar&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#p-personal {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: none;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-personal h5 {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal .portlet,&lt;br /&gt;
#p-personal .pBody {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
/* this is the ul contained in the portlet */&lt;br /&gt;
#p-personal ul {&lt;br /&gt;
	border: none;&lt;br /&gt;
	line-height: 1.4em;&lt;br /&gt;
	color: #2f6fab;&lt;br /&gt;
	padding: 0 2em 0 3em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	background: none;&lt;br /&gt;
	cursor: default;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li {&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	display: inline;&lt;br /&gt;
	color: #2f6fab;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li.active {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li a {&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	color: #005896;&lt;br /&gt;
	padding-bottom: .2em;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li a:hover {&lt;br /&gt;
	background-color: white;&lt;br /&gt;
	padding-bottom: .2em;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li.active a:hover {&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
}&lt;br /&gt;
/* the icon in front of the user name, single quotes&lt;br /&gt;
in bg url to hide it from iemac */&lt;br /&gt;
li#pt-userpage,&lt;br /&gt;
li#pt-anonuserpage,&lt;br /&gt;
li#pt-login {&lt;br /&gt;
	background: url(user.gif) top left no-repeat;&lt;br /&gt;
	padding-left: 20px;&lt;br /&gt;
	text-transform: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** the page-related actions- page/talk, edit etc&lt;br /&gt;
*/&lt;br /&gt;
#p-cactions {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 1.3em;&lt;br /&gt;
	left: 11.5em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	width: 76%;&lt;br /&gt;
	line-height: 1.1em;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	background: none;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions .hiddenStructure {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions ul {&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	padding: 0 0 .1em 0;&lt;br /&gt;
	margin: 0 .3em 0 0;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	background: white;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.selected {&lt;br /&gt;
	border-color: #fabd23;&lt;br /&gt;
	padding: 0 0 .2em 0;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li a {&lt;br /&gt;
	background-color: #fbfbfb;&lt;br /&gt;
	color: #002bb8;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0 .8em .3em;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.selected a {&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
		background-color: #fff;&lt;br /&gt;
	padding: 0 1em .2em!important;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions .new a {&lt;br /&gt;
	color: #ba0000;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li a:hover {&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
		background-color: #fff;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions h5 {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.istalk {&lt;br /&gt;
	margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.istalk a {&lt;br /&gt;
	padding-right: .5em;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions #ca-addsection a {&lt;br /&gt;
	padding-left: .4em;&lt;br /&gt;
	padding-right: .4em;&lt;br /&gt;
}&lt;br /&gt;
/* offsets to distinguish the tab groups */&lt;br /&gt;
li#ca-talk {&lt;br /&gt;
	margin-right: 1.6em;&lt;br /&gt;
}&lt;br /&gt;
li#ca-watch, li#ca-unwatch, li#ca-varlang-0, li#ca-print {&lt;br /&gt;
	margin-left: 1.6em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** the remaining portlets&lt;br /&gt;
*/&lt;br /&gt;
#p-tbx,&lt;br /&gt;
#p-lang {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* TODO: #t-iscite is only used by the Cite extension, come up with some&lt;br /&gt;
 * system which allows extensions to add to this file on the fly&lt;br /&gt;
 */&lt;br /&gt;
#t-ispermalink, #t-iscite {&lt;br /&gt;
	color: #999;&lt;br /&gt;
}&lt;br /&gt;
/*&lt;br /&gt;
** footer&lt;br /&gt;
*/&lt;br /&gt;
#footer {&lt;br /&gt;
	background-color: white;&lt;br /&gt;
	border-top: 1px solid #fabd23;&lt;br /&gt;
	border-bottom: 1px solid #fabd23;&lt;br /&gt;
	margin: .6em 0 1em 0;&lt;br /&gt;
	padding: .4em 0 1.2em 0;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
#footer li {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	margin: 0 1.3em;&lt;br /&gt;
}&lt;br /&gt;
/* hide from incapable browsers */&lt;br /&gt;
head:first-child+body #footer li { white-space: nowrap; }&lt;br /&gt;
#f-poweredbyico, #f-copyrightico {&lt;br /&gt;
	margin: 0 8px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	top: -2px; /* Bump it up just a tad */&lt;br /&gt;
}&lt;br /&gt;
#f-poweredbyico {&lt;br /&gt;
	float: right;&lt;br /&gt;
	height: 1%;&lt;br /&gt;
}&lt;br /&gt;
#f-copyrightico {&lt;br /&gt;
	float: left;&lt;br /&gt;
	height: 1%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* js pref toc */&lt;br /&gt;
#preftoc {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
#preftoc li {&lt;br /&gt;
	margin: 1px -2px 1px 2px;&lt;br /&gt;
	float: left;&lt;br /&gt;
	padding: 2px 0 3px 0;&lt;br /&gt;
	background-color: #f0f0f0;&lt;br /&gt;
	color: #000;&lt;br /&gt;
	border: 1px solid #fff;&lt;br /&gt;
	border-right-color: #716f64;&lt;br /&gt;
	border-bottom: 0;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	list-style-type: none;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
}&lt;br /&gt;
#preftoc li.selected {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	cursor: default;&lt;br /&gt;
	top: 1px;&lt;br /&gt;
	padding-top: 2px;&lt;br /&gt;
	margin-right: -3px;&lt;br /&gt;
}&lt;br /&gt;
#preftoc &amp;gt; li.selected {&lt;br /&gt;
	top: 2px;&lt;br /&gt;
}&lt;br /&gt;
#preftoc a,&lt;br /&gt;
#preftoc a:active {&lt;br /&gt;
	display: block;&lt;br /&gt;
	color: #000;&lt;br /&gt;
	padding: 0 .7em;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
#preftoc li.selected a {&lt;br /&gt;
	cursor: default;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
#prefcontrol {&lt;br /&gt;
	padding-top: 2em;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
#preferences {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	padding: 1.5em;&lt;br /&gt;
	background-color: #F9F9F9;&lt;br /&gt;
}&lt;br /&gt;
.prefsection {&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
.prefsection fieldset {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	float: left;&lt;br /&gt;
	margin-right: 2em;&lt;br /&gt;
}&lt;br /&gt;
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}&lt;br /&gt;
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}&lt;br /&gt;
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}&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Fun_Stuff_to_do</id>
		<title>Talk:Fun Stuff to do</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Fun_Stuff_to_do"/>
				<updated>2006-04-23T21:35:03Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just in case you're curious, the reason I made this page, instead of posting the games in the [[General Multiplayer Tricks]] section is because these... aren't really tricks.-E.T.&lt;br /&gt;
&lt;br /&gt;
Is that your idea of fun? i fight, no games. -Dark Samus&lt;br /&gt;
&lt;br /&gt;
''Another Edward Tohr edit:'' Now, does anyone actually try these out, or am I the only one? (Please answer honestly, you won't hurt my feelings.)&lt;br /&gt;
&lt;br /&gt;
NO i actually do these things so youve got 1 with yea man.- sal&lt;br /&gt;
&lt;br /&gt;
