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		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Radix</id>
		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Radix"/>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Special:Contributions/Radix"/>
		<updated>2026-05-03T18:29:15Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.23.9</generator>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Techniques</id>
		<title>Techniques</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Techniques"/>
				<updated>2005-05-26T02:48:48Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Reverted edit of BombR, changed back to last version by Radix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Bomb Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[3bj]]&lt;br /&gt;
&lt;br /&gt;
[[TRHbj]]&lt;br /&gt;
&lt;br /&gt;
[[Laddered Bomb Jump]]&lt;br /&gt;
&lt;br /&gt;
[[Morphed Bomb Jump]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Dash Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Kip Dash&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Underwater Dash]]&lt;br /&gt;
&lt;br /&gt;
[[R-Dash]]&lt;br /&gt;
&lt;br /&gt;
[[Omni Dash]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Jump Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Floaty Jump]]&lt;br /&gt;
&lt;br /&gt;
[[Ghetto Jump]]&lt;br /&gt;
&lt;br /&gt;
[[L Jump]] / [[Langle Jump]]&lt;br /&gt;
&lt;br /&gt;
[[LOL Jump]]&lt;br /&gt;
&lt;br /&gt;
[[Enemy Boost Jump]]&lt;br /&gt;
&lt;br /&gt;
[[Alternate Ghetto]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Hybrid Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[LOL Ghetto Jump]]&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Combo Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[BSJ]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Morph Ball Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Stickyboost]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Pointless Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Useless Techniques]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sequence_Breaking</id>
		<title>Sequence Breaking</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sequence_Breaking"/>
				<updated>2005-05-26T02:47:40Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Reverted edit of BombR, changed back to last version by Jason&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;TABLE BORDER=&amp;quot;1&amp;quot; CELLPADDING=&amp;quot;10&amp;quot; CELLSPACING=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;TD ALIGN=&amp;quot;CENTER&amp;quot; VALIGN=&amp;quot;MIDDLE&amp;quot; ROWSPAN=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;&amp;lt;U&amp;gt;Early Items&amp;lt;/U&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Early Beam Ammo Expansions]]&lt;br /&gt;
&lt;br /&gt;
[[Early Dark Torvus Bog key]]&lt;br /&gt;
&lt;br /&gt;
[[Early Energy Tanks]]&lt;br /&gt;
&lt;br /&gt;
[[Early Missile Expansions]]&lt;br /&gt;
&lt;br /&gt;
[[Early Power Bomb Expansion]]&lt;br /&gt;
&lt;br /&gt;
[[Early Screw Attack]]&lt;br /&gt;
&amp;lt;/TD&amp;gt;&lt;br /&gt;
&amp;lt;TD ALIGN=&amp;quot;CENTER&amp;quot; VALIGN=&amp;quot;MIDDLE&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;&amp;lt;U&amp;gt;Skipped Items&amp;lt;/U&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Light Suit without Dark Suit]]&lt;br /&gt;
&lt;br /&gt;
[[Skipping the Echo Visor]]&lt;br /&gt;
&lt;br /&gt;
[[Skipping the Cobalt Translator]]&lt;br /&gt;
&lt;br /&gt;
[[Skipping the Boost Ball]]&lt;br /&gt;
&lt;br /&gt;
[[Skipping the Ing Hive Keys]]&lt;br /&gt;
&amp;lt;/TD&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&lt;br /&gt;
&amp;lt;TD ALIGN=&amp;quot;CENTER&amp;quot; VALIGN=&amp;quot;MIDDLE&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;&amp;lt;U&amp;gt;Other&amp;lt;/U&amp;gt;&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[101% Collection Rate]]&lt;br /&gt;
&lt;br /&gt;
[[Early Sanctuary Fortress from first GFMC Compound Visit]]&lt;br /&gt;
&amp;lt;/TD&amp;gt;&lt;br /&gt;
&amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2005-05-26T02:46:33Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Reverted edit of BombR, changed back to last version by Radix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;7&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; rowspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Glitches and Weirdness&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Screw Attack Underwater Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Emperor Ing Glitch ]]&lt;br /&gt;
&lt;br /&gt;
[[Not So Majestic Now, Sire]]&lt;br /&gt;
&lt;br /&gt;
[[Cutscene Death]]&lt;br /&gt;
&lt;br /&gt;
[[Main Research Caretaker Screw-up]]&lt;br /&gt;
&lt;br /&gt;
[[Disappearing Dark Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Watch Station Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[The pod went bye bye]]&lt;br /&gt;
&lt;br /&gt;
[[Plaza Access Morphball Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Psychedelic Door Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Unmorphing Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Kung Fu Samus]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Station A Camera Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Phlogus Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Grapple Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Underwater above water]]&lt;br /&gt;
&lt;br /&gt;
[[Bubble Portal]]&lt;br /&gt;
&lt;br /&gt;
[[Overly-Aggressive Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Corner-Crawl]]&lt;br /&gt;
&lt;br /&gt;
[[Echo Visor Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Messed-up Screw Attack Animation]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Requirements and Runs&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Current Obstacles to Skipping Items]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Otherworldly Travel&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Observations and Stuff&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Unshielded U-Mos]]&lt;br /&gt;
&lt;br /&gt;
[[The Hall of Honored Dead]]&lt;br /&gt;
&lt;br /&gt;
[[The GFMC Compound]]&lt;br /&gt;
&lt;br /&gt;
[[Invisible Ledge]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Splinters]]&lt;br /&gt;
&lt;br /&gt;
[[Energy Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[possible rapid missile]]&lt;br /&gt;
&lt;br /&gt;
[[Jumping high with out space jump]]&lt;br /&gt;
&lt;br /&gt;
[[Color in Portal]]&lt;br /&gt;
&lt;br /&gt;
[[Hive Ammo Station]]&lt;br /&gt;
&lt;br /&gt;
[[Useless Techniques]]&lt;br /&gt;
&lt;br /&gt;
[[Morph Ball Pathway in First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Side-strafe, isn't]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Plaza]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Multiplayer Stuff&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[How to get multiplayer Extras]]&lt;br /&gt;
&lt;br /&gt;
[[Multiplayer Extras With Action Replay]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Controllers&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Controller type]]&lt;br /&gt;
&lt;br /&gt;
[[controller tricks]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2_Wiki:Block_log</id>
		<title>M2K2: Metroid Prime 2 Wiki:Block log</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2_Wiki:Block_log"/>
