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		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gendreavus</id>
		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
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		<updated>2026-05-03T21:29:10Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.23.9</generator>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Main_Page</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Main_Page"/>
				<updated>2005-06-09T00:03:30Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: Calm down guys, it's still here...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Could we get a better help thingy? That link is just an overload of information... -Yoshi&lt;br /&gt;
&lt;br /&gt;
could type up a 'crash course in wiki editing' i suppose. unfortunately, i'm uploading sparky's run in class today, and that probably means the ibook won't even be able to accept typing fast enough to avoid driving me insane ... so yeah. if you want to add some stuff to the main page, be my guest. :)&lt;br /&gt;
&lt;br /&gt;
Would touching up on the pages be necessary?  I have no idea how long this will last, so should we bother trying to clean up pages?&lt;br /&gt;
&lt;br /&gt;
== Main Page Style ==&lt;br /&gt;
&lt;br /&gt;
Sorry, but I think MY centering and &amp;lt;dev&amp;gt;ing style is alot better that this actual one. Laney&lt;br /&gt;
&lt;br /&gt;
Okay, whatever.  I thought the original was best. -MMcLean54&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
i think the page should be like black and red like the other ones-SAL&lt;br /&gt;
&lt;br /&gt;
It doesn't look like you can have any background color other than white with Wiki. Or maybe it's just that not anyone is allowed to change it. -Vincent Core&lt;br /&gt;
==Main page issuse==&lt;br /&gt;
Why do people keep deleting the main page? WHATS YOUR PROBLEM ADVERTISE SOMEWHERE ELSE PEOPLE!!-Several people&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is there any way possible to stop this from occuring?  Do the administrators have higher power that can possibly help out with the situation?  Personally, I'm sick of it.  Also, are the people in which have deleted the Main Page actually computerized systems for advertising purposes only?  It's been the same type of advertisement, so it's probable that we'll see it again unless something is put into action.  Giving a warning to or banning the users could be effective, but even for the same advertisement, the users have varied.  My suggestion is to have a randomized picture with a code on it placed on the sign up screen.  Users of AIM will know what I'm talking about.  The new users will then have to enter the exact case sensitive code to make an account.  This, however, should not affect existing users to make it as painless as possible. -MML54&lt;br /&gt;
&lt;br /&gt;
I've been on some wiki pages that only allows aministrators to edit the main page is that possible?-Several people&lt;br /&gt;
&lt;br /&gt;
phentermine? what the hell why are they trying to sell that were not fat guys playing metroid all day! We find tricks and display them to the public :P PtTtT...!-Several people&lt;br /&gt;
&lt;br /&gt;
Finally. Peace At Last.-March 19 2005&lt;br /&gt;
&lt;br /&gt;
== Robots ==&lt;br /&gt;
&lt;br /&gt;
Where did they come from and what do they want here?  Why can't they attack someone else? - MML54&lt;br /&gt;
&lt;br /&gt;
What the heck are robots and what is there real funcution?-SAL&lt;br /&gt;
&lt;br /&gt;
==site==&lt;br /&gt;
&lt;br /&gt;
Nate made then accually site for this game he trasfered some stuff over but i don't think he is finshed quite yet my omni dash isn't there!!!!-SAL&lt;br /&gt;
&lt;br /&gt;
I believe kip weeded out everything he considered unimportant, inappropriate, or that just wouldn't fit. They decided to leave the Wiki up to provide continued access to the info that couldn't be transfered to the official MP2 section of the site. - doninss&lt;br /&gt;
&lt;br /&gt;
Does that mean the site is finshed and is final?untill so called more&amp;quot;important&amp;quot; posts are made.&lt;br /&gt;
&lt;br /&gt;
well now we all know the opriginal link no longer links to wiki good bye everyone:(-SAL&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The new page still links to it. I don't know why they removed the wiki... I thought it was a good idea. They should make a wiki for each game! --[[User:SheeEttin|SheeEttin]] 14:49, 6 Jun 2005 (CDT)&lt;br /&gt;
&lt;br /&gt;
== BRING BACK THE WIKI!! ==&lt;br /&gt;
&lt;br /&gt;
The Wiki was a good idea. No doubt in my mind. All in favor of keeping the Wiki? (Vote with a slash)&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
Keep Wiki&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
Remove Wiki&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
/&lt;br /&gt;
/&lt;br /&gt;
/&lt;br /&gt;
/&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
i wan tthe wiki but im not even sure if anyone view it anymore...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Guys, calm down.  The wiki's stil here (unless we're all dreaming and not actually posting on anything), it's just not the main MP2E page.  I personally am glad that the MP2 page finally got the M2K2 makeover, but I don't think the wiki should go away forever.  It seems like a lot better place to post discoveries than the forums.  Maybe a link to the wiki on the MP2E sidebar would work...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Battle_Royale</id>
		<title>Talk:Battle Royale</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Battle_Royale"/>
				<updated>2005-05-26T00:04:31Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sooo...ummmmm...what does it do?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Light_Suit_without_Dark_Suit</id>
		<title>Light Suit without Dark Suit</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Light_Suit_without_Dark_Suit"/>
				<updated>2005-05-13T01:26:20Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: added portal video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR, Radix&lt;br /&gt;
&lt;br /&gt;
After you have the Light Beam you can head to Torvus.  The max tanks of 4 isn't enough to go through Abandoned Base the normal way, but a [[ghetto jump]] lets you skip [http://www.metroid2002.com/prime2/index.php/Sky_Temple_Grounds:_Abandoned_Base straight to the portal.]  The only real obstacles after that are the Boost Guardian, who can be beaten with some luck, and Quadraxis, which wasn't too tough with 9 tanks. &lt;br /&gt;
&lt;br /&gt;
[http://radix.metroid2002.com/Light_wo_Dark.avi This video shows collecting the Light Suit].&lt;br /&gt;
&lt;br /&gt;
The max percent attainable without fighting Amorbis is 98%, all but the Dark Suit and the Mining Plaza energy tank.  It can't be picked up because the sonic emitters don't exist, as the room's entity set changes after you get the Dark Suit.&lt;br /&gt;
&lt;br /&gt;
Once you go fight Amorbis after you already have the Light Suit, [http://radix.metroid2002.com/AgonLast.avi weird things happen].&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
&lt;br /&gt;
- [http://www.metroid2002.com/forum/viewtopic.php?p=41363#41363 A forum post about it].&lt;br /&gt;
&lt;br /&gt;
''A slight edit by Edward Tohr''&lt;br /&gt;
&lt;br /&gt;
I have confirmed that it's not the aquisition of the Dark Suit that changes the Mining Plaza entity set, but rather returning Agon's energy.&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Light_Suit_without_Dark_Suit</id>
		<title>Talk:Light Suit without Dark Suit</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Light_Suit_without_Dark_Suit"/>
				<updated>2005-05-13T01:24:16Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skipping the Dark Suit&lt;br /&gt;
&lt;br /&gt;
Wasn't there a video showing the neccesary ghetto jump on the way to Torvus?  Also, my computer isn't showing the video of the weird things happening.  It says it's missing the file.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was &amp;quot;filed under&amp;quot; speedtricks. ;]&lt;br /&gt;
&lt;br /&gt;
http://www.metroid2002.com/prime2/index.php/Sky_Temple_Grounds:_Abandoned_Base&lt;br /&gt;
&lt;br /&gt;
Thanks.  I'll try putting that on the article.&amp;lt;br&amp;gt;&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Light_Suit_without_Dark_Suit</id>
		<title>Talk:Light Suit without Dark Suit</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Light_Suit_without_Dark_Suit"/>
				<updated>2005-05-12T01:33:30Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skipping the Dark Suit&lt;br /&gt;
&lt;br /&gt;
Wasn't there a video showing the neccesary ghetto jump on the way to Torvus?  Also, my computer isn't showing the video of the weird things happening.  It says it's missing the file.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Skip_Map</id>
		<title>Talk:Skip Map</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Skip_Map"/>
				<updated>2005-04-25T22:46:22Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: Which map station?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Which map station is this?  As far as I know there aren't any maps forced on you in this game...ZM is the only game that tries to do that...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sandbox"/>