Just so nobody gets pissed, I removed the names and re-styled the whole thing. It didn't really add to the article itself, so I removed it. It'd be much easier to read if all of the wiki was present, but... --[[User:SheeEttin|SheeEttin]] 16:35, 23 Apr 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Fun_Stuff_to_do</id>
		<title>Fun Stuff to do</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Fun_Stuff_to_do"/>
				<updated>2006-04-23T21:32:21Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Re-formatted and adeed Turret Warfare&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some ideas for miltiplayer battles.&lt;br /&gt;
&lt;br /&gt;
*Boost Ball Battles &lt;br /&gt;
:All players morph and boost into each other. Last one surviving wins.&lt;br /&gt;
*Grapple Gladiators &lt;br /&gt;
:All players attach to the same grapple point, and fire the Power Beam like crazy. Last one grappling wins&lt;br /&gt;
::Shooting Gallery variation: Have one player man the turret, the rest swing from the grapple point directly in front of it. Give the Turret a limited number of shots. All players on Grapple point win. If none are attached, then the turret person wins.&lt;br /&gt;
*Cannon Chaos&lt;br /&gt;
:Go to Sidehopper Station (two players) and each get into the Kinetic Orb Cannons at different times. See how long you can go without dying.&lt;br /&gt;
*Powerbomb Perfection&lt;br /&gt;
:In this Fun Thing To Do, simply have another player detonate a Power Bomb (or do it yourself), and try to escape, while sustaining the most damage. Player with lowest health and least number of deaths wins.&lt;br /&gt;
*Dark Water Disaster&lt;br /&gt;
:Go to Shooting Gallery, or any other stage with a substance that damages you, and hop into it. Player with least health and deaths wins. Essentially the above except with acidic stuff instead of powerbombs.&lt;br /&gt;
*Boost Ball Races&lt;br /&gt;
:Choose a starting point and a finishing point. See ya at the finish line!&lt;br /&gt;
*Grapple Gladiators II &lt;br /&gt;
:In Shooting Gallery, have someone go to the end grapples (over the orb cannons), and shoot at each other or defend by swinging side to side.&lt;br /&gt;
*Morph Ball Races&lt;br /&gt;
:Instead of a sprint, pick a starting point and a route, and go around the stage multiple times. (If anyone gets killed, just keep going from where you spawn and keep your current number of laps.)&lt;br /&gt;
*Turret Target Practice&lt;br /&gt;
:Hit people with the turret only by aiming through small gaps or by aiming as close as possible to corners.&lt;br /&gt;
*Turret Warfare&lt;br /&gt;
:Put one person in the turret, and the others anywhere. The opponents come at the person in the turret, and try to kill them. The person that kills the one in the turret gets in, and everyone else goes to the starting places. Continue until game ends.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Bug_reports</id>
		<title>M2K2: Metroid Prime 2:Bug reports</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Bug_reports"/>
				<updated>2006-04-23T21:13:19Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, um, yeah... Has anyone else noticed that the wiki's entire layout is gone? It's only text now. I don't know if it's only me or what, but... --[[User:SheeEttin|SheeEttin]] 19:39, 4 Dec 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
SALly here : IT doesn't really matter cause i don't thin anyone even comes here anymore. But of course the radom/screwed up line is quite the annoyance.&lt;br /&gt;
&lt;br /&gt;
''[[User:Edward Tohr|Edward Tohr]] writes:'' Yeah, it is quite annoying. Oh well, at least it's still up.&lt;br /&gt;
&lt;br /&gt;
Indeed. [[User:Doninss|Doninss]] still edits regularly, though, as seen [[Special:Recentchanges|here]]. --[[User:SheeEttin|SheeEttin]] 16:13, 23 Apr 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User_talk:Doninss</id>
		<title>User talk:Doninss</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User_talk:Doninss"/>
				<updated>2006-04-23T21:09:54Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: /* Still here? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;s&amp;gt;Faster&amp;lt;/s&amp;gt; Older than you.&lt;br /&gt;
&lt;br /&gt;
==Still here?==&lt;br /&gt;
Hey, Doninss, just wondering why you were still here. You're probably the only person that's reading/editing the wiki anymore, so... why, exactly are you continuing? Just curious. --[[User:SheeEttin|SheeEttin]] 16:09, 23 Apr 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Fun_Stuff_to_do</id>
		<title>Fun Stuff to do</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Fun_Stuff_to_do"/>
				<updated>2005-12-31T23:44:51Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Minor edits, added my fun things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Page created by [[User:Edward Tohr|Edward Tohr]], Baby Sheegoth's Fun Things  contributed by Baby Sheegoth, and SheeEttin's are obviously SheeEttin's.&lt;br /&gt;
&lt;br /&gt;
Some fun stuff to do in multiplayer...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Edward Tohr's Fun Things===&lt;br /&gt;
*Boost Ball Battles. (All players morph and boost into each other. Last one surviving wins.)&lt;br /&gt;
*Grapple Gladiators. (Yes, I know the name sucks. Anyway, all players attach to the same grapple point, and fire the Power Beam like crazy. Last one grappling wins. ''Shooting Gallery variation: Have one player &amp;quot;wo&amp;quot;man the turret, the rest swing from the grapple point directly in front of it. Give the Turret a limited number of shots. All players on Grapple point win. If none are attached, then the turret person wins.'')&lt;br /&gt;
*Cannon Chaos. (If you can't tell, I try to make all the names alliterate. Anyway, go to Sidehopper Station, with two people, and each get into the Kinetic Orb Cannons at different times. See how long you can go without dying.)&lt;br /&gt;
*Powerbomb Perfection. (Is it just me, or do these names get worse as I go? Anyway, in this Fun Thing to do, simply have another player detonate a Power Bomb (or do it yourself), and try to escape, while sustaining the most damage. Player with lowest health and least number of deaths wins.)&lt;br /&gt;
*Dark Water Disaster. (Hey, this name sounds almost halfway decent! Anyway, go to Shooting Gallery, or any other stage with a substance that damages you, and hop into it. Player with least health and deaths wins. Basically the above except with acidic stuff instead of powerbombs.)&lt;br /&gt;
===Baby Sheegoth's Fun Things===&lt;br /&gt;
*Boost Ball Races. Choose a starting point and a finishing point, See ya at the finish line!!!!!&lt;br /&gt;
*Sorta like Grapple Gladiators, in SHOOTING GALLERY have some one go to the end grapples, you know over the orb cannons, and shoot at each other or defend by swinging side to side.&lt;br /&gt;
===SheeEttin's Fun Things===&lt;br /&gt;
*Morph Ball Races. Instead of a sprint, pick a starting point, a path, and go around the stage multiple times. If anyone gets killed, just keep going from where you spawn and keep your current number of laps.&lt;br /&gt;
*Turret Target Practice. Hit people only by aiming through small gaps or by aiming as close as possible to corners.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Shooting_Gallery</id>
		<title>Shooting Gallery</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Shooting_Gallery"/>
				<updated>2005-12-31T23:20:04Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Editing most of page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered By: SamusAranLuver&lt;br /&gt;
&amp;lt;br&amp;gt;Contributors: The Wong &amp;amp; Yum Bros.&lt;br /&gt;
&lt;br /&gt;
Here's something you can do while you and your two family or friends are all trying to kill one of your annoying opponents (the target).&lt;br /&gt;
&lt;br /&gt;
