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		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Frozen+Mr.+Toastbrot</id>
		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
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		<updated>2026-05-03T18:29:10Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Main_Page"/>
				<updated>2005-01-07T16:19:20Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: wtf? what had these &amp;quot;sponsored links&amp;quot; to do there? go tojans...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Metroid Prime 2 section of Metroid 2002! Feel free to register and post anything you discover in the game.&lt;br /&gt;
&lt;br /&gt;
Need help editing a page? Read this: http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page&lt;br /&gt;
&lt;br /&gt;
In a hurry? Try this [[Super Quick Start Guide]]!&lt;br /&gt;
&lt;br /&gt;
HTML also works, as far as I know.&lt;br /&gt;
&lt;br /&gt;
Here are some links to get you started:&lt;br /&gt;
&lt;br /&gt;
[[Techniques]]&lt;br /&gt;
&lt;br /&gt;
[[Sequence Breaking]]&lt;br /&gt;
&lt;br /&gt;
[[Boss Tricks]]&lt;br /&gt;
&lt;br /&gt;
[[Speed Tricks]]&lt;br /&gt;
&lt;br /&gt;
[[Version Differences]]&lt;br /&gt;
&lt;br /&gt;
[[Game Breaker Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[Other]]&lt;br /&gt;
&lt;br /&gt;
Please post whatever you discover, or whatever someone else has discovered (with appropriate credit, of course)!&lt;br /&gt;
&lt;br /&gt;
Articles marked as stubs need further clarification. To mark an article as a stub, add the &amp;lt;nowiki&amp;gt;{{stub}}&amp;lt;/nowiki&amp;gt; tag somewhere toward the end of it.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion</id>
		<title>Early Power Bomb Expansion</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion"/>
				<updated>2005-01-02T02:14:25Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by: Zell(concept), Sparky(triggers needed/path), Kip(accomplishing with early screw)''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]] and Spiderball.&lt;br /&gt;
&lt;br /&gt;
1) Get both the Spiderball and [[Early Screw Attack]].&lt;br /&gt;
&lt;br /&gt;
2) Now go to Sanctuary entrance(where Dark Samus destroys the bridge).&lt;br /&gt;
&lt;br /&gt;
3) Jump on the crate to your right when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
4) Now jump on the pole to your left when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
5) Screw attack to the platform below the turret.&lt;br /&gt;
&lt;br /&gt;
6) Jump up into the Spiderball glass ring below the turret.&lt;br /&gt;
&lt;br /&gt;
7) Screw attack back towards sanctuary and into the glass room with the scan pole(this is the room you would normally access by breaking the glass with a powerbomb).&lt;br /&gt;
&lt;br /&gt;
8) Scan the pole, jump onto it, then jump out of the glass room.&lt;br /&gt;
&lt;br /&gt;
9) Use the morph ball cannon to shoot back up and reach the turret to the right of the bridge.&lt;br /&gt;
&lt;br /&gt;
10) Now proceed as you normally would: destroy the rock wall above sanctuary and above the door on the other side, and the debris to the right of sanctuary's entrance.  Then Drop down, spider up to the top of Sanctuary, and screw attack or morph ball cannon across to get the expansion.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/sanctuary_entrance.avi A demonstration of obtaining the PB expansion early by Kip]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Another way to get early PB without Spider Ball discovered by Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
1) Activate the turret as described above (Step 2-8).&lt;br /&gt;
&lt;br /&gt;
2) Get to the Spiderball glass ring again.&lt;br /&gt;
&lt;br /&gt;
3) Turn around to see the metal tower of the bridge and jump onto one of the &amp;quot;arms&amp;quot; of the tower.&lt;br /&gt;
&lt;br /&gt;
4) Look at the floating platform with the turret again and Screw Attack over to it.&lt;br /&gt;
&lt;br /&gt;
5) Once on the upper part of the platform use the turret to destroy the stone in front of the PB Expansion.&lt;br /&gt;
&lt;br /&gt;
6) Screw Attack to the slightly slanted part behind the blue cylinder above the Spider Ball track.&lt;br /&gt;
&lt;br /&gt;
7) Space Jump around the cylinder and start a Screw Attack to the red edge above the door to Power Junction. Delay each jump of the Screw Attack as long as possible, to get the distance needed to reach the red edge.&lt;br /&gt;
&lt;br /&gt;
8) Screw Attack over to the PB Expansion as usual.&lt;br /&gt;
&lt;br /&gt;
- Video Needed&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Important notes (for both methods):&lt;br /&gt;
&lt;br /&gt;
- Getting the PB expansion only gives you 1 power bomb&lt;br /&gt;
&lt;br /&gt;
- You still must defeat the PB guardian and obtain the main PB expansion later on for the sky temple key in Dark Agon: Dark Oasis to appear. This trick is still handy for getting PB's early and avoid backtracking until sky temple key collection.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''I thought this would work, but it currently doesnt, Maybe you can use it for ideas...'' :::Who is the author of this?:::&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Note by zell99: That was my original idea of which you can get a video [http://membres.lycos.fr/zell99/mp2/zell_mp2_earlypb.WMV here] but Red Scarlet confirmed that the pole needed to be scanned and nobody found a way over the glass except with early screw.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Requirements: '''Spider Ball'''&lt;br /&gt;
&lt;br /&gt;
I thought I found a way to get the PB expansion w/o the screw attack and only the spider ball. Only one thing hindered this process. i still need to scan the module inside of the place that you blow up /w the power bomb. In the other ways you use the screw attack to do that. But what I did was after Dark Samus destroys the bridge, you have to &lt;br /&gt;
&lt;br /&gt;
1) This is the part I havnt figured out... of course its the most important part too. you have to find a way inside of the glass cage and scan the pole. If you want to take up this task, (I highly doubt it) than you can try to do it w/o the screw attack. Im not too good with [[ghetto jump]]s and scan dashes, so you may want to try those.&lt;br /&gt;
&lt;br /&gt;
2) After scanning the cage, proceed the way you normally would to get to the transport chamber. (spiderballing up the track)&lt;br /&gt;
&lt;br /&gt;
3) After you boost to the other side dont bomb jump up. roll back slightly until you are over the lip in the track. Keep holding R while pressing X to get up from the Spider Ball.&lt;br /&gt;
&lt;br /&gt;
4) If you are moving back in small enough increments, eventually if you are going slow enough, you will stand up, and not fall back.&lt;br /&gt;
&lt;br /&gt;
5) Space jump over to the lower platform, and then spider ball up to the cannon.&lt;br /&gt;
&lt;br /&gt;
6) While writing this I just realized that in order to activate the cannon, you have to scan the pole. While doing this it conveniantly activates the orb cannon, bringing you right to the big cannon. I completely overlooked this. But I am going to leave it up because it might help you in some of your other sequence breaking things. If it serves no purpose, just delete it.&lt;br /&gt;
&lt;br /&gt;
Maybe you can get across using a kip dash similar to [[Early Screw Attack]] to get over in the cage (by Going into the &lt;br /&gt;
Abyss beside it.)&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=How_to_get_multiplayer_Extras</id>
		<title>How to get multiplayer Extras</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=How_to_get_multiplayer_Extras"/>
				<updated>2004-12-27T17:00:44Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can unlock some multiplayer extras in the game by doing certain things. Below is a list of all the multiplayer unlockables and their requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;background: #eeeeee;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Unlockables&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Requirements&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Soundtracks&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Luminoth&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Talk to U-Mos for the first time&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Pirate Fear&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Agon Wastes' energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Torvus Bog&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Torvus Bog's energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Sanctuary&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Santuary Fortress' energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Darkness&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Finish the game&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dark Echoes&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Agons energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Arenas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Pipeline&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Torvus Bog's energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Spires&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Sanctuary Fortress' energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=How_to_get_multiplayer_Extras</id>
		<title>How to get multiplayer Extras</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=How_to_get_multiplayer_Extras"/>