				<updated>2005-04-05T01:24:02Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a place for you to mess around and test out all the tags. Go wild! The only rule is to not delete this header or the separator line, please. Oh, and no using this as a vehicle to launch a DDoS attack. That too. &amp;lt;_&amp;lt; &amp;gt;_&amp;gt; *vanishes* .&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;*mouse slowly begins to draw close to the header at the top of the page*&amp;lt;br&amp;gt;*highlights entire header, as well as the seperators*&amp;lt;br&amp;gt;&amp;gt;.&amp;gt;&amp;lt;br&amp;gt;&amp;lt;.&amp;lt;&amp;lt;br&amp;gt;*forefinger draws close to BackSpace button*&amp;lt;br&amp;gt;*is hauled away by men with black suits*&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;*shakes fist at ever deckided it w00d bee fuuny to edet his p0st 'b00t being hawwled away*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There once was a man from Peru&amp;lt;br&amp;gt;&lt;br /&gt;
who dreamt he was eating his shoe&amp;lt;br&amp;gt;&lt;br /&gt;
He woke with a fright&amp;lt;br&amp;gt;&lt;br /&gt;
in horror one night&amp;lt;br&amp;gt;&lt;br /&gt;
to find that his dream had come true&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SamusAranLuver: isn't that riddle from Sponge Bob Square Pants?&lt;br /&gt;
o_0&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So, it's a Christmas movie about a guy who burns down fast-food restraunts?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, but he's an angel, so it's for a reason.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Look &amp;lt;br&amp;gt; at &amp;lt;BR&amp;gt; teh &amp;lt;Br&amp;gt; tags!&lt;br /&gt;
&lt;br /&gt;
You fool!  I was editing while you were!  You suck! [[User:GSGold|GSGold]] 28658969448833322332:01, 29 Nov 2004 (CST)&lt;br /&gt;
&lt;br /&gt;
All your base are belong to us!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gendreavus sees some munkeeez!&amp;lt;br&amp;gt;&amp;lt;_&amp;lt;&amp;lt;br&amp;gt;&amp;gt;_&amp;gt;&amp;lt;br&amp;gt;*vanishes*&lt;br /&gt;
&lt;br /&gt;
O My God This Was A Pain In The Ass!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/prime2/index.php/Talk:Quadraxis_W/O_Spider_Ball_OR_Echo_Visor!? PLEASE CLICK!!!]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.google.com/ O_O]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Edward Tohr was here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Why are they called stands when they're made for sitting?&lt;br /&gt;
&lt;br /&gt;
Why is &amp;quot;abbreviated&amp;quot; such a long word?&lt;br /&gt;
&lt;br /&gt;
(Continue this chain of dumb questions!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Man with one chopstick go hungry&lt;br /&gt;
&lt;br /&gt;
Crowded elevator smell different to midget&lt;br /&gt;
&lt;br /&gt;
(Continue this chain of ancient Chinese sayings!)&lt;br /&gt;
&lt;br /&gt;
--[[User:MMcLean54|MMcLean54]] 13:49, 23 Jan 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Edward Tohr continues chain of dumb questions)&lt;br /&gt;
&lt;br /&gt;
Why do we drive in a parkway, and park in a driveway?&amp;lt;br&amp;gt;If one syncronized swimmer drowns, do the rest have to?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(And more!)&lt;br /&gt;
&lt;br /&gt;
What's the speed of dark?&lt;br /&gt;
&lt;br /&gt;
What happens when you get scared half to death twice?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Something will happen soon. It will!&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/prime2/index.php/whatisthat Whatisthat!?]&lt;br /&gt;
&lt;br /&gt;
(Some more dumb questions)&lt;br /&gt;
Who the H-E-double hockey sticks put the 'S' in lisp?&lt;br /&gt;
Why is 'speech impediment' so hard to say?&lt;br /&gt;
&lt;br /&gt;
(continues dumb questions)&amp;lt;br&amp;gt;&lt;br /&gt;
Why does Superman stop bullets with his chest but dodge when the guy throws the gun at him?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes wondering why the person who wrote the header copied me&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Quadraxis</id>
		<title>Quadraxis</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Quadraxis"/>
				<updated>2005-01-29T19:12:31Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: Scanning tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Boss Tricks: Quadraxis ==&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR, Sullichin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In the first stage, use two charged Light Beam shots to quickly destroy each knee.  Don't even bother with the feet.&amp;lt;/li&amp;gt; Note, however, that each red sensor on the foot, when boosted into or bombed, gives you a 100 energy refill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Turn on your echo visor and shoot the big antennae ON THE BODY with a Super Missile or two. After it retracts focus on the head and fire shots into one of his three antennae. When he is not stunned, repeat until all antennae are destroyed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;ALTERNATE STRATEGY: During the second stage, Screw Attack the TOP of the body antennae.  To do this, stand on a leg, then [[Ghetto Jump|ghetto]] backwards while facing the antennae.  For each of the three antennae on his head, a charged Light Beam shot and two regular shots will suffice.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Added by ''Prime Hunter''&amp;lt;li&amp;gt;As far as I know, you don't have to Ghetto onto the legs to take out the antennae: As long as you get good height off of your Screw Attacks, you should be able to hit the bottom of it and do enough damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
Note by ''DJ Grenola'':&amp;lt;li&amp;gt;If you're fighting Quadraxis with no Echo Visor, bear in mind that the vulnerable spot on each head antennae seems to be slightly in front of where you'd expect it to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;In the final stage, one fully charged Light Beam shot will stun the head. Then Spider Ball up the legs and boost onto the head while it passes. Be sure to HOLD THE R BUTTON or you will not stick to the head! Bomb one of the slots, then repeat for the other. BOOM!&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Added by Gendreavus&amp;lt;br&amp;gt;&lt;br /&gt;
If going for 100% scans, don't bother scanning the detached legs until after you kill Quadraxis, but before getting the annihilator beam.  the legs are still scannable after beating his head.&amp;lt;br&amp;gt;&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:The_useless_portal_to_dark_world</id>
		<title>Talk:The useless portal to dark world</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:The_useless_portal_to_dark_world"/>
				<updated>2005-01-26T03:42:13Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.SamusAranLuverNOTE: the portal probly dosen't active because it wont let you go th the sky temple entrance early but its there for when you escape there is some sence but still the should make a shiled around it or something so it dosent make retro look cheap.&lt;br /&gt;
&lt;br /&gt;
^^^Try to post this type of thing in the discussion section ;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:The_useless_portal_to_dark_world</id>
		<title>Talk:The useless portal to dark world</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:The_useless_portal_to_dark_world"/>
				<updated>2005-01-26T03:41:46Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: Moved SAL's comment to discussion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.SamusAranLuverNOTE: the portal probly dosen't active because it wont let you go th the sky temple entrance early but its there for when you escape there is some sence but still the should make a shiled around it or something so it dosent make retro look cheap.&lt;br /&gt;
&lt;br /&gt;
^^^Try to post this type of thing in the discussion section ;)&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=The_useless_portal_to_dark_world</id>
		<title>The useless portal to dark world</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=The_useless_portal_to_dark_world"/>
				<updated>2005-01-26T03:40:40Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by:'' Several people&lt;br /&gt;
&lt;br /&gt;
You can do a [http://www.metroid2002.com/prime2/index.php/Ghetto_Jump ghetto jump] followed by a screw attack to reach the portal in the hall of honored dead. Too bad it doesnt do anything...&lt;br /&gt;
&lt;br /&gt;
[http://www.8ung.at/flyfunner/useless_portal.wmv this video shows reaching the portal]&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User:Gendreavus</id>
		<title>User:Gendreavus</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User:Gendreavus"/>
				<updated>2005-01-25T00:45:21Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All fear my ghostliness!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User_talk:Gendreavus</id>
		<title>User talk:Gendreavus</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User_talk:Gendreavus"/>
				<updated>2005-01-25T00:45:02Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SAL:thanks for fixing it i had a fever yesterday and i got too tried so i decide to go to sleep and fix it tomorow.&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Unmorphing_Glitch</id>
		<title>Unmorphing Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Unmorphing_Glitch"/>
				<updated>2005-01-24T02:57:02Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: fixed all 'unmorth's to say 'unmorph'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;discovered by: SamusAranLuver&lt;br /&gt;
&lt;br /&gt;
I found out three unmorphing glicthes.&lt;br /&gt;
&amp;lt;li&amp;gt;push the joy stick forward untill you get alot of speed then unmorph these 4 things will happen.&lt;br /&gt;