Decide which person is taking which part. You'll need 3 players.&lt;br /&gt;
&amp;lt;br&amp;gt;1. This player will have the Dark Beam.&lt;br /&gt;
&amp;lt;br&amp;gt;2. This player will man the Turret.&lt;br /&gt;
&amp;lt;br&amp;gt;3. This player will have the Power Bomb, and will also guard the Bomb Slot so the target can't reach it. &lt;br /&gt;
&amp;lt;br&amp;gt;When the annoying player is near Player 1, he will freeze the target with the Dark Beam and Player 2 will blast him with the Turret.&lt;br /&gt;
If the annoying player gets too close to the slot, then Player 1 will freeze him. At the same time, Player 2 will have to get off the Turret. By the time Players 1 &amp;amp; 2 escape, the annoying player will be freed and Player 3 will Power Bomb him!&lt;br /&gt;
&lt;br /&gt;
(This was planned out by me when my brother, and cousin, and I were trying to kill our annyoing little cousin.)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Discovered by: Baby Sheegoth &lt;br /&gt;
&lt;br /&gt;
in the &amp;quot;Room&amp;quot; with the Turret, to reach the second level do an [[L Jump]] off the ledge onto the platform&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Added by Dark Samus&lt;br /&gt;
&lt;br /&gt;
Want to get rid of somone who kills anyone who tries to get to the Bomb Slot and is in the turret? The Grapple beam is very effective because you will be hard to hit.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Discovered by: SheeEttin&lt;br /&gt;
&lt;br /&gt;
When somone is in the Turret and refuses to get out, you have three options:&lt;br /&gt;
*Try and Boost up the ramp to get behind him without himm blowing you into oblivion first,&lt;br /&gt;
*Doing a [[DBJ]] up in front of the Turret, where the Turret can't shoot, or&lt;br /&gt;
*Lining up one of the supports of the upper levels with the Turret the attacking person can't hit you  and humiliatingly taking him out with uncharged Power Beam shots.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Killing_Your_Annoying_Siblings_or_Friends</id>
		<title>Killing Your Annoying Siblings or Friends</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Killing_Your_Annoying_Siblings_or_Friends"/>
				<updated>2005-12-31T21:38:08Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Added ending fact.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contributed by: SamusAranLuver&lt;br /&gt;
&lt;br /&gt;
When you are in a one-on-one match against your opponent, and they constantly use the Kinetic Orb Cannon to escape, attempt this:&lt;br /&gt;
&lt;br /&gt;
*Stand so you are touching the wall behind the orb cannon across from them.&lt;br /&gt;
*Morph. If all goes well, your foe will believe you are about to boost to him or her.&lt;br /&gt;
*If your opponent enters the orb cannon on their side, unmorph, stand right on top of the hologram.&lt;br /&gt;
*Fire away once your opponent lands.&lt;br /&gt;
*If they attempt to go for the Cannon (which you are standing on), morph.&lt;br /&gt;
*Your opponent will be killed instantly, provided the Morph Ball shooting out of the Cannon hits them or they are touching the Cannon.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Bug_reports</id>
		<title>M2K2: Metroid Prime 2:Bug reports</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Bug_reports"/>
				<updated>2005-12-05T01:39:31Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: First post! w00t!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, um, yeah... Has anyone else noticed that the wiki's entire layout is gone? It's only text now. I don't know if it's only me or what, but... --[[User:SheeEttin|SheeEttin]] 19:39, 4 Dec 2005 (CST)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User:Doninss</id>
		<title>User:Doninss</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User:Doninss"/>
				<updated>2005-12-05T01:36:22Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Asked &amp;quot;What?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aaaack! Where the trap is?&lt;br /&gt;
&lt;br /&gt;
What you say? --[[User:SheeEttin|SheeEttin]] 19:36, 4 Dec 2005 (CST)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Pipeline</id>
		<title>Pipeline</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Pipeline"/>
				<updated>2005-11-11T15:40:03Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Added Super Missile location.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered By: EVERYBODY&lt;br /&gt;
&lt;br /&gt;
You can use Gravity Boost Under Water&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Discovered by: Player's Guide&lt;br /&gt;
&lt;br /&gt;
You can Boost down the ramps leading to the water.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Discovered by: Forcemaster (Roy on the forums)&lt;br /&gt;
&lt;br /&gt;
If you come from the dry part of pipeline,go down the ramps into the water at your favourite way (i love boosting there), then you are in the underwater art, there are the ledges where you stand on when you come out of the &amp;quot;tubes&amp;quot; right? Well, morph, boost of one of the ledges into the deep part, then '''immediatly''' hit X to unmorph, while you unmorph hold b,and samus should start using her gravity boost to float up withouth her cannon sticking out for a few seconds,i can make it much faster to the other side of  the area by using that :)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;quot;Discovered&amp;quot; by: SheeEttin&lt;br /&gt;
&lt;br /&gt;
There are Super Missiles in every area. No, you say? There aren't any in Pipeline? There are. Leaving the &amp;quot;dry&amp;quot; area via the passageways will end you up on a ledge overlooking the whole area. Turn towards where the &amp;quot;dry&amp;quot; area would be, and notice a small ledge behind a large wall. If you Gravity Boost onto this ledge, you will see the Super Missiles right in front of you. Blast away--and don't tell anyone they're there.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Death_hole</id>
		<title>Death hole</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Death_hole"/>
				<updated>2005-11-11T15:14:36Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Mistake. Corrected.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered by: SAL   Edited by: SheeEttin&lt;br /&gt;
&lt;br /&gt;
Near one of the Kinetic Orb Cannons near the Randomizers: if your opponent is trying to get away and you happen to be on the first floor, then lock on to them the when they're in the cannon. Fire a missle and when they arrive on the upper floor, the floor will break and the your opponent will drop down, making an easy target.&lt;br /&gt;
&lt;br /&gt;
BB Shee: if your opponent isnt stupid he/she will go to the edge so that doesnt happen&amp;lt;br&amp;gt;&lt;br /&gt;
Yes, but most players ''are'' that stupid. --[[User:SheeEttin|SheeEttin]] 09:12, 11 Nov 2005 (CST)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Blogg_Morph_Ball_Glitch</id>
		<title>Talk:Blogg Morph Ball Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Blogg_Morph_Ball_Glitch"/>
				<updated>2005-11-11T15:12:54Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Commented.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Um..I know my grammar is crap but is that even how you spell blogg? SAL&lt;br /&gt;
&lt;br /&gt;
Don't think so...should some one move it? MML54&lt;br /&gt;
&lt;br /&gt;
Yes. Move it where? --[[User:SheeEttin|SheeEttin]] 09:12, 11 Nov 2005 (CST)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Death_hole</id>
		<title>Death hole</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Death_hole"/>
				<updated>2005-11-11T15:12:03Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Edited and commented.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered by: SAL Edited by: SheeEttin&lt;br /&gt;