				<updated>2004-12-27T17:00:07Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: made it more readable and removed 'discovered by' line (too many people discovered this)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can unlock some multiplayer extras in the game by doing certain things. Below is a list of all the multiplayer unlockables and their requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;background: #eeeeee;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Unlockables&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Requirements&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;Soundtracks&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Luminoth&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Talk to U-Mos for the first time&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Pirate Fear&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Agon Wastes' energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Torvus Bog&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Torvus Bog's energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Sanctuary&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Santuary Fortress' energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Darkness&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Finish the game&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dark Echoes&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Agons energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;MP Arenas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Pipeline&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Torvus Bog's energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Spires&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Restore Sanctuary Fortress' energy and talk to U-Mos&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items</id>
		<title>Current Obstacles to Skipping Items</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_Obstacles_to_Skipping_Items"/>
				<updated>2004-12-24T15:34:06Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Last Updated 12/21/2004''&lt;br /&gt;
&lt;br /&gt;
'''Grapple Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only needed for the room prior to the Vault (room you get Screw Attack in).  Methods have been found to bypass all other grapple points.  &lt;br /&gt;
&lt;br /&gt;
- Alternatively, figure out how to skip Screw Attack (as described below) and solve reaching the Energy Controller room in Sanctuary Temple.&lt;br /&gt;
&lt;br /&gt;
'''Screw Attack'''&lt;br /&gt;
&lt;br /&gt;
- Needed in Ing Hive Temple, &amp;lt;s&amp;gt;to obtain an Ing Hive Key&amp;lt;/s&amp;gt;, to obtain the Sky Temple Key in Ing Hive Entrance, and to reach Emperor Ing.&lt;br /&gt;
&lt;br /&gt;
'''Gravity Boost'''&lt;br /&gt;
&lt;br /&gt;
- Dark Tovus Key 2 prevents this skip.  Either reaching Sanctuary early, defeating the PB Guardian without Spider Ball, reaching the Dark World portal without Gravity Boost then leaving Light Torvus without Gravity Boost, or secret worlding to the key are the only known possible and plausible solutions to reaching the key without Gravity Boost.&lt;br /&gt;
&lt;br /&gt;
''update:'' PB after Dark Suit is now possible using a Secret World in Feeding pit.  It is still too early to tell, but Grav Boost can be likely skipped this way.  But not for lower % due to the nature of needing the main PB expansion (see below) and extra e-tanks.&lt;br /&gt;
&lt;br /&gt;
'''Seeker Missiles'''&lt;br /&gt;
&lt;br /&gt;
- Gates blocking the path from Torvus to Sanctuary.  These include Sacred Bridge, and the second room past Sanctuary Entrance.  You can not see the seeker targets for these gates without Dark Visor; however, you can damage seeker targets without Dark Visor on.&lt;br /&gt;
&lt;br /&gt;
- Accursed Lake and Reliquary Sky Temple Keys&lt;br /&gt;
&lt;br /&gt;
'''Echo Visor'''&lt;br /&gt;
&lt;br /&gt;
- Needed only to disable the sonic locks enroute to Quadraxis.  Quadraxis, Dark Samus 3/4, and the Ing Hive key in watch station can all be reached/beaten without using echo visor.&lt;br /&gt;
&lt;br /&gt;
- Note: Echo Visor seems to be skippable with the use of a Secret World if there is not an important item that does not appear without Echo Visor.&lt;br /&gt;
&lt;br /&gt;
'''Boost Ball'''&lt;br /&gt;
&lt;br /&gt;
- Needed to enter Sanctuary (1st room in Sanc.) and break the window to reach the Echo Visor/Dark Samus 2 fight.&lt;br /&gt;
&lt;br /&gt;
'''Annihilator Beam'''&lt;br /&gt;
&lt;br /&gt;
- Only the doors in Ing Hive temple prevent this item from being skipped.  However, bypassing them will likely only be possible via secret worlds.&lt;br /&gt;
&lt;br /&gt;
'''Spiderball'''&lt;br /&gt;
&lt;br /&gt;
- Needed for various rooms still, PB Guardian, and potentially Emperor Ing form 2.  Not needed for Quadraxis.&lt;br /&gt;
&lt;br /&gt;
''update''&amp;lt;br&amp;gt;Okay, so I was messing around on my AR with the moonjump and Infinite health/ammo codes to figure out what could and couldn't be skipped when I found out the hard way that the spiderball cannot be skipped.  I had been playing for about an hour without saving when I just beat Quadraxis and was about to leave the sanctuary when I thought, maybe I should get the Sky Temple keys first.  So I went through the spider ball boss sequence, didn't pick up the item, and power bombed the door to enter the dark world in order to get the sky temple key.  Got the key and came back when I realized:&amp;lt;br&amp;gt;1. The spider ball pickup was gone and:&amp;lt;br&amp;gt;2.  All of the energy thingys the spider guardian had destroyed were back, thus blocking my exit. &amp;lt;br&amp;gt;I'm not sure if this would have been different if I had left the room out the entrance before I opened the power bomb door, but I'm almost positive that this spells the end for any possibility of skipping the spider ball...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;vanishes to attempt to make up an hour's worth of lost work&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Dark Visor'''&lt;br /&gt;
&lt;br /&gt;
- Needed to see and damage Ing Hive Caches holding sky temple keys.  Summised they only exist when the dark visor is on in a manner akin to how Omega Pirate is only damagable when X-ray is on in Metroid Prime 1.&lt;br /&gt;
&lt;br /&gt;
- Also needed for Seekers to lock on to Dark World viewable Seeker targets.&lt;br /&gt;
&lt;br /&gt;
'''Light/Dark Beams, PBs, Super Missiles, Missiles, Bombs, Space Jump, Light Suit'''&lt;br /&gt;
&lt;br /&gt;
- All needed in multiple locations.  Chance of skipping these is likely 0.&lt;br /&gt;
&lt;br /&gt;
'''Translator Doors'''&lt;br /&gt;
&lt;br /&gt;
- Great Temple, Agon, and Torvus translators required to reach later areas.  Sanctuary Translator currently needed to reach Spiderball region.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &lt;br /&gt;
&lt;br /&gt;
- The only known &amp;quot;skippable&amp;quot; required item (that counts as %) is the Dark Suit but requires additional energy tank pickups to complete the game.  Thus, higher percent completion when skipped. See [[Light Suit without Dark Suit]]&lt;br /&gt;
&lt;br /&gt;
- Amorbis, and therefore the Dark Agon keys can be skipped when skipping the Dark Suit.&lt;br /&gt;
&lt;br /&gt;
- Returning the energy to Agon and Torvus can be skipped (but not Sanctuary, for that triggers Light Suit).&lt;br /&gt;
&lt;br /&gt;
- The keys for the Ing Hive can be skipped by getting over the Ing Hive key gate blocking you from Quadraxis. See [[Skipping the Ing Hive Keys]].&lt;br /&gt;
&lt;br /&gt;
- The Caretaker Drone can be skipped by getting [[Early Screw Attack|Screw Attack early]].&lt;br /&gt;
&lt;br /&gt;
- The PB Guardian can be put off till later if you get Screw Attack and therefore a [[Early Power Bomb Expansion|early PB expansion]], but it must be beaten eventually to have the Sky Temple key in Dark Oasis spawn.  ''update:'' same rule should apply to Feeding Pit expansion obtained after Dark Suit via secret worlds.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site</id>
		<title>Temple Assembly Site</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site"/>
				<updated>2004-12-17T13:14:17Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: added link to maur's video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.metroid2002.com/maur/early_missile_temple_assembly_site.avi Video of getting the early Missile Expansion]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can get the Missile Expansion in Temple Assembly Site before the main Missile Launcher (right after loosing your items). The trick is to jump onto the small pillar that is the most left when you enter the room from Collapsed Tunnel. You need to use the small slope on the ledge in front of the pillar to get a ghetto effect. It also seems to help if you start the jump a bit right of the crack in the slope (the crack is next to the wall, [http://img54.exs.cx/img54/7972/templeassemblysitesketch0ls.png see this sketch)]. To get onto the pillar, you need to hit it's broken edge and use it to push yourself up onto the pillar [http://img97.exs.cx/img97/995/taspillarjump5ek.png (see another sketch)]. Once on the pillar, jump onto the platform left of it and proceed to get the Missile Expansion.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion</id>
		<title>Early Power Bomb Expansion</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion"/>
				<updated>2004-12-16T22:47:10Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by: Zell(concept), Sparky(triggers needed/path), Kip(accomplishing with early screw)''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]] and Spiderball.&lt;br /&gt;
&lt;br /&gt;
1) Get both the Spiderball and [[Early Screw Attack]].&lt;br /&gt;
&lt;br /&gt;
2) Now go to Sanctuary entrance(where Dark Samus destroys the bridge).&lt;br /&gt;
&lt;br /&gt;
