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		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mikaa</id>
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		<updated>2026-05-04T05:37:15Z</updated>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Multiplayer_Extras_With_Action_Replay</id>
		<title>Multiplayer Extras With Action Replay</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Multiplayer_Extras_With_Action_Replay"/>
				<updated>2005-02-07T23:34:55Z</updated>
		
		<summary type="html">&lt;p&gt;Mikaa: /* '''''Multiplayer Extras wtih an Action Replay''''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== '''''Multiplayer Extras wtih an Action Replay''''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Info from ''Mikaa'' ([[robbin12388@bellsouth.net]])&lt;br /&gt;
&lt;br /&gt;
NOTE - ALL of the following requires an Action Replay (or, presumably, a Game Shark), and the proper codes for the items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found these quirks while I had the Action Replay codes active and switched from a standard game to Multiplayer.  Thus far, none of the following cause the game to crash.  Oddly enough, some of the items work so well in Multiplayer, one wonders why they weren't implimented.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Suit'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effect?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Sound Effect(s)?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This presumably lessens the damage you take against your foes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Light Suit'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This presumably lessens the damage like the Dark Suit.  This suit prevents the damage of the dark water in the &amp;quot;Cannon&amp;quot; level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Invulnerability'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - Nope.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - Nada.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This cheat actually opperates differietnly in Multiplayer than the normal game.  For one, you still take damage for a set period of time, then resets to the full health.  You CAN kill your foe, especially with the Massive Damage and the Super Missile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Seeker Missile'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - When you use the Lock-on and hold the missile button while tracking a foe, the normal Seeker charge graphics appear.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - I might be wrong, but I don't remember any sounds while doing this.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - Like most of the suit enhancements, this opperates like the normal item, with one notable difference - up to ''THREE'' missiles can be fired at once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Screw Attack'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - Nope, thank heavens.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - The MP2:Echoes Screw Attack.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - None.  Yes, nothing.  You launch into the jumping mode, and you will see yourself vaulting through the air, but none of the sound effects for it will play.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This opperates just like the normal Screw Attack, sans the sound effects.  One key note, though - If you manage to hit your target solidly enough (ie - how much of a direct hit), this can be a one-hit kill.&lt;br /&gt;
&lt;br /&gt;
(Above written by ''Mikaa'')&lt;/div&gt;</summary>
		<author><name>Mikaa</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Multiplayer_Extras_With_Action_Replay</id>
		<title>Multiplayer Extras With Action Replay</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Multiplayer_Extras_With_Action_Replay"/>
				<updated>2005-02-07T23:34:27Z</updated>
		
		<summary type="html">&lt;p&gt;Mikaa: /* '''''Multiplayer Extras wtih an Action Replay''''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== '''''Multiplayer Extras wtih an Action Replay''''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Info from ''Mikaa'' ([[robbin12388@bellsouth.net]])&lt;br /&gt;
&lt;br /&gt;
NOTE - ALL of the following requires an Action Replay (or, presumably, a Game Shark), and the proper codes for the items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found these quirks while I had the Action Replay codes active and switched from a standard game to Multiplayer.  Thus far, none of the following cause the game to crash.  Oddly enough, some of the items work so well in Multiplayer, one wonders why they weren't implimented.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Suit'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effect?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Sound Effect(s)?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This presumably lessens the damage you take against your foes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Light Suit'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - None.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This presumably lessens the damage like the Dark Suit.  This suit prevents the damage of the dark water in the &amp;quot;Cannon&amp;quot; level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Invulnerability'''&lt;br /&gt;
&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
&lt;br /&gt;
''Visual Effects?'' - Nope.&lt;br /&gt;
&lt;br /&gt;
''Sound Effects?'' - Nada.&lt;br /&gt;
&lt;br /&gt;
''Notes'' - This cheat actually opperates differietnly in Multiplayer than the normal game.  For one, you still take damage for a set period of time, then resets to the full health.  You CAN kill your foe, especially with the Massive Damage and the Super Missile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Seeker Missile'''&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
''Visual Effects?'' - When you use the Lock-on and hold the missile button while tracking a foe, the normal Seeker charge graphics appear.&lt;br /&gt;
''Sound Effects?'' - I might be wrong, but I don't remember any sounds while doing this.&lt;br /&gt;
''Notes'' - Like most of the suit enhancements, this opperates like the normal item, with one notable difference - up to ''THREE'' missiles can be fired at once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Screw Attack'''&lt;br /&gt;
''Crash?'' - Nope, thank heavens.&lt;br /&gt;
''Visual Effects?'' - The MP2:Echoes Screw Attack.&lt;br /&gt;
''Sound Effects?'' - None.  Yes, nothing.  You launch into the jumping mode, and you will see yourself vaulting through the air, but none of the sound effects for it will play.&lt;br /&gt;
''Notes'' - This opperates just like the normal Screw Attack, sans the sound effects.  One key note, though - If you manage to hit your target solidly enough (ie - how much of a direct hit), this can be a one-hit kill.&lt;br /&gt;
&lt;br /&gt;
(Above written by ''Mikaa'')&lt;/div&gt;</summary>
		<author><name>Mikaa</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Multiplayer_Extras_With_Action_Replay</id>
		<title>Multiplayer Extras With Action Replay</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Multiplayer_Extras_With_Action_Replay"/>
				<updated>2005-02-07T23:33:30Z</updated>
		
