<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://www.metroid2002.com/prime2/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Flyfunner</id>
		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Flyfunner"/>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Special:Contributions/Flyfunner"/>
		<updated>2026-05-04T05:28:56Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.23.9</generator>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Amorbis</id>
		<title>Amorbis</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Amorbis"/>
				<updated>2005-01-26T18:10:24Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
Prime Hunter&lt;br /&gt;
&lt;br /&gt;
If you fire a charged light beam shot at him while in either form, it takes him out all of the way. Basically, if you hit him during the tunneling phase, it knocks off his armor entirely, instead of having to pump missiles and charged power beams into him. Then, when he's attatched to the ball, if you hit him again the armor on his head is destroyed, immediately letting you get inside him. (The whole sucking you in sequence) Use a normal bomb to blow him up while inside.&lt;br /&gt;
&lt;br /&gt;
If I counted right, you can eliminate Amorbis completely with about 60 light beam ammo, if you hit every single time with the charged shot. You may need to hit him more if your shots aren't entirely accurate.&lt;br /&gt;
&lt;br /&gt;
If you are having trouble, stay in the light crystal areas and watch the dirt trails.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
Hex&lt;br /&gt;
&lt;br /&gt;
Bombs placed outside of Amorbis during his stunned 2nd form works just as well as laying them in his stomach. It seems that any bombs placed on a line will damage Amorbis, not just near his mouth. ''Further testing is necessary to confirm what exactly damages his mouth.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Discovered by''&lt;br /&gt;
&lt;br /&gt;
Flyfunner&lt;br /&gt;
&lt;br /&gt;
If you want to scan Amorbis, you can do it without loosing any time. Just shoot him the first time wth a charged light beam to knock of his armor, then scan him. While you're scanning him he will go down again, dont stop pressing L, hold it, your visor will turn down and scan something under the ground. It's Dark Amorbis! You have enough time to scan him completely and charge the light beam until he's finished with his &amp;quot;transformation&amp;quot;. In the next round you just have to scan the normal amorbis again for 1 second or something.&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Fastest_Runs_So_Far</id>
		<title>Fastest Runs So Far</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Fastest_Runs_So_Far"/>
				<updated>2004-12-13T20:40:47Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: /* 100% Hard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: There are very few serious runs here. Expect these times to change... fast. Also, we haven't done any sort of error checking yet due to the above fact.&lt;br /&gt;
&lt;br /&gt;
== Any Percent Normal ==&lt;br /&gt;
''BoostR''&lt;br /&gt;
&lt;br /&gt;
3:17 (44%) on 12/5/04&lt;br /&gt;
&lt;br /&gt;
== Any Percent Hard ==	 &lt;br /&gt;
''kip''&lt;br /&gt;
&lt;br /&gt;
[http://www.archive.org/movies/details-db.php?id=12309 22% (3:37) on 12/4/04]&lt;br /&gt;
== Low Percent Normal ==&lt;br /&gt;
&lt;br /&gt;
''Prime Hunter''&lt;br /&gt;
&lt;br /&gt;
23% (3:42) on 12/6/04&lt;br /&gt;
&lt;br /&gt;
== Low Percent Hard ==&lt;br /&gt;
''kip''&lt;br /&gt;
&lt;br /&gt;
[http://www.archive.org/movies/details-db.php?id=12309 22% (3:37) on 12/4/04]&lt;br /&gt;
&lt;br /&gt;
== 100% Normal ==&lt;br /&gt;
''Red Scarlet''&lt;br /&gt;
&lt;br /&gt;
3:47 on 11/30/04&lt;br /&gt;
&lt;br /&gt;
== 100% Hard ==&lt;br /&gt;
''Flyfunner''&lt;br /&gt;
&lt;br /&gt;
15:27 (&amp;quot;200%&amp;quot;) on 12/13/04&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;200%&amp;quot; Normal ==&lt;br /&gt;
''Radix''&lt;br /&gt;
&lt;br /&gt;
5:53 on 11/24/04&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;200%&amp;quot; Hard ==&lt;br /&gt;
''Flyfunner''&lt;br /&gt;
&lt;br /&gt;