				<updated>2005-05-26T02:45:13Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: blocked &amp;quot;BombR&amp;quot; with an expiry time of 60 days: spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;02:45, 26 May 2005 [[User:Radix|Radix]] blocked &amp;quot;BombR&amp;quot; with an expiry time of 60 days &amp;lt;em&amp;gt;(spam)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;02:42, 26 May 2005 [[User:Radix|Radix]] blocked &amp;quot;JumpR&amp;quot; with an expiry time of 60 days &amp;lt;em&amp;gt;(spam)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;08:32, 23 May 2005 [[User:Radix|Radix]] blocked &amp;quot;194.117.134.72&amp;quot; with an expiry time of 60 days &amp;lt;em&amp;gt;(more bots)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;08:14, 23 May 2005 [[User:Radix|Radix]] blocked &amp;quot;82.194.62.22&amp;quot; with an expiry time of 60 days &amp;lt;em&amp;gt;(bots)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;08:08, 23 May 2005 [[User:Radix|Radix]] blocked &amp;quot;203.169.250.29&amp;quot; with an expiry time of 60 days &amp;lt;em&amp;gt;(bots)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;08:07, 23 May 2005 [[User:Radix|Radix]] blocked &amp;quot;27de99&amp;quot; with an expiry time of 60 days &amp;lt;em&amp;gt;(bots)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;17:17, 22 May 2005 [[User:Radix|Radix]] blocked &amp;quot;JumpR&amp;quot; with an expiry time of 60 days &amp;lt;em&amp;gt;(Wiki poison)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;17:16, 22 May 2005 [[User:Radix|Radix]] blocked &amp;quot;EMF&amp;quot; with an expiry time of 60 days &amp;lt;em&amp;gt;(Wiki poison)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;22:05, 4 May 2005 [[User:Njahnke|Njahnke]] blocked &amp;quot;69.140.252.96&amp;quot; with an expiry time of 1 month &amp;lt;em&amp;gt;(pointless edits; see TRHbj)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Alpha_Blogg_Escape</id>
		<title>Alpha Blogg Escape</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Alpha_Blogg_Escape"/>
				<updated>2005-05-26T02:43:42Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Reverted edit of JumpR, changed back to last version by Copperandterence&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered by: Several people&lt;br /&gt;
&lt;br /&gt;
The [[LOL Jump]] can be applied in a very difficult manner (harder, I think, than ghetto'ing in Industrial Site, but oh well) to actually skip the [[Alpha Blogg]] fight altogether, saving at the very least a minute or so. To do it, solve the puzzles like normal and go get the Gravity Boost, then go and enter the fight. After that, do these things: &lt;br /&gt;
&lt;br /&gt;
Lock on and stay behind or to the side of the Blogg, if you can. You want to be in a position where he can't easily turn and fire sonic blasts, or charge. &lt;br /&gt;
Press Z to locate the exit door, or look around for the ledge high on the wall. &lt;br /&gt;
You want to LOL Jump off the Alpha Blogg when it's to the side of this ledge; do it while it's swimming under the ledge, and chances are you won't be able to recover in time to not bonk your head. &lt;br /&gt;
This is where it gets very tricky. Doing this jump off of stationary objects is easy, but the Alpha Blogg is a fairly quick creature, and you have to time it exactly right. If your Visor doesn't tilt down like you're moving over the boss, your jump won't carry you high enough to pull this off. &lt;br /&gt;
If you successfully can manage this jump, use your added boost (try to time it yourself; when you start to settle back down, quickly punch B to activate your hover), and float up to the ledge. From there, float to the next highest ledge and exit. &lt;br /&gt;
Now continue on like normal. Skipping Alpha Blogg has no adverse effects on the game (it did lock up once for me inside Sanctuary Fortress, but I don't think this was a result of the skip), as I completed a full 100% game with the boss skip.&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_events</id>
		<title>Current events</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_events"/>
				<updated>2005-05-23T13:19:00Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: FUCK YOU BOTS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== All your base long for bus ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
metroidroxx strikes again:p&lt;br /&gt;
&lt;br /&gt;
Yeah. My seal's name is &amp;quot;Poop lesser&amp;quot;&lt;br /&gt;
&lt;br /&gt;
metroidroxx strikes once more :p&lt;br /&gt;
&lt;br /&gt;
== I'm not a good one, I'm the best ==&lt;br /&gt;
(my Answer to a advertisment slogan of MakroMarkt ''&amp;quot;Wir sind die Guten.&amp;quot;''/''&amp;quot;We are the good ones'')&lt;br /&gt;
&lt;br /&gt;
==Tricks==&lt;br /&gt;
&lt;br /&gt;
Hey its SAL i have found many camera gilcthes for morph ball in alpines spider ball tracks etc. can some one make a page if they did too cause im way too lazy thanks!&lt;br /&gt;
==Issuses==&lt;br /&gt;
&lt;br /&gt;
Hey sometimes you guys link the stuff to the wrong page and im really mad bout the out side LINKS THEY LEAD TO NO WHERE please fix this problem i really want to see the vids -Sal&lt;br /&gt;
&lt;br /&gt;
Another thing is some new comers keep amking pages that already exist PLEASE FOR THE LOVE OF GOD CHECK IF IT EXSITS BEFOR POSTING I BEG OF YOU :)- Thanks Sal&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''''ANOTHER MAJOR ISSUE'''''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Discovered by Mclean 54''&lt;br /&gt;
Posted by me of couse Sal :P&lt;br /&gt;
&lt;br /&gt;
DON'T POST Metroid Prime STUFF THIS IS '''METROID PRIME 2 !'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border: 1px solid #c6c9ff; color: #00000&amp;quot;&amp;gt;&lt;br /&gt;
Copperandterence, please stop modifying all of our content; it ''is'' correct already.  What you're doing is mostly giving credit to people who do not deserve it.  You posted credit for me and others discovering Torvus Bog Early.  Honestly, I don't deserve the credit, and I bet a whole bunch of other people don't either.  In addition, you've been posting: (a) content that has already been discovered; (b) non-content articles; and (c) content that doesn't even relate to the proper video game (Metroid Prime 2 Echoes).  Copperandterence, it's not just you, but others as well, and I'd like to remind them of this as well; please post appropriate content and make sure you review it.&lt;br /&gt;
&lt;br /&gt;
--[[User:MMcLean54|MMcLean54]] 11:18, 25 Apr 2005 (CDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I totaly Agree with MMclean Is is starting to get very irritating i think the administrators should put some acton into this. ''thank you'' - Sal&lt;br /&gt;
&lt;br /&gt;
==M2K2==&lt;br /&gt;
&lt;br /&gt;
I know I know Lousy name for this section but im not sure what else to call it time to time i have been editing and chaging back some pages to normal well if maybe i have time i dont know if i should do this but for every long page especialy boss tricks they should be divied into sections so it is easyer to brows since there is so much adds and edits. I have no idea id this makes any sense but hope it does.-Sal&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Community_Portal</id>
		<title>M2K2: Metroid Prime 2:Community Portal</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Community_Portal"/>
				<updated>2005-05-23T13:18:22Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: FUCK YOU BOTS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.metroid2002.com/ Back to the home page.]&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/forum The M2K2 Forums.]&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Help:Contents</id>
		<title>Help:Contents</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Help:Contents"/>
