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		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
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		<updated>2026-05-03T20:27:30Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_Lowest_%25_and_Requirements</id>
		<title>Current Lowest % and Requirements</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_Lowest_%25_and_Requirements"/>
				<updated>2005-05-15T23:29:25Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: Grapple Beam has been skipped!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current Lowest % Completion Possible:''' 19% (Almost 16%!!)&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
&lt;br /&gt;
1) Missile Launcher&lt;br /&gt;
&lt;br /&gt;
2) Super Missiles&lt;br /&gt;
&lt;br /&gt;
3) Seekers&lt;br /&gt;
&lt;br /&gt;
4) Light Beam&lt;br /&gt;
&lt;br /&gt;
5) Dark Beam&lt;br /&gt;
&lt;br /&gt;
6) Annihilator Beam (Barely)&lt;br /&gt;
&lt;br /&gt;
7) Dark Visor&lt;br /&gt;
&lt;br /&gt;
8) Bombs&lt;br /&gt;
&lt;br /&gt;
9) Power Bombs&lt;br /&gt;
&lt;br /&gt;
10) Boost Ball (Barely)&lt;br /&gt;
&lt;br /&gt;
11) Spider ball&lt;br /&gt;
&lt;br /&gt;
12) Screw Attack&lt;br /&gt;
&lt;br /&gt;
13) Gravity Boost (Barely)&lt;br /&gt;
&lt;br /&gt;
14) Space Jump&lt;br /&gt;
&lt;br /&gt;
15) Dark Suit (It's pointless because you need 4 E-tanks instead of 0)&lt;br /&gt;
&lt;br /&gt;
16) Light Suit&lt;br /&gt;
&lt;br /&gt;
17-19) 3 Translator Modules for 1% each Translator&lt;br /&gt;
&lt;br /&gt;
The possible run (if you're hosting it on SDA) is still 22% Because the don't let you go in SW's.&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items</id>
		<title>Talk:Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items"/>
				<updated>2005-05-05T02:32:03Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just so I don't waste my time, how thoroughly has Watch Station and Aerial Training Site been searched for secret worlds?  I'm assuming a secret world in one of those would let you wallcrawl over to Vault to skip grapple.&lt;br /&gt;
&lt;br /&gt;
I noticed that the Northeast corner will slow the morphball down enough to get an IBJ going ala suntower.  I was thinking I might be able to bomb up over the celing or something, but the game seems to stimy me and not let me lay bombs after I've laid a certain number, even if my counter is full.&lt;br /&gt;
&lt;br /&gt;
One more thing.  I saw a blurb about early power bomb in feeding pit.  Would that let you skip boost also?  With Gravity, that'd be trading 2% for 1.&lt;br /&gt;
&lt;br /&gt;
- Eyepatch&lt;br /&gt;
&lt;br /&gt;
You still would need to get one of the Dark Torvus keys, since Dark Visor cannot be skipped unless you can somehow skip all of the Sky Temple keys... highly unlikely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A simple question regarding SBing:  If you find a way to skip two items, but the only way you can skip one is to get the other, does the SBer get a choice of what to skip?&lt;br /&gt;
&amp;lt;vanishes to contemplate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone hasn't heard of the 14% run for Super Metroid, I take it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ummmm...heard of it, not about though...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;_&amp;lt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;_&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Look! A distraction!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;reapears&amp;gt;&lt;br /&gt;
Just out of curiosity, which doors in the sanctuary do you need the annihilator beam to destroy?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I think that is referring to the doors between Quaddy and the Hive Energy Controller.  Not certain, though...&lt;br /&gt;
&lt;br /&gt;
Yup…&lt;br /&gt;
&lt;br /&gt;
What's robot jumping? -MissileWaster&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Lowest_%25_and_Requirements</id>
		<title>Talk:Current Lowest % and Requirements</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Lowest_%25_and_Requirements"/>
				<updated>2005-05-05T02:18:45Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lol, we already have 22%! Beat that, Prime 1! &amp;lt;_&amp;lt; &amp;gt;_&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Can't we skip another translator via secret world?&lt;br /&gt;
-MissileWaster&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch</id>
		<title>Talk:Plaza Access Morphball Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch"/>
				<updated>2005-05-05T02:13:33Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has this glitch ever happened to you? Did you like it? Please, do tell!&lt;br /&gt;
&amp;lt;br&amp;gt;-MissileWaster&lt;br /&gt;
&lt;br /&gt;
== No... ==&lt;br /&gt;
&lt;br /&gt;
No, never happened. Why would having you compat visor on im MB make it brown? Were you seeing the inside of the Morph Ball?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I had the Dark Suit. The dark suit is basically brown, so why wouldn't the inside of the morphball be? I just think that that was the case because the screen was only brown in morphball mode. I switched out of morphball mode, and no brown. I went back into morphball mode, all brown. Maybe it was a texture glitch, but I remember what happened. Oh, and yes, I think it was the inside of the morphball.&lt;br /&gt;