&lt;br /&gt;
Near one of the Kinetic Orb Cannons near the Randomizers: if your opponent is trying to get away and you happen to be on the first floor, then lock on to them the when they're in the cannon. Fire a missle and when they arrive on the upper floor, the floor will break and the your opponent will drop down, making an easy target.&lt;br /&gt;
BB Shee: &lt;br /&gt;
if your opponent isnt stupid he/she will go to the edge so that doesnt happen&lt;br /&gt;
Yes, but most players ''are'' that stupid. --[[User:SheeEttin|SheeEttin]] 09:12, 11 Nov 2005 (CST)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Hiding_in_hard_to_reach_spots</id>
		<title>Hiding in hard to reach spots</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Hiding_in_hard_to_reach_spots"/>
				<updated>2005-11-11T15:06:07Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Put space in Power Bomb.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;posted by: SAL  ''Discovered and contributed by : The Wong&amp;amp;Yum Bros''&lt;br /&gt;
&lt;br /&gt;
Behind the orb cannon shield there is a small bar which you can stand on if you can space jump on accurately. You can hide from your enemeys.&lt;br /&gt;
Or if you can be in morth ball mode without falling when your opponent falls you can Power Bomb them.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Alpha_Blogg</id>
		<title>Alpha Blogg</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Alpha_Blogg"/>
				<updated>2005-07-19T15:17:48Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Quick Strategies for Alpha Blogg'''&lt;br /&gt;
&lt;br /&gt;
Discovered by: BoostR&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When the Alpha Blogg gets stuck in the wall after dashing, fire a charged shot at him (while locked on).  This will cause him to dash again as soon as he escapes.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Shoot it with a charged shot, then immediately start charging again and fire a super missile as fast as you can at his mouth, after a few he's dead.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Remember to strafe away right before he hits you or you'll be a sitting duck.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Alpha Blogg seems to have a major weakness to the Darkburst; one shot will take away a lot of health if you hit at the right time. It moves quite fast though, so it's hard.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''How to skip the Alpha Blogg'''&lt;br /&gt;
&lt;br /&gt;
NOTE:A video would be nice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Discovered by: Tim/Matt/Ekarderif&lt;br /&gt;
&lt;br /&gt;
The [[LOL Jump]] can be applied in a very difficult manner (harder, I think, than ghetto'ing in Industrial Site, but oh well) to actually skip the Alpha Blogg fight altogether, saving at the very least a minute or so. To do it, solve the puzzles like normal and go get the Gravity Boost, then go and enter the fight. After that, do these things:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Lock on and stay behind or to the side of the Blogg, if you can. You want to be in a position where he can't easily turn and fire sonic blasts, or charge.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Press Z to locate the exit door, or look around for the ledge high on the wall.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You want to LOL Jump off the Alpha Blogg when it's to the side of this ledge; do it while it's swimming under the ledge, and chances are you won't be able to recover in time to not bonk your head.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; This is where it gets very tricky. Doing this jump off of stationary objects is easy, but the Alpha Blogg is a fairly quick creature, and you have to time it exactly right. If your Visor doesn't tilt down like you're moving over the boss, your jump won't carry you high enough to pull this off.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you successfully can manage this jump, use your added boost (try to time it yourself; when you start to settle back down, quickly punch B to activate your hover), and float up to the ledge. From there, float to the next highest ledge and exit.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Now continue on like normal. Skipping Alpha Blogg has no adverse effects on the game (it did lock up once for me inside Sanctuary Fortress, but I don't think this was a result of the skip), as I completed a full 100% game with the boss skip.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Added by: ''doninss''&lt;br /&gt;
&lt;br /&gt;
The A-Blogg skip can also be done using the... [[BSJ]]. It's quick, and fairly easy (single bomb BSJ). You can also use it to just ammo up. ;] The fight doesn't end (A-Blogg health meter) until you use the portal, or get half-way to the door to Hydro Shaft. The A-Blogg then appears back in his original pen. - [http://www.geocities.com/doninss/ABskipBSJ.avi Vid (outside link)]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If you're planning on spending as little time as possible down here, I recommend scanning the AB ''before'' the battle, when he's inside his little cage. It's in the room above, in the center. That thing that you go around while climbing the &amp;quot;stairs&amp;quot;? That's it. --[[User:SheeEttin|SheeEttin]] 10:17, 19 Jul 2005 (CDT)&lt;br /&gt;
Oh, and can anyone do a little research for me? Find out if it's possible to leave the room before getting the GB, by climbing up the center thing the AB breaks when it enters. you can stand on each of the segments individually.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Jump_Guardian</id>
		<title>Talk:Jump Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Jump_Guardian"/>
				<updated>2005-07-19T15:05:59Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Answer ==&lt;br /&gt;
You can see it in Kip's 22% Hard run on the SDA.  It's in part 2.  I was wondering what he was doing until he started the fight, and then I remembered reading about this.&lt;br /&gt;
&lt;br /&gt;
It lowers the health meter, but won't kill him.  You still need to do one (maybe a few, I'm not sure about the details) shot to finish him once the fight starts.&lt;br /&gt;
-Zen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
I remember seeing a video of this last night, but it had an obscure name...  I'll check when I get home.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-Josh (ninjaman)&amp;lt;br&amp;gt;&lt;br /&gt;
--IRC: Jai&lt;br /&gt;
&lt;br /&gt;
== Losing my mind... ==&lt;br /&gt;
&lt;br /&gt;
Ok, I know I saw this video last night... I was tooling around on the sites looking at everyone's videos.  Someone has this recorded because it took me a second to realize what the person was doing... I just thought they were being bored while gaining energy in a light zone and shooting the statue up on the cliff.  It may have been named for the bomb jumping?  I can't find it, and I cleared my download history last night... :(&amp;lt;BR&amp;gt;-Jai&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay, Does it actually lower his health meter, or does it just make one power shot do ridiculous damage?  I followed all the damage and pretty much wasted all my missiles on where the Jump Guardian is supposed to be (It's right in front of the Luminoth head statue, right?) and when I triggered the fight it had full health.  I don't think any of my shots did any extra damage either.  Am I doing something wrong?&lt;br /&gt;
&lt;br /&gt;
Gendreavus *vanishes*&lt;br /&gt;
&lt;br /&gt;
== Phew... ==&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