&amp;lt;li&amp;gt;Nothing.-_-&lt;br /&gt;
&amp;lt;li&amp;gt;A the morph ball will become a blue spark and instant unmorph.&lt;br /&gt;
&amp;lt;li&amp;gt;Samus will be seen while unmorphing on her front side insted of back.&lt;br /&gt;
&amp;lt;li&amp;gt;Samus will be unmorph and the game will be normal EXCEPT you will be in 3rd person shooter mode unmorph and the game will continue like normal.(you can shoot,swicth beams , shoot misiles ,jump, space jump, etc. but no locking on.)&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_Lowest_%25_and_Requirements</id>
		<title>Current Lowest % and Requirements</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_Lowest_%25_and_Requirements"/>
				<updated>2005-01-22T19:11:27Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: Changed the 'lowest %' thing at the top to read 20%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current Lowest % Completion Possible:''' 20% (Almost 16%!!)&lt;br /&gt;
&lt;br /&gt;
'''Requirements:'''&lt;br /&gt;
&lt;br /&gt;
1) Missile Launcher&lt;br /&gt;
&lt;br /&gt;
2) Super Missiles&lt;br /&gt;
&lt;br /&gt;
3) Seekers&lt;br /&gt;
&lt;br /&gt;
4) Light Beam&lt;br /&gt;
&lt;br /&gt;
5) Dark Beam&lt;br /&gt;
&lt;br /&gt;
6) Annihilator Beam (Barely)&lt;br /&gt;
&lt;br /&gt;
7) Dark Visor&lt;br /&gt;
&lt;br /&gt;
8) Bombs&lt;br /&gt;
&lt;br /&gt;
9) Power Bombs&lt;br /&gt;
&lt;br /&gt;
10) Boost Ball (Barely)&lt;br /&gt;
&lt;br /&gt;
11) Spider ball&lt;br /&gt;
&lt;br /&gt;
12) Screw Attack&lt;br /&gt;
&lt;br /&gt;
13) Gravity Boost (Barely)&lt;br /&gt;
&lt;br /&gt;
14) Space Jump&lt;br /&gt;
&lt;br /&gt;
15) Grapple (Barely)&lt;br /&gt;
&lt;br /&gt;
16) Dark Suit (It's pointless because you need 4 E-tanks instead of 0)&lt;br /&gt;
&lt;br /&gt;
17) Light Suit&lt;br /&gt;
&lt;br /&gt;
18-20) 3 Translator Modules for 1% each Translator&lt;br /&gt;
&lt;br /&gt;
The possible run (if you're hosting it on SDA) is still 22% Because the don't let you go in SW's.&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Quadraxis</id>
		<title>Talk:Quadraxis</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Quadraxis"/>
				<updated>2005-01-16T01:58:56Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Didn't I hear somewhere that you don't need the Spider Ball to beat Quadraxis?  How does that work?&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I'm not entirely certain... but I believe it was something like, stun the head, get onto the next leg it's going to pass (I think that requires ghetto jumping...), jump onto the head and roll right into the morph ball slot.  It might require some Mid-Air Morphing into the slots on the head; I don't know if it's stand-on-able or not.&lt;br /&gt;
&lt;br /&gt;
Quadzy's head is stand-on-able (I checked with my AR), but it can be very hard getting the morph ball into the bomb slots.  Of course, what is to happen when one question gets answered but another one comes up?  How do you damage his head in the second form without the Echo visor?O_O&amp;lt;br&amp;gt;&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;_&amp;lt;&lt;br /&gt;
&amp;gt;_&amp;gt; Ummmm… you shoot them?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You mean that you can do that?  I figured that they would do the same thing they did with OP for those...whatever.&amp;lt;br&amp;gt;&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Dark_Samus_3_%26_4</id>
		<title>Dark Samus 3 &amp; 4</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Dark_Samus_3_%26_4"/>
				<updated>2005-01-09T22:09:52Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: Fixed #4 on DS4 to say 'strafe' instead of 'dash jump', as dash jumping does not work 100%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark Samus 3 &amp;amp; 4 Strategy&lt;br /&gt;
&lt;br /&gt;
''By Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Prime Hunter, a multitude of others''&lt;br /&gt;
&lt;br /&gt;
'''Dark Samus 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapon of Choice: Annihilator&lt;br /&gt;
&lt;br /&gt;
1) To get from DS3 to DS4, you must first take off 1/4 of DS's life bar. Do not hold back because you don't need beam ammo for DS4.&lt;br /&gt;
&lt;br /&gt;
2) The ideal weapon to use is Annihilator as it does significant damage.  But if you are out of one or both ammo types, any other beam/charged beam will work.  Annihilator regular shots can drop her to 75% health in about 10 seconds though.&lt;br /&gt;
&lt;br /&gt;
3) Be sure not to attempt to damage her when she has a glowing &amp;quot;blue shield&amp;quot; around her, as you will not be able to hit her.  Easiest is when she is stealthed and only visable via the echo visor. Missiles won't work, so save them for DS4.&lt;br /&gt;
&lt;br /&gt;
''Added by Prime Hunter''&lt;br /&gt;
&lt;br /&gt;
Also, when Dark Samus goes into the floating mode where she fires the phazon-like beam at you, I found that you can pretty much stand under her and not get hit by this: Easier to do than trying to dodge it in my opinion&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Added by Enddor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To defeat her very easily, just use a sonic boom, instant change to Dark Samus 4. It is the best to use it when she gets closer to you (almost point blank), then it will hit easily. 'Note' you have to have the ammo!&lt;br /&gt;
Also, you can save lots of time on Dark Samus 4 by doing lots of damage (enough so that it will not change to Dark Samus 4), then using a sonic boom.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Samus 4'''&lt;br /&gt;
&lt;br /&gt;
Weapon of Choice: Charged Power Beam, Super Missiles&lt;br /&gt;
&lt;br /&gt;
1) DS has two different phases in this form: &amp;quot;Bubble mode&amp;quot; and &amp;quot;Not in Bubble mode&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2) Bubble Mode consists of 2 different attacks&lt;br /&gt;
&lt;br /&gt;
- giant blue/white homing phazon particles that she randomly shoots&lt;br /&gt;
&lt;br /&gt;
- small blue/white snowflakes that she shoots out of the top of the bubble towards you whenever her bubble '''expands'''&lt;br /&gt;
&lt;br /&gt;
3) When she is in bubble mode, there is one wall in the room that does not have phazon against it.  Back yourself up against the wall to give yourself room.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam while she is in bubble mode.  Strafe to the left or right to easily dodge the large phazon particles she shoots at you.&lt;br /&gt;
&lt;br /&gt;
5) When she unleashes the &amp;quot;snowflakes&amp;quot; in bubble mode, you must suck 3 in like a vaccuum with your charging power beam.&lt;br /&gt;
&lt;br /&gt;
6) Once you have 3 snowflakes sucked in, your charge will glow blue and sparkle.  '''Quickly''' shoot that at Dark Samus to damage her lifebar.&lt;br /&gt;
&lt;br /&gt;
7) Eventually her bubble will shrink and she will float to the ground.  The instant she begins to stand up from her crouch, fire a Super missile at close range.  This will instantly force her back into bubble mode.  &lt;br /&gt;
&lt;br /&gt;
8) Should you miss with the super missile when she lands, damage from any beam(annihilator prefered) can force her back into bubble mode again.&lt;br /&gt;
&lt;br /&gt;
Now repeat this until you finally beat her.  It takes approximately 5 to 6 snowflake powered charge beams in bubble mode to finish her on normal difficulty.&lt;br /&gt;
&lt;br /&gt;
''Added by Prime Hunter''&lt;br /&gt;
&lt;br /&gt;
When she is in the &amp;quot;bubble&amp;quot; mode, I also noticed that if you move inward towards her when she fires the large phazon particles (You need to be pretty close to her for this to work), you can easily avoid them. Just be sure to move back off a bit after it hits. This is so that when she expands the bubble for the &amp;quot;snowflakes&amp;quot;, the expansion doesn't collide with you.&lt;br /&gt;
&lt;br /&gt;
And one minor note here: When she fires the snowflakes out at you, be sure to manually aim at them instead of continuing to lock onto Dark Samus: Trust me on this one...&lt;br /&gt;
&lt;br /&gt;
''Added by CtrlAltDestroy''&lt;br /&gt;
&lt;br /&gt;
Just a minor note: Those super missiles she shoots in bubble mode are the easiest things in the world to dodge. You don't need to strafe dash to avoid them, or back against a wall for that matter. All you have to do is lock on to her and slowly strafe a few inches to the side as the thing is flying at you. It will fly right past you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Added by Zxcvbnm''&lt;br /&gt;
&lt;br /&gt;
If you turn the sound on, you can hear an audio cue before DS fires a homing missile as opposed to Phazon &amp;quot;snowflakes,&amp;quot; and dodge it. The missile is much louder and more mechanical-sounding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Added by SamusAranLuver''&lt;br /&gt;
''Discovered by: my cousin Arnold Yum''&lt;br /&gt;
&lt;br /&gt;
When DS is about to fire a missile the phazon bubble around her is normal, but when Ds is about to fire phazon snow flakes at you the phazon bubble enlarges. You can use both my stratige or Zxcvbnm's to predict DS's next Attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Added by Kirzath''&lt;br /&gt;
&lt;br /&gt;
While trying to grab the Phazon &amp;quot;snowflakes&amp;quot;, jump while doing so, so if you miss one, it does not dammage you and make you have to wait for DS to launch more Phazon &amp;quot;snowflakes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Added by DJ Grenola''&lt;br /&gt;