-MissileWaster&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch</id>
		<title>Talk:Plaza Access Morphball Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch"/>
				<updated>2005-05-02T23:59:33Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has this glitch ever happened to you? Did you like it? Please, do tell!&lt;br /&gt;
&amp;lt;br&amp;gt;-MissileWaster&lt;br /&gt;
&lt;br /&gt;
== No... ==&lt;br /&gt;
&lt;br /&gt;
No, never happened. Why would having you compat visor on im MB make it brown? Were you seeing the inside of the Morph Ball?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I had the Dark Suit. The dark suit is basically brown, so why wouldn't the inside of the morphball be? I just think that that was the case because the screen was only brown in morphball mode. I switched out of morphball mode, and no brown. I went back into morphball mode, all brown with some black dots. Maybe it was a texture glitch, but I remember what happened.&lt;br /&gt;
-MissileWaster&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch</id>
		<title>Talk:Plaza Access Morphball Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch"/>
				<updated>2005-05-02T23:58:56Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has this glitch ever happened to you? Did you like it? Please, do tell!&lt;br /&gt;
&amp;lt;br&amp;gt;-MissileWaster&lt;br /&gt;
&lt;br /&gt;
== No... ==&lt;br /&gt;
&lt;br /&gt;
No, never happened. Why would having you compat visor on im MB make it brown? Were you seeing the inside of the Morph Ball?&lt;br /&gt;
&lt;br /&gt;
I had the Dark Suit. The dark suit is basically brown, so why wouldn't the inside of the morphball be? I just think that that was the case because the screen was only brown in morphball mode. I switched out of morphball mode, and no brown. I went back into morphball mode, all brown with some black dots. Maybe it was a texture glitch, but I remember what happened.&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Dark_Samus_3_%26_4</id>
		<title>Dark Samus 3 &amp; 4</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Dark_Samus_3_%26_4"/>
				<updated>2005-02-01T02:08:45Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark Samus 3 &amp;amp; 4 Strategy&lt;br /&gt;
&lt;br /&gt;
''By Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Prime Hunter, a multitude of others''&lt;br /&gt;
&lt;br /&gt;
'''Dark Samus 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapon of Choice: Annihilator&lt;br /&gt;
&lt;br /&gt;
1) To get from DS3 to DS4, you must first take off 1/4 of DS's life bar. Do not hold back because you don't need beam ammo for DS4.&lt;br /&gt;
&lt;br /&gt;
2) The ideal weapon to use is Annihilator as it does significant damage.  But if you are out of one or both ammo types, any other beam/charged beam will work.  Annihilator regular shots can drop her to 75% health in about 10 seconds though.&lt;br /&gt;
&lt;br /&gt;
3) Be sure not to attempt to damage her when she has a glowing &amp;quot;blue shield&amp;quot; around her, as you will not be able to hit her.  Easiest is when she is stealthed and only visable via the echo visor. Missiles won't work, so save them for DS4.&lt;br /&gt;
&lt;br /&gt;
''Added by Prime Hunter''&lt;br /&gt;
&lt;br /&gt;
Also, when Dark Samus goes into the floating mode where she fires the phazon-like beam at you, I found that you can pretty much stand under her and not get hit by this: Easier to do than trying to dodge it in my opinion&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Added by Enddor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To defeat her very easily, just use a sonic boom, instant change to Dark Samus 4. It is the best to use it when she gets closer to you (almost point blank), then it will hit easily. 'Note' you have to have the ammo!&lt;br /&gt;
Also, you can save lots of time on Dark Samus 4 by doing lots of damage (enough so that it will not change to Dark Samus 4), then using a sonic boom.&lt;br /&gt;
&lt;br /&gt;
''Added by MissileWaster''&lt;br /&gt;
&lt;br /&gt;
Once, on my first time fighting him/her/it, I took away 75% of it's health before it turned into DS4. I have no idea how or why this happened, but I know it did because I turned on my scan visor when it lost 25% of it's health and it was still DS3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Samus 4'''&lt;br /&gt;
&lt;br /&gt;
Weapon of Choice: Charged Power Beam, Super Missiles&lt;br /&gt;
&lt;br /&gt;
1) DS has two different phases in this form: &amp;quot;Bubble mode&amp;quot; and &amp;quot;Not in Bubble mode&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2) Bubble Mode consists of 2 different attacks&lt;br /&gt;
&lt;br /&gt;
- giant blue/white homing phazon particles that she randomly shoots&lt;br /&gt;
&lt;br /&gt;
- small blue/white snowflakes that she shoots out of the top of the bubble towards you whenever her bubble '''expands'''&lt;br /&gt;
&lt;br /&gt;