15:27 on 12/13/04&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Fastest_Runs_So_Far</id>
		<title>Fastest Runs So Far</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Fastest_Runs_So_Far"/>
				<updated>2004-12-13T20:39:11Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: /* &amp;quot;200%&amp;quot; Hard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: There are very few serious runs here. Expect these times to change... fast. Also, we haven't done any sort of error checking yet due to the above fact.&lt;br /&gt;
&lt;br /&gt;
== Any Percent Normal ==&lt;br /&gt;
''BoostR''&lt;br /&gt;
&lt;br /&gt;
3:17 (44%) on 12/5/04&lt;br /&gt;
&lt;br /&gt;
== Any Percent Hard ==	 &lt;br /&gt;
''kip''&lt;br /&gt;
&lt;br /&gt;
[http://www.archive.org/movies/details-db.php?id=12309 22% (3:37) on 12/4/04]&lt;br /&gt;
== Low Percent Normal ==&lt;br /&gt;
&lt;br /&gt;
''Prime Hunter''&lt;br /&gt;
&lt;br /&gt;
23% (3:42) on 12/6/04&lt;br /&gt;
&lt;br /&gt;
== Low Percent Hard ==&lt;br /&gt;
''kip''&lt;br /&gt;
&lt;br /&gt;
[http://www.archive.org/movies/details-db.php?id=12309 22% (3:37) on 12/4/04]&lt;br /&gt;
&lt;br /&gt;
== 100% Normal ==&lt;br /&gt;
''Red Scarlet''&lt;br /&gt;
&lt;br /&gt;
3:47 on 11/30/04&lt;br /&gt;
&lt;br /&gt;
== 100% Hard ==&lt;br /&gt;
''Dragondarch''&lt;br /&gt;
&lt;br /&gt;
15:48 (&amp;quot;200%&amp;quot;) on 11/??/04&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;200%&amp;quot; Normal ==&lt;br /&gt;
''Radix''&lt;br /&gt;
&lt;br /&gt;
5:53 on 11/24/04&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;200%&amp;quot; Hard ==&lt;br /&gt;
''Flyfunner''&lt;br /&gt;
&lt;br /&gt;
15:27 on 12/13/04&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Ground%3F</id>
		<title>Ground?</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Ground%3F"/>
				<updated>2004-12-07T19:22:03Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by:'' Flyfunner&lt;br /&gt;
&lt;br /&gt;
The whole ground in the hall of honored dead which you've had to move for the seekers isnt really there for anything you can shoot. Everything you shoot&lt;br /&gt;
at the ground will fly through it and hit another ground wich is under the one you stand on.&lt;br /&gt;
&lt;br /&gt;
[http://www.8ung.at/flyfunner/ground_glitch.wmv some examples]&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=The_Hall_of_Honored_Dead</id>
		<title>The Hall of Honored Dead</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=The_Hall_of_Honored_Dead"/>
				<updated>2004-12-07T19:21:05Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ground?]]&lt;br /&gt;
&lt;br /&gt;
[[the useless portal to dark world]]&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=The_useless_portal_to_dark_world</id>
		<title>The useless portal to dark world</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=The_useless_portal_to_dark_world"/>
				<updated>2004-12-07T19:19:46Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by:'' Flyfunner&lt;br /&gt;
&lt;br /&gt;
You can do a [http://www.metroid2002.com/prime2/index.php/Ghetto_Jump ghetto jump] followed by a screw attack to reach the portal in the hall of honored dead. Too bad it doesnt do anything...&lt;br /&gt;
&lt;br /&gt;
[http://www.8ung.at/flyfunner/useless_portal.wmv this video shows reaching the portal]&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Transparent_ground</id>
		<title>Transparent ground</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Transparent_ground"/>
				<updated>2004-12-07T19:17:07Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by:'' Flyfunner&lt;br /&gt;
&lt;br /&gt;
The whole ground in the hall of honored dead which you've had to move for the seekers isnt really there for anything you can shoot. Everything you shoot&lt;br /&gt;
at the ground will fly through it and hit another ground wich is under the one you stand on.&lt;br /&gt;
&lt;br /&gt;
[http://www.8ung.at/flyfunner/ground_glitch.wmv some examples]&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Transparent_ground</id>
		<title>Transparent ground</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Transparent_ground"/>