Thanks Zen... I just saw it again (finally)... I had been nosing around in everyone's videos early on and couldn't remember where i saw it! o_O&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[User:Ninjaman|Ninjaman]] 11:53, 11 Dec 2004 (CST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If you aren't going to lower his health this way, and you jump right into the fight, you can hide behind the Light Crystal to block his &amp;quot;dimensional energy&amp;quot; beams. --[[User:SheeEttin|SheeEttin]] 16:00, 14 Jun 2005 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another little tip: if you know what your shots do when they hit different types of objects, this should be easier for you. The shots hitting the JG will be the kind that hit &amp;quot;non-permanent&amp;quot; objects, such as doors, elevators, enemies, or pretty much anything that moves. To figure out if you're hitting it or not, fire a few rounds at the ground in front of you. See how it goes bright yellow, orange, black, gone? &amp;quot;Non-permanent&amp;quot; objects only go bright yellow, gone. Fire a few shots at the statue behind where it should be. If you see it go in the &amp;quot;permanent&amp;quot; object sequence, that's not him. Try a little bit to the right. That's probably him. --[[User:SheeEttin|SheeEttin]] 10:05, 19 Jul 2005 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Main_Page</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Main_Page"/>
				<updated>2005-07-19T14:57:46Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Opinion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Could we get a better help thingy? That link is just an overload of information... -Yoshi&lt;br /&gt;
&lt;br /&gt;
could type up a 'crash course in wiki editing' i suppose. unfortunately, i'm uploading sparky's run in class today, and that probably means the ibook won't even be able to accept typing fast enough to avoid driving me insane ... so yeah. if you want to add some stuff to the main page, be my guest. :)&lt;br /&gt;
&lt;br /&gt;
Would touching up on the pages be necessary?  I have no idea how long this will last, so should we bother trying to clean up pages?&lt;br /&gt;
&lt;br /&gt;
== Main Page Style ==&lt;br /&gt;
&lt;br /&gt;
Sorry, but I think MY centering and &amp;lt;dev&amp;gt;ing style is alot better that this actual one. Laney&lt;br /&gt;
&lt;br /&gt;
Okay, whatever.  I thought the original was best. -MMcLean54&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
i think the page should be like black and red like the other ones-SAL&lt;br /&gt;
&lt;br /&gt;
It doesn't look like you can have any background color other than white with Wiki. Or maybe it's just that not anyone is allowed to change it. -Vincent Core&lt;br /&gt;
==Main page issuse==&lt;br /&gt;
Why do people keep deleting the main page? WHATS YOUR PROBLEM ADVERTISE SOMEWHERE ELSE PEOPLE!!-Several people&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is there any way possible to stop this from occuring?  Do the administrators have higher power that can possibly help out with the situation?  Personally, I'm sick of it.  Also, are the people in which have deleted the Main Page actually computerized systems for advertising purposes only?  It's been the same type of advertisement, so it's probable that we'll see it again unless something is put into action.  Giving a warning to or banning the users could be effective, but even for the same advertisement, the users have varied.  My suggestion is to have a randomized picture with a code on it placed on the sign up screen.  Users of AIM will know what I'm talking about.  The new users will then have to enter the exact case sensitive code to make an account.  This, however, should not affect existing users to make it as painless as possible. -MML54&lt;br /&gt;
&lt;br /&gt;
I've been on some wiki pages that only allows aministrators to edit the main page is that possible?-Several people&lt;br /&gt;
&lt;br /&gt;
phentermine? what the hell why are they trying to sell that were not fat guys playing metroid all day! We find tricks and display them to the public :P PtTtT...!-Several people&lt;br /&gt;
&lt;br /&gt;
Finally. Peace At Last.-March 19 2005&lt;br /&gt;
&lt;br /&gt;
== Robots ==&lt;br /&gt;
&lt;br /&gt;
Where did they come from and what do they want here?  Why can't they attack someone else? - MML54&lt;br /&gt;
&lt;br /&gt;
What the heck are robots and what is there real funcution?-SAL&lt;br /&gt;
&lt;br /&gt;
==site==&lt;br /&gt;
&lt;br /&gt;
Nate made then accually site for this game he trasfered some stuff over but i don't think he is finshed quite yet my omni dash isn't there!!!!-SAL&lt;br /&gt;
&lt;br /&gt;
I believe kip weeded out everything he considered unimportant, inappropriate, or that just wouldn't fit. They decided to leave the Wiki up to provide continued access to the info that couldn't be transfered to the official MP2 section of the site. - doninss&lt;br /&gt;
&lt;br /&gt;
Does that mean the site is finshed and is final?untill so called more&amp;quot;important&amp;quot; posts are made.&lt;br /&gt;
&lt;br /&gt;
well now we all know the opriginal link no longer links to wiki good bye everyone:(-SAL&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The new page still links to it. I don't know why they removed the wiki... I thought it was a good idea. They should make a wiki for each game! --[[User:SheeEttin|SheeEttin]] 14:49, 6 Jun 2005 (CDT)&lt;br /&gt;
&lt;br /&gt;
== BRING BACK THE WIKI!! ==&lt;br /&gt;
&lt;br /&gt;
The Wiki was a good idea. No doubt in my mind. All in favor of keeping the Wiki? (Vote with a slash)&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
Keep Wiki&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
Remove Wiki&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
/&lt;br /&gt;
/&lt;br /&gt;
/&lt;br /&gt;
/&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
i wan tthe wiki but im not even sure if anyone view it anymore...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Guys, calm down.  The wiki's stil here (unless we're all dreaming and not actually posting on anything), it's just not the main MP2E page.  I personally am glad that the MP2 page finally got the M2K2 makeover, but I don't think the wiki should go away forever.  It seems like a lot better place to post discoveries than the forums.  Maybe a link to the wiki on the MP2E sidebar would work...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
hey, nate here. the wiki isn't going anywhere. you can still get to it from the m2k2 echoes section (if you didn't know).&lt;br /&gt;
&lt;br /&gt;
LoL still hard to belive people post here still.-SAL&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, a link an the sidebar would be nice. I like the wiki better because people can respond, and help people like me who couldn't do a Ghetto Jump to save their life. (Well, I ''did'' do a GJ once... but on a flat wall. Does that count?) --[[User:SheeEttin|SheeEttin]] 09:57, 19 Jul 2005 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Sanctuary_Fortress_from_first_GFMC_Compound_Visit</id>
		<title>Early Sanctuary Fortress from first GFMC Compound Visit</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Sanctuary_Fortress_from_first_GFMC_Compound_Visit"/>
				<updated>2005-07-19T14:54:53Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Observation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Using the technique from the 101% Collection Rate diddy, in the GFMC Compound early in the game, you can go to the Sanctuary Fortress door instead of getting the missile launcher and activating the cut-scene.&lt;br /&gt;
&lt;br /&gt;
The gate blocking the door isn't there, so you can just go through it.&lt;br /&gt;
You can't get very far, though.&lt;br /&gt;
&lt;br /&gt;
-tjp7154&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can get a few scans early. Isn't that a bonus?&lt;br /&gt;