				<updated>2005-05-23T13:17:56Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: FUCK YOU BOTS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Need help editing a page? Read this: http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page&lt;br /&gt;
&lt;br /&gt;
In a hurry? Try this [[Super Quick Start Guide]]!&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Community_Portal</id>
		<title>M2K2: Metroid Prime 2:Community Portal</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Community_Portal"/>
				<updated>2005-05-23T08:03:18Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: I fucking hate bots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.metroid2002.com/ Back to the home page.]&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/forum The M2K2 Forums.]&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_events</id>
		<title>Current events</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_events"/>
				<updated>2005-05-23T08:00:50Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: bot revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== All your base long for bus ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
metroidroxx strikes again:p&lt;br /&gt;
&lt;br /&gt;
Yeah. My seal's name is &amp;quot;Poop lesser&amp;quot;&lt;br /&gt;
&lt;br /&gt;
metroidroxx strikes once more :p&lt;br /&gt;
&lt;br /&gt;
== I'm not a good one, I'm the best ==&lt;br /&gt;
(my Answer to a advertisment slogan of MakroMarkt ''&amp;quot;Wir sind die Guten.&amp;quot;''/''&amp;quot;We are the good ones'')&lt;br /&gt;
&lt;br /&gt;
==Tricks==&lt;br /&gt;
&lt;br /&gt;
Hey its SAL i have found many camera gilcthes for morph ball in alpines spider ball tracks etc. can some one make a page if they did too cause im way too lazy thanks!&lt;br /&gt;
==Issuses==&lt;br /&gt;
&lt;br /&gt;
Hey sometimes you guys link the stuff to the wrong page and im really mad bout the out side LINKS THEY LEAD TO NO WHERE please fix this problem i really want to see the vids -Sal&lt;br /&gt;
&lt;br /&gt;
Another thing is some new comers keep amking pages that already exist PLEASE FOR THE LOVE OF GOD CHECK IF IT EXSITS BEFOR POSTING I BEG OF YOU :)- Thanks Sal&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''''ANOTHER MAJOR ISSUE'''''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Discovered by Mclean 54''&lt;br /&gt;
Posted by me of couse Sal :P&lt;br /&gt;
&lt;br /&gt;
DON'T POST Metroid Prime STUFF THIS IS '''METROID PRIME 2 !'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border: 1px solid #c6c9ff; color: #00000&amp;quot;&amp;gt;&lt;br /&gt;
Copperandterence, please stop modifying all of our content; it ''is'' correct already.  What you're doing is mostly giving credit to people who do not deserve it.  You posted credit for me and others discovering Torvus Bog Early.  Honestly, I don't deserve the credit, and I bet a whole bunch of other people don't either.  In addition, you've been posting: (a) content that has already been discovered; (b) non-content articles; and (c) content that doesn't even relate to the proper video game (Metroid Prime 2 Echoes).  Copperandterence, it's not just you, but others as well, and I'd like to remind them of this as well; please post appropriate content and make sure you review it.&lt;br /&gt;
&lt;br /&gt;
--[[User:MMcLean54|MMcLean54]] 11:18, 25 Apr 2005 (CDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I totaly Agree with MMclean Is is starting to get very irritating i think the administrators should put some acton into this. ''thank you'' - Sal&lt;br /&gt;
&lt;br /&gt;
==M2K2==&lt;br /&gt;
&lt;br /&gt;
I know I know Lousy name for this section but im not sure what else to call it time to time i have been editing and chaging back some pages to normal well if maybe i have time i dont know if i should do this but for every long page especialy boss tricks they should be divied into sections so it is easyer to brows since there is so much adds and edits. I have no idea id this makes any sense but hope it does.-Sal&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Help:Contents</id>
		<title>Help:Contents</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Help:Contents"/>
				<updated>2005-05-23T08:00:08Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: bot revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Need help editing a page? Read this: http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page&lt;br /&gt;
&lt;br /&gt;
In a hurry? Try this [[Super Quick Start Guide]]!&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Community_Portal</id>
		<title>M2K2: Metroid Prime 2:Community Portal</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2:Community_Portal"/>
				<updated>2005-05-23T05:55:30Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: bot revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.metroid2002.com/ Back to the home page.]&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/forum The M2K2 Forums.]&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Spider_Guardian</id>
		<title>Spider Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Spider_Guardian"/>
				<updated>2005-05-22T18:20:02Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Reverted edit of EMF, changed back to last version by Skullkid2424&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ---- Tricks: Spider Guardian ==&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
zell99&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Thanks to''&lt;br /&gt;
&lt;br /&gt;
kip for his video (that's where I got the screenshots)&lt;br /&gt;
&lt;br /&gt;
Ryu for the application (allowed me to get screenshots of a video)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;PART I:&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first part is pretty easy. Simply bomb the Spider Guardian twice so he turns green, then get to the right side and do a DBJ where the red dots are. That way, you'll reach the bomb slot (yellowish dots) faster than going all the way around to the left.&lt;br /&gt;
&lt;br /&gt;
http://membres.lycos.fr/zell99/mp2/zell_sg_1.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;PART II:&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The easiest way I found to defeat this part is to get on the ledge on the right side and drop down (red dots) laying bombs when the SG is coming towards you. Do that twice and, when he turns green, just boost to the left side, get on the platform and bomb the slot (yellow dots).&lt;br /&gt;
&lt;br /&gt;
http://membres.lycos.fr/zell99/mp2/zell_sg_2.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;PART III:&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This part is really easy if you know what to do. Simply boost on the top part from the left. Drop down the opening and land on the block where the red dots are. When you hug the right wall, SG's shield won't hurt you. You just have to get near the left ledge and lay bombs when he comes by to hurt him. Before he goes away, bomb him a second time to get him green. Then simply fall left on the platform that appeared and bomb the slot (yellow dots).&lt;br /&gt;
&lt;br /&gt;
http://membres.lycos.fr/zell99/mp2/zell_sg_3.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;PART IV:&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
No special strategy here. I bomb the slots from bottom to top but it doesn't really matter. If you need more time just get back down and bomb the spider guardian again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TIP: Zoom out while bombing the Guardian. When the slots are activated, zoom in for better precision while bomb jumping to the other slots. This is especially crucial in part 4, where passage on the right side is messed up by perspective when zoomed out, often making you go too far right.&lt;br /&gt;
