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		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Doninss</id>
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		<updated>2026-05-03T21:29:22Z</updated>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2016-10-23T04:51:29Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: /* NTSC/PAL Release Secret Worlds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  124&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller SW]] - Phazon Siphon&lt;br /&gt;
#[[Polluted Mire SW|Polluted Mire]] - Doctor Omega (SA)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Poisoned Bog SW|Poisoned Bog]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Transport A Access SW|Transport A Access]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Save Station A SW|Save Station A]] - BoostR (SA)&lt;br /&gt;
#[[Temple Access SW|Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Dark Torvus Temple Access SW|Dark Torvus Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Service Access SW|Service Access]] - TrueDiehardGamer (SA), Ichabod_Clay (SA method 2)&lt;br /&gt;
#[[Shrine Access SW|Shrine Access]] - Dazuro (SA)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Energy Controller SW|Hive Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Torvus Temple SW|Torvus Temple]] - BoostR &amp;amp; MMcLean54 (SA)&lt;br /&gt;
#[[Culling Chamber SW|Culling Chamber]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hall of Combat Mastery SW|Hall of Combat Mastery]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hive Chamber C SW|Hive Chamber C]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Hall of Honored Dead SW|Hall of Honored Dead]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Collapsed Tunnel SW|Collapsed Tunnel]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Chamber B SW|Hive Chamber B]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Meeting Grounds SW|Meeting Grounds]] - Arrow (SA), Master ZED (SA), Paraxade&lt;br /&gt;
#[[Ventilation Area A SW|Ventilation Area A]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Dynamo Works SW|Dynamo Works]] - TrueDiehardGamer (SA), Master ZED (SA method 2)&lt;br /&gt;
#[[Sanctuary Energy Controller SW|Sanctuary Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] - elementboarder05 (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station SW|Central Mining Station]] - The Pizza Boy &amp;amp; PirateMetroid (SA)&lt;br /&gt;
#[[Plaza Access SW|Plaza Access]] - TrueDiehardGamer (SA), doninss (FJ)&lt;br /&gt;
#[[Portal Chamber SW|Portal Chamber (Dark Aether)]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Station B SW|mining station b]] - nate (wormhole), doninss (SA)&lt;br /&gt;
#[[Great Bridge SW|Great Bridge]] - elementboarder05 (SA)&lt;br /&gt;
#[[Abandoned Worksite SW|Abandoned Worksite]] - elementboarder05 (SA)&lt;br /&gt;
#[[Dark Arena Tunnel SW|Dark Arena Tunnel]] - Arrow (SA), doninss (FJ)&lt;br /&gt;
#[[Dark Torvus Arena SW|Dark Torvus Arena]] - Arrow (SA)&lt;br /&gt;
#[[GFMC Compound SW|GFMC Compound]] - Phazon Eater (SA)&lt;br /&gt;
#[[Windchamber Tunnel SW|Windchamber Tunnel]] - Midget (SA)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] - SkippyJr (SA)&lt;br /&gt;
#[[Judgement Drop SW]] - TrueDiehardGamer&lt;br /&gt;
#[[Feeding Pit SW|Feeding Pit]] - Coco-kun, tjp7154 (SA)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] - The Pizza Boy, doninss (MBI), Master ZED (Quad MB)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] - Ichabod_Clay (SA), bartendorsparky, Flamancipator&lt;br /&gt;
#[[Hive Dynamo Access SW|Hive Dynamo Access]] - bartendorsparky, Master ZED (Morph)&lt;br /&gt;
#[[Abandoned Base SW|Abandoned Base]] - The Pizza Boy&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] - DARK HUNTER COMMANDO (SA), doninss&lt;br /&gt;
#[[Phazon Grounds SW|Phazon Grounds]] - PhazonPhoenix (SA)&lt;br /&gt;
#[[Main Reactor SW|Main Reactor]] - meDroid64&lt;br /&gt;
#[[Transit Station (Agon Wastes) SW|Transit Station (Agon Wastes)]] - Master ZED (SA)&lt;br /&gt;
#[[Dark Transit Station SW|Dark Transit Station]] - Master ZED (SA)&lt;br /&gt;
#[[Brooding Ground SW|Brooding Ground]] - Master ZED (SA)&lt;br /&gt;
#[[Reactor Core SW|Reactor Core]] - Doctor Omega) (SA) (unconfirmed)&lt;br /&gt;
#[[Temple Transport A SW|Temple Transport A]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport C SW|Temple Transport C]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] - Ichabod_Clay (SA), doninss (FJ)&lt;br /&gt;
#[[Putrid Alcove SW|Putrid Alcove]] - Master ZED&lt;br /&gt;