Anyway. Immediately after the cutscene when Samus bends down to touch the trooper's helmet, if you hold left and look for the Translator door, it doesn't appear until a second after. I'm assuming that this means the Missile Launcher, Map Station doors, or Kinetic Orb Cannon and little friend the scan post don't appear until after, either. --[[User:SheeEttin|SheeEttin]] 09:54, 19 Jul 2005 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Possible_rapid_missile</id>
		<title>Possible rapid missile</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Possible_rapid_missile"/>
				<updated>2005-07-19T14:50:07Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: 21&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;tested by SamusAranLuver&lt;br /&gt;
&lt;br /&gt;
Actually I've done this a long time ago. I don't know why Retro took out Rapid Missile but if you try to use Rapid Missile, you'll shoot 1 normal Power Beam shot and then a Missile so I guess that you can say it is, but it's not as fast as the first Metroid Prime exploit (well at least it reloads faster than waiting for a few seconds).&lt;br /&gt;
&lt;br /&gt;
Actually, I did a little bit of screwing around with the Missile Launcher. I've found that the fastest way to fire Missiles is to simply mash it. WTF is up with my keyboard? Grr. Anyway, pressing A after every Missile to close the Launcher adds about a quarter second to the next shot. It doesn't allow any shots to be fired while the Launcher is closing. --[[User:SheeEttin|SheeEttin]] 09:50, 19 Jul 2005 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User_talk:MMcLean54</id>
		<title>User talk:MMcLean54</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User_talk:MMcLean54"/>
				<updated>2005-07-19T14:45:55Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: LOL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey its me once again i just wanted to ask you something should we make a page for editing that is even more simpalar for some newbies? If you are im not sure where to put it but we could put like codes for '''bold'''   ''Italic''   &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt; Font color &amp;lt;/font&amp;gt; &amp;lt;center&amp;gt; Centering Etc. you know way more easyer that the super quick start guide thing . what ever you want but its just a suguesstion ''Thanks Sal''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
Sounds great.  But we need a name for it and for it to be posted on the main page by an administrator.  I think we should start it on one of our use/talk pages and then transfer it over to an actual page.  If you've got another idea, then just tell me.  Thanks. - MML54&lt;br /&gt;
&lt;br /&gt;
Thats cool We can work on that but how will we be able to tell the administrators? too bad the main page is locked cause of cetain users remember that time...Anyways how can we show that codes with out them hidding i think theres a way but i forgot but surely i'm assuming you should know anyways so yea that would be good-Sal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use the &amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt; tabs. (See the page source to see how I did that) - MML54&lt;br /&gt;
&lt;br /&gt;
Thats cool i guess we should start no? Anyways im here for another subject. I think some of the users before that was&lt;br /&gt;
messing around with the site is starting get the point I think they've learn there lesson thats good finally peace once again at last........- Sal-April 29 2005&lt;br /&gt;
&lt;br /&gt;
Small Quote from the main page:Could we get a better help thingy? That link is just an overload of information... -Yoshi &lt;br /&gt;
could type up a 'crash course in wiki editing' i suppose.&lt;br /&gt;
&lt;br /&gt;
maybe we should start.......&lt;br /&gt;
&lt;br /&gt;
Okay, I've got some started.&lt;br /&gt;
&lt;br /&gt;
Looks great but about the m2k2 issuse i though it was getting cooler but now its heating up again MMCLean. I'm seeing those Pages Again.I think something should be done. anyways.. yes  i like the setup now... what should we call it?...-Sal&lt;br /&gt;
&lt;br /&gt;
'''Ooook I am REALLY PISSED OFF! CERTAN making Talk pages THat DON'T NEED TO BE MADE THIS IS MAKING THE SITE POSSIBLY SLOWED DOWN MORE PAGES MORE MEGABYTES ADDED ONCE A TALK PAGE IS ADDED IT CANNOT BE DELETED IT WILL STILL COUNT EVEN THOUGH THERE IS NO TEXT. MMC54 I THINK SOMTHING SHOULD BE DONE. &amp;gt;:@&amp;gt;:@&amp;gt;:@&amp;gt;:@&amp;gt;:@.''' Anyway i still haven't got any idea on what it should be called yet i have no time to think i gota EXAM tomorow agh!-SAL&lt;br /&gt;
&lt;br /&gt;
If I were an administrator, I'd go and delete the unneeded pages right away, but I'm not.  If we can somehow contact an admin (Nate or Radix) then maybe some action can take place.  I'll send a message to Nate to inform him about the situation. - MML54&lt;br /&gt;
&lt;br /&gt;
== How to edit a Page with Wiki Markup == (Title of page?)-Edit Master or something cocky like thati guess...-Sal&lt;br /&gt;
Editing a page can be simply done by clicking the &amp;quot;Edit&amp;quot; tab near the top of the page.  Bear in mind that you must also be logged in to edit.&lt;br /&gt;
&lt;br /&gt;
===Sections===&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;60%&amp;quot;&amp;gt;&lt;br /&gt;
What Happens&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;40%&amp;quot;&amp;gt;&lt;br /&gt;
What You Type&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
Equals signs put together create sections.  More equals signs create smaller sections.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Don't use this markup because it does not quite do everything that the Wiki markup does.  It's only being used right now so that it doesn't create a Table of Contents and so it doesn't add lines and mess up the table.  Also, do not use HTML headers (&amp;lt;h1&amp;gt; &amp;lt;/h1&amp;gt;, &amp;lt;h2&amp;gt; &amp;lt;/h2&amp;gt;, etc.) as they do not produce an edit section for the header.--&amp;gt;&lt;br /&gt;
'''&amp;lt;font style=&amp;quot;font-size:120%&amp;quot;&amp;gt;New section&amp;lt;/font&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;font style=&amp;quot;font-size:110%&amp;quot;&amp;gt;Subsection&amp;lt;/font&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;font style=&amp;quot;font-size:100%&amp;quot;&amp;gt;Sub-subsection&amp;lt;/font&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Remember to not skip header depths and please don't use them excessively.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;justify&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;Equals signs put together create sections.  More &lt;br /&gt;
equals signs create smaller sections.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;== New Section ==&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=== Subsection ===&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;==== Sub-subsection ===&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Remember to not skip header depths and please &lt;br /&gt;
don't use them excessively.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
To make text stand out, you can ''emphasize'' it, '''strongly''', or '''''very strongly'''''.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;To make text stand out, you can &amp;lt;nowiki&amp;gt;''emphasize''&lt;br /&gt;
it, '''strongly''', or '''''very strongly'''''.&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M2K2 Issue Hosted on My Talk Page for Some Reason ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt; OOOK I AM REALLY FED UP I THINK ITS AOBUT TIME THE ADMINISTRATORS CAME IN AND BAND SOMEONE. I KNOW THIS SHOULD NEVER BE NEEDED BUT ITS GOING TO HAPPEN SOON IF SOME ONE DOSENT STOP!&amp;lt;/font size&amp;gt;&amp;lt;/font&amp;gt;i just don't understand why some one would just keep fooling around like that&lt;br /&gt;