&lt;br /&gt;
TIP: ''After'' triggering the slots bomb the guardian so that he glows red; this makes him go faster, saving you time.&lt;br /&gt;
&lt;br /&gt;
AURAS:&lt;br /&gt;
&lt;br /&gt;
RED: Fast and small, happens when you bomb the Guardian but not enough to trigger the slots.&lt;br /&gt;
&lt;br /&gt;
BLUE: Medium speed and medium size, normal aura&lt;br /&gt;
&lt;br /&gt;
GREEN: Slow and huge, happens when you trigger the slots&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
More Stage 4 Tips: (Added by Ummeiko but probably found out by many others as well - feel free to edit or remove if desired)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whenever you bomb the bottom of the three slots, make sure the guardian is to the right of the gate that drops down.  If the guardian touches that gate from either side when it is down, all of the gates will be reset.  Thus, when bombing more than one slot, it is best to save the bottommost slot for last, to ease up on the amount of time available (especially if your bomb jumps aren't always perfect).  If you're fast enough, it doesn't matter the order, but this method gives you a bit more leeway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is possible to boost across the gaps on the second and third levels.  Do this to save time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Remember that the Guardian's shield can go through the walls and platforms (especially when he's green), knocking you off course and doing damage.  If you're on the second level (where the lowest bomb slot is) the guardian CAN hit you, unless you are above the two spots where the floor dips down and the platforms are thicker.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
You don't have to wait till he puts back up his shield to bomb him, simply bomb him while he's stunned. This method is useful in first and last stages&lt;br /&gt;
tip by: ''rodent347''&lt;br /&gt;
&lt;br /&gt;
If someone ever figures out how to get the Power Bombs before this guy (I'm not sure if it has already been done yet or not), DO NOT USE THEM ON THE GUARDIAN!  The Spider Ball Guardian will do that 'incinerated' thing that everything else does when you PB it and it goes away forever without destroying the energy blocker things.  You'd be stuck, Spider Ball-less and have to shut off the cube...just like I had to do for the second time...&amp;lt;br&amp;gt;&amp;lt;vanishes to attempt to make up my lost work for the third time&amp;gt;&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
If your having trouble with the final 3 pylons try bombing the slots in the order of middle, top, then bottom.  After he turns green you bomb jump up to the middle slot, bomb it, and then boost over the gap and bomb the highest one.  If you have messed up a jump badly go down to where the gaurdian is and bomb him again to gain time.  once u get to the third, roll left and fall to the bottom, bomb jump up one level, and hit the slot when the gaurdian is on the right side of the platform.  This might take a few tries, but middle top bottom was the easiest way for me.&lt;br /&gt;
&lt;br /&gt;
-Skullkid2424&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=R-Dash</id>
		<title>R-Dash</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=R-Dash"/>
				<updated>2005-05-22T17:27:31Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered by&lt;br /&gt;
&lt;br /&gt;
''BoostR''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is possible to perform a jump providing more horizontal distance than a straightforward space jump by scanning an object and holding R. You need to start with the object unscanned and scan it during the jump, so unlike the [[&amp;quot;Kip Dash&amp;quot;]], there is no screen freeze. It is also possible to do this trick off scannable objects that are beyond your scanning range. The jump goes something like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Face the object you wish to use for the scan; unlike the dash jumps in the original Prime, how far away from the scan point you are doesn't seem to have an effect on the distance you travel, so you can R-dash off objects that are right under your nose. In this example, the place you are trying to reach is assumed to be to your left; obviously to dash to your right, just reverse everything.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hold L to begin the scan.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;As soon as the scan starts, push the stick left to strafe in the direction of your target and tap B for the dash.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shortly after you tap B for the dash (basically straight away), press and hold R all the way down.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;At an appropriate point, tap B again for the space jump. Continue to hold L and R and the stick left.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You may wish to change the position of the control stick during the second jump depending on how close to the scannable object you started. If the object was right under your nose at the start of the dash (as in the [[Torvus Bog: Great Bridge]] speed trick), you will probably now have your back facing towards the target platform, so you can get extra distance by rotating the stick to the down position for the second jump. If the scannable object was far away (as in the [[Dark Torvus Bog: Undertemple Shaft]] speed trick), you should probably keep holding the stick left all the way through the jump.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Videos of this move may be seen on the pages for the above two speed tricks.&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2005-05-22T17:26:46Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;7&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; rowspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Glitches and Weirdness&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Screw Attack Underwater Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Emperor Ing Glitch ]]&lt;br /&gt;
&lt;br /&gt;
[[Not So Majestic Now, Sire]]&lt;br /&gt;
&lt;br /&gt;
[[Cutscene Death]]&lt;br /&gt;
&lt;br /&gt;
[[Main Research Caretaker Screw-up]]&lt;br /&gt;
&lt;br /&gt;
[[Disappearing Dark Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Watch Station Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[The pod went bye bye]]&lt;br /&gt;
&lt;br /&gt;
[[Plaza Access Morphball Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Psychedelic Door Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Unmorphing Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Kung Fu Samus]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Station A Camera Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Phlogus Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Grapple Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Underwater above water]]&lt;br /&gt;
&lt;br /&gt;
[[Bubble Portal]]&lt;br /&gt;
&lt;br /&gt;
[[Overly-Aggressive Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Corner-Crawl]]&lt;br /&gt;
&lt;br /&gt;
[[Echo Visor Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Messed-up Screw Attack Animation]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Requirements and Runs&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Current Obstacles to Skipping Items]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Otherworldly Travel&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Observations and Stuff&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Unshielded U-Mos]]&lt;br /&gt;