#[[Venomous Pond SW|Venomous Pond]] - Master ZED (SA)&lt;br /&gt;
#[[Path of Eyes SW|Path of Eyes]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] - Ichabod_Clay (SA), Master ZED (Morph)&lt;br /&gt;
#[[Hive Dynamo Works SW|Hive Dynamo Works]] - Flamancipator (SA), Master ZED (SA), doninss&lt;br /&gt;
#[[Portal Chamber SW - Light Aether|Portal Chamber (Light Aether)]] - bartendorsparky&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Transport B Access SW|Transport B Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Site SW|Portal Site]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Terminal SW|Portal Terminal]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Bridge SW|Sacred Bridge]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Sentinel's Path SW|Sentinel's Path]] - bartendorsparky&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress) SW|Transport to Temple Grounds (Sanctuary Fortress)]] - Master ZED&lt;br /&gt;
#[[Main Research SW|Main Research]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] - Master ZED (SA), Master ZED (SA)&lt;br /&gt;
#[[Staging Area SW|Staging Area]] - Master ZED (SA)&lt;br /&gt;
#[[Grand Abyss SW|Grand Abyss]] - Master ZED (SA)&lt;br /&gt;
#[[Ing Cache 4 SW|Ing Cache 4]] - Master ZED (SA)&lt;br /&gt;
#[[Sand Processing SW|Sand Processing]] - Master ZED (SA)&lt;br /&gt;
#[[Ventilation Area B SW|Ventilation Area B]] - Master ZED (SA)&lt;br /&gt;
#[[Bitter Well SW|Bitter Well]] - Master ZED (SA)&lt;br /&gt;
#[[Hive Portal Chamber SW|Hive Portal Chamber]] - Metronome'd (SA), Master ZED&lt;br /&gt;
#[[Dark Torvus Temple SW|Dark Torvus Temple]] - MMcLean54 (SA)&lt;br /&gt;
#[[Hall of Stairs SW|Hall of Stairs]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit Two SW|Undertransit Two]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit One SW|Undertransit One]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel East SW|Transit Tunnel East]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel South SW|Transit Tunnel South]] - Metronome'd (SA)&lt;br /&gt;
#[[Bionenergy Production SW|Bionenergy Production]] - Metronome'd (SA)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] - Metronome'd (SA, pseudo SW), doninss (SA)&lt;br /&gt;
#[[Crossfire Chaos SW|Crossfire Chaos]] - Master ZED (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Path SW|Sacred Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Profane Path SW|Profane Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Mine Shaft SW|Mine Shaft]] - Master ZED (SA)&lt;br /&gt;
#[[Command Center Access SW|Command Center Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] - Metronome'd (SA)&lt;br /&gt;
#[[Workers Path SW|Workers Path]] - Master ZED (SA) &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED (SA), doninss &lt;br /&gt;
#[[Biostorage Station SW|Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access SW|Dark Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Controller Access SW|Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Dark Falls SW|Dark Falls]] - Master ZED (FJ) &lt;br /&gt;
#[[Grove Access SW|Grove Access]] - Master ZED (FJ) &lt;br /&gt;
#[[Ruined Alcove SW|Ruined Alcove]] - Master ZED (FJ) &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss (SA) &lt;br /&gt;
#[[Ing Reliquary SW|Ing Reliquary]] - Master ZED (SA) &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista SW|Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista SW|Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access SW|Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss (SA)&lt;br /&gt;
#[[Trial Grounds SW|Trial Grounds]] - doninss (SA)&lt;br /&gt;
#[[Battleground SW|Battleground]] - Samus Rox (unconfirmed) (SA)&lt;br /&gt;
#[[Path of Roots SW|Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes SW|Transport to Agon Wastes]] - doninss (FJ), XtraX&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss (SA), MilesSMB &lt;br /&gt;
#[[Hive Entrance SW|Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole SW|Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss (SA)&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph), OnceForgotten&lt;br /&gt;
#[[Transport C Access SW|Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs SW|Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber SW|Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2 SW|Save Station 2]] - doninss (Morph)&lt;br /&gt;
#[[Torvus Transport Access SW|Torvus Transport Access]] - DJGrenola&lt;br /&gt;
#[[Plain Of Dark Worship SW|Plain Of Dark Worship]] - doninss (SA)&lt;br /&gt;