&lt;br /&gt;
While DS is not in bubble mode, her only means of attack is a melee-style phazon shield attack. You can prevent this easily just by space jumping backwards as she approaches (useful in a no-energy tank game).&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Not_So_Majestic_Now,_Sire</id>
		<title>Talk:Not So Majestic Now, Sire</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Not_So_Majestic_Now,_Sire"/>
				<updated>2005-01-09T04:41:23Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This might be something similar to that whole 'hey, Emperor Ing, I'm not in the wall' thing by SamusAranLuvr.&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items</id>
		<title>Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-30T23:46:10Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: added Echo Visor to the only know skippable items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Last Updated 12/21/2004''&lt;br /&gt;
&lt;br /&gt;
'''Grapple Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only needed for the room prior to the Vault (room you get Screw Attack in).  Methods have been found to bypass all other grapple points.  &lt;br /&gt;
&lt;br /&gt;
- Alternatively, figure out how to skip Screw Attack (as described below) and solve reaching the Energy Controller room in Sanctuary Temple.&lt;br /&gt;
&lt;br /&gt;
'''Screw Attack'''&lt;br /&gt;
&lt;br /&gt;
- Needed in Ing Hive Temple, &amp;lt;s&amp;gt;to obtain an Ing Hive Key&amp;lt;/s&amp;gt;, to obtain the Sky Temple Key in Ing Hive Entrance, and to reach Emperor Ing.&lt;br /&gt;
&lt;br /&gt;
'''Gravity Boost'''&lt;br /&gt;
&lt;br /&gt;
- Dark Tovus Key 2 prevents this skip.  Either reaching Sanctuary early, defeating the PB Guardian without Spider Ball, reaching the Dark World portal without Gravity Boost then leaving Light Torvus without Gravity Boost, or secret worlding to the key are the only known possible and plausible solutions to reaching the key without Gravity Boost.&lt;br /&gt;
&lt;br /&gt;
''update:'' PB after Dark Suit is now possible using a Secret World in Feeding pit.  It is still too early to tell, but Grav Boost can be likely skipped this way.  But not for lower % due to the nature of needing the main PB expansion (see below) and extra e-tanks.&lt;br /&gt;
&lt;br /&gt;
'''Seeker Missiles'''&lt;br /&gt;
&lt;br /&gt;
- Gates blocking the path from Torvus to Sanctuary.  These include Sacred Bridge, and the second room past Sanctuary Entrance.  You can not see the seeker targets for these gates without Dark Visor; however, you can damage seeker targets without Dark Visor on.&lt;br /&gt;
&lt;br /&gt;
- Accursed Lake and Reliquary Sky Temple Keys&lt;br /&gt;
&lt;br /&gt;
'''Boost Ball'''&lt;br /&gt;
&lt;br /&gt;
- Needed to enter Sanctuary (1st room in Sanc.) We might be able to get the early PBs in feeding pit early then use it to to get into sanc early w/o Boost Ball?&lt;br /&gt;
&lt;br /&gt;
'''Annihilator Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only the doors in Ing Hive temple prevent this item from being skipped.  However, bypassing them will likely only be possible via secret worlds.&lt;br /&gt;
&lt;br /&gt;
'''Spiderball'''&lt;br /&gt;
&lt;br /&gt;
- Needed for various rooms still, PB Guardian, and potentially Emperor Ing form 2.  Not needed for Quadraxis.&lt;br /&gt;
&lt;br /&gt;
''update''&amp;lt;br&amp;gt;Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped.  I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first.  So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key.  Got the key and came back when I realized:&amp;lt;br&amp;gt;1. The spider ball pickup was gone and:&amp;lt;br&amp;gt;2.  All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit. &amp;lt;br&amp;gt;I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes to attempt to make up an hour's worth of lost work&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Dark Visor'''&lt;br /&gt;
&lt;br /&gt;
- Needed to see and damage Ing Hive Caches holding sky temple keys.  Summised they only exist when the dark visor is on in a manner akin to how Omega Pirate is only damagable when X-ray is on in Metroid Prime 1.&lt;br /&gt;
&lt;br /&gt;
- Also needed for Seekers to lock on to Dark World viewable Seeker targets.&lt;br /&gt;
&lt;br /&gt;
'''Light/Dark Beams, PBs, Super Missiles, Missiles, Bombs, Space Jump, Light Suit'''&lt;br /&gt;
&lt;br /&gt;
- All needed in multiple locations.  Chance of skipping these is likely 0.&lt;br /&gt;
&lt;br /&gt;
'''Translator Doors'''&lt;br /&gt;
&lt;br /&gt;
- Great Temple, Agon, and Torvus translators required to reach later areas.  Sanctuary Translator currently needed to reach Spiderball region.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &lt;br /&gt;
&lt;br /&gt;
- The only known &amp;quot;skippable&amp;quot; required items (that counts as %) are the Echo Visor and the Dark Suit but the Dark Suit requires additional energy tank pickups to complete the game.  Thus, higher percent completion when skipped. See [[Light Suit without Dark Suit]]&lt;br /&gt;
&lt;br /&gt;
- Amorbis, and therefore the Dark Agon keys can be skipped when skipping the Dark Suit.&lt;br /&gt;
&lt;br /&gt;
- Returning the energy to Agon and Torvus can be skipped (but not Sanctuary, for that triggers Light Suit).&lt;br /&gt;
&lt;br /&gt;
- The keys for the Ing Hive can be skipped by getting over the Ing Hive key gate blocking you from Quadraxis. See [[Skipping the Ing Hive Keys]].&lt;br /&gt;
&lt;br /&gt;
- The Caretaker Drone can be skipped by getting [[Early Screw Attack|Screw Attack early]].&lt;br /&gt;
&lt;br /&gt;
- The PB Guardian can be put off till later if you get Screw Attack and therefore a [[Early Power Bomb Expansion|early PB expansion]], but it must be beaten eventually to have the Sky Temple key in Dark Oasis spawn.  ''update:'' same rule should apply to Feeding Pit expansion obtained after Dark Suit via secret worlds.&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Quadraxis</id>
		<title>Talk:Quadraxis</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Quadraxis"/>
				<updated>2004-12-27T00:05:46Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Didn't I hear somewhere that you don't need the Spider Ball to beat Quadraxis?  How does that work?&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I'm not entirely certain... but I believe it was something like, stun the head, get onto the next leg it's going to pass (I think that requires ghetto jumping...), jump onto the head and roll right into the morph ball slot.  It might require some Mid-Air Morphing into the slots on the head; I don't know if it's stand-on-able or not.&lt;br /&gt;
&lt;br /&gt;
Quadzy's head is stand-on-able (I checked with my AR), but it can be very hard getting the morph ball into the bomb slots.  Of course, what is to happen when one question gets answered but another one comes up?  How do you damage his head in the second form without the Echo visor?O_O&amp;lt;br&amp;gt;&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Quadraxis</id>
		<title>Talk:Quadraxis</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Quadraxis"/>
				<updated>2004-12-27T00:05:13Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Didn't I hear somewhere that you don't need the Spider Ball to beat Quadraxis?  How does that work?&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I'm not entirely certain... but I believe it was something like, stun the head, get onto the next leg it's going to pass (I think that requires ghetto jumping...), jump onto the head and roll right into the morph ball slot.  It might require some Mid-Air Morphing into the slots on the head; I don't know if it's stand-on-able or not.&lt;br /&gt;
&lt;br /&gt;
Quadzy's head is stand-on-able (I checked with my AR), but it can be very hard getting the morph ball into the bomb slots.  Of course, what is to happen when one question gets answered but another one comes up?  How do you damage his head in the second form without the Echoe visor?O_O&amp;lt;br&amp;gt;&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Spider_Guardian</id>
		<title>Talk:Spider Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Spider_Guardian"/>
				<updated>2004-12-24T18:45:53Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Question for the second tip after Part IV:  Doesn't the Spider Ball Guardian automatically turn red after you bomb the last slot?  Unless bombing him again just makes him go even faster then aren't all you doing is putting yourself in more danger?&amp;lt;br&amp;gt;&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Spider_Guardian</id>
		<title>Spider Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Spider_Guardian"/>
				<updated>2004-12-24T18:41:55Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ---- Tricks: Spider Guardian ==&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
zell99&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Thanks to''&lt;br /&gt;
&lt;br /&gt;
kip for his video (that's where I got the screenshots)&lt;br /&gt;
&lt;br /&gt;
Ryu for the application (allowed me to get screenshots of a video)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;PART I:&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first part is pretty easy. Simply bomb the Spider Guardian twice so he turns green, then get to the right side and do a DBJ where the red dots are. That way, you'll reach the bomb slot (yellowish dots) faster than going all the way around to the left.&lt;br /&gt;
&lt;br /&gt;