&lt;br /&gt;
[[The Hall of Honored Dead]]&lt;br /&gt;
&lt;br /&gt;
[[The GFMC Compound]]&lt;br /&gt;
&lt;br /&gt;
[[Invisible Ledge]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Splinters]]&lt;br /&gt;
&lt;br /&gt;
[[Energy Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[possible rapid missile]]&lt;br /&gt;
&lt;br /&gt;
[[Jumping high with out space jump]]&lt;br /&gt;
&lt;br /&gt;
[[Color in Portal]]&lt;br /&gt;
&lt;br /&gt;
[[Hive Ammo Station]]&lt;br /&gt;
&lt;br /&gt;
[[Useless Techniques]]&lt;br /&gt;
&lt;br /&gt;
[[Morph Ball Pathway in First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Side-strafe, isn't]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Plaza]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Multiplayer Stuff&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[How to get multiplayer Extras]]&lt;br /&gt;
&lt;br /&gt;
[[Multiplayer Extras With Action Replay]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Controllers&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Controller type]]&lt;br /&gt;
&lt;br /&gt;
[[controller tricks]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Techniques</id>
		<title>Techniques</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Techniques"/>
				<updated>2005-05-22T17:25:23Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Bomb Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[3bj]]&lt;br /&gt;
&lt;br /&gt;
[[TRHbj]]&lt;br /&gt;
&lt;br /&gt;
[[Laddered Bomb Jump]]&lt;br /&gt;
&lt;br /&gt;
[[Morphed Bomb Jump]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Dash Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Kip Dash&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Underwater Dash]]&lt;br /&gt;
&lt;br /&gt;
[[R-Dash]]&lt;br /&gt;
&lt;br /&gt;
[[Omni Dash]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; rowspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Jump Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Floaty Jump]]&lt;br /&gt;
&lt;br /&gt;
[[Ghetto Jump]]&lt;br /&gt;
&lt;br /&gt;
[[L Jump]] / [[Langle Jump]]&lt;br /&gt;
&lt;br /&gt;
[[LOL Jump]]&lt;br /&gt;
&lt;br /&gt;
[[Enemy Boost Jump]]&lt;br /&gt;
&lt;br /&gt;
[[Alternate Ghetto]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Hybrid Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[LOL Ghetto Jump]]&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Combo Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[BSJ]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Morph Ball Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Stickyboost]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;'''Pointless Techniques'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Useless Techniques]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=101%25_Collection_Rate</id>
		<title>101% Collection Rate</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=101%25_Collection_Rate"/>
				<updated>2005-05-22T17:23:45Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Discovered by'''&lt;br /&gt;
BoostR, Thomaz&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.metroid2002.com/maur/gfmc_double_missile.avi video]&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Right when you enter the GFMC Compound at the beginning of the game, it's possible to [[ghetto jump]] up to the Missile door area without triggering the cutscene.&lt;br /&gt;
&lt;br /&gt;
If you blow up the box, grab the Missile Launcher, and activate the cutscene afterwards, the box respawns with another Missile Launcher. This allows for 2% from one item, as well as obtaining 10 Missiles instead of 5. If all the items are collected, it's possible to grab a total of 101% items, but the Missile counter cannot reach over 255.&lt;br /&gt;
&lt;br /&gt;
The SDA does allow this glitch, but does not allow it for 100% completion unless you obtain 101% (so you can't skip a random item and claim 100%).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;It seems you can also do this trick using a dash (found by kip):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;If anybody hates the 101% jump (like me), but isn't so bad at dashing, you can do it with a dash. It seems to be a bit faster also.&amp;quot;''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/gfmc_dash.avi DivX video (kip)]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Walk to the end of the starting ledge with the ship in your view, then use it to scan dash diagonally up-left just before you fall off. The tough part is not hitting the wall to your left. I'm not sure what to do about that, but if you're too far to the right when you dash, I don't think you can land on the ledge. I don't think you can be anywhere past the center.''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''You can lock on the ship before you reach the end if you want, or wait until the exact moment you have to do the dash to lock on.&amp;quot;''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;UPDATE:&amp;lt;/b&amp;gt; I, (Dwaggie Dragonite) have sent in videos of the ending sequence &amp;amp; images of the 101% pause screen and game-load screen. (I asked Nate to host them in his directory, to save more being created...this will most likely be the only upload I give to the site, because I'm *NOT* a good metroid player...at least, to the ranks of Kip, Nolan, Radix, and the rest). Linked below:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://nate.metroid2002.com/Dwaggie_101_HardMode_01.jpg DWAGGIE'S IMAGE #1 - This is the screen where you load the game. Shows 101%]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://nate.metroid2002.com/Dwaggie_101_HardMode_02.jpg DWAGGIE'S IMAGE #2 - This is an in-game image, showing 101% on the pause screen.]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://nate.metroid2002.com/Dwaggie_101_HardMode_Finish_Sequence.avi DWAGGIE'S VIDEO CLIP #1 - 19 seconds long. 2.82mb. Shows Samus in her hot blue skin-tight clothing. Nice blonde hair-flick too. Unfortunately, as you can see, nothing special for getting *over* 100% :(]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://nate.metroid2002.com/Dwaggie_101_HardMode_101_End_Sequence.avi DWAGGIE'S VIDEO CLIP #2 - 9 seconds long. 1.35mb. This shows the normal ending sequence for 100%. However, I zoomed the camera in to show that I had collected 101% of items.]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Also, I'm sorry about the wobbly video, I was using a small digital camera that can only film a maximum of 20 seconds per file, and I was also trying to keep it steady. Heh. Also, it was played on a 50hertz television, thus the red line/faded lines being seen on the video clips, because of the different framerate refresh of the television and the camera. Oh well, it's the best I could do. Hope this helps!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Spider_Guardian_Escape</id>
		<title>Spider Guardian Escape</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Spider_Guardian_Escape"/>
				<updated>2005-05-22T17:20:44Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
DJ Grenola&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is possible to bomb jump out of the entrance to the spider guardian's room by means of glitchy spiderball tracks. This trick does not have any sequence breaking value as the game crashes once you shoot the entrance door again.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/grenola/spider_escape_divx.avi DivX video (DJ Grenola)]&lt;br /&gt;
&lt;br /&gt;