3) Jump on the crate to your right when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
4) Now jump on the pole to your left when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
5) Screw attack to the platform below the turret.&lt;br /&gt;
&lt;br /&gt;
6) Jump up into the Spiderball glass ring below the turret.&lt;br /&gt;
&lt;br /&gt;
7) Screw attack back towards sanctuary and into the glass room with the scan pole(this is the room you would normally access by breaking the glass with a powerbomb).&lt;br /&gt;
&lt;br /&gt;
8) Scan the pole, jump onto it, then jump out of the glass room.&lt;br /&gt;
&lt;br /&gt;
9) Use the morph ball cannon to shoot back up and reach the turret to the right of the bridge.&lt;br /&gt;
&lt;br /&gt;
10) Now proceed as you normally would: destroy the rock wall above sanctuary and above the door on the other side, and the debris to the right of sanctuary's entrance.  Then Drop down, spider up to the top of Sanctuary, and screw attack or morph ball cannon across to get the expansion.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/sanctuary_entrance.avi A demonstration of obtaining the PB expansion early by Kip]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Another way to get early PB without Spider Ball discovered by Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
1) Activate the turret as described above (Step 1-8).&lt;br /&gt;
&lt;br /&gt;
2) Get to the Spiderball glass ring again.&lt;br /&gt;
&lt;br /&gt;
3) Turn around to see the metal tower of the bridge and jump onto one of the &amp;quot;arms&amp;quot; of the tower.&lt;br /&gt;
&lt;br /&gt;
4) Look at the floating platform with the turret again and Screw Attack over to it.&lt;br /&gt;
&lt;br /&gt;
5) Once on the upper part of the platform use the turret to destroy the stone in front of the PB Expansion.&lt;br /&gt;
&lt;br /&gt;
6) Screw Attack to the slightly slanted part behind the blue cylinder above the Spider Ball track.&lt;br /&gt;
&lt;br /&gt;
7) Space Jump around the cylinder and start a Screw Attack to the red edge above the door to Power Junction. Delay each jump of the Screw Attack as long as possible, to get the distance needed to reach the red edge.&lt;br /&gt;
&lt;br /&gt;
8) Screw Attack over to the PB Expansion as usual.&lt;br /&gt;
&lt;br /&gt;
- Video Needed&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Important notes (for both methods):&lt;br /&gt;
&lt;br /&gt;
- Getting the PB expansion only gives you 1 power bomb&lt;br /&gt;
&lt;br /&gt;
- You still must defeat the PB guardian and obtain the main PB expansion later on for the sky temple key in Dark Agon: Dark Oasis to appear. This trick is still handy for getting PB's early and avoid backtracking until sky temple key collection.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion</id>
		<title>Early Power Bomb Expansion</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion"/>
				<updated>2004-12-15T20:36:03Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: easier method to reach red edge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by: Zell(concept), Sparky(triggers needed/path), Kip(accomplishing with early screw)''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]] and Spiderball.&lt;br /&gt;
&lt;br /&gt;
1) Get both the Spiderball and [[Early Screw Attack]].&lt;br /&gt;
&lt;br /&gt;
2) Now go to Sanctuary entrance(where Dark Samus destroys the bridge).&lt;br /&gt;
&lt;br /&gt;
3) Jump on the crate to your right when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
4) Now jump on the pole to your left when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
5) Screw attack to the platform below the turret.&lt;br /&gt;
&lt;br /&gt;
6) Jump up into the Spiderball glass ring below the turret.&lt;br /&gt;
&lt;br /&gt;
7) Screw attack back towards sanctuary and into the glass room with the scan pole(this is the room you would normally access by breaking the glass with a powerbomb).&lt;br /&gt;
&lt;br /&gt;
8) Scan the pole, jump onto it, then jump out of the glass room.&lt;br /&gt;
&lt;br /&gt;
9) Use the morph ball cannon to shoot back up and reach the turret to the right of the bridge.&lt;br /&gt;
&lt;br /&gt;
10) Now proceed as you normally would: destroy the rock wall above sanctuary and above the door on the other side, and the debris to the right of sanctuary's entrance.  Then Drop down, spider up to the top of Sanctuary, and screw attack or morph ball cannon across to get the expansion.&lt;br /&gt;
&lt;br /&gt;
Important notes:&lt;br /&gt;
&lt;br /&gt;
- Getting the PB expansion only gives you 1 power bomb&lt;br /&gt;
&lt;br /&gt;
- You still must defeat the PB guardian and obtain the main PB expansion later on for the sky temple key in Dark Agon: Dark Oasis to appear.  This trick is still handy for getting PB's early and avoid backtracking until sky temple key collection.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/sanctuary_entrance.avi A demonstration of obtaining the PB expansion early by Kip]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Another way to get early PB without Spider Ball discovered by Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
1) Activate the turret as described above (Step 1-8).&lt;br /&gt;
&lt;br /&gt;
2) Get to the Spiderball glass ring again.&lt;br /&gt;
&lt;br /&gt;
3) Turn around to see the metal tower of the bridge and jump onto one of the &amp;quot;arms&amp;quot; of the tower.&lt;br /&gt;
&lt;br /&gt;
4) Look at the floating platform with the turret again and Screw Attack over to it.&lt;br /&gt;
&lt;br /&gt;
5) Once on the upper part of the platform use the turret to destroy the stone in front of the PB Expansion.&lt;br /&gt;
&lt;br /&gt;
6) Screw Attack to the slightly slanted part behind the blue cylinder above the Spider Ball track.&lt;br /&gt;
&lt;br /&gt;
7) Space Jump around the cylinder and start a Screw Attack to the red edge above the door to Power Junction. Delay each jump of the Screw Attack as long as possible, to get the distance needed to reach the red edge.&lt;br /&gt;
&lt;br /&gt;
8) Screw Attack over to the PB Expansion as usual.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
- Video needed&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site</id>
		<title>Temple Assembly Site</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site"/>
				<updated>2004-12-15T14:58:47Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Video needed.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can get the Missile Expansion in Temple Assembly Site before the main Missile Launcher (right after loosing your items). The trick is to jump onto the small pillar that is the most left when you enter the room from Collapsed Tunnel. You need to use the small slope on the ledge in front of the pillar to get a ghetto effect. It also seems to help if you start the jump a bit right of the crack in the slope (the crack is next to the wall, [http://img54.exs.cx/img54/7972/templeassemblysitesketch0ls.png see this sketch)]. To get onto the pillar, you need to hit it's broken edge and use it to push yourself up onto the pillar [http://img97.exs.cx/img97/995/taspillarjump5ek.png (see another sketch)]. Once on the pillar, jump onto the platform left of it and proceed to get the Missile Expansion.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion</id>
		<title>Early Power Bomb Expansion</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion"/>
				<updated>2004-12-15T14:10:54Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: easier way to get to the turret without spider&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by: Zell(concept), Sparky(triggers needed/path), Kip(accomplishing with early screw)''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]] and Spiderball.&lt;br /&gt;
&lt;br /&gt;
1) Get both the Spiderball and [[Early Screw Attack]].&lt;br /&gt;
&lt;br /&gt;
2) Now go to Sanctuary entrance(where Dark Samus destroys the bridge).&lt;br /&gt;
&lt;br /&gt;
3) Jump on the crate to your right when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
4) Now jump on the pole to your left when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
5) Screw attack to the platform below the turret.&lt;br /&gt;
&lt;br /&gt;
6) Jump up into the Spiderball glass ring below the turret.&lt;br /&gt;
&lt;br /&gt;
7) Screw attack back towards sanctuary and into the glass room with the scan pole(this is the room you would normally access by breaking the glass with a powerbomb).&lt;br /&gt;
&lt;br /&gt;
8) Scan the pole, jump onto it, then jump out of the glass room.&lt;br /&gt;
&lt;br /&gt;
9) Use the morph ball cannon to shoot back up and reach the turret to the right of the bridge.&lt;br /&gt;
&lt;br /&gt;
10) Now proceed as you normally would: destroy the rock wall above sanctuary and above the door on the other side, and the debris to the right of sanctuary's entrance.  Then Drop down, spider up to the top of Sanctuary, and screw attack or morph ball cannon across to get the expansion.&lt;br /&gt;
&lt;br /&gt;
Important notes:&lt;br /&gt;
&lt;br /&gt;
- Getting the PB expansion only gives you 1 power bomb&lt;br /&gt;
&lt;br /&gt;
- You still must defeat the PB guardian and obtain the main PB expansion later on for the sky temple key in Dark Agon: Dark Oasis to appear.  This trick is still handy for getting PB's early and avoid backtracking until sky temple key collection.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/sanctuary_entrance.avi A demonstration of obtaining the PB expansion early by Kip]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Another way to get early PB without Spider Ball discovered by Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
1) Activate the turret as described above (Step 1-8).&lt;br /&gt;