#[[Accursed Lake SW|Accursed Lake]] - doninss (SA)&lt;br /&gt;
#Hive Access Tunnel - M2K2 community (IS), E-Dragon&lt;br /&gt;
&lt;br /&gt;
'''Labeling notes''' (Master ZED, from the samus.co.uk forums SW list) ''':'''&lt;br /&gt;
&lt;br /&gt;
SA - Screw Attack boundary glitch. SA is bugged in that Samus becomes Morph Ball-sized when this is in use, and is forcibly unmorphed afterward regardless if there's a ceiling overhead. This allows you to break out of almost any morph ball tunnel and quite a few small nooks, given you can get in deep enough that the game won't warp you back out but instead instantly go back into first person view. Worlds that require Screw Attack, but do not use the glitch, don't receive this label.&lt;br /&gt;
&lt;br /&gt;
FJ - Floaty Jump. Acquired by freeing Chykka's cocoon when standing in dark water and taking damage from the liquid, this massive jump can also be used to exit rooms, some of which have no other means of escape.&lt;br /&gt;
&lt;br /&gt;
Morph - All these worlds require is that you morph at the right spot next to a door ring while the map is on the wrong room. These spots are usually found in front of where the door ring comes out of the ground (like this: \_ ).&lt;br /&gt;
&lt;br /&gt;
Quad MB - OnceForgotten's unlabeled SW116 alt was the origin of this &amp;quot;method.&amp;quot; All it requires is that you lean up against a hollow door ring (the same rings that can be found in Morph SW rooms) and let a Quad MB kick or shove you through. It's a random and untrustworthy method.&lt;br /&gt;
&lt;br /&gt;
MBI - Morph Ball Invulnerability, a bug with its roots in the Infinite Speed (IS) glitch.&lt;br /&gt;
&lt;br /&gt;
Float - forcing Samus into certain corners will result in a very slow ascension.&lt;br /&gt;
&lt;br /&gt;
Multiplayer SW - Stages in multi-player that have secret world entrances. Crossfire Chaos is the only stage with a world so far, and may very well be the only one.&lt;br /&gt;
&lt;br /&gt;
Pseudo SW - Agon Temple was added even though this &amp;quot;secret world&amp;quot; didn't really lead anywhere. It just trapped you in a box that shouldn't exist. doninss' method is an actual entrance and was discovered much later, but no one wanted to eliminate Metronome'd's contribution or reorder the list in what the proper numerical order would be as a result.&lt;br /&gt;
&lt;br /&gt;
unconfirmed - Entrance has not been confirmed to work. Confirmation requires that either you make a movie of the entry process or that someone else post saying they have followed your instructions successfully. As of now, only Reactor Core and Battleground are unconfirmed, the former of which has been that way for over a year despite many attempts from many of the most skilled players on this forum to replicate the feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A &amp;quot;canceled screw attack&amp;quot; is described on the [[Hive Dynamo Works SW]] page.&lt;br /&gt;
&lt;br /&gt;
== Dark Echoes Unique Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.scuforum.co.uk/viewtopic.php?t=44 The most up-to-date list of Echoes SWs] (Legacy link, dead.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Great_Bridge_SW</id>
		<title>Great Bridge SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Great_Bridge_SW"/>
				<updated>2016-05-21T03:28:45Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: description change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 29'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' elementboarder05&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Screw attack, morphball tunnel.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/GreatBridgeSW.mp4 SW 29 entrance (SA)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Great Bridge SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Venomous_Pond_SW</id>
		<title>Venomous Pond SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Venomous_Pond_SW"/>
				<updated>2016-05-21T03:24:39Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: corrected link address, vid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 54'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' See [[Great Bridge SW]]. Room geometry is similar. You can also use a fizzled screw attack into either end of the morphball tunnel.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/Venomous_Pond_SW.mp4 SW 54 entrance (SA)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Venomous Pond SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Putrid_Alcove_SW</id>