3) When she is in bubble mode, there is one wall in the room that does not have phazon against it.  Back yourself up against the wall to give yourself room.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam while she is in bubble mode.  Strafe to the left or right to easily dodge the large phazon particles she shoots at you.&lt;br /&gt;
&lt;br /&gt;
5) When she unleashes the &amp;quot;snowflakes&amp;quot; in bubble mode, you must suck 3 in like a vaccuum with your charging power beam.&lt;br /&gt;
&lt;br /&gt;
6) Once you have 3 snowflakes sucked in, your charge will glow blue and sparkle.  '''Quickly''' shoot that at Dark Samus to damage her lifebar.&lt;br /&gt;
&lt;br /&gt;
7) Eventually her bubble will shrink and she will float to the ground.  The instant she begins to stand up from her crouch, fire a Super missile at close range.  This will instantly force her back into bubble mode.  &lt;br /&gt;
&lt;br /&gt;
8) Should you miss with the super missile when she lands, damage from any beam(annihilator prefered) can force her back into bubble mode again.&lt;br /&gt;
&lt;br /&gt;
Now repeat this until you finally beat her.  It takes approximately 5 to 6 snowflake powered charge beams in bubble mode to finish her on normal difficulty.&lt;br /&gt;
&lt;br /&gt;
''Added by Prime Hunter''&lt;br /&gt;
&lt;br /&gt;
When she is in the &amp;quot;bubble&amp;quot; mode, I also noticed that if you move inward towards her when she fires the large phazon particles (You need to be pretty close to her for this to work), you can easily avoid them. Just be sure to move back off a bit after it hits. This is so that when she expands the bubble for the &amp;quot;snowflakes&amp;quot;, the expansion doesn't collide with you.&lt;br /&gt;
&lt;br /&gt;
And one minor note here: When she fires the snowflakes out at you, be sure to manually aim at them instead of continuing to lock onto Dark Samus: Trust me on this one...&lt;br /&gt;
&lt;br /&gt;
''Added by CtrlAltDestroy''&lt;br /&gt;
&lt;br /&gt;
Just a minor note: Those super missiles she shoots in bubble mode are the easiest things in the world to dodge. You don't need to strafe dash to avoid them, or back against a wall for that matter. All you have to do is lock on to her and slowly strafe a few inches to the side as the thing is flying at you. It will fly right past you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Added by Zxcvbnm''&lt;br /&gt;
&lt;br /&gt;
If you turn the sound on, you can hear an audio cue before DS fires a homing missile as opposed to Phazon &amp;quot;snowflakes,&amp;quot; and dodge it. The missile is much louder and more mechanical-sounding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Added by SamusAranLuver''&lt;br /&gt;
''Discovered by: my cousin Arnold Yum''&lt;br /&gt;
&lt;br /&gt;
When DS is about to fire a missile the phazon bubble around her is normal, but when Ds is about to fire phazon snow flakes at you the phazon bubble enlarges. You can use both my stratige or Zxcvbnm's to predict DS's next Attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Added by Kirzath''&lt;br /&gt;
&lt;br /&gt;
While trying to grab the Phazon &amp;quot;snowflakes&amp;quot;, jump while doing so, so if you miss one, it does not dammage you and make you have to wait for DS to launch more Phazon &amp;quot;snowflakes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Added by DJ Grenola''&lt;br /&gt;
&lt;br /&gt;
While DS is not in bubble mode, her only means of attack is a melee-style phazon shield attack. You can prevent this easily just by space jumping backwards as she approaches (useful in a no-energy tank game).&lt;br /&gt;
&lt;br /&gt;
''Added by SamusAranLuver'' &lt;br /&gt;
This is a funny trick but rather useless or might be use full in a no E-tank game. When DS fires a missile just walk left and walk forward then right and back again to dodge the missile(while locked on trust me).(also can be used by moving in the opposite directions.)&lt;br /&gt;
&lt;br /&gt;
''Added by Edward Tohr''&lt;br /&gt;
&lt;br /&gt;
Everyone probabally knows this already, but if you suck in more than three snowflakes, your 'Phazon Missile' does more damage.&lt;br /&gt;
&lt;br /&gt;
''Added by SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
This might be usefull on speed runs. I'm  not sure when this happens but.. stand as far away from ds4 as possible if your lucky then she will use phazon snow flakes the she will go back to the ground.Well absrob the snow flakes then bring it to the next round or force her back up with it.Well if you chose to bring it to the next round then when her bubble exspands shoot the phazon beam at her then IMEDITLY chrage and get another phzon beam, but if your lucky you might be able to get 4 rounds of phazon snow flakes in one round. SO in totaly thats 5 phazon chage beam attacks and depending on how much damage you did to her when she was ds3 you might be able to kill her before she even comes back to the floor.So probly i'm estemating about 4,5 charged phazon beams will kill her.&lt;br /&gt;
NOTE:if you get hit by a missile its all ruined&lt;br /&gt;
so dont mess up&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Killing_Enemies_Faster</id>
		<title>Killing Enemies Faster</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Killing_Enemies_Faster"/>