http://membres.lycos.fr/zell99/mp2/zell_sg_1.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;PART II:&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The easiest way I found to defeat this part is to get on the ledge on the right side and drop down (red dots) laying bombs when the SG is coming towards you. Do that twice and, when he turns green, just boost to the left side, get on the platform and bomb the slot (yellow dots).&lt;br /&gt;
&lt;br /&gt;
http://membres.lycos.fr/zell99/mp2/zell_sg_2.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;PART III:&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This part is really easy if you know what to do. Simply boost on the top part from the left. Drop down the opening and land on the block where the red dots are. When you hug the right wall, SG's shield won't hurt you. You just have to get near the left ledge and lay bombs when he comes by to hurt him. Before he goes away, bomb him a second time to get him green. Then simply fall left on the platform that appeared and bomb the slot (yellow dots).&lt;br /&gt;
&lt;br /&gt;
http://membres.lycos.fr/zell99/mp2/zell_sg_3.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;PART IV:&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
No special strategy here. I bomb the slots from bottom to top but it doesn't really matter. If you need more time just get back down and bomb the spider guardian again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TIP: Zoom out while bombing the Guardian. When the slots are activated, zoom in for better precision while bomb jumping to the other slots. This is especially crucial in part 4, where passage on the right side is messed up by perspective when zoomed out, often making you go too far right.&lt;br /&gt;
&lt;br /&gt;
TIP: ''After'' triggering the slots bomb the guardian so that he glows red; this makes him go faster, saving you time.&lt;br /&gt;
&lt;br /&gt;
AURAS:&lt;br /&gt;
&lt;br /&gt;
RED: Fast and small, happens when you bomb the Guardian but not enough to trigger the slots.&lt;br /&gt;
&lt;br /&gt;
BLUE: Medium speed and medium size, normal aura&lt;br /&gt;
&lt;br /&gt;
GREEN: Slow and huge, happens when you trigger the slots&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
More Stage 4 Tips: (Added by Ummeiko but probably found out by many others as well - feel free to edit or remove if desired)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whenever you bomb the bottom of the three slots, make sure the guardian is to the right of the gate that drops down.  If the guardian touches that gate from either side when it is down, all of the gates will be reset.  Thus, when bombing more than one slot, it is best to save the bottommost slot for last, to ease up on the amount of time available (especially if your bomb jumps aren't always perfect).  If you're fast enough, it doesn't matter the order, but this method gives you a bit more leeway.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is possible to boost across the gaps on the second and third levels.  Do this to save time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Remember that the Guardian's shield can go through the walls and platforms (especially when he's green), knocking you off course and doing damage.  If you're on the second level (where the lowest bomb slot is) the guardian CAN hit you, unless you are above the two spots where the floor dips down and the platforms are thicker.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
You don't have to wait till he puts back up his shield to bomb him, simply bomb him while he's stunned. This method is useful in first and last stages&lt;br /&gt;
tip by: ''rodent347''&lt;br /&gt;
&lt;br /&gt;
If someone ever figures out how to get the Power Bombs before this guy (I'm not sure if it has already been done yet or not), DO NOT USE THEM ON THE GUARDIAN!  The Spider Ball Guardian will do that 'incinerated' thing that everything else does when you PB it and it goes away forever without destroying the energy blocker things.  You'd be stuck, Spider Ball-less and have to shut off the cube...just like I had to do for the second time...&amp;lt;br&amp;gt;&amp;lt;vanishes to attempt to make up my lost work for the third time&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items</id>
		<title>Talk:Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-23T22:08:21Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A simple question regarding SBing:  If you find a way to skip two items, but the only way you can skip one is to get the other, does the SBer get a choice of what to skip?&lt;br /&gt;
&amp;lt;vanishes to contemplate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone hasn't heard of the 14% run for Super Metroid, I take it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ummmm...heard of it, not about though...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;_&amp;lt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;_&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Look! A distraction!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;reapears&amp;gt;&lt;br /&gt;
Just out of curiosity, which doors in the sanctuary do you need the annihilator beam to destroy?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items</id>
		<title>Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-23T22:05:44Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: grammer error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Last Updated 12/21/2004''&lt;br /&gt;
&lt;br /&gt;
'''Grapple Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only needed for the room prior to the Vault (room you get Screw Attack in).  Methods have been found to bypass all other grapple points.  &lt;br /&gt;
&lt;br /&gt;
- Alternatively, figure out how to skip Screw Attack (as described below) and solve reaching the Energy Controller room in Sanctuary Temple.&lt;br /&gt;
&lt;br /&gt;
'''Screw Attack'''&lt;br /&gt;
&lt;br /&gt;
- Needed in Ing Hive Temple, &amp;lt;s&amp;gt;to obtain an Ing Hive Key&amp;lt;/s&amp;gt;, to obtain the Sky Temple Key in Ing Hive Entrance, and to reach Emperor Ing.&lt;br /&gt;
&lt;br /&gt;
'''Gravity Boost'''&lt;br /&gt;
&lt;br /&gt;
- Dark Tovus Key 2 prevents this skip.  Either reaching Sanctuary early, defeating the PB Guardian without Spider Ball, reaching the Dark World portal without Gravity Boost then leaving Light Torvus without Gravity Boost, or secret worlding to the key are the only known possible and plausible solutions to reaching the key without Gravity Boost.&lt;br /&gt;
&lt;br /&gt;
''update:'' PB after Dark Suit is now possible using a Secret World in Feeding pit.  It is still too early to tell, but Grav Boost can be likely skipped this way.  But not for lower % due to the nature of needing the main PB expansion (see below) and extra e-tanks.&lt;br /&gt;
&lt;br /&gt;
'''Seeker Missiles'''&lt;br /&gt;
&lt;br /&gt;
- Gates blocking the path from Torvus to Sanctuary.  These include Sacred Bridge, and the second room past Sanctuary Entrance.  You can not see the seeker targets for these gates without Dark Visor; however, you can damage seeker targets without Dark Visor on.&lt;br /&gt;
&lt;br /&gt;
- Accursed Lake and Reliquary Sky Temple Keys&lt;br /&gt;
&lt;br /&gt;
'''Echo Visor'''&lt;br /&gt;
&lt;br /&gt;
- Needed only to disable the sonic locks enroute to Quadraxis.  Quadraxis, Dark Samus 3/4, and the Ing Hive key in watch station can all be reached/beaten without using echo visor.&lt;br /&gt;
&lt;br /&gt;
'''Boost Ball'''&lt;br /&gt;
&lt;br /&gt;
- Needed to enter Sanctuary (1st room in Sanc.) and break the window to reach the Echo Visor/Dark Samus 2 fight.&lt;br /&gt;
&lt;br /&gt;
'''Annihilator Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only the doors in Ing Hive temple prevent this item from being skipped.  However, bypassing them will likely only be possible via secret worlds.&lt;br /&gt;
&lt;br /&gt;
'''Spiderball'''&lt;br /&gt;
&lt;br /&gt;
- Needed for various rooms still, PB Guardian, and potentially Emperor Ing form 2.  Not needed for Quadraxis.&lt;br /&gt;
&lt;br /&gt;
''update''&amp;lt;br&amp;gt;Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped.  I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first.  So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key.  Got the key and came back when I realized:&amp;lt;br&amp;gt;1. The spider ball pickup was gone and:&amp;lt;br&amp;gt;2.  All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit. &amp;lt;br&amp;gt;I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes to attempt to make up an hour's worth of lost work&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Dark Visor'''&lt;br /&gt;
&lt;br /&gt;
- Needed to see and damage Ing Hive Caches holding sky temple keys.  Summised they only exist when the dark visor is on in a manner akin to how Omega Pirate is only damagable when X-ray is on in Metroid Prime 1.&lt;br /&gt;
&lt;br /&gt;
- Also needed for Seekers to lock on to Dark World viewable Seeker targets.&lt;br /&gt;
&lt;br /&gt;
'''Light/Dark Beams, PBs, Super Missiles, Missiles, Bombs, Space Jump, Light Suit'''&lt;br /&gt;
&lt;br /&gt;
- All needed in multiple locations.  Chance of skipping these is likely 0.&lt;br /&gt;
&lt;br /&gt;
'''Translator Doors'''&lt;br /&gt;
&lt;br /&gt;
- Great Temple, Agon, and Torvus translators required to reach later areas.  Sanctuary Translator currently needed to reach Spiderball region.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &lt;br /&gt;
&lt;br /&gt;