		<summary type="html">&lt;p&gt;Mikaa: Abilities for Multiplayer that only an Action Replay can provide...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== '''''Multiplayer Extras wtih an Action Replay''''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Info from ''Mikaa'' ([[robbin12388@bellsouth.net]])&lt;br /&gt;
&lt;br /&gt;
NOTE - ALL of the following requires an Action Replay (or, presumably, a Game Shark), and the proper codes for the items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I found these quirks while I had the Action Replay codes active and switched from a standard game to Multiplayer.  Thus far, none of the following cause the game to crash.  Oddly enough, some of the items work so well in Multiplayer, one wonders why they weren't implimented.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Suit'''&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
''Visual Effect?'' - None.&lt;br /&gt;
''Sound Effect(s)?'' - None.&lt;br /&gt;
''Notes'' - This presumably lessens the damage you take against your foes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Light Suit'''&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
''Visual Effects?'' - None.&lt;br /&gt;
''Sound Effects?'' - None.&lt;br /&gt;
''Notes'' - This presumably lessens the damage like the Dark Suit.  This suit prevents the damage of the dark water in the &amp;quot;Cannon&amp;quot; level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Invulnerability'''&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
''Visual Effects?'' - Nope.&lt;br /&gt;
''Sound Effects?'' - Nada.&lt;br /&gt;
''Notes'' - This cheat actually opperates differietnly in Multiplayer than the normal game.  For one, you still take damage for a set period of time, then resets to the full health.  You CAN kill your foe, especially with the Massive Damage and the Super Missile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Seeker Missile'''&lt;br /&gt;
''Crash?'' - No.&lt;br /&gt;
''Visual Effects?'' - When you use the Lock-on and hold the missile button while tracking a foe, the normal Seeker charge graphics appear.&lt;br /&gt;
''Sound Effects?'' - I might be wrong, but I don't remember any sounds while doing this.&lt;br /&gt;
''Notes'' - Like most of the suit enhancements, this opperates like the normal item, with one notable difference - up to ''THREE'' missiles can be fired at once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Screw Attack'''&lt;br /&gt;
''Crash?'' - Nope, thank heavens.&lt;br /&gt;
''Visual Effects?'' - The MP2:Echoes Screw Attack.&lt;br /&gt;
''Sound Effects?'' - None.  Yes, nothing.  You launch into the jumping mode, and you will see yourself vaulting through the air, but none of the sound effects for it will play.&lt;br /&gt;
''Notes'' - This opperates just like the normal Screw Attack, sans the sound effects.  One key note, though - If you manage to hit your target solidly enough (ie - how much of a direct hit), this can be a one-hit kill.&lt;br /&gt;
&lt;br /&gt;
(Above written by ''Mikaa'')&lt;/div&gt;</summary>
		<author><name>Mikaa</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2005-02-07T23:03:29Z</updated>
		
		<summary type="html">&lt;p&gt;Mikaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Requirements and Runs'''&lt;br /&gt;
&lt;br /&gt;
[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Current Obstacles to Skipping Items]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Otherworldly Travel'''&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Glitches and Weirdness'''&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Emperor Ing Glitch ]]&lt;br /&gt;
&lt;br /&gt;
[[Not So Majestic Now, Sire]]&lt;br /&gt;
&lt;br /&gt;
[[Main Research Caretaker Screw-up]]&lt;br /&gt;
&lt;br /&gt;
[[Disappearing Dark Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Watch Station Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[The pod went bye bye]]&lt;br /&gt;
&lt;br /&gt;
[[Plaza Access Morphball Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Psychedelic Door Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[unmorphing glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Kung Fu Samus]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Station A Camera Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Phlogus Glitch]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Observations and Stuff'''&lt;br /&gt;
&lt;br /&gt;
[[Unshielded U-Mos]]&lt;br /&gt;
&lt;br /&gt;
[[The Hall of Honored Dead]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Splinters]]&lt;br /&gt;
&lt;br /&gt;
[[Energy Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[possible rapid missile]]&lt;br /&gt;
&lt;br /&gt;
[[Jumping high with out space jump]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Multiplayer Stuff'''&lt;br /&gt;
&lt;br /&gt;
[[Multiplayer Tricks]]&lt;br /&gt;
&lt;br /&gt;
[[How to get multiplayer Extras]]&lt;br /&gt;
&lt;br /&gt;
[[Multiplayer Extras With Action Replay]]&lt;/div&gt;</summary>
		<author><name>Mikaa</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Watch_Station_Tube_Glitch</id>
		<title>Watch Station Tube Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Watch_Station_Tube_Glitch"/>
				<updated>2005-01-31T22:42:22Z</updated>
		