		<title>Putrid Alcove SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Putrid_Alcove_SW"/>
				<updated>2016-05-21T03:20:50Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: :p&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 53'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Shoot the Dark Phlogus and jump onto the platform created. Jump as the Phlogus flips back upright to land on top of it. Space jump to the top edge of the pipe near the tangled metal, then over the wall and into the secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/Putrid_Alcove_SW.mp4 SW 53 entrance] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Putrid Alcove SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Putrid_Alcove_SW</id>
		<title>Putrid Alcove SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Putrid_Alcove_SW"/>
				<updated>2016-05-21T03:18:59Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: corrected link to vid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 53'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Shoot the Dark Phlogus and jump onto the platform created. Jump as the Phlogus flips back upright to land on top of it. Space jump to the top edge of the pipe near the tangled metal, then over the wall and into the secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/Wiki/Putrid_Alcove_SW.mp4 SW 53 entrance] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Putrid Alcove SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sacred_Path_SW</id>
		<title>Sacred Path SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sacred_Path_SW"/>
				<updated>2016-05-20T23:18:25Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: replaced link to corrupted vid with link to youtube vid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 87'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Metronome'd&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' At the morphball tunnel opening nearest the door to Temple Transport, start a fizzled screw attack at the ceiling. Press B just before touching the floor to finish screw attack initiation. (You should be right at, or even inside the opening.) Pull back on the stick as the screw attack starts. Jump away from the room to escape the tunnel.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [https://youtu.be/DD2zS_9gPok?t=7294 SW 87 entrance (SA)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Sacred Path SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Transit_Tunnel_South_SW</id>
		<title>Transit Tunnel South SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Transit_Tunnel_South_SW"/>
				<updated>2016-05-20T22:38:03Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 82'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Metronome'd&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' The room is similar to the other Transit Tunnels (and Undertransits), but the Kinetic Orb Cannon is angled away from the door. This makes the method used for the Transit Tunnel and Undertransit secret world entrances improbable if not impossible.&lt;br /&gt;
&lt;br /&gt;
Although not obvious in the video, a screw attack canceled just as Samus enters the Kinetic Orb Cannon opening allows her to slide on in.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/Transit_Tunnel_South_SW.mp4 SW 82 entrance (SA)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Transit Tunnel South SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sanctuary_Entrance_SW</id>
		<title>Sanctuary Entrance SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sanctuary_Entrance_SW"/>
				<updated>2016-05-20T22:08:02Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: mislabeled video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 111'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Begin by moving over near the elevator. Move to the outside fence and jump to a terminal fall. The game will place you on the cannon hologram. Press and hold L to lock your view. (The direction and starting position are critical to success and this is the easiest way to achieve them.)&lt;br /&gt;
&lt;br /&gt;
Move up to the position shown in the video. Jump over the fence, drop a bit, space jump, drop to the bottom the floor, and screw attack. If all goes right you should stick to the wall in the secret world. Morph. If your high enough, the ball will also stick. If not, you'll shortly be positioned for another try.&lt;br /&gt;
&lt;br /&gt;