- The only known &amp;quot;skippable&amp;quot; required item (that counts as %) is the Dark Suit but requires additional energy tank pickups to complete the game.  Thus, higher percent completion when skipped. See [[Light Suit without Dark Suit]]&lt;br /&gt;
&lt;br /&gt;
- Amorbis, and therefore the Dark Agon keys can be skipped when skipping the Dark Suit.&lt;br /&gt;
&lt;br /&gt;
- Returning the energy to Agon and Torvus can be skipped (but not Sanctuary, for that triggers Light Suit).&lt;br /&gt;
&lt;br /&gt;
- The keys for the Ing Hive can be skipped by getting over the Ing Hive key gate blocking you from Quadraxis. See [[Skipping the Ing Hive Keys]].&lt;br /&gt;
&lt;br /&gt;
- The Caretaker Drone can be skipped by getting [[Early Screw Attack|Screw Attack early]].&lt;br /&gt;
&lt;br /&gt;
- The PB Guardian can be put off till later if you get Screw Attack and therefore a [[Early Power Bomb Expansion|early PB expansion]], but it must be beaten eventually to have the Sky Temple key in Dark Oasis spawn.  ''update:'' same rule should apply to Feeding Pit expansion obtained after Dark Suit via secret worlds.&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items</id>
		<title>Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-23T02:39:24Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: Spider ball unskipable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Last Updated 12/21/2004''&lt;br /&gt;
&lt;br /&gt;
'''Grapple Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only needed for the room prior to the Vault (room you get Screw Attack in).  Methods have been found to bypass all other grapple points.  &lt;br /&gt;
&lt;br /&gt;
- Alternatively, figure out how to skip Screw Attack (as described below) and solve reaching the Energy Controller room in Sanctuary Temple.&lt;br /&gt;
&lt;br /&gt;
'''Screw Attack'''&lt;br /&gt;
&lt;br /&gt;
- Needed in Ing Hive Temple, &amp;lt;s&amp;gt;to obtain an Ing Hive Key&amp;lt;/s&amp;gt;, to obtain the Sky Temple Key in Ing Hive Entrance, and to reach Emperor Ing.&lt;br /&gt;
&lt;br /&gt;
'''Gravity Boost'''&lt;br /&gt;
&lt;br /&gt;
- Dark Tovus Key 2 prevents this skip.  Either reaching Sanctuary early, defeating the PB Guardian without Spider Ball, reaching the Dark World portal without Gravity Boost then leaving Light Torvus without Gravity Boost, or secret worlding to the key are the only known possible and plausible solutions to reaching the key without Gravity Boost.&lt;br /&gt;
&lt;br /&gt;
''update:'' PB after Dark Suit is now possible using a Secret World in Feeding pit.  It is still too early to tell, but Grav Boost can be likely skipped this way.  But not for lower % due to the nature of needing the main PB expansion (see below) and extra e-tanks.&lt;br /&gt;
&lt;br /&gt;
'''Seeker Missiles'''&lt;br /&gt;
&lt;br /&gt;
- Gates blocking the path from Torvus to Sanctuary.  These include Sacred Bridge, and the second room past Sanctuary Entrance.  You can not see the seeker targets for these gates without Dark Visor; however, you can damage seeker targets without Dark Visor on.&lt;br /&gt;
&lt;br /&gt;
- Accursed Lake and Reliquary Sky Temple Keys&lt;br /&gt;
&lt;br /&gt;
'''Echo Visor'''&lt;br /&gt;
&lt;br /&gt;
- Needed only to disable the sonic locks enroute to Quadraxis.  Quadraxis, Dark Samus 3/4, and the Ing Hive key in watch station can all be reached/beaten without using echo visor.&lt;br /&gt;
&lt;br /&gt;
'''Boost Ball'''&lt;br /&gt;
&lt;br /&gt;
- Needed to enter Sanctuary (1st room in Sanc.) and break the window to reach the Echo Visor/Dark Samus 2 fight.&lt;br /&gt;
&lt;br /&gt;
'''Annihilator Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only the doors in Ing Hive temple prevent this item from being skipped.  However, bypassing them will likely only be possible via secret worlds.&lt;br /&gt;
&lt;br /&gt;
'''Spiderball'''&lt;br /&gt;
&lt;br /&gt;
- Needed for various rooms still, PB Guardian, and potentially Emperor Ing form 2.  Not needed for Quadraxis.&lt;br /&gt;
&lt;br /&gt;
''update''&amp;lt;br&amp;gt;Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped.  I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first.  So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key.  Got the key and came back when I realized:&amp;lt;br&amp;gt;1. The spider ball pickup was gone and:&amp;lt;br&amp;gt;2.  All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit. &amp;lt;br&amp;gt;I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes to attempt to make up an hours worth of lost work&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Dark Visor'''&lt;br /&gt;
&lt;br /&gt;
- Needed to see and damage Ing Hive Caches holding sky temple keys.  Summised they only exist when the dark visor is on in a manner akin to how Omega Pirate is only damagable when X-ray is on in Metroid Prime 1.&lt;br /&gt;
&lt;br /&gt;
- Also needed for Seekers to lock on to Dark World viewable Seeker targets.&lt;br /&gt;
&lt;br /&gt;
'''Light/Dark Beams, PBs, Super Missiles, Missiles, Bombs, Space Jump, Light Suit'''&lt;br /&gt;
&lt;br /&gt;
- All needed in multiple locations.  Chance of skipping these is likely 0.&lt;br /&gt;
&lt;br /&gt;
'''Translator Doors'''&lt;br /&gt;
&lt;br /&gt;
- Great Temple, Agon, and Torvus translators required to reach later areas.  Sanctuary Translator currently needed to reach Spiderball region.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &lt;br /&gt;
&lt;br /&gt;
- The only known &amp;quot;skippable&amp;quot; required item (that counts as %) is the Dark Suit but requires additional energy tank pickups to complete the game.  Thus, higher percent completion when skipped. See [[Light Suit without Dark Suit]]&lt;br /&gt;
&lt;br /&gt;
- Amorbis, and therefore the Dark Agon keys can be skipped when skipping the Dark Suit.&lt;br /&gt;
&lt;br /&gt;
- Returning the energy to Agon and Torvus can be skipped (but not Sanctuary, for that triggers Light Suit).&lt;br /&gt;
&lt;br /&gt;
- The keys for the Ing Hive can be skipped by getting over the Ing Hive key gate blocking you from Quadraxis. See [[Skipping the Ing Hive Keys]].&lt;br /&gt;
&lt;br /&gt;
- The Caretaker Drone can be skipped by getting [[Early Screw Attack|Screw Attack early]].&lt;br /&gt;
&lt;br /&gt;
- The PB Guardian can be put off till later if you get Screw Attack and therefore a [[Early Power Bomb Expansion|early PB expansion]], but it must be beaten eventually to have the Sky Temple key in Dark Oasis spawn.  ''update:'' same rule should apply to Feeding Pit expansion obtained after Dark Suit via secret worlds.&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items</id>
		<title>Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-23T02:36:18Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Last Updated 12/21/2004''&lt;br /&gt;
&lt;br /&gt;
'''Grapple Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only needed for the room prior to the Vault (room you get Screw Attack in).  Methods have been found to bypass all other grapple points.  &lt;br /&gt;
&lt;br /&gt;
- Alternatively, figure out how to skip Screw Attack (as described below) and solve reaching the Energy Controller room in Sanctuary Temple.&lt;br /&gt;
&lt;br /&gt;
'''Screw Attack'''&lt;br /&gt;
&lt;br /&gt;
- Needed in Ing Hive Temple, &amp;lt;s&amp;gt;to obtain an Ing Hive Key&amp;lt;/s&amp;gt;, to obtain the Sky Temple Key in Ing Hive Entrance, and to reach Emperor Ing.&lt;br /&gt;
&lt;br /&gt;
'''Gravity Boost'''&lt;br /&gt;
&lt;br /&gt;
- Dark Tovus Key 2 prevents this skip.  Either reaching Sanctuary early, defeating the PB Guardian without Spider Ball, reaching the Dark World portal without Gravity Boost then leaving Light Torvus without Gravity Boost, or secret worlding to the key are the only known possible and plausible solutions to reaching the key without Gravity Boost.&lt;br /&gt;
&lt;br /&gt;
''update:'' PB after Dark Suit is now possible using a Secret World in Feeding pit.  It is still too early to tell, but Grav Boost can be likely skipped this way.  But not for lower % due to the nature of needing the main PB expansion (see below) and extra e-tanks.&lt;br /&gt;
&lt;br /&gt;
'''Seeker Missiles'''&lt;br /&gt;
&lt;br /&gt;
- Gates blocking the path from Torvus to Sanctuary.  These include Sacred Bridge, and the second room past Sanctuary Entrance.  You can not see the seeker targets for these gates without Dark Visor; however, you can damage seeker targets without Dark Visor on.&lt;br /&gt;
&lt;br /&gt;
- Accursed Lake and Reliquary Sky Temple Keys&lt;br /&gt;
&lt;br /&gt;
'''Echo Visor'''&lt;br /&gt;
&lt;br /&gt;
- Needed only to disable the sonic locks enroute to Quadraxis.  Quadraxis, Dark Samus 3/4, and the Ing Hive key in watch station can all be reached/beaten without using echo visor.&lt;br /&gt;
&lt;br /&gt;
'''Boost Ball'''&lt;br /&gt;
&lt;br /&gt;
- Needed to enter Sanctuary (1st room in Sanc.) and break the window to reach the Echo Visor/Dark Samus 2 fight.&lt;br /&gt;
&lt;br /&gt;
'''Annihilator Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only the doors in Ing Hive temple prevent this item from being skipped.  However, bypassing them will likely only be possible via secret worlds.&lt;br /&gt;
&lt;br /&gt;
'''Spiderball'''&lt;br /&gt;
&lt;br /&gt;
- Needed for various rooms still, PB Guardian, and potentially Emperor Ing form 2.  Not needed for Quadraxis.&lt;br /&gt;
&lt;br /&gt;