&lt;br /&gt;
2) Get to the Spiderball glass ring again.&lt;br /&gt;
&lt;br /&gt;
3) Turn around to see the metal tower of the bridge and jump onto one of the &amp;quot;arms&amp;quot; of the tower.&lt;br /&gt;
&lt;br /&gt;
4) Look at the floating platform with the turret again and Screw Attack over to it.&lt;br /&gt;
&lt;br /&gt;
5) Once on the upper part of the platform use the turret to destroy the stone in front of the PB Expansion.&lt;br /&gt;
&lt;br /&gt;
6) Look the platform with the red egdes above the door to Power Junction. Jump onto the fence and do a Screw Attack over to the platform. You'll need to get a maximum of height for the Screw Attack, otherwise you'll bounce of and fall. If you did it correctly, you'll hit the edge of the platform and slip onto it.&lt;br /&gt;
&lt;br /&gt;
''Landing on the platform will hardly ever be the case. Don't try to get there unless you have a lot of patience.''&lt;br /&gt;
&lt;br /&gt;
7) Screw Attack over to the PB Expansion as usual.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
- Video needed&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Screw_Attack</id>
		<title>Early Screw Attack</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Screw_Attack"/>
				<updated>2004-12-14T20:06:58Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by: Kip''&lt;br /&gt;
&lt;br /&gt;
1) Go to &amp;quot;Watch Station Access&amp;quot; in Sanctuary at any time.&lt;br /&gt;
&lt;br /&gt;
2) Perform a [[&amp;quot;Kip Dash&amp;quot;]] to cross the gap and spawn on the opposite ledge.&lt;br /&gt;
&lt;br /&gt;
3) You can now proceed to Watch Station and the Screw Attack.&lt;br /&gt;
&lt;br /&gt;
Note: If you do this before Spiderball, you must use a technique discovered by Sparky to bypass Watch Station.  You can stand on a Rezbit when their shields are active.  Use this to jump up to the spider ball track.  One the very left of the lower track, you can stand on the lower portion.  Then jump to the higher track to the right, and face the room with your back to the wall.  Jump backwards towards the morph ball slot and MAM(mid-air morph) into the slot.  If you get spiderball before screw attack, simply proceed as normal once you enter watch station. (You can also face the bomb slot and jump forwards, then MAM)&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion</id>
		<title>Early Power Bomb Expansion</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion"/>
				<updated>2004-12-14T19:47:34Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by: Zell(concept), Sparky(triggers needed/path), Kip(accomplishing with early screw)''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]] and Spiderball.&lt;br /&gt;
&lt;br /&gt;
1) Get both the Spiderball and [[Early Screw Attack]].&lt;br /&gt;
&lt;br /&gt;
2) Now go to Sanctuary entrance(where Dark Samus destroys the bridge).&lt;br /&gt;
&lt;br /&gt;
3) Jump on the crate to your right when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
4) Now jump on the pole to your left when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
5) Screw attack to the platform below the turret.&lt;br /&gt;
&lt;br /&gt;
6) Jump up into the Spiderball glass ring below the turret.&lt;br /&gt;
&lt;br /&gt;
7) Screw attack back towards sanctuary and into the glass room with the scan pole(this is the room you would normally access by breaking the glass with a powerbomb).&lt;br /&gt;
&lt;br /&gt;
8) Scan the pole, jump onto it, then jump out of the glass room.&lt;br /&gt;
&lt;br /&gt;
9) Use the morph ball cannon to shoot back up and reach the turret to the right of the bridge.&lt;br /&gt;
&lt;br /&gt;
10) Now proceed as you normally would: destroy the rock wall above sanctuary and above the door on the other side, and the debris to the right of sanctuary's entrance.  Then Drop down, spider up to the top of Sanctuary, and screw attack or morph ball cannon across to get the expansion.&lt;br /&gt;
&lt;br /&gt;
Important notes:&lt;br /&gt;
&lt;br /&gt;
- Getting the PB expansion only gives you 1 power bomb&lt;br /&gt;
&lt;br /&gt;
- You still must defeat the PB guardian and obtain the main PB expansion later on for the sky temple key in Dark Agon: Dark Oasis to appear.  This trick is still handy for getting PB's early and avoid backtracking until sky temple key collection.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/sanctuary_entrance.avi A demonstration of obtaining the PB expansion early by Kip]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Another way to get early PB without Spider Ball discovered by Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
1) Activate the turret as described above (Step 1-8).&lt;br /&gt;
&lt;br /&gt;
2) Get to the Spiderball glass ring again.&lt;br /&gt;
&lt;br /&gt;
3) Look at the door leading to Temple Transport Access. There is a tall rock left of it, with a plain surface and some mechanical stuff left of it. Screw Attack onto that rock and face the floating platform again.&lt;br /&gt;
&lt;br /&gt;
4) Use the mechanical stuff next to the rock to get a ghetto effect for the space jump before starting a Screw Attack to the upper part of the floating platform. If you're lucky, you'll make it onto the floating platform.&lt;br /&gt;
&lt;br /&gt;
5) Once on the upper part of the platform use the turret to destroy the stone in front of the PB Expansion.&lt;br /&gt;
&lt;br /&gt;
6) Look the platform with the red egdes above the door to Power Junction. Jump onto the fence and do a Screw Attack over to the platform. You'll need to get a maximum of height for the Screw Attack, otherwise you'll bounce of and fall. If you did it correctly, you'll hit the edge of the platform and slip onto it.&lt;br /&gt;
&lt;br /&gt;
7) Screw Attack over to the PB Expansion as usual.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
- Video needed&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion</id>
		<title>Early Power Bomb Expansion</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion"/>
				<updated>2004-12-14T19:46:35Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by: Zell(concept), Sparky(triggers needed/path), Kip(accomplishing with early screw)''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]] and Spiderball.&lt;br /&gt;
&lt;br /&gt;
1) Get both the Spiderball and [[Early Screw Attack]].&lt;br /&gt;
&lt;br /&gt;
2) Now go to Sanctuary entrance(where Dark Samus destroys the bridge).&lt;br /&gt;
&lt;br /&gt;
3) Jump on the crate to your right when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
4) Now jump on the pole to your left when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
5) Screw attack to the platform below the turret.&lt;br /&gt;
&lt;br /&gt;
6) Jump up into the Spiderball glass ring below the turret.&lt;br /&gt;
&lt;br /&gt;
7) Screw attack back towards sanctuary and into the glass room with the scan pole(this is the room you would normally access by breaking the glass with a powerbomb).&lt;br /&gt;
&lt;br /&gt;
8) Scan the pole, jump onto it, then jump out of the glass room.&lt;br /&gt;
&lt;br /&gt;
9) Use the morph ball cannon to shoot back up and reach the turret to the right of the bridge.&lt;br /&gt;
&lt;br /&gt;
10) Now proceed as you normally would: destroy the rock wall above sanctuary and above the door on the other side, and the debris to the right of sanctuary's entrance.  Then Drop down, spider up to the top of Sanctuary, and screw attack or morph ball cannon across to get the expansion.&lt;br /&gt;
&lt;br /&gt;
Important notes:&lt;br /&gt;
&lt;br /&gt;
- Getting the PB expansion only gives you 1 power bomb&lt;br /&gt;
&lt;br /&gt;
- You still must defeat the PB guardian and obtain the main PB expansion later on for the sky temple key in Dark Agon: Dark Oasis to appear.  This trick is still handy for getting PB's early and avoid backtracking until sky temple key collection.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/sanctuary_entrance.avi A demonstration of obtaining the PB expansion early by Kip]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Another way to get early PB without Spider Ball discovered by Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
1) Activate the turret as described above.&lt;br /&gt;
&lt;br /&gt;
2) Get to the Spiderball glass ring again.&lt;br /&gt;
&lt;br /&gt;
3) Look at the door leading to Temple Transport Access. There is a tall rock left of it, with a plain surface and some mechanical stuff left of it. Screw Attack onto that rock and face the floating platform again.&lt;br /&gt;
&lt;br /&gt;
4) Use the mechanical stuff next to the rock to get a ghetto effect for the space jump before starting a Screw Attack to the upper part of the floating platform. If you're lucky, you'll make it onto the floating platform.&lt;br /&gt;
&lt;br /&gt;
5) Once on the upper part of the platform use the turret to destroy the stone in front of the PB Expansion.&lt;br /&gt;
&lt;br /&gt;
6) Look the platform with the red egdes above the door to Power Junction. Jump onto the fence and do a Screw Attack over to the platform. You'll need to get a maximum of height for the Screw Attack, otherwise you'll bounce of and fall. If you did it correctly, you'll hit the edge of the platform and slip onto it.&lt;br /&gt;
&lt;br /&gt;
7) Screw Attack over to the PB Expansion as usual.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
- Video needed&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion</id>
		<title>Early Power Bomb Expansion</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion"/>
				<updated>2004-12-14T18:26:12Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: turret does work without ds destroying the bridge. note deleted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by: Zell(concept), Sparky(triggers needed/path), Kip(accomplishing with early screw)''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]] and Spiderball.&lt;br /&gt;