				<updated>2005-01-11T03:31:32Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Speed Tricks: Killing Enemies Faster ==&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Dark Pirate Commando: Charged Dark Beam + Missile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Grenchler: Power Bomb.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Ingsmasher: Power Bomb.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Pirate Trooper: 4-5 normal Dark Beam shots/Charged Dark Beam.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Rezbit: Charged Dark Beam + Missile. (Or if you have it, Screw Attack)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Warrior Ing: Lead near light beacon, then activate it. (Or use the Annihilator to create a Super Beacon)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Pirate Aerotrooper: Super Missile. Barring that, Charged Dark Beam + Missle.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Sporb: Morph, unmorph after it opens and then use one or two missiles.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by MissileWaster''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This works in the room (I forget the name) where the Splinters are possesed w/out the cutscene, if you can shoot fast enough, you can kill them while they are still Splinters. You then get to see the darkness possesion stuff act up before it disappears. This helps because it takes a large quantity of firepower on the Dark Splinters.&amp;lt;/li&amp;gt;&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Killing_Enemies_Faster</id>
		<title>Killing Enemies Faster</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Killing_Enemies_Faster"/>
				<updated>2005-01-11T03:29:46Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: /* Speed Tricks: Killing Enemies Faster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Speed Tricks: Killing Enemies Faster ==&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Dark Pirate Commando: Charged Dark Beam + Missile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Grenchler: Power Bomb.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Ingsmasher: Power Bomb.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Pirate Trooper: 4-5 normal Dark Beam shots/Charged Dark Beam.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Rezbit: Charged Dark Beam + Missile. (Or if you have it, Screw Attack)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Warrior Ing: Lead near light beacon, then activate it. (Or use the Annihilator to create a Super Beacon)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Pirate Aerotrooper: Super Missile. Barring that, Charged Dark Beam + Missle.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Sporb: Morph, unmorph after it opens and then use one or two missiles.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by MissileWaster''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This works in the room (I forget the name) where the Splinters are possesed w/out the cutscene, if you can shoot fast enough, you can kill them while they are still Splinters. You then get to see the darkness possesion stuff act up before it disappears.&amp;lt;/li&amp;gt;&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Dark_Samus_1</id>
		<title>Dark Samus 1</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Dark_Samus_1"/>
				<updated>2005-01-11T02:47:26Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: /* Boss Tricks: Dark Samus 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Boss Tricks: Dark Samus 1 ==&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
Ajbolt89&lt;br /&gt;
&lt;br /&gt;
Attention: Does this really need a video, or do you think it's self-explanatory enough? :\&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When she starts her shinespark-esque attack, if you spacejump high enough with your back against the wall, she'll hit the wall instead of the floor, and won't have to recover. This is much faster than the normal way of doing this.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; When she starts her &amp;quot;Phazon Ball Attack,&amp;quot; go behind a pillar. She'll slam into it, making her vulnerable.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by MissileWaster''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;If you fire a missile at her, that will cancel out any attack that she was about to do. It works because she goes into her shield instead of the attack, thus cancelling out the attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Grapple_Guardian</id>
		<title>Grapple Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Grapple_Guardian"/>
				<updated>2005-01-04T22:52:41Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use three uncharged Light Beam shots on the Grapple Guardian's eye to stun him, then fire a charged Light Beam shot into his back (and anything else you can manage to add :). You can use other weapons to stun him if you run out of ammo.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;When the Guardian tries to grapple you, stand behind a pillar. This will make him grapple the  pillar, and allow you to circle around behind him and pump him with charged Light Beam shots.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