''update''&amp;lt;br&amp;gt;Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped.  I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first.  So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key.  Got the key and came back when I realized:&amp;lt;br&amp;gt;1. The spider ball pickup was gone and:&amp;lt;br&amp;gt;2.  All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit.&amp;lt;br&amp;gt;I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes to attempt to make up an hours worth of lost work&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Dark Visor'''&lt;br /&gt;
&lt;br /&gt;
- Needed to see and damage Ing Hive Caches holding sky temple keys.  Summised they only exist when the dark visor is on in a manner akin to how Omega Pirate is only damagable when X-ray is on in Metroid Prime 1.&lt;br /&gt;
&lt;br /&gt;
- Also needed for Seekers to lock on to Dark World viewable Seeker targets.&lt;br /&gt;
&lt;br /&gt;
'''Light/Dark Beams, PBs, Super Missiles, Missiles, Bombs, Space Jump, Light Suit'''&lt;br /&gt;
&lt;br /&gt;
- All needed in multiple locations.  Chance of skipping these is likely 0.&lt;br /&gt;
&lt;br /&gt;
'''Translator Doors'''&lt;br /&gt;
&lt;br /&gt;
- Great Temple, Agon, and Torvus translators required to reach later areas.  Sanctuary Translator currently needed to reach Spiderball region.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &lt;br /&gt;
&lt;br /&gt;
- The only known &amp;quot;skippable&amp;quot; required item (that counts as %) is the Dark Suit but requires additional energy tank pickups to complete the game.  Thus, higher percent completion when skipped. See [[Light Suit without Dark Suit]]&lt;br /&gt;
&lt;br /&gt;
- Amorbis, and therefore the Dark Agon keys can be skipped when skipping the Dark Suit.&lt;br /&gt;
&lt;br /&gt;
- Returning the energy to Agon and Torvus can be skipped (but not Sanctuary, for that triggers Light Suit).&lt;br /&gt;
&lt;br /&gt;
- The keys for the Ing Hive can be skipped by getting over the Ing Hive key gate blocking you from Quadraxis. See [[Skipping the Ing Hive Keys]].&lt;br /&gt;
&lt;br /&gt;
- The Caretaker Drone can be skipped by getting [[Early Screw Attack|Screw Attack early]].&lt;br /&gt;
&lt;br /&gt;
- The PB Guardian can be put off till later if you get Screw Attack and therefore a [[Early Power Bomb Expansion|early PB expansion]], but it must be beaten eventually to have the Sky Temple key in Dark Oasis spawn.  ''update:'' same rule should apply to Feeding Pit expansion obtained after Dark Suit via secret worlds.&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items</id>
		<title>Talk:Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-23T02:34:04Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A simple question regarding SBing:  If you find a way to skip two items, but the only way you can skip one is to get the other, does the SBer get a choice of what to skip?&lt;br /&gt;
&amp;lt;vanishes to contemplate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone hasn't heard of the 14% run for Super Metroid, I take it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ummmm...heard of it, not about though...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;_&amp;lt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;_&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Look! A distraction!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items</id>
		<title>Talk:Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-23T02:33:17Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A simple question regarding SBing:  If you find a way to skip two items, but the only way you can skip one is to get the other, does the SBer get a choice of what to skip?&lt;br /&gt;
&amp;lt;vanishes to contemplate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone hasn't heard of the 14% run for Super Metroid, I take it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ummmm...heard of it, not about though...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;_&amp;lt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;_&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Look! A distraction!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;reappears&amp;gt;&amp;lt;br&amp;gt;Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped.  I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first.  So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key.  Got the key and came back when I realized:&amp;lt;br&amp;gt;1. The spider ball pickup was gone and:&amp;lt;br&amp;gt;2.  All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit.&amp;lt;br&amp;gt;I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...&lt;br /&gt;
&amp;lt;vanishes to attempt to make up an hours worth of lost work&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Seeker_Missiles_before_Amorbis/Boost_Guardian</id>
		<title>Talk:Seeker Missiles before Amorbis/Boost Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Seeker_Missiles_before_Amorbis/Boost_Guardian"/>
				<updated>2004-12-21T18:33:34Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How do you work the puzzle to break the safe conaining the seeker missiles by doing this without the boost ball?&lt;br /&gt;
&lt;br /&gt;
-Gendreavus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It doesn't look like you can.  The only way to open the container holding the Seeker is by solving the puzzle&lt;br /&gt;
using the boost ball.  Even if you get in there without the boost, you can't get back out again and end up&lt;br /&gt;
having to reset.&lt;br /&gt;
&lt;br /&gt;
-Walter Mitty&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It has, in fact, been done already.  By one person only.  No idea who, but he said it took him hours.  Anyway, you want to be sucked into a spinner while holding something like down-left, as well as L and R.  It should move some, then go back to its original poisition.  However, if you're lucky, you might just give it enough momentum to stop at the next part.  Very tricky.&lt;br /&gt;
&lt;br /&gt;
-BoostR-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So I'm guessing until somebody finds an easier way to do it this won't be in any speed runs or SBing.&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items</id>
		<title>Talk:Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-20T08:31:29Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A simple question regarding SBing:  If you find a way to skip two items, but the only way you can skip one is to get the other, does the SBer get a choice of what to skip?&lt;br /&gt;
&amp;lt;vanishes to contemplate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone hasn't heard of the 14% run for Super Metroid, I take it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ummmm...heard of it, not about though...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;_&amp;lt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;_&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Look! A distraction!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items</id>
		<title>Talk:Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-15T07:03:15Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A simple question regarding SBing:  If you find a way to skip two items, but the only way you can skip one is to get the other, does the SBer get a choice of what to skip?&lt;br /&gt;
&amp;lt;vanishes to contemplate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_events</id>
		<title>Current events</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_events"/>
				<updated>2004-12-15T06:58:42Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First one to edit this page to include the word your face gets a cookie!&lt;br /&gt;
&lt;br /&gt;
Frozen Mr. Toastbrot: you face is Yellow. Harhar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Yoshi gives you a cookie!*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
WHY DOTH THIS PAGE EXIST?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zamus:Whoa...you can edit pages? Dude, nate, what if someone just came along and messed everything up? I think you should have this page similar to the other pages. You know the pages that have black and red? Like that...But I guess you could risk it. &lt;br /&gt;
Anyway,&lt;br /&gt;
&amp;lt;math&amp;gt;2+2=4&amp;lt;/math&amp;gt;&lt;br /&gt;
OMG I'M GOOD!&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Zamus: Welcome to a wiki.&lt;br /&gt;
&lt;br /&gt;
Thing is tho, there's a history of every edit, so you can easily fix things that went awry. Like this page, for example. YOU SHALL NEVER DEFEAT YOUR FACE! --[[User:Yoshi348|Yoshi348]] 19:43, 7 Dec 2004 (CST)&lt;br /&gt;
&lt;br /&gt;
Your Face! Where's my cookie?&lt;br /&gt;
My address is...&lt;br /&gt;
JUST KIDDING&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
LOL. I just joined like 5 minutes ago, and now i can screw around with any page I want to just like I changed a few things on this page... lol. Isnt it awesome. can you also add swears... Dont worry I wont find out... This is awesome.&lt;br /&gt;
== bye ==&lt;br /&gt;
&lt;br /&gt;
--[[User:XMURDERx|U-Mos]] 19:15, 14 Dec 2004 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;_&amp;lt;&amp;lt;br&amp;gt;&amp;gt;_&amp;gt;&amp;lt;br&amp;gt;Your Mom's face!  OOOOOHhhhhhh, beat that!&amp;lt;br&amp;gt;&amp;lt;vanishes in victory&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_events</id>
		<title>Current events</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_events"/>
				<updated>2004-12-15T06:58:17Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First one to edit this page to include the word your face gets a cookie!&lt;br /&gt;
&lt;br /&gt;
Frozen Mr. Toastbrot: you face is Yellow. Harhar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Yoshi gives you a cookie!*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