&lt;br /&gt;
1) Get both the Spiderball and [[Early Screw Attack]].&lt;br /&gt;
&lt;br /&gt;
2) Now go to Sanctuary entrance(where Dark Samus destroys the bridge).&lt;br /&gt;
&lt;br /&gt;
3) Jump on the crate to your right when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
4) Now jump on the pole to your left when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
5) Screw attack to the platform below the turret.&lt;br /&gt;
&lt;br /&gt;
6) Jump up into the Spiderball glass ring below the turret.&lt;br /&gt;
&lt;br /&gt;
7) Screw attack back towards sanctuary and into the glass room with the scan pole(this is the room you would normally access by breaking the glass with a powerbomb).&lt;br /&gt;
&lt;br /&gt;
8) Scan the pole, jump onto it, then jump out of the glass room.&lt;br /&gt;
&lt;br /&gt;
9) Use the morph ball cannon to shoot back up and reach the turret to the right of the bridge.&lt;br /&gt;
&lt;br /&gt;
10) Now proceed as you normally would: destroy the rock wall above sanctuary and above the door on the other side, and the debris to the right of sanctuary's entrance.  Then Drop down, spider up to the top of Sanctuary, and screw attack or morph ball cannon across to get the expansion.&lt;br /&gt;
&lt;br /&gt;
Important notes:&lt;br /&gt;
&lt;br /&gt;
- Getting the PB expansion only gives you 1 power bomb&lt;br /&gt;
&lt;br /&gt;
- You still must defeat the PB guardian and obtain the main PB expansion later on for the sky temple key in Dark Agon: Dark Oasis to appear.  This trick is still handy for getting PB's early and avoid backtracking until sky temple key collection.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/sanctuary_entrance.avi A demonstration of obtaining the PB expansion early by Kip]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Another way to get early PB without Spider Ball discovered by Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
-Video needed&lt;br /&gt;
&lt;br /&gt;
To get to the PB Expansion is somehow tricky, as you need to get a maximum height for some Screw Attacks. Anyway here's how I did it.&lt;br /&gt;
First activate the turret. Then Screw Attack onto the floating platform with the morph ball cannon and space jump onto the upper ring again. Now look at the door leading to the elevator. There is a tall rock left of it, with a plain surface and some mechanical stuff left of it. Screw Attack onto that rock and face the floating platform again. Now is where the fun begins. Use the mechanical stuff next to the rock to get a ghetto effect for the space jump before starting a screw attack to the upper part of the floating platform. If you're very lucky, you'll make it onto the floating platform. If you're not that lucky, you'll hit the &amp;quot;fence&amp;quot; of the platform, fall down and respawn at the top part of the plattform. If you're not lucky at all, you'll respawn at the lower part of the platform. Once on the upper part of the platform use the turret to destroy the stone in front of the PB Expansion. Then turn to see the platform with the dead Luminoth. Jump onto the fence and do a Screw Attack over to the platform. You'll need to get a maximum of height out of the Screw Attack, otherwise you'll bounce of and fall. If you did it correctly, you'll hit the edge of the platform and slip over it. Now you can Screw Attack over to the PB Expansion.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion</id>
		<title>Early Power Bomb Expansion</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Power_Bomb_Expansion"/>
				<updated>2004-12-13T12:59:19Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: added a way to get PB without spider ball&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by: Zell(concept), Sparky(triggers needed/path), Kip(accomplishing with early screw)''&lt;br /&gt;
&lt;br /&gt;
Requirements: [[Early Screw Attack]] and Spiderball.&lt;br /&gt;
&lt;br /&gt;
1) Get both the Spiderball and [[Early Screw Attack]].&lt;br /&gt;
&lt;br /&gt;
2) Now go to Sanctuary entrance(where Dark Samus destroys the bridge).&lt;br /&gt;
&lt;br /&gt;
3) Jump on the crate to your right when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
4) Now jump on the pole to your left when facing away from sanctuary.&lt;br /&gt;
&lt;br /&gt;
5) Screw attack to the platform below the turret.&lt;br /&gt;
&lt;br /&gt;
6) Jump up into the Spiderball glass ring below the turret.&lt;br /&gt;
&lt;br /&gt;
7) Screw attack back towards sanctuary and into the glass room with the scan pole(this is the room you would normally access by breaking the glass with a powerbomb).&lt;br /&gt;
&lt;br /&gt;
8) Scan the pole, jump onto it, then jump out of the glass room.&lt;br /&gt;
&lt;br /&gt;
9) Use the morph ball cannon to shoot back up and reach the turret to the right of the bridge.&lt;br /&gt;
&lt;br /&gt;
10) Now proceed as you normally would: destroy the rock wall above sanctuary and above the door on the other side, and the debris to the right of sanctuary's entrance.  Then Drop down, spider up to the top of Sanctuary, and screw attack or morph ball cannon across to get the expansion.&lt;br /&gt;
&lt;br /&gt;
Important notes:&lt;br /&gt;
&lt;br /&gt;
- Getting the PB expansion only gives you 1 power bomb&lt;br /&gt;
&lt;br /&gt;
- You still must defeat the PB guardian and obtain the main PB expansion later on for the sky temple key in Dark Agon: Dark Oasis to appear.  This trick is still handy for getting PB's early and avoid backtracking until sky temple key collection.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/sanctuary_entrance.avi A demonstration of obtaining the PB expansion early by Kip]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Another way to get early PB without Spider Ball discovered by Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
-Video needed&lt;br /&gt;
&lt;br /&gt;
To get to the PB Expansion is somehow tricky, as you need to get a maximum height for some Screw Attacks. Anyway here's how I did it.&lt;br /&gt;
First activate the turret. Then Screw Attack onto the floating platform with the morph ball cannon and space jump onto the upper ring again. Now look at the door leading to the elevator. There is a tall rock left of it, with a plain surface and some mechanical stuff left of it. Screw Attack onto that rock and face the floating platform again. Now is where the fun begins. Use the mechanical stuff next to the rock to get a ghetto effect for the space jump before starting a screw attack to the upper part of the floating platform. If you're very lucky, you'll make it onto the floating platform. If you're not that lucky, you'll hit the &amp;quot;fence&amp;quot; of the platform, fall down and respawn at the top part of the plattform. If you're not lucky at all, you'll respawn at the lower part of the platform. Once on the upper part of the platform use the turret to destroy the stone in front of the PB Expansion. Then turn to see the platform with the dead Luminoth. Jump onto the fence and do a Screw Attack over to the platform. You'll need to get a maximum of height out of the Screw Attack, otherwise you'll bounce of and fall. If you did it correctly, you'll hit the edge of the platform and slip over it. Now you can Screw Attack over to the PB Expansion.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Kip_dash</id>
		<title>Kip dash</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Kip_dash"/>
				<updated>2004-12-12T21:01:31Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: added kip's own comment about the dash&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An increasingly useful trick invented to cross Watch Station Access without Grapple Beam, but seeming to have other uses as well.&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/kip/watch_station_access.avi DivX video (kip)]&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/forum/viewtopic.php?t=1695&amp;amp;start=396 Kip's forum post about it]&lt;br /&gt;
&lt;br /&gt;
''Kip's own words about the WSA scan dash below:''&lt;br /&gt;
&lt;br /&gt;
Revised explanation of how I do the WSA scan dash (remember to start with the door fully scanned):&lt;br /&gt;
&lt;br /&gt;
1) all at the same time, hold L, tap B, and slam the stick left (the stick motion must be very quick/forceful). This part is exactly like a Prime dash, except you're holding L instead of tapping it.&lt;br /&gt;
&lt;br /&gt;
2) as soon as you get the stick to left, move it as far down to straight down as you can get before the freeze occurs (do not keep it held at left). It should pretty much be one continuous motion; all this needs to be fast.&lt;br /&gt;
&lt;br /&gt;
3) once the screen freezes, you have to add a few things... feel free to take your time here, I don't think it matters. Hold R now, and move the stick from straight down very slightly toward down-right (thanks sparky).&lt;br /&gt;
&lt;br /&gt;
4) when ready, let go of L only to immediately hold it again (when you do this, do not hold it in all the way that you would scan the door again if it's still in view... only hold it enough that the crosshair appears). Do it as fast as you can.&lt;br /&gt;
&lt;br /&gt;
5) about a second after the screen unfreezes, tap B again to use your second jump. At this point, don't do anything; just wait to see where you end up after falling (don't move the stick, don't let go of L or R).&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Main_Research_Elevator_Crash</id>
		<title>Main Research Elevator Crash</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Main_Research_Elevator_Crash"/>