jezzz&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
I agree.  One user was banned but somehow avoided the ban.  Go to Recent Events and scoll down to yesterday.  There should be a banning log.  It says 1 month expiry time, but it didn't last I guess.  I'll have to e-mail Nate again. - MML54&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hey! Let's all talk on MMcLean's page! --[[User:SheeEttin|SheeEttin]] 11:37, 14 May 2005 (CDT)&lt;br /&gt;
&lt;br /&gt;
lol we can make a wiki forum :D -MML54&lt;br /&gt;
&lt;br /&gt;
Lol-Sal-sry that was random..&lt;br /&gt;
&lt;br /&gt;
==HI==&lt;br /&gt;
&lt;br /&gt;
Are you Metroid Prime on the forums i said hi to you lol!-SAL&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
lol yup its me - MML54&lt;br /&gt;
&lt;br /&gt;
Cool your a metroid prime im a little baby larva thigy! : )-Sal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;:-D&amp;lt;/nowiki&amp;gt; - MML54&lt;br /&gt;
&lt;br /&gt;
Um you want me or you could clean off your page if you want cause the user is gone or something and now we got spam attacks insied you think theres a link anyways our convo about coportance and his crazy attack on m2k2 is gone whatever this was random.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LOL. Nothing else can be said. --[[User:SheeEttin|SheeEttin]] 09:45, 19 Jul 2005 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:101%25_Collection_Rate</id>
		<title>Talk:101% Collection Rate</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:101%25_Collection_Rate"/>
				<updated>2005-07-19T14:42:14Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Added technique&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The jump seems to be easier after you collect the Space Jump boots.&lt;br /&gt;
And not because of having two jumps - Samus seems to jump higher after getting the SJB, with even the single jump.&lt;br /&gt;
&lt;br /&gt;
I tried it on a new file, and I couldn't get up there very easily - then, I loaded my previous save and tried it with a single jump ((after collecting the SJB.))&lt;br /&gt;
It is a lot easier with the SJB.&lt;br /&gt;
&lt;br /&gt;
Anyone have an idea why the Boots would affect a single jump?&lt;br /&gt;
[[User:Kenjoki Ikari|Kenjoki]] 15:11, 15 Feb 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
Flamancipator- I noticed this same thing going on, how it seems to much easier with SJ boots.  Apparently after asking around, sparky informed me that it's not just an illusion, you do get more height off a normal jump when you have SJ boots.  Why?  Beats me.  It is quite helpful, though.&lt;br /&gt;
&lt;br /&gt;
I was never any good a Ghetto Jumping... Can anyone give me detailed step-by-step instructions on how to do this? --[[User:SheeEttin|SheeEttin]] 15:51, 14 Jun 2005 (CDT)&lt;br /&gt;
&lt;br /&gt;
You might have better luck in the forums. You could try this link though. http://www.genericgamer.com/MP2/GFMCghetto/index.htm [[User:Doninss|doninss]]&lt;br /&gt;
&lt;br /&gt;
Haven't checked this page since I last wrote anything. Heh. Anyway, I've gotten pretty good at it. It requires a certain technique, like the SJB first in MP1. I like to stand about a foot and a half from the toe of the &amp;quot;boot&amp;quot;, lock my view down abouve the same &amp;quot;toe&amp;quot;, and jump at the protruding upper parts of the boot. When I am just ''barely'' touching it, I switch directions (Ghetto Jumping off it) releasing Las I change directions one more time to push up onto the ledge. Usually works for me. --[[User:SheeEttin|SheeEttin]] 09:42, 19 Jul 2005 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Killing_Enemies_Faster</id>
		<title>Killing Enemies Faster</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Killing_Enemies_Faster"/>
				<updated>2005-06-14T21:08:09Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Added correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Speed Tricks: Killing Enemies Faster ==&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Dark Pirate Commando: Charged Dark Beam + Missile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Grenchler: Power Bomb&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Ingsmasher: Power Bomb.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Pirate Trooper: 4-5 normal Dark Beam shots/Charged Dark Beam.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Rezbit: Charged Dark Beam + Missile. (Or, if you have it, Screw Attack)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Warrior Ing: Lead near light beacon, then activate it. (Or, use the Annihilator to create a Super Beacon)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Pirate Aerotrooper: Super Missile. Barring that, Charged Dark Beam + Missle.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Sporb: Morph, unmorph after it opens and then use one or two missiles.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hunter Ing: Screw attack, 2 or 3 charged light beams, or make a Super Beacon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Dark metroid( even if there's no one in our path exept 1 time)Charged Dark beam+ missile or screw attack.&amp;lt;li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by MissileWaster''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This works in the room (I forget the name) where the Splinters are possesed w/out the cutscene. If you can shoot fast enough, you can kill them before they are posessed. You then get to see the darkness possesion stuff act up before it disappears. This helps because it takes a large quantity of firepower on the Dark Splinters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by USBCD36''&lt;br /&gt;
&lt;br /&gt;
Before you get Power Bombs...&lt;br /&gt;
&lt;br /&gt;
Grenchler: shoot ground nearby w/charged Dark beam (entangler blast) to freeze, 2nd charged shot to kill&lt;br /&gt;
&lt;br /&gt;
''Another obvious strategy added by Edward Tohr.''&lt;br /&gt;
&lt;br /&gt;
To quickly kill almost anything, simply use a Power Bomb. If something doesn't die automatically, then...&lt;br /&gt;
&lt;br /&gt;
A. It's a boss.&lt;br /&gt;
B. You missed.&lt;br /&gt;
C. You got it while it's invulerable.&lt;br /&gt;
D. The other player boosted away. :P&lt;br /&gt;
&lt;br /&gt;
''Added by Dark Samus''&lt;br /&gt;
&lt;br /&gt;
If somthing is being a VERY big pain in the butt (boss or regular enemy), use a Darkburst. (Note that cannot get this until you beat the Grapple Guardian)&lt;br /&gt;
&lt;br /&gt;
''Corrected by SheeEttin''&lt;br /&gt;
&lt;br /&gt;
You ''can'' get the Darkburst before the Grapple Guardian. You can get it before the Alpha Blogg! All you need is the Seeker Missiles.&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Jump_Guardian</id>
		<title>Talk:Jump Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Jump_Guardian"/>
				<updated>2005-06-14T21:00:54Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Answer ==&lt;br /&gt;
You can see it in Kip's 22% Hard run on the SDA.  It's in part 2.  I was wondering what he was doing until he started the fight, and then I remembered reading about this.&lt;br /&gt;
&lt;br /&gt;
It lowers the health meter, but won't kill him.  You still need to do one (maybe a few, I'm not sure about the details) shot to finish him once the fight starts.&lt;br /&gt;
-Zen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
I remember seeing a video of this last night, but it had an obscure name...  I'll check when I get home.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-Josh (ninjaman)&amp;lt;br&amp;gt;&lt;br /&gt;