Note: This method will work for Hive Entrance as well.  &lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/SanctuaryEntrance_SWentrance.mp4 SW 111 entrance] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate method'''&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' MilesSMB&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump, Bombs&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Bomb jump over the rail (be sure to touch the rail). As soon as you're low enough to clear the red wall between the main structure and the glass room, instant unmorph then jump, space-jump up onto the wall past the window (it's sticky). Keep in mind that to get the jump after the unmorph the X, B button presses need to be very close together (consecutive frame perfect I believe), and camera obscura (alternate usage &amp;lt;_&amp;lt;) is also required. Best to see the vid.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/watch?v=qBwCcctc0F0&amp;amp; SW 111 alt entrance] (Outside link, YouTube)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Sanctuary Entrance SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Watch_Station_SW</id>
		<title>Watch Station SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Watch_Station_SW"/>
				<updated>2016-05-20T05:15:25Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: changed vid link to proper vid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 93'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' First, get to the morphball tunnel entrance that leads to the beam ammo expansion in an unmorphed state (see the approach section below). Screw attack into the morphball tunnel. Space jump away from the tunnel to enter the secret world proper.&lt;br /&gt;
&lt;br /&gt;
Video: [http://www.genericgamer.com/MP2/Wiki/WatchStationSW_SA.mp4 SW 93 entrance (SA)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate Method'''&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' First, get up onto the highest part of the pipe that leads to the beam ammo expansion (see the approach section below). Line up on the door to Sentinel's Path. Cancel a screw attack to just clear the wall and land on the door sill.&lt;br /&gt;
&lt;br /&gt;
Video: [http://www.genericgamer.com/MP2/Wiki/WatchStationSWentrance_alt.mp4 SW 93 entrance] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Approach:''' There are two ways to get up onto the highest part of the pipe (or the morphball tunnel) that leads to the beam ammo expansion. The first is to use the spider track puzzle to get to the upper opening of the pipe. Then use either a sticky boost (not shown) or an extreme height bomb jump unmorph to end up unmorphed on the track. This isn't easy. (The game forces a re-morph most of the time.)&lt;br /&gt;
&lt;br /&gt;
The second method involves getting onto a lower section of track using Flamy's ghetto method for no-spider SA. (Sparky's Rezbit abuse method could also be used.) From there ... Please see the vid.  &lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/timing.mp4 SW 93 approach method 1] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/WatchStationClimb.mp4 SW 93 approach alt method] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Watch Station SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2011-08-06T05:33:12Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: /* NTSC/PAL Release Secret Worlds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  124&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller SW]] - Phazon Siphon&lt;br /&gt;
#[[Polluted Mire SW|Polluted Mire]] - Doctor Omega (SA)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Poisoned Bog SW|Poisoned Bog]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Transport A Access SW|Transport A Access]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Save Station A SW|Save Station A]] - BoostR (SA)&lt;br /&gt;
#[[Temple Access SW|Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Dark Torvus Temple Access SW|Dark Torvus Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Service Access SW|Service Access]] - TrueDiehardGamer (SA), Ichabod_Clay (SA method 2)&lt;br /&gt;
#[[Shrine Access SW|Shrine Access]] - Dazuro (SA)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Energy Controller SW|Hive Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Torvus Temple SW|Torvus Temple]] - BoostR &amp;amp; MMcLean54 (SA)&lt;br /&gt;