				<updated>2004-12-12T20:49:14Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''encountered by bartendorsparky''&lt;br /&gt;
&lt;br /&gt;
If you use the [[&amp;quot;Kip_Dash&amp;quot;]] to get through [[Watch Station Access]] early and proceed to Main Research the game might crash. However, this crash does not always occur and there is yet no explantation to it.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Main_Research_Elevator_Crash</id>
		<title>Main Research Elevator Crash</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Main_Research_Elevator_Crash"/>
				<updated>2004-12-12T20:43:28Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: crash does not always occur&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''encountered by bartendorsparky''&lt;br /&gt;
&lt;br /&gt;
If you use the [[&amp;quot;Kip_Dash&amp;quot;]] to get to through [[Watch Station Access]] early and proceed to Main Research the game might crash. However, this crash does not always occur and there is yet no explantation to it.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Central_Mining_Station</id>
		<title>Central Mining Station</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Central_Mining_Station"/>
				<updated>2004-12-10T19:38:25Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by Kahrain, Ekarderif''&lt;br /&gt;
&lt;br /&gt;
Videos [http://www.metroid2002.com/ekarderif/early_ammo1.avi here] and [http://www.metroid2002.com/ekarderif/early_ammo2.avi here]. ''Someone should make one continuous video that doesn't show my (Ekarderif's) sloppiness.''&lt;br /&gt;
&lt;br /&gt;
*This trick allows you to grab a Beam Ammo Expansion without either the Light or Dark Beams. This does not allow you to use them so it's more of a novelty than anything else.&lt;br /&gt;
*There's a bug (or a feature) that prevents the turrets from working the first time you walk into the room so you'll have to reload the room after the Space Pirate battle first.&lt;br /&gt;
*Next to the cylindrical structures that house the turrets are slanted pillars. Simply [[ghetto jump]] up one of them onto the top platform (easier said than done). Once up top, simply blow up the three areas (left of the forcefield, the right wall, and the box on the left) and claim your prize. I believe that you can also [[TRHbj]] up there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Addition by Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
There is actually no need to reload the room and use the turrets to get the Beam Ammo Expansion. You can easily [[ghetto jump]] onto the plattform on the right side where one of the first Space Pirates is located by jumping up the left side of the slanted part of the plattform. You'll take some damage from the fire though.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Central_Mining_Station</id>
		<title>Central Mining Station</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Central_Mining_Station"/>
				<updated>2004-12-10T19:37:57Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by Kahrain, Ekarderif''&lt;br /&gt;
&lt;br /&gt;
Videos [http://www.metroid2002.com/ekarderif/early_ammo1.avi here] and [http://www.metroid2002.com/ekarderif/early_ammo2.avi here]. ''Someone should make one continuous video that doesn't show my (Ekarderif's) sloppiness.''&lt;br /&gt;
&lt;br /&gt;
*This trick allows you to grab a Beam Ammo Expansion without either the Light or Dark Beams. This does not allow you to use them so it's more of a novelty than anything else.&lt;br /&gt;
*There's a bug (or a feature) that prevents the turrets from working the first time you walk into the room so you'll have to reload the room after the Space Pirate battle first.&lt;br /&gt;
*Next to the cylindrical structures that house the turrets are slanted pillars. Simply [[ghetto jump]] up one of them onto the top platform (easier said than done). Once up top, simply blow up the three areas (left of the forcefield, the right wall, and the box on the left) and claim your prize. I believe that you can also [[TRHbj]] up there.&lt;br /&gt;
&lt;br /&gt;
''Addition by Frozen Mr. Toastbrot''&lt;br /&gt;
There is actually no need to reload the room and use the turrets to get the Beam Ammo Expansion. You can easily [[ghetto jump]] onto the plattform on the right side where one of the first Space Pirates is located by jumping up the left side of the slanted part of the plattform. You'll take some damage from the fire though.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Grounds:_Storage_Cavern_B</id>
		<title>Temple Grounds: Storage Cavern B</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Grounds:_Storage_Cavern_B"/>
				<updated>2004-12-08T09:37:46Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's possible to get the Energy Tank in Storage Cavern B before the Missile Launcher. You will need to get the [[Temple Assembly Site|Early Missile Expansion in Temple Assembly Site]], and blast the missile door blocking the way to the Energy Tank.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site</id>
		<title>Temple Assembly Site</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site"/>
				<updated>2004-12-07T22:09:15Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Video needed.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I found out, that you can get the Missile Expansion in Temple Assembly Site before the main Missile Launcher (right after loosing your items). The trick is to jump onto the small pillar that is the most left when you enter the room from Collapsed Tunnel. It is quite tricky to get onto the pillar with a single jump, but it is still possible. You need to use the small slope on the ledge in front of the pillar (I hope you'll understand what I wrote) to get a ghetto effect. It also seems to help if you start the jump a bit right of the crack in the slope (the crack is next to the wall, [http://img54.exs.cx/img54/7972/templeassemblysitesketch0ls.png see this sketch)]. To get onto the pillar, you need to hit it's broken edge and use it to push yourself up onto the pillar [http://img97.exs.cx/img97/995/taspillarjump5ek.png (see another sketch)]. Once on the pillar, jump onto the platform left of it and proceed to get the Missile Expansion.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site</id>
		<title>Temple Assembly Site</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site"/>
				<updated>2004-12-07T22:08:57Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Video needed.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I found out, that you can get the Missile Expansion in Temple Assembly Site before the main Missile Launcher (right after loosing your items). The trick is to jump onto the small pillar that is the most left when you enter the room from Collapsed Tunnel. It is quite tricky to get onto the pillar with a single jump, but it is still possible. You need to use the small slope on the ledge in front of the pillar (I hope you'll understand what I wrote) to get a ghetto effect. It also seems to help if you start the jump a bit right of the crack in the slope (the crack is next to the wall, [http://img54.exs.cx/img54/7972/templeassemblysitesketch0ls.png see this sketch)]. To get onto the pillar, you need to hit it's broken edge and use it to push yourself up onto the pillar ([http://img97.exs.cx/img97/995/taspillarjump5ek.png (see another sketch)]. Once on the pillar, jump onto the platform left of it and proceed to get the Missile Expansion.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Grounds:_Storage_Cavern_B</id>
		<title>Temple Grounds: Storage Cavern B</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Grounds:_Storage_Cavern_B"/>
				<updated>2004-12-07T22:06:17Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's possible to get the Energy Tank in Storage Cavern B before the Missile Launcher. You will need to get the [[Temple Assembly Site|Early Missile Expansion in Temple Assembly Line]], and blast the missile door blocking the way to the Energy Tank.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Early_Energy_Tanks</id>
		<title>Early Energy Tanks</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Early_Energy_Tanks"/>
				<updated>2004-12-07T22:02:39Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Temple Grounds: Storage Cavern B]]&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sequence_Breaking</id>
		<title>Sequence Breaking</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sequence_Breaking"/>
				<updated>2004-12-07T22:01:49Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Possible Leads]]&lt;br /&gt;
&lt;br /&gt;
[[Early Beam Ammo Expansions]]&lt;br /&gt;
&lt;br /&gt;
[[Early Energy Tanks]]&lt;br /&gt;
&lt;br /&gt;
[[Early Missile Expansions]]&lt;br /&gt;
&lt;br /&gt;
[[Light Suit without Dark Suit]]&lt;br /&gt;
&lt;br /&gt;
http://radix.metroid2002.com/ConfusedUMos.jpg&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site</id>
		<title>Temple Assembly Site</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site"/>
				<updated>2004-12-07T22:00:45Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Video needed.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I found out, that you can get the Missile Expansion in Temple Assembly Site before the main Missile Launcher (right after loosing your items). The trick is to jump onto the pillar small that is the most left when you enter the room from Collapsed Tunnel. To get onto the piller with a single jump is quite tricky. You need to use the small slope on the ledge in front of the pillar (I hope you'll understand what I wrote) to get a ghetto effect. It also seems to help if you start the jump a bit right of the crack in the slope (the crack is next to the wall, [http://img54.exs.cx/img54/7972/templeassemblysitesketch0ls.png see this sketch)]. To get onto the pillar, you need to hit it's broken edge and use it to push yourself up onto the pillar ([http://img97.exs.cx/img97/995/taspillarjump5ek.png (see another sketch)]. Once on the pillar, jump onto the platform left of it and proceed to get the Missile Expansion.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site</id>