				<updated>2004-12-07T19:16:12Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The whole ground in the hall of honored dead which you've had to move for the seekers isnt really there for anything you can shoot. Everything you shoot&lt;br /&gt;
at the ground will fly through it and hit another ground wich is under the one you stand on.&lt;br /&gt;
&lt;br /&gt;
[http://www.8ung.at/flyfunner/ground_glitch.wmv some examples]&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=The_Hall_of_Honored_Dead</id>
		<title>The Hall of Honored Dead</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=The_Hall_of_Honored_Dead"/>
				<updated>2004-12-07T19:13:12Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[transparent ground]]&lt;br /&gt;
&lt;br /&gt;
[[the useless portal to dark world]]&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2004-12-07T19:12:24Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;br /&gt;
&lt;br /&gt;
[[crap in the hall of honored dead]]&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2004-12-07T19:04:17Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2004-12-07T18:58:00Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;br /&gt;
&lt;br /&gt;
[[stupid ground glitch]]&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2004-12-07T17:01:43Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, some others &amp;lt;.&amp;lt; ''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power bombs, normal light beam, super missiles&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you(ideal is when swatting or spinning) use a powerbomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a super missile into the unshielded gap of the core.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 super missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: power bombs, regular bombs&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a powerbomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator, regular missiles&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Laser barrage(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump(dash jump to avoid then space jump the shockwave)&lt;br /&gt;
&lt;br /&gt;
- Charge attack(morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouthes&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red mouth: use regular missiles to force this to the other mouth colors.&lt;br /&gt;
&lt;br /&gt;
- White/Light mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is open(he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the annihilator and regular missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes I know what you are thinking, but it is correct...you can indeed shoot him up the arse.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes make what looks like a cloud of &amp;quot;fireflies&amp;quot; when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
  Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily &lt;br /&gt;
  kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing</id>
		<title>Emperor Ing</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Emperor_Ing"/>
				<updated>2004-12-07T17:01:11Z</updated>
		
		<summary type="html">&lt;p&gt;Flyfunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emperor Ing Strategy&lt;br /&gt;
&lt;br /&gt;
''by Solr_Flare''&lt;br /&gt;
&lt;br /&gt;
''Contributors: Solr_Flare, Sparky, some others &amp;lt;.&amp;lt; ''&lt;br /&gt;
&lt;br /&gt;
'''Form 1:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Power bombs, normal light beam, super missiles&lt;br /&gt;
&lt;br /&gt;
1) As soon as the fight begins, morph.&lt;br /&gt;
&lt;br /&gt;
2) When the tentacles get near you(ideal is when swatting or spinning) use a powerbomb to instantly destroy 80% to all of the tentacles.&lt;br /&gt;
&lt;br /&gt;
3) Unmorph and finish off any remaining tentacles with single shots of light beam or missiles.&lt;br /&gt;
&lt;br /&gt;
4) Begin charging your power beam as the core unfolds.&lt;br /&gt;
&lt;br /&gt;
5) Using careful timing, fire a super missile into the unshielded gap of the core.&lt;br /&gt;
&lt;br /&gt;
6) Carefully strafing to avoid being hit by the red laser, continue to fire super missiles into the core.&lt;br /&gt;
&lt;br /&gt;