Once the fight starts, hold the control stick in a position somewhere between left and top-left (the exact position of the control stick seems to be a crucial factor, so experiment). Perform a double bomb jump. Once in a while, you will get stuck at the top of your jump on a glitchy section of track. Keep holding the control stick to maintain your position.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One of two cases will apply now:&lt;br /&gt;
&lt;br /&gt;
i) you are close enough to the top that a single bomb jump will get you there. Just jump out, but it is worth laying some extra bombs as you reach the lip of the entrance tunnel just in case you don't quite have the height and find yourself scrabbling on the edge;&lt;br /&gt;
&lt;br /&gt;
ii) you need more than a single bomb jump to get out. In this case, you will have to resort to the first two or three bombs of the [[TRHbj]] (it has to be a bomb jump that does not require you to land on the ground, as you will fall through the glitched section - the HBJ and its variants are the only jumps that work).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Similarly glitched bomb jumps can be performed up other tracks in this room. It is useless but possible to obtain the missile expansion during the spider guardian fight by draining half his energy, then using a 3BJ to the glitch and three or all four [[TRHbj]] bombs up to the top of the relevant spidertrack. You may then exit the spider guardian fight through the morph ball tunnel by the missile expansion if you wish, and leave the fight arena via the dark beam door without the game crashing. Coming back round and attempting to hit the blue entrance door again, though, will result in a crash.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/grenola/spider_MX_divx.avi DivX video (DJ Grenola)]&lt;br /&gt;
&lt;br /&gt;
It may be possible to return to the fight area via a [[TRHbj]] back into the morph ball tunnel, but this is definitely not easy.&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Version_Differences</id>
		<title>Version Differences</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Version_Differences"/>
				<updated>2005-04-22T05:05:09Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Added note about dialog sizes (like item collection)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot;  cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; colspan=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Current Known Version Differences&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;NTSC Version&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;PAL Version&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Japanese Version&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;NTSC Player's Choice Version&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;&lt;br /&gt;
- English only&lt;br /&gt;
&lt;br /&gt;
- Default font on bottom of Single Player Screen [[http://grenola.metroid2002.com/echoes_titlescr_pal_sized.jpg Screenshot]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Elapsed: (Time numerals)&amp;quot; on Single Player screen [[http://grenola.metroid2002.com/echoes_titlescr_pal_sized.jpg Screenshot]]&lt;br /&gt;
&lt;br /&gt;
- Dialogs are only as big as necessary.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;&lt;br /&gt;
- Additional languages&lt;br /&gt;
&lt;br /&gt;
- Custom font on bottom of Single Player screen [[http://grenola.metroid2002.com/echoes_titlescr_ntsc_sized.jpg Screenshot]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;(Time numerals) elapsed&amp;quot; on Single Player screen [[http://grenola.metroid2002.com/echoes_titlescr_ntsc_sized.jpg Screenshot]]&lt;br /&gt;
&lt;br /&gt;
- Dialogs are all large, wasting space.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;&lt;br /&gt;
Pending release&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; width=&amp;quot;185&amp;quot;&amp;gt;&lt;br /&gt;
Pending release&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Fastest_Runs_So_Far</id>
		<title>Fastest Runs So Far</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Fastest_Runs_So_Far"/>
				<updated>2005-02-27T02:48:30Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Removed 200% - nobody will run those seriously and it just confuses random n00bs at gamefaqs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Any Percent Normal ==&lt;br /&gt;
''Radix''&lt;br /&gt;
&lt;br /&gt;
[http://www.archive.org/movies/details-db.php?collection=speed_runs&amp;amp;collectionid=MetroidEchoes_211 2:11 (37%) on 12/19/04]&lt;br /&gt;
&lt;br /&gt;
== Any Percent Hard ==	 &lt;br /&gt;
''kip''&lt;br /&gt;
&lt;br /&gt;
[http://www.archive.org/movies/details-db.php?id=12309 22% (3:37) on 12/4/04]&lt;br /&gt;
&lt;br /&gt;
== Any Percent Normal - Single Segment==&lt;br /&gt;
''Fox128''&lt;br /&gt;
&lt;br /&gt;
2:36 (38%) on 01/31/05&lt;br /&gt;
&lt;br /&gt;
== Low Percent Normal ==&lt;br /&gt;
&lt;br /&gt;
''Prime Hunter''&lt;br /&gt;
&lt;br /&gt;
22% (3:23) on 1/13/05&lt;br /&gt;
&lt;br /&gt;
''Metronome`d''&lt;br /&gt;
&lt;br /&gt;
21% (5:00) on 2/10/05&lt;br /&gt;
&lt;br /&gt;
''DJ Grenola''&lt;br /&gt;
&lt;br /&gt;
20% (2:44) on 2/25/05&lt;br /&gt;
&lt;br /&gt;
== Low Percent Hard ==&lt;br /&gt;
''kip''&lt;br /&gt;
&lt;br /&gt;
[http://www.archive.org/movies/details-db.php?id=12309 22% (3:37) on 12/4/04]&lt;br /&gt;
&lt;br /&gt;
== 100% Normal ==&lt;br /&gt;
''Red Scarlet''&lt;br /&gt;
&lt;br /&gt;
3:47 on 11/30/04&lt;br /&gt;
&lt;br /&gt;
== 100% Hard ==&lt;br /&gt;
No serious attempts yet.&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2_Wiki:Protection_log</id>
		<title>M2K2: Metroid Prime 2 Wiki:Protection log</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=M2K2:_Metroid_Prime_2_Wiki:Protection_log"/>
				<updated>2005-02-27T02:45:57Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: protected :Main Page: bot protection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;02:45, 27 Feb 2005 [[User:Radix|Radix]] protected [[:Main Page]] &amp;lt;em&amp;gt;(bot protection)&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Main_Page"/>
				<updated>2004-12-15T03:39:22Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Metroid Prime 2 section of Metroid 2002! Feel free to register and post anything you discover in the game.&lt;br /&gt;
&lt;br /&gt;
Need help editing a page? Read this: http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page&lt;br /&gt;
&lt;br /&gt;
In a hurry? Try this [[Super Quick Start Guide]]!&lt;br /&gt;
&lt;br /&gt;
HTML also works, as far as I know.&lt;br /&gt;
&lt;br /&gt;
Here are some links to get you started:&lt;br /&gt;
&lt;br /&gt;
[[Techniques]]&lt;br /&gt;
&lt;br /&gt;
[[Sequence Breaking]]&lt;br /&gt;
&lt;br /&gt;
[[Boss Tricks]]&lt;br /&gt;
&lt;br /&gt;
[[Speed Tricks]]&lt;br /&gt;
&lt;br /&gt;
[[Version Differences]]&lt;br /&gt;
&lt;br /&gt;
[[Game Breaker Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[Other]]&lt;br /&gt;
&lt;br /&gt;
Please post whatever you discover, or whatever someone else has discovered (with appropriate credit, of course)!&lt;br /&gt;
&lt;br /&gt;
Articles marked as stubs need further clarification. To mark an article as a stub, add the &amp;lt;nowiki&amp;gt;{{stub}}&amp;lt;/nowiki&amp;gt; tag somewhere toward the end of it.&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Fastest_Runs_So_Far</id>
		<title>Fastest Runs So Far</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Fastest_Runs_So_Far"/>
				<updated>2004-12-07T22:21:35Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Added kip's run&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: There are very few serious runs here. Expect these times to change... fast. Also, we haven't done any sort of error checking yet due to the above fact.&lt;br /&gt;