(If You do however get grapped by GG,lock on and blast one lightbeam at him uncharged and he/she/it will let go of you immediately.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;If you get hit by the GG stay behind the pillars across from him to regain health indefinitely.&lt;br /&gt;
&amp;lt;li&amp;gt;Repeat both until he's dead.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by LeCoureur103''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;If you are low on Light Beam ammo just before the battle, the hallway before Sacrificial Chamber is full of Ing storage dudes. Shoot them with Dark Beam to score a ton of Light ammo in very little time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added By SamusAranluver''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;When you stun him/her/it whatever when you dash to his back 1 or 2 super missiles will break his shell thus making the battle faster might be usefull in speed runs.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added By MissileWaster''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Rapid fire the power beam into it eye (you can probobly get a lot in pretty fast). As soon as it starts to grapple, charge up your power beam. When it grapples the piller, launch a super missile into it back. This will deplete it energy fast. When I did it, it had almost no health left (maybe 1/5 or 1/6) before losing it shell.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When you get rid of the shell, fire light beam shots (uncharged) into it's eye. It'll get stunned, allowing you to get around it and fire a charged Light Beam shot in the bare back. It'll take a lot of damage from that.&amp;lt;/li&amp;gt;&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Grapple_Guardian</id>
		<title>Grapple Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Grapple_Guardian"/>
				<updated>2005-01-04T02:04:30Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use three uncharged Light Beam shots on the Grapple Guardian's eye to stun him, then fire a charged Light Beam shot into his back (and anything else you can manage to add :). You can use other weapons to stun him if you run out of ammo.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;When the Guardian tries to grapple you, stand behind a pillar. This will make him grapple the  pillar, and allow you to circle around behind him and pump him with charged Light Beam shots.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
(If You do however get grapped by GG,lock on and blast one lightbeam at him uncharged and he/she/it will let go of you immediately.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;If you get hit by the GG stay behind the pillars across from him to regain health indefinitely.&lt;br /&gt;
&amp;lt;li&amp;gt;Repeat both until he's dead.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by LeCoureur103''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;If you are low on Light Beam ammo just before the battle, the hallway before Sacrificial Chamber is full of Ing storage dudes. Shoot them with Dark Beam to score a ton of Light ammo in very little time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added By SamusAranluver''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;When you stun him/her/it whatever when you dash to his back 1 or 2 super missiles will break his shell thus making the battle faster might be usefull in speed runs.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added By MissileWaster''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Rapid fire the power beam into his/her eye (you can probobly get a lot in pretty fast). As soon as he/she starts to grapple, charge up your power beam. When he/she grapples the piller, launch a super missile into his/her back. This will deplete his/her energy fast and when i did it, he/she had almost no health left (maybe 1/5 or 1/6) before losing his/her shell.&amp;lt;/li&amp;gt;&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Grapple_Guardian</id>
		<title>Grapple Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Grapple_Guardian"/>
				<updated>2005-01-04T02:03:55Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use three uncharged Light Beam shots on the Grapple Guardian's eye to stun him, then fire a charged Light Beam shot into his back (and anything else you can manage to add :). You can use other weapons to stun him if you run out of ammo.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;When the Guardian tries to grapple you, stand behind a pillar. This will make him grapple the  pillar, and allow you to circle around behind him and pump him with charged Light Beam shots.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by SamusAranLuver''&lt;br /&gt;
&lt;br /&gt;
(If You do however get grapped by GG,lock on and blast one lightbeam at him uncharged and he/she/it will let go of you immediately.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;If you get hit by the GG stay behind the pillars across from him to regain health indefinitely.&lt;br /&gt;