It takes 4 super missiles to the core to destroy form 1.  If you are fast, this can be done in the first round.  If you can't squeeze 4 in, repeat steps 1 through 6 until its dead.&lt;br /&gt;
&lt;br /&gt;
'''Form 2:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: power bombs, regular bombs&lt;br /&gt;
&lt;br /&gt;
1) Immediately spider onto the cocoon and look for yellowish orange tentacles coming out of golden triangular &amp;quot;spots&amp;quot; on the body.&lt;br /&gt;
&lt;br /&gt;
2) When a tentacle exposes itself(black smoke will bubble out prior to one exposing itself) use a powerbomb to instantly destroy it.&lt;br /&gt;
&lt;br /&gt;
Ideally you can take out 2 or 3 tentacles per power bomb.  If you run out, switch to normal bombs and use those.  Be careful of the inglet puddles clinging to the body as well.  Those can be destroyed via normal/power bombs.&lt;br /&gt;
&lt;br /&gt;
'''Form 3:'''&lt;br /&gt;
&lt;br /&gt;
Weapons of choice: Annihilator, regular missiles&lt;br /&gt;
&lt;br /&gt;
1) Form 3 has 4 different forms of attack&lt;br /&gt;
&lt;br /&gt;
- Laser barrage(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Dark Energy Freeze(strafe to avoid)&lt;br /&gt;
&lt;br /&gt;
- Shockwave Jump(dash jump to avoid then space jump the shockwave)&lt;br /&gt;
&lt;br /&gt;
- Charge attack(morph and boost under his feet)&lt;br /&gt;
&lt;br /&gt;
2) Form 3 has 3 different colored &amp;quot;mouthes&amp;quot;.  These cycle regularly.&lt;br /&gt;
&lt;br /&gt;
- Red mouth: use regular missiles to force this to the other mouth colors.&lt;br /&gt;
&lt;br /&gt;
- White/Light mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
- Purple/Dark mouth: damage with regular annihilator beam shots&lt;br /&gt;
&lt;br /&gt;
3) You can only hit the mouth when it is open(he randomly will close it), thus a good seeking weapon does ideal damage for the speed.  In this case it is the annihilator and regular missiles.&lt;br /&gt;
&lt;br /&gt;
4) If form 3 charges you and you boost under to avoid it, you will have a brief window of opportunity to lock on and fire the appropriate weapon for the mouth color into a small &amp;quot;hole&amp;quot; in his backside.  Yes I know what you are thinking, but it is correct...you can indeed shoot him up the arse.  It gives you a chance to deal some extra damage.&lt;br /&gt;
&lt;br /&gt;
5) Should you run out of light/dark ammo, emperor ing will sometimes make what looks like a cloud of &amp;quot;fireflies&amp;quot; when you damage him with another weapon/beam.  If you shoot this cloud, it wil spew out about 40 to 60 light and dark ammo.  Letting you resupply quickly and switch back to annihilator.&lt;br /&gt;
&lt;br /&gt;
6) Also worth noting: you can only damage his &amp;quot;life bar&amp;quot; when he is in light/dark mouth mode.  This is why missiles are best during orange mouth because they seek very well and can quickly force him to another mouth color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''faster way to kill form 1'''&lt;br /&gt;
 ''by Flyfunner''&lt;br /&gt;
 ''Contributor: Flyfunner''&lt;br /&gt;
&lt;br /&gt;
  Super Missiles doesnt make that much damage as the Sonic Boom does. If you can evade his laser you can easily kill him in 1 round. The Sonic Boom makes a bit more damage and you can shoot it faster then Super Missiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional way to kill form 3'''&lt;br /&gt;
 ''by TheOldeKnight''&lt;br /&gt;
 ''Contributor: TheOldeKnight''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 The easiest and fastest way to kill the final form of the emperor ing&lt;br /&gt;
 &lt;br /&gt;
1) Make sure you have at least 150-250 both light and dark beam ammo&lt;br /&gt;
&lt;br /&gt;
2)Lock on to the emperor ing and rapidly fire the annilator beam at him, no matter what color his mouth is, after the first few shots with the beam his body will start flashing yellow with each shot, and then it will take serious damage. &lt;br /&gt;
All you have to do is fire the annihilator beam as fast as you can at him, and his health will just drop.&lt;/div&gt;</summary>
		<author><name>Flyfunner</name></author>	</entry>

	</feed>