		<title>Temple Assembly Site</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site"/>
				<updated>2004-12-07T21:20:39Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Video needed.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot.&amp;lt;/i&amp;gt;&lt;br /&gt;
I also posted this in the forums, so I'll just copy what I wrote there.&lt;br /&gt;
&lt;br /&gt;
I found out, that you can get the Missile Expansion in Temple Assembly Site before the main Missile Launcher (right after loosing your items). The trick is to jump onto the pillar small that is the most left when you enter the room from Collapsed Tunnel. To get onto the piller with a single jump is quite tricky, and I still don't know how to make it onto the pillar for sure (that's why I won't post it in the wiki yet), though I could do the jump a few times. All I know for sure right now is, that you have to use the small slope on the ledge in front of the pillar (I hope you'll understand what I wrote) get a ghetto effect. It also seems to help if you start the jump a bit right of the crack in the slope (the crack is next to the wall).&lt;br /&gt;
&lt;br /&gt;
I made a quick sketch of Temple Assembly Site to better show where to jump from.&lt;br /&gt;
[http://img54.exs.cx/img54/7972/templeassemblysitesketch0ls.png TAS sketch]&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site</id>
		<title>Temple Assembly Site</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site"/>
				<updated>2004-12-07T21:18:48Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Video needed.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot.&amp;lt;/i&amp;gt;&lt;br /&gt;
I also posted this in the forums, so I'll just copy what I wrote there.&lt;br /&gt;
&lt;br /&gt;
I found out, that you can get the Missile Expansion in Temple Assembly Site before the main Missile Launcher (right after loosing your items). The trick is to jump onto the pillar small that is the most left when you enter the room from Collapsed Tunnel. To get onto the piller with a single jump is quite tricky, and I still don't know how to make it onto the pillar for sure (that's why I won't post it in the wiki yet), though I could do the jump a few times. All I know for sure right now is, that you have to use the small slope on the ledge in front of the pillar (I hope you'll understand what I wrote) get a ghetto effect. It also seems to help if you start the jump a bit right of the crack in the slope (the crack is next to the wall).&lt;br /&gt;
&lt;br /&gt;
I made a quick sketch of Temple Assembly Site to better show where to jump from.&lt;br /&gt;
[http://img54.exs.cx/my.php?loc=img54&amp;amp;image=templeassemblysitesketch0ls.png TAS sketch]&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site</id>
		<title>Temple Assembly Site</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site"/>
				<updated>2004-12-07T20:50:16Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Video needed.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot.&amp;lt;/i&amp;gt;&lt;br /&gt;
I also posted this in the forums, so I'll just copy what I wrote there.&lt;br /&gt;
&lt;br /&gt;
I found out, that you can get the Missile Expansion in Temple Assembly Site before the main Missile Launcher (right after loosing your items). The trick is to jump onto the pillar small that is the most left when you enter the room from Collapsed Tunnel. To get onto the piller with a single jump is quite tricky, and I still don't know how to make it onto the pillar for sure (that's why I won't post it in the wiki yet), though I could do the jump a few times. All I know for sure right now is, that you have to use the small slope on the ledge in front of the pillar (I hope you'll understand what I wrote) get a ghetto effect. It also seems to help if you start the jump a bit right of the crack in the slope (the crack is next to the wall).&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site</id>
		<title>Temple Assembly Site</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Assembly_Site"/>
				<updated>2004-12-07T20:35:24Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Video needed.&lt;br /&gt;
&lt;br /&gt;
Discovered by Frozen Mr. Toastbrot.&lt;br /&gt;
&lt;br /&gt;
I also posted this in the forums, so I'll just copy what I wrote there.&lt;br /&gt;
&lt;br /&gt;
I found out, that you can get the Missile Expansion in Temple Assembly Site before the main Missile Launcher (right after loosing your items). The trick is to jump onto the pillar small that is the most left when you enter the room from Collapsed Tunnel. To get onto the piller with a single jump is quite tricky, and I still don't know how to make it onto the pillar for sure (that's why I won't post it in the wiki yet), though I could do the jump a few times. All I know for sure right now is, that you have to use the small slope on the ledge in front of the pillar (I hope you'll understand what I wrote) get a ghetto effect. It also seems to help if you start the jump a bit right of the crack in the slope (the crack is next to the wall).&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Grounds</id>
		<title>Temple Grounds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Temple_Grounds"/>
				<updated>2004-12-07T20:32:47Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Temple Assembly Line]]&lt;br /&gt;
&lt;br /&gt;
[[Temple Assembly Site]]&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Underwater_Dash</id>
		<title>Underwater Dash</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Underwater_Dash"/>
				<updated>2004-12-05T17:30:40Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: Moved Matts hydrodynamo speed trick to speed tricks section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Jump Tricks: Underwater Dash ==&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
BoostR&lt;br /&gt;
&lt;br /&gt;
''Refined Explanation by''&lt;br /&gt;
&lt;br /&gt;
Red Scarlet, Bartendorsparky&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a trick enabling Samus to travel large horizontal distances underwater, in a similar vein to the huge leaps possible with the dash jump technique from Metroid Prime 1. This technique is also possible on land, although it does not seem to provide any more distance than a normal space jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This description assumes you wish to jump from right to left (i.e. your target for the jump is to your left).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hold L. Begin strafing to the left. Press and hold R (all the way down) and B while continuing to hold left. Samus will begin to turn to her left. When Samus has turned through about thirty degrees, continue to hold L and R but release the control stick and B (just take both your thumbs off the controller).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon removing your thumbs, you should find that Samus continues to fly through the water in much the same way as for the original dash jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the second (space) jump, continue to hold L and R and just tap B. Don't adjust the control stick or press anything else or you may lose momentum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This trick can be used to reach the Light Beam door in Hydrodynamo and obtain [[grapple before boost ball]], gravity boost or seekers (i.e. right after super missile).&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Hydrodynamo</id>
		<title>Agon Wastes: Hydrodynamo</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Hydrodynamo"/>
				<updated>2004-12-05T17:30:28Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discoverd by 'Matt'&lt;br /&gt;
&lt;br /&gt;
An easy method to get to the light and dark beam doors was discovered by Matt.&lt;br /&gt;
&lt;br /&gt;
* Original text previously found in [[Underwater Dash]]&lt;br /&gt;
&lt;br /&gt;
Stand on the ring and look down, facing the door you want to get to (light or dark).  Jump backwards off the ledge, then when you start to go below the ledge, jump again while holding forward, B&amp;amp;R and you'll go flying forward.  If you don't go forward far enough, you jumped too soon.&lt;br /&gt;
&lt;br /&gt;
[http://radix.metroid2002.com/UnderwaterJump.avi video] - note that platforms were already extended... oh well.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Speed_Tricks</id>
		<title>Speed Tricks</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Speed_Tricks"/>
				<updated>2004-12-05T17:26:11Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Killing Enemies Faster]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Missile Trooper]]&lt;br /&gt;
&lt;br /&gt;
[[Skipping Energy Controllers]]&lt;br /&gt;
&lt;br /&gt;
[[Temple Grounds: GFMC Compound]]&lt;br /&gt;
&lt;br /&gt;
[[Temple Grounds: Path of Eyes]]&lt;br /&gt;
&lt;br /&gt;
[[Sky Temple Grounds: Abandoned Base]]&lt;br /&gt;
&lt;br /&gt;
[[Agon Wastes: Bioenergy Production to Storage C]]&lt;br /&gt;
&lt;br /&gt;
[[Agon Wastes: Hydrodynamo]]&lt;br /&gt;
&lt;br /&gt;
[[Agon Wastes: Mining Station B]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Agon Wastes: Battleground]]&lt;br /&gt;
&lt;br /&gt;