--IRC: Jai&lt;br /&gt;
&lt;br /&gt;
== Losing my mind... ==&lt;br /&gt;
&lt;br /&gt;
Ok, I know I saw this video last night... I was tooling around on the sites looking at everyone's videos.  Someone has this recorded because it took me a second to realize what the person was doing... I just thought they were being bored while gaining energy in a light zone and shooting the statue up on the cliff.  It may have been named for the bomb jumping?  I can't find it, and I cleared my download history last night... :(&amp;lt;BR&amp;gt;-Jai&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay, Does it actually lower his health meter, or does it just make one power shot do ridiculous damage?  I followed all the damage and pretty much wasted all my missiles on where the Jump Guardian is supposed to be (It's right in front of the Luminoth head statue, right?) and when I triggered the fight it had full health.  I don't think any of my shots did any extra damage either.  Am I doing something wrong?&lt;br /&gt;
&lt;br /&gt;
Gendreavus *vanishes*&lt;br /&gt;
&lt;br /&gt;
== Phew... ==&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
Thanks Zen... I just saw it again (finally)... I had been nosing around in everyone's videos early on and couldn't remember where i saw it! o_O&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[User:Ninjaman|Ninjaman]] 11:53, 11 Dec 2004 (CST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If you aren't going to lower his health this way, and you jump right into the fight, you can hide behind the Light Crystal to block his &amp;quot;dimensional energy&amp;quot; beams. --[[User:SheeEttin|SheeEttin]] 16:00, 14 Jun 2005 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:101%25_Collection_Rate</id>
		<title>Talk:101% Collection Rate</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:101%25_Collection_Rate"/>
				<updated>2005-06-14T20:51:10Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: Question&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The jump seems to be easier after you collect the Space Jump boots.&lt;br /&gt;
And not because of having two jumps - Samus seems to jump higher after getting the SJB, with even the single jump.&lt;br /&gt;
&lt;br /&gt;
I tried it on a new file, and I couldn't get up there very easily - then, I loaded my previous save and tried it with a single jump ((after collecting the SJB.))&lt;br /&gt;
It is a lot easier with the SJB.&lt;br /&gt;
&lt;br /&gt;
Anyone have an idea why the Boots would affect a single jump?&lt;br /&gt;
[[User:Kenjoki Ikari|Kenjoki]] 15:11, 15 Feb 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
Flamancipator- I noticed this same thing going on, how it seems to much easier with SJ boots.  Apparently after asking around, sparky informed me that it's not just an illusion, you do get more height off a normal jump when you have SJ boots.  Why?  Beats me.  It is quite helpful, though.&lt;br /&gt;
&lt;br /&gt;
I was never any good a Ghetto Jumping... Can anyone give me detailed step-by-step instructions on how to do this? --[[User:SheeEttin|SheeEttin]] 15:51, 14 Jun 2005 (CDT)&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Main_Page</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Main_Page"/>
				<updated>2005-06-06T21:05:10Z</updated>
		
		<summary type="html">&lt;p&gt;SheeEttin: BRING BACK THE WIKI!!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Could we get a better help thingy? That link is just an overload of information... -Yoshi&lt;br /&gt;
&lt;br /&gt;
could type up a 'crash course in wiki editing' i suppose. unfortunately, i'm uploading sparky's run in class today, and that probably means the ibook won't even be able to accept typing fast enough to avoid driving me insane ... so yeah. if you want to add some stuff to the main page, be my guest. :)&lt;br /&gt;
&lt;br /&gt;
Would touching up on the pages be necessary?  I have no idea how long this will last, so should we bother trying to clean up pages?&lt;br /&gt;
&lt;br /&gt;
== Main Page Style ==&lt;br /&gt;
&lt;br /&gt;
Sorry, but I think MY centering and &amp;lt;dev&amp;gt;ing style is alot better that this actual one. Laney&lt;br /&gt;
&lt;br /&gt;
Okay, whatever.  I thought the original was best. -MMcLean54&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
i think the page should be like black and red like the other ones-SAL&lt;br /&gt;
&lt;br /&gt;
It doesn't look like you can have any background color other than white with Wiki. Or maybe it's just that not anyone is allowed to change it. -Vincent Core&lt;br /&gt;
==Main page issuse==&lt;br /&gt;
Why do people keep deleting the main page? WHATS YOUR PROBLEM ADVERTISE SOMEWHERE ELSE PEOPLE!!-Several people&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is there any way possible to stop this from occuring?  Do the administrators have higher power that can possibly help out with the situation?  Personally, I'm sick of it.  Also, are the people in which have deleted the Main Page actually computerized systems for advertising purposes only?  It's been the same type of advertisement, so it's probable that we'll see it again unless something is put into action.  Giving a warning to or banning the users could be effective, but even for the same advertisement, the users have varied.  My suggestion is to have a randomized picture with a code on it placed on the sign up screen.  Users of AIM will know what I'm talking about.  The new users will then have to enter the exact case sensitive code to make an account.  This, however, should not affect existing users to make it as painless as possible. -MML54&lt;br /&gt;
&lt;br /&gt;
I've been on some wiki pages that only allows aministrators to edit the main page is that possible?-Several people&lt;br /&gt;
&lt;br /&gt;
phentermine? what the hell why are they trying to sell that were not fat guys playing metroid all day! We find tricks and display them to the public :P PtTtT...!-Several people&lt;br /&gt;
&lt;br /&gt;
Finally. Peace At Last.-March 19 2005&lt;br /&gt;
&lt;br /&gt;
== Robots ==&lt;br /&gt;
&lt;br /&gt;
Where did they come from and what do they want here?  Why can't they attack someone else? - MML54&lt;br /&gt;
&lt;br /&gt;
What the heck are robots and what is there real funcution?-SAL&lt;br /&gt;
&lt;br /&gt;
==site==&lt;br /&gt;
&lt;br /&gt;
Nate made then accually site for this game he trasfered some stuff over but i don't think he is finshed quite yet my omni dash isn't there!!!!-SAL&lt;br /&gt;
&lt;br /&gt;
I believe kip weeded out everything he considered unimportant, inappropriate, or that just wouldn't fit. They decided to leave the Wiki up to provide continued access to the info that couldn't be transfered to the official MP2 section of the site. - doninss&lt;br /&gt;
&lt;br /&gt;
Does that mean the site is finshed and is final?untill so called more&amp;quot;important&amp;quot; posts are made.&lt;br /&gt;
&lt;br /&gt;
well now we all know the opriginal link no longer links to wiki good bye everyone:(-SAL&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The new page still links to it. I don't know why they removed the wiki... I thought it was a good idea. They should make a wiki for each game! --[[User:SheeEttin|SheeEttin]] 14:49, 6 Jun 2005 (CDT)&lt;br /&gt;
&lt;br /&gt;
== BRING BACK THE WIKI!! ==&lt;br /&gt;
&lt;br /&gt;
The Wiki was a good idea. No doubt in my mind. All in favor of keeping the Wiki? (Vote with a slash)&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
Keep Wiki&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
Remove Wiki&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
/&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>SheeEttin</name></author>	</entry>

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