WHY DOTH THIS PAGE EXIST?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zamus:Whoa...you can edit pages? Dude, nate, what if someone just came along and messed everything up? I think you should have this page similar to the other pages. You know the pages that have black and red? Like that...But I guess you could risk it. &lt;br /&gt;
Anyway,&lt;br /&gt;
&amp;lt;math&amp;gt;2+2=4&amp;lt;/math&amp;gt;&lt;br /&gt;
OMG I'M GOOD!&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Zamus: Welcome to a wiki.&lt;br /&gt;
&lt;br /&gt;
Thing is tho, there's a history of every edit, so you can easily fix things that went awry. Like this page, for example. YOU SHALL NEVER DEFEAT YOUR FACE! --[[User:Yoshi348|Yoshi348]] 19:43, 7 Dec 2004 (CST)&lt;br /&gt;
&lt;br /&gt;
Your Face! Where's my cookie?&lt;br /&gt;
My address is...&lt;br /&gt;
JUST KIDDING&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
LOL. I just joined like 5 minutes ago, and now i can screw around with any page I want to just like I changed a few things on this page... lol. Isnt it awesome. can you also add swears... Dont worry I wont find out... This is awesome.&lt;br /&gt;
== bye ==&lt;br /&gt;
&lt;br /&gt;
--[[User:XMURDERx|U-Mos]] 19:15, 14 Dec 2004 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;_&amp;lt;&amp;lt;br&amp;gt;&amp;gt;_&amp;gt;Your Mom's face!  OOOOOHhhhhhh, beat that!&amp;lt;br&amp;gt;&amp;lt;vanishes in victory&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_events</id>
		<title>Current events</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_events"/>
				<updated>2004-12-15T06:57:43Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First one to edit this page to include the word your face gets a cookie!&lt;br /&gt;
&lt;br /&gt;
Frozen Mr. Toastbrot: you face is Yellow. Harhar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Yoshi gives you a cookie!*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
WHY DOTH THIS PAGE EXIST?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zamus:Whoa...you can edit pages? Dude, nate, what if someone just came along and messed everything up? I think you should have this page similar to the other pages. You know the pages that have black and red? Like that...But I guess you could risk it. &lt;br /&gt;
Anyway,&lt;br /&gt;
&amp;lt;math&amp;gt;2+2=4&amp;lt;/math&amp;gt;&lt;br /&gt;
OMG I'M GOOD!&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Zamus: Welcome to a wiki.&lt;br /&gt;
&lt;br /&gt;
Thing is tho, there's a history of every edit, so you can easily fix things that went awry. Like this page, for example. YOU SHALL NEVER DEFEAT YOUR FACE! --[[User:Yoshi348|Yoshi348]] 19:43, 7 Dec 2004 (CST)&lt;br /&gt;
&lt;br /&gt;
Your Face! Where's my cookie?&lt;br /&gt;
My address is...&lt;br /&gt;
JUST KIDDING&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
LOL. I just joined like 5 minutes ago, and now i can screw around with any page I want to just like I changed a few things on this page... lol. Isnt it awesome. can you also add swears... Dont worry I wont find out... This is awesome.&lt;br /&gt;
== bye ==&lt;br /&gt;
&lt;br /&gt;
--[[User:XMURDERx|U-Mos]] 19:15, 14 Dec 2004 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;_&amp;lt;&lt;br /&gt;
&amp;gt;_&amp;gt;&lt;br /&gt;
Your Mom's face!  OOOOOHhhhhhh, beat that!&lt;br /&gt;
&amp;lt;vanishes in victory&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Quadraxis</id>
		<title>Talk:Quadraxis</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Quadraxis"/>
				<updated>2004-12-15T06:55:38Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Didn't I hear somewhere that you don't need the Spider Ball to beat Quadraxis?  How does that work?&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Floaty_Jump</id>
		<title>Talk:Floaty Jump</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Floaty_Jump"/>
				<updated>2004-12-14T06:16:55Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A theory on how the Jump works:&lt;br /&gt;
&lt;br /&gt;
When you are standing in the dark water, you feel an expanded gravity and also feel a greatly increased &amp;quot;jump&amp;quot; force.  These two values being greater causes the time you spend airborne to drop, in the water that is.  If you're in the water when the cocoon drops, some sort of programmer oversight makes the gravity value reset, but not the jumping force.  This lets you jump really high.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
^^^Woah...that makes a lot of sense...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;vanishes to have fun with floaty jump&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User_talk:Gendreavus</id>
		<title>User talk:Gendreavus</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User_talk:Gendreavus"/>
				<updated>2004-12-14T02:48:04Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All fear my ghostliness!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;vanishes&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=User_talk:Gendreavus</id>
		<title>User talk:Gendreavus</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=User_talk:Gendreavus"/>
				<updated>2004-12-12T05:23:18Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All fear my ghostliness!&lt;br /&gt;
&lt;br /&gt;
*vanishes*&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sandbox</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sandbox"/>
				<updated>2004-12-11T20:02:09Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a place for you to mess around and test out all the tags. Go wild! The only rule is to not delete this header or the separator line, please. Oh, and no using this as a vehicle to launch a DDoS attack. That too.&lt;br /&gt;
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People have rabies.&lt;br /&gt;
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'''Please disregard the above comment.'''&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;So, it's a Christmas movie about a guy who burns down fast-food restraunts?&amp;quot;&lt;br /&gt;
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&amp;quot;Yes, but he's an angel, so it's for a reason.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
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Look &amp;lt;br&amp;gt; at &amp;lt;BR&amp;gt; teh &amp;lt;Br&amp;gt; tags!&lt;br /&gt;
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You fool!  I was editing while you were!  You suck! [[User:GSGold|GSGold]] 22:01, 29 Nov 2004 (CST)&lt;br /&gt;
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All your base are belong to us!&lt;br /&gt;
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Gendreavus sees some munkeeez!&amp;lt;br&amp;gt;&amp;lt;_&amp;lt;&amp;lt;br&amp;gt;&amp;gt;_&amp;gt;&amp;lt;br&amp;gt;*vanishes*&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Seeker_Missiles_before_Amorbis/Boost_Guardian</id>
		<title>Talk:Seeker Missiles before Amorbis/Boost Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Seeker_Missiles_before_Amorbis/Boost_Guardian"/>
				<updated>2004-12-11T19:54:49Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How do you work the puzzle to break the safe conaining the seeker missiles by doing this without the boost ball?&lt;br /&gt;
&lt;br /&gt;
-Gendreavus&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Seeker_Missiles_before_Amorbis/Boost_Guardian</id>
		<title>Talk:Seeker Missiles before Amorbis/Boost Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Seeker_Missiles_before_Amorbis/Boost_Guardian"/>
				<updated>2004-12-11T19:54:18Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How do you work the puzzle to break the safe conaining the seeker missiles by doing this without the boost ball?&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Talk:Jump_Guardian</id>
		<title>Talk:Jump Guardian</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Talk:Jump_Guardian"/>
				<updated>2004-12-10T00:52:45Z</updated>
		
		<summary type="html">&lt;p&gt;Gendreavus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I remember seeing a video of this last night, but it had an obscure name...  I'll check when I get home.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-Josh (ninjaman)&amp;lt;br&amp;gt;&lt;br /&gt;
--IRC: Jai&lt;br /&gt;
&lt;br /&gt;
== Losing my mind... ==&lt;br /&gt;
&lt;br /&gt;
Ok, I know I saw this video last night... I was tooling around on the sites looking at everyone's videos.  Someone has this recorded because it took me a second to realize what the person was doing... I just thought they were being bored while gaining energy in a light zone and shooting the statue up on the cliff.  It may have been named for the bomb jumping?  I can't find it, and I cleared my download history last night... :(&amp;lt;BR&amp;gt;-Jai&lt;br /&gt;
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&lt;br /&gt;
Okay, Does it actually lower his health meter, or does it just make one power shot do ridiculous damage?  I followed all the damage and pretty much wasted all my missiles on where the Jump Guardian is supposed to be (It's right in front of the Luminoth head statue, right?) and when I triggered the fight it had full health.  I don't think any of my shots did any extra damage either.  Am I doing something wrong?&lt;br /&gt;
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Gendreavus *vanishes*&lt;/div&gt;</summary>
		<author><name>Gendreavus</name></author>	</entry>

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