&amp;lt;li&amp;gt;Repeat both until he's dead.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added by LeCoureur103''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;If you are low on Light Beam ammo just before the battle, the hallway before Sacrificial Chamber is full of Ing storage dudes. Shoot them with Dark Beam to score a ton of Light ammo in very little time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Added By SamusAranluver''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;When you stun him/her/it whatever when you dash to his back 1 or 2 super missiles will break his shell thus making the battle faster might be usefull in speed runs.&lt;br /&gt;
&lt;br /&gt;
''Added By MissileWaster''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Rapid fire the power beam into his/her eye (you can probobly get a lot in pretty fast). As soon as he/she starts to grapple, charge up your power beam. When he/she grapples the piller, launch a super missile into his/her back. This will deplete his/her energy fast and when i did it, he/she had almost no health left (maybe 1/5 or 1/6) before losing his/her shell.&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User:MissileWaster</id>
		<title>User:MissileWaster</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User:MissileWaster"/>
				<updated>2005-01-04T01:52:02Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, all! I am the MissileWaster! I gave myself this title when I got Metroid Fusion. That game started my missile wasting. I can't fire missiles fast enough in the Prime games, so they are the exception to my title. MZM is a perfect opprotunity for missile wasting since you get Super Missiles and Missiles seperate.&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch</id>
		<title>Talk:Plaza Access Morphball Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch"/>
				<updated>2005-01-04T01:48:19Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has this glitch ever happened to you? Did you like it? Please, do tell!&lt;br /&gt;
&amp;lt;br&amp;gt;-MissileWaster&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch</id>
		<title>Talk:Plaza Access Morphball Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch"/>
				<updated>2005-01-04T01:48:04Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has this glitch ever happened to you? Did you like it? Please, do tell!&lt;br /&gt;
-MissileWaster&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch</id>
		<title>Talk:Plaza Access Morphball Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Plaza_Access_Morphball_Glitch"/>
				<updated>2005-01-04T01:47:13Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has this glitch ever happened to you? Did you like it? Please, do tell!&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Game_Breaker_Glitches</id>
		<title>Game Breaker Glitches</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Game_Breaker_Glitches"/>
				<updated>2005-01-04T01:35:16Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: Added new link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a listing of currently known glitches, that can happen accidentally, which may halt your progress and force you to load from a previous save.&lt;br /&gt;
&lt;br /&gt;
'''Temple/Sky Temple Grounds'''&lt;br /&gt;
&lt;br /&gt;
[[U-mos Jump to Oblivion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Torvus/Dark Torvus Bog'''&lt;br /&gt;
&lt;br /&gt;
[[Torvus Grove Double Pirates Crash]]&lt;br /&gt;
&lt;br /&gt;
[[Torvus Temple Super Missile Expansion Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Hydrodynamo Screw Attack Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Plaza Access Morphball Glitch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sanctuary/Ing Hive'''&lt;br /&gt;
&lt;br /&gt;
[[Spider Guardian Escape]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary: Main Research Broken Sonic Locks]]&lt;br /&gt;
&lt;br /&gt;
[[Main Research Elevator Crash]]&lt;br /&gt;
&lt;br /&gt;
[[Central Area Transport West]]&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Plaza_Access_Morphball_Glitch</id>
		<title>Plaza Access Morphball Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Plaza_Access_Morphball_Glitch"/>
				<updated>2005-01-04T01:35:12Z</updated>
		
		<summary type="html">&lt;p&gt;MissileWaster: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered by MissileWaster&lt;br /&gt;
&lt;br /&gt;
No video available&lt;br /&gt;
&lt;br /&gt;
I forgot to put a video tape in to record this. Sorry!&lt;br /&gt;
&lt;br /&gt;
I just came out of the Morphball tunnel after grabbing the Missile expansion. After coming out, the camera looked funky. It was all brown and stuff. I thought it was the wall at first. I then decided to unmorph and see if it was still screwy, and it looked normal. I went back into Morphball mode and it looked the same as before (all brown and stuff). Then I realized that my combat visor was still activated...IN MORPHBALL MODE!!! After leaving the room, the glitch subsided. It was an awsome glitch overall, and more or less you need to see it to believe it.&lt;/div&gt;</summary>
		<author><name>MissileWaster</name></author>	</entry>

	</feed>