&lt;br /&gt;
== Any Percent Normal ==&lt;br /&gt;
''BoostR''&lt;br /&gt;
&lt;br /&gt;
3:17 (44%) on 12/5/04&lt;br /&gt;
&lt;br /&gt;
== Any Percent Hard ==	 &lt;br /&gt;
''Prime Hunter''	 &lt;br /&gt;
			&lt;br /&gt;
7:01 (51%) on 11/24/04&lt;br /&gt;
&lt;br /&gt;
== Low Percent Normal ==&lt;br /&gt;
''Prime Hunter''&lt;br /&gt;
&lt;br /&gt;
23% (3:42) on 12/6/04&lt;br /&gt;
&lt;br /&gt;
== Low Percent Hard ==&lt;br /&gt;
''kip''&lt;br /&gt;
&lt;br /&gt;
[http://www.archive.org/movies/details-db.php?id=12309 22% (3:37) on 12/4/04]&lt;br /&gt;
&lt;br /&gt;
== 100% Normal ==&lt;br /&gt;
''Red Scarlet''&lt;br /&gt;
&lt;br /&gt;
3:47 on 11/30/04&lt;br /&gt;
&lt;br /&gt;
== 100% Hard ==&lt;br /&gt;
''Dragondarch''&lt;br /&gt;
&lt;br /&gt;
15:48 (&amp;quot;200%&amp;quot;) on 11/??/04&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;200%&amp;quot; Normal ==&lt;br /&gt;
''Radix''&lt;br /&gt;
&lt;br /&gt;
5:53 on 11/24/04&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;200%&amp;quot; Hard ==&lt;br /&gt;
''Dragondarch''&lt;br /&gt;
&lt;br /&gt;
15:48 on 11/??/04&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Underwater_Dash</id>
		<title>Underwater Dash</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Underwater_Dash"/>
				<updated>2004-12-05T19:55:43Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: fixed discussion of Hydrodynamo Station&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Jump Tricks: Underwater Dash ==&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR&lt;br /&gt;
&lt;br /&gt;
''Refined Explanation by''&lt;br /&gt;
&lt;br /&gt;
Red Scarlet, Bartendorsparky&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a trick enabling Samus to travel large horizontal distances underwater, in a similar vein to the huge leaps possible with the dash jump technique from Metroid Prime 1. This technique is also possible on land, although it does not seem to provide any more distance than a normal space jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This description assumes you wish to jump from right to left (i.e. your target for the jump is to your left).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hold L. Begin strafing to the left. Press and hold R (all the way down) and B while continuing to hold left. Samus will begin to turn to her left. When Samus has turned through about thirty degrees, continue to hold L and R but release the control stick and B (just take both your thumbs off the controller).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon removing your thumbs, you should find that Samus continues to fly through the water in much the same way as for the original dash jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the second (space) jump, continue to hold L and R and just tap B. Don't adjust the control stick or press anything else or you may lose momentum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This trick can be used in [[Torvus Bog: Hydrodynamo Station]] to obtain the Grapple Beam without Boost Ball, Gravity Boost or Seeker Launcher.&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Speed_Tricks</id>
		<title>Speed Tricks</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Speed_Tricks"/>
				<updated>2004-12-05T19:51:49Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Killing Enemies Faster]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Missile Trooper]]&lt;br /&gt;
&lt;br /&gt;
[[Skipping Energy Controllers]]&lt;br /&gt;
&lt;br /&gt;
[[Temple Grounds: GFMC Compound]]&lt;br /&gt;
&lt;br /&gt;
[[Temple Grounds: Path of Eyes]]&lt;br /&gt;
&lt;br /&gt;
[[Sky Temple Grounds: Abandoned Base]]&lt;br /&gt;
&lt;br /&gt;
[[Agon Wastes: Bioenergy Production to Storage C]]&lt;br /&gt;
&lt;br /&gt;
[[Agon Wastes: Mining Station B]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Agon Wastes: Battleground]]&lt;br /&gt;
&lt;br /&gt;
[[Torvus Bog: Hydrodynamo Station]]&lt;br /&gt;
&lt;br /&gt;
[[Torvus Bog: Training Chamber]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Torvus Bog: Dark Falls]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Torvus Bog: Crypt]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Reactor Core]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Hall of Combat Mastery]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Temple Access]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Fortress Temple]]&lt;br /&gt;
&lt;br /&gt;
[[Ing Hive: Hive Summit]]&lt;br /&gt;
&lt;br /&gt;
[[Sky Temple: Sky Temple Energy Controller]]&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Agon_Wastes:_Hydrodynamo_Station</id>
		<title>Talk:Agon Wastes: Hydrodynamo Station</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Agon_Wastes:_Hydrodynamo_Station"/>
				<updated>2004-12-05T19:51:00Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Talk:Agon Wastes: Hydrodynamo Station moved to Talk:Torvus Bog: Hydrodynamo Station&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:Torvus Bog: Hydrodynamo Station]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Hydrodynamo_Station</id>
		<title>Agon Wastes: Hydrodynamo Station</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Hydrodynamo_Station"/>
				<updated>2004-12-05T19:50:59Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: Agon Wastes: Hydrodynamo Station moved to Torvus Bog: Hydrodynamo Station&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Torvus Bog: Hydrodynamo Station]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Underwater_Dash</id>
		<title>Underwater Dash</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Underwater_Dash"/>
				<updated>2004-12-04T19:35:05Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Jump Tricks: Underwater Dash ==&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR&lt;br /&gt;
&lt;br /&gt;
''Refined Explanation by''&lt;br /&gt;
&lt;br /&gt;
Red Scarlet, Bartendorsparky&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a trick enabling Samus to travel large horizontal distances underwater, in a similar vein to the huge leaps possible with the dash jump technique from Metroid Prime 1. This technique is also possible on land, although it does not seem to provide any more distance than a normal space jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This description assumes you wish to jump from right to left (i.e. your target for the jump is to your left).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hold L. Begin strafing to the left. Press and hold R (all the way down) and B while continuing to hold left. Samus will begin to turn to her left. When Samus has turned through about thirty degrees, continue to hold L and R but release the control stick and B (just take both your thumbs off the controller).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon removing your thumbs, you should find that Samus continues to fly through the water in much the same way as for the original dash jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the second (space) jump, continue to hold L and R and just tap B. Don't adjust the control stick or press anything else or you may lose momentum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This trick can be used to reach the Light Beam door in Hydrodynamo and obtain grapple before boost ball, gravity boost or seekers (i.e. right after super missile).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Even easier way by Matt''&lt;br /&gt;
&lt;br /&gt;