[[Torvus Bog: Training Chamber]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Torvus Bog: Dark Falls]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Torvus Bog: Crypt]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Reactor Core]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Hall of Combat Mastery]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Temple Access]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Fortress Temple]]&lt;br /&gt;
&lt;br /&gt;
[[Ing Hive: Hive Summit]]&lt;br /&gt;
&lt;br /&gt;
[[Sky Temple: Sky Temple Energy Controller]]&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Version_Differences</id>
		<title>Version Differences</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Version_Differences"/>
				<updated>2004-12-05T13:51:34Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Current Known Version Differences'''&lt;br /&gt;
&lt;br /&gt;
- Additional Language options based on region. The additional languages are already stored within the game's internal data, also in the North American version. To change the language in the european PAL version you need to change the GameCube's internal language setting.&lt;br /&gt;
&lt;br /&gt;
No other confirmed differences between ''Initial Release Version'' and ''PAL Version'' of Metroid Prime 2: Echoes.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Bioenergy_Production_to_Storage_C</id>
		<title>Agon Wastes: Bioenergy Production to Storage C</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Bioenergy_Production_to_Storage_C"/>
				<updated>2004-12-01T19:30:41Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Video needed&lt;br /&gt;
&lt;br /&gt;
Discovered by: ''Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Once you got the Screw Attack you can get to Storage C without raising the platforms and without using the Spider Ball tracks. This way you can save a lot of time in a 100% game.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Jump onto the panel that is used to lower the platforms near the door to Security Station A.&lt;br /&gt;
* Space jump onto the platform above the panel where the block with Spider Ball track is.&lt;br /&gt;
* Jump onto the next level of that platform and position yourself left of the Spider Ball track.&lt;br /&gt;
* When you face the door to Storage C you should only see the lower half of the door. The upper half of the door can't be seen because of a huge tube on the ceiling.&lt;br /&gt;
* Do your first jump to start a Screw Attack to the door.&lt;br /&gt;
* Try to hit the ceiling after the second jump. This way you'll avoid hitting the tube.&lt;br /&gt;
* Do the third jump to start the Screw Attack in the moment the tube goes out of the top of the sreen.&lt;br /&gt;
* Proceed Screw Attacking to get to the door leading to Storage C.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Bioenergy_Production_to_Storage_C</id>
		<title>Agon Wastes: Bioenergy Production to Storage C</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Bioenergy_Production_to_Storage_C"/>
				<updated>2004-12-01T16:25:13Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Video needed&lt;br /&gt;
&lt;br /&gt;
Discovered by: ''Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Once you got the Screw Attack you can get to Storage C without raising the platforms and without using the Spider Ball tracks.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Jump onto the panel that is used to lower the platforms near the door to Security Station A.&lt;br /&gt;
* Space jump onto the platform above the panel where the block with Spider Ball track is.&lt;br /&gt;
* Jump onto the next level of that platform and position yourself left of the Spider Ball track.&lt;br /&gt;
* When you face the door to Storage C you should only see the lower half of the door. The upper half of the door can't be seen because of a huge tube on the ceiling.&lt;br /&gt;
* Do your first jump to start a Screw Attack to the door.&lt;br /&gt;
* Try to hit the ceiling after the second jump. This way you'll avoid hitting the tube.&lt;br /&gt;
* Do the third jump to start the Screw Attack in the moment the tube goes out of the top of the sreen.&lt;br /&gt;
* Proceed Screw Attacking to get to the door leading to Storage C.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Bioenergy_Production_to_Storage_C</id>
		<title>Agon Wastes: Bioenergy Production to Storage C</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Bioenergy_Production_to_Storage_C"/>
				<updated>2004-12-01T16:24:20Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Video needed&lt;br /&gt;
&lt;br /&gt;
Discovered by: ''Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Once you got the Screw Attack you can get to Storage C without raising the platforms and without using the Spider Ball tracks.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Jump onto the panel that is used to lower the platforms near the door to Security Station A&lt;br /&gt;
* Space jump onto the platform above the panel where the block with Spider Ball track is.&lt;br /&gt;
* Jump onto the next level of that platform and position yourself left of the Spider Ball track.&lt;br /&gt;
* When you face the door to Storage C you should only see the lower half of the door. The upper half can't be seen because of a huge tube on the ceiling.&lt;br /&gt;
* Do your first jump to start a Screw Attack to the door.&lt;br /&gt;
* Try to hit the ceiling after the second jump. This way you'll avoid hitting the tube.&lt;br /&gt;
* Do the third jump to start the Screw Attack in the moment the tube goes out of the top of the sreen.&lt;br /&gt;
* Proceed Screw Attacking to get to the door leading to Storage C.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Bioenergy_Production_to_Storage_C</id>
		<title>Agon Wastes: Bioenergy Production to Storage C</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Agon_Wastes:_Bioenergy_Production_to_Storage_C"/>
				<updated>2004-12-01T16:21:59Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Video needed&lt;br /&gt;
&lt;br /&gt;
Discovered by: ''Frozen Mr. Toastbrot''&lt;br /&gt;
&lt;br /&gt;
Once you got the Screw Attack you can get to Storage C without raising the platforms and without using the Spider Ball.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Jump onto the panel that is used to lower the platforms near the door to Security Station A&lt;br /&gt;
* Space jump onto the platform above the panel where the block with Spider Ball track is.&lt;br /&gt;
* Jump onto the next level of that platform and position yourself left of the Spider Ball track.&lt;br /&gt;
* When you face the door to Storage C you should only see the lower half of the door. The upper half can't be seen because of a huge tube on the ceiling.&lt;br /&gt;
* Do your first jump to start a Screw Attack to the door.&lt;br /&gt;
* Try to hit the ceiling after the second jump. This way you'll avoid hitting the tube.&lt;br /&gt;
* Do the third jump to start the Screw Attack in the moment the tube goes out of the top of the sreen.&lt;br /&gt;
* Proceed Screw Attacking to get to the door leading to Storage C.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Speed_Tricks</id>
		<title>Speed Tricks</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Speed_Tricks"/>
				<updated>2004-12-01T16:21:30Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Killing Enemies Faster]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Missile Trooper]]&lt;br /&gt;
&lt;br /&gt;
[[Skipping Energy Controllers]]&lt;br /&gt;
&lt;br /&gt;
[[Sky Temple Grounds: Abandoned Base]]&lt;br /&gt;
&lt;br /&gt;
[[Agon Wastes: Bioenergy Production to Storage C]]&lt;br /&gt;
&lt;br /&gt;
[[Agon Wastes: Mining Station B]]&lt;br /&gt;
&lt;br /&gt;
[[Torvus Bog: Training Chamber]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Torvus Bog: Dark Falls]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Torvus Bog: Crypt]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Reactor Core]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Hall of Combat Mastery]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Temple Access]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress: Fortress Temple]]&lt;br /&gt;
&lt;br /&gt;
[[Ing Hive: Hive Summit]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Agon Wastes: Battleground]]&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Current_events</id>
		<title>Current events</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Current_events"/>
				<updated>2004-11-30T14:26:11Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First one to edit this page to include the word P**achu gets a cookie!&lt;br /&gt;
&lt;br /&gt;
Frozen Mr. Toastbrot: Pikachu is Yellow. Harhar.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Torvus_Bog:_Training_Chamber</id>
		<title>Torvus Bog: Training Chamber</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Torvus_Bog:_Training_Chamber"/>
				<updated>2004-11-30T14:24:03Z</updated>
		
		<summary type="html">&lt;p&gt;Frozen Mr. Toastbrot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;vid needed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Discovered by Frozen Mr. Toastbrot, Serujisu:&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick way to activate the statue without using the spider ball.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;space jump onto the slope of the Spider Ball track on the left side of the statue&lt;br /&gt;
&amp;lt;li&amp;gt;space jump to the platform.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gravity Boost needed.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
could also qualify as an early missile, but it'll be used more as a speed trick than anything else.&lt;/div&gt;</summary>
		<author><name>Frozen Mr. Toastbrot</name></author>	</entry>

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