		<summary type="html">&lt;p&gt;Mikaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::Found By Mikaa::&lt;br /&gt;
Where - Watch Station (Sanctuary Fortress)&lt;br /&gt;
Starting Point - Ammo Expansion Chamber at the Watch Station&lt;br /&gt;
&lt;br /&gt;
*Leave via the tube that would deposit you in front of the Portal leading to the dark world.&lt;br /&gt;
*Just before you leave, continually hit the button to de-morph.&lt;br /&gt;
*If you did it right, you should have the screen shift immediately from morph ball to normal.&lt;br /&gt;
*Morph back IMMEDIATELY.&lt;br /&gt;
*If you see yourself in ball mode in part of the tunnel, hit the morph ball button one time.  If not, restart.&lt;br /&gt;
*If done right, the screen should be at an odd angle.&lt;br /&gt;
*Can be undone by going back to morph ball mode.&lt;br /&gt;
&lt;br /&gt;
Uses for Glitch - Nada that I know of, given that it can be reset.&lt;br /&gt;
Videos - None at this time&lt;br /&gt;
Images - None at this time&lt;br /&gt;
&lt;br /&gt;
(Note - this glitch may take several attempts)&lt;/div&gt;</summary>
		<author><name>Mikaa</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Watch_Station_Tube_Glitch</id>
		<title>Watch Station Tube Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Watch_Station_Tube_Glitch"/>
				<updated>2005-01-31T22:42:00Z</updated>
		
		<summary type="html">&lt;p&gt;Mikaa: Graphical wierdness in the Watch Station&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where - Watch Station (Sanctuary Fortress)&lt;br /&gt;
Starting Point - Ammo Expansion Chamber at the Watch Station&lt;br /&gt;
&lt;br /&gt;
*Leave via the tube that would deposit you in front of the Portal leading to the dark world.&lt;br /&gt;
*Just before you leave, continually hit the button to de-morph.&lt;br /&gt;
*If you did it right, you should have the screen shift immediately from morph ball to normal.&lt;br /&gt;
*Morph back IMMEDIATELY.&lt;br /&gt;
*If you see yourself in ball mode in part of the tunnel, hit the morph ball button one time.  If not, restart.&lt;br /&gt;
*If done right, the screen should be at an odd angle.&lt;br /&gt;
*Can be undone by going back to morph ball mode.&lt;br /&gt;
&lt;br /&gt;
Uses for Glitch - Nada that I know of, given that it can be reset.&lt;br /&gt;
Videos - None at this time&lt;br /&gt;
Images - None at this time&lt;br /&gt;
&lt;br /&gt;
(Note - this glitch may take several attempts)&lt;/div&gt;</summary>
		<author><name>Mikaa</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2005-01-31T22:36:07Z</updated>
		
		<summary type="html">&lt;p&gt;Mikaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Requirements and Runs'''&lt;br /&gt;
&lt;br /&gt;
[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Current Obstacles to Skipping Items]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Otherworldly Travel'''&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Glitches and Weirdness'''&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Emperor Ing Glitch ]]&lt;br /&gt;
&lt;br /&gt;
[[Not So Majestic Now, Sire]]&lt;br /&gt;
&lt;br /&gt;
[[Main Research Caretaker Screw-up]]&lt;br /&gt;
&lt;br /&gt;
[[Disappearing Dark Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Watch Station Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[The pod went bye bye]]&lt;br /&gt;
&lt;br /&gt;
[[Plaza Access Morphball Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Psychedelic Door Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[unmorphing glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Kung Fu Samus]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Station A Camera Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Watch Station Tube Glitch]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Observations and Stuff'''&lt;br /&gt;
&lt;br /&gt;
[[Unshielded U-Mos]]&lt;br /&gt;
&lt;br /&gt;
[[The Hall of Honored Dead]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Splinters]]&lt;br /&gt;
&lt;br /&gt;
[[Energy Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[possible rapid missile]]&lt;br /&gt;
&lt;br /&gt;
[[Jumping high with out space jump]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Multiplayer Stuff'''&lt;br /&gt;
&lt;br /&gt;
[[Multiplayer Tricks]]&lt;br /&gt;
&lt;br /&gt;
[[How to get multiplayer Extras]]&lt;/div&gt;</summary>
		<author><name>Mikaa</name></author>	</entry>

	</feed>