Stand on the ring and look down, facing the door you want to get to (light or dark).  Jump backwards off the ledge, then when you start to go below the ledge, jump again while holding forward, B&amp;amp;R and you'll go flying forward.  If you don't go forward far enough, you jumped too soon.&lt;br /&gt;
&lt;br /&gt;
[http://radix.metroid2002.com/UnderwaterJump.avi video] - note that platforms were already extened... oh well.&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Underwater_Dash</id>
		<title>Underwater Dash</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Underwater_Dash"/>
				<updated>2004-12-04T19:28:55Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: /* Jump Tricks: Underwater Dash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Jump Tricks: Underwater Dash ==&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR&lt;br /&gt;
&lt;br /&gt;
''Refined Explanation by''&lt;br /&gt;
&lt;br /&gt;
Red Scarlet, Bartendorsparky&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a trick enabling Samus to travel large horizontal distances underwater, in a similar vein to the huge leaps possible with the dash jump technique from Metroid Prime 1. This technique is also possible on land, although it does not seem to provide any more distance than a normal space jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This description assumes you wish to jump from right to left (i.e. your target for the jump is to your left).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hold L. Begin strafing to the left. Press and hold R (all the way down) and B while continuing to hold left. Samus will begin to turn to her left. When Samus has turned through about thirty degrees, continue to hold L and R but release the control stick and B (just take both your thumbs off the controller).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon removing your thumbs, you should find that Samus continues to fly through the water in much the same way as for the original dash jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the second (space) jump, continue to hold L and R and just tap B. Don't adjust the control stick or press anything else or you may lose momentum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This trick can be used to reach the Light Beam door in Hydrodynamo and obtain grapple before boost ball, gravity boost or seekers (i.e. right after super missile).&lt;br /&gt;
&lt;br /&gt;
''Even easier way by Matt''&lt;br /&gt;
&lt;br /&gt;
Stand on the ring and look down, facing the door you want to get to (light or dark).  Jump backwards off the ledge, then when you start to go below the ledge, jump again while holding forward, B&amp;amp;R and you'll go flying forward.  If you don't go forward far enough, you jumped too soon.&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sky_Temple_Grounds:_Abandoned_Base</id>
		<title>Sky Temple Grounds: Abandoned Base</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sky_Temple_Grounds:_Abandoned_Base"/>
				<updated>2004-12-02T05:45:46Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: added note about light w/o dark&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Speed Tricks: Abandoned Base ==&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/maur/abandoned_base.avi video]&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
LeCoureur103&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When you enter the room, instead of going all the way through and riding the Luminoth transport back to the portal, why not just Ghetto up to the portal and save yourself the trouble?&lt;br /&gt;
&amp;lt;li&amp;gt;This shortcut is necessary to do [[Light Suit without Dark Suit]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghetto jump]] from a slight ways back, on the right wall.&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Ghetto_Jump</id>
		<title>Ghetto Jump</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Ghetto_Jump"/>
				<updated>2004-12-02T05:40:18Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==See also==&lt;br /&gt;
http://www.metroid2002.com/techniques_ghetto_jump.php&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by&amp;lt;/i&amp;gt;:  Paratroopa&lt;br /&gt;
&lt;br /&gt;
The Ghetto Jump (which was named by Kip) is a move used to achieve greater jump heights than usual by means of using a wall and holding L to lock your veiw.  When jumping, press against or just barely touch a wall.  There are different variations of this jump, such as holding L for a certain amount of time or jumping into a crack to force yourself upwards.  It all depends on your surroundings.&lt;br /&gt;
&lt;br /&gt;
In Prime only, the Ghetto Jump is most noticable when you execute this trick underwater, while still being hindered by the affects of water.  Extremely high distances have been recorded.  Some hindered single jumps have even matched the height of regular, unhindered space jumps. This strange underwater affect was removed in Echoes.&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Light_Suit_without_Dark_Suit</id>
		<title>Light Suit without Dark Suit</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Light_Suit_without_Dark_Suit"/>
				<updated>2004-11-29T05:41:25Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR, Radix&lt;br /&gt;
&lt;br /&gt;
After you have the Light Beam you can head to Torvus.  The max tanks of 4 isn't enough to go through Abandoned Base the normal way, but a ghetto jump lets you skip straight to the portal.  The only real obstacle after that is Quadraxis, which wasn't too tough with 9 tanks. &lt;br /&gt;
&lt;br /&gt;
[http://radix.metroid2002.com/Light_wo_Dark.avi This video shows collecting the Light Suit].&lt;br /&gt;
&lt;br /&gt;
The max percent attainable without fighting Amorbis is 98%, all but the Dark Suit and the Mining Plaza energy tank.  It can't be picked up because the sonic emitters don't exist, as the room's entity set changes after you get the Dark Suit.&lt;br /&gt;
&lt;br /&gt;
Once you go fight Amorbis after you already have the Light Suit, [http://radix.metroid2002.com/AgonLast.avi weird things happen].&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
&lt;br /&gt;
- [http://www.metroid2002.com/forum/viewtopic.php?p=41363#41363 A forum post about it].&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Light_Suit_without_Dark_Suit</id>
		<title>Light Suit without Dark Suit</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Light_Suit_without_Dark_Suit"/>
				<updated>2004-11-29T05:40:08Z</updated>
		
		<summary type="html">&lt;p&gt;Radix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR, Radix&lt;br /&gt;
&lt;br /&gt;
After you have the Light Beam you can head to Torvus.  The max tanks of 4 isn't enough to go through Abandoned Base the normal way, but a ghetto jump lets you skip straight to the portal.  The only real obstacle after that is Quadraxis, which wasn't too tough with 9 tanks. [http://http://radix.metroid2002.com/Light_wo_Dark.avi This video shows collecting the Light Suit].&lt;br /&gt;
&lt;br /&gt;
The max percent attainable without fighting Amorbis is 98%, all but the Dark Suit and the Mining Plaza energy tank.  It can't be picked up because the sonic emitters don't exist, as the room's entity set changes after you get the Dark Suit.&lt;br /&gt;
&lt;br /&gt;
Once you go fight Amorbis after you already have the Light Suit, [http://radix.metroid2002.com/AgonLast.avi weird things happen].&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
&lt;br /&gt;
- [http://www.metroid2002.com/forum/viewtopic.php?p=41363#41363 A forum post about it].&lt;/div&gt;</summary>
		<author><name>Radix</name></author>	</entry>

	</feed>