#[[Culling Chamber SW|Culling Chamber]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hall of Combat Mastery SW|Hall of Combat Mastery]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hive Chamber C SW|Hive Chamber C]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Hall of Honored Dead SW|Hall of Honored Dead]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Collapsed Tunnel SW|Collapsed Tunnel]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Chamber B SW|Hive Chamber B]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Meeting Grounds SW|Meeting Grounds]] - Arrow (SA), Master ZED (SA), Paraxade&lt;br /&gt;
#[[Ventilation Area A SW|Ventilation Area A]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Dynamo Works SW|Dynamo Works]] - TrueDiehardGamer (SA), Master ZED (SA method 2)&lt;br /&gt;
#[[Sanctuary Energy Controller SW|Sanctuary Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] - elementboarder05 (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station SW|Central Mining Station]] - The Pizza Boy &amp;amp; PirateMetroid (SA)&lt;br /&gt;
#[[Plaza Access SW|Plaza Access]] - TrueDiehardGamer (SA), doninss (FJ)&lt;br /&gt;
#[[Portal Chamber SW|Portal Chamber (Dark Aether)]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Station B SW|mining station b]] - nate (wormhole), doninss (SA)&lt;br /&gt;
#[[Great Bridge SW|Great Bridge]] - elementboarder05 (SA)&lt;br /&gt;
#[[Abandoned Worksite SW|Abandoned Worksite]] - elementboarder05 (SA)&lt;br /&gt;
#[[Dark Arena Tunnel SW|Dark Arena Tunnel]] - Arrow (SA), doninss (FJ)&lt;br /&gt;
#[[Dark Torvus Arena SW|Dark Torvus Arena]] - Arrow (SA)&lt;br /&gt;
#[[GFMC Compound SW|GFMC Compound]] - Phazon Eater (SA)&lt;br /&gt;
#[[Windchamber Tunnel SW|Windchamber Tunnel]] - Midget (SA)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] - SkippyJr (SA)&lt;br /&gt;
#[[Judgement Drop SW]] - TrueDiehardGamer&lt;br /&gt;
#[[Feeding Pit SW|Feeding Pit]] - Coco-kun, tjp7154 (SA)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] - The Pizza Boy, doninss (MBI), Master ZED (Quad MB)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] - Ichabod_Clay (SA), bartendorsparky, Flamancipator&lt;br /&gt;
#[[Hive Dynamo Access SW|Hive Dynamo Access]] - bartendorsparky, Master ZED (Morph)&lt;br /&gt;
#[[Abandoned Base SW|Abandoned Base]] - The Pizza Boy&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] - DARK HUNTER COMMANDO (SA), doninss&lt;br /&gt;
#[[Phazon Grounds SW|Phazon Grounds]] - PhazonPhoenix (SA)&lt;br /&gt;
#[[Main Reactor SW|Main Reactor]] - meDroid64&lt;br /&gt;
#[[Transit Station (Agon Wastes) SW|Transit Station (Agon Wastes)]] - Master ZED (SA)&lt;br /&gt;
#[[Dark Transit Station SW|Dark Transit Station]] - Master ZED (SA)&lt;br /&gt;
#[[Brooding Ground SW|Brooding Ground]] - Master ZED (SA)&lt;br /&gt;
#[[Reactor Core SW|Reactor Core]] - Doctor Omega) (SA) (unconfirmed)&lt;br /&gt;
#[[Temple Transport A SW|Temple Transport A]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport C SW|Temple Transport C]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] - Ichabod_Clay (SA), doninss (FJ)&lt;br /&gt;
#[[Putrid Alcove SW|Putrid Alcove]] - Master ZED&lt;br /&gt;
#[[Venomous Pond SW|Venomous Pond]] - Master ZED (SA)&lt;br /&gt;
#[[Path of Eyes SW|Path of Eyes]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] - Ichabod_Clay (SA), Master ZED (Morph)&lt;br /&gt;
#[[Hive Dynamo Works SW|Hive Dynamo Works]] - Flamancipator (SA), Master ZED (SA), doninss&lt;br /&gt;
#[[Portal Chamber SW - Light Aether|Portal Chamber (Light Aether)]] - bartendorsparky&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Transport B Access SW|Transport B Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Site SW|Portal Site]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Terminal SW|Portal Terminal]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Bridge SW|Sacred Bridge]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Sentinel's Path SW|Sentinel's Path]] - bartendorsparky&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress) SW|Transport to Temple Grounds (Sanctuary Fortress)]] - Master ZED&lt;br /&gt;
#[[Main Research SW|Main Research]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] - Master ZED (SA), Master ZED (SA)&lt;br /&gt;
#[[Staging Area SW|Staging Area]] - Master ZED (SA)&lt;br /&gt;
#[[Grand Abyss SW|Grand Abyss]] - Master ZED (SA)&lt;br /&gt;
#[[Ing Cache 4 SW|Ing Cache 4]] - Master ZED (SA)&lt;br /&gt;
#[[Sand Processing SW|Sand Processing]] - Master ZED (SA)&lt;br /&gt;
#[[Ventilation Area B SW|Ventilation Area B]] - Master ZED (SA)&lt;br /&gt;
#[[Bitter Well SW|Bitter Well]] - Master ZED (SA)&lt;br /&gt;
#[[Hive Portal Chamber SW|Hive Portal Chamber]] - Metronome'd (SA), Master ZED&lt;br /&gt;
#[[Dark Torvus Temple SW|Dark Torvus Temple]] - MMcLean54 (SA)&lt;br /&gt;
#[[Hall of Stairs SW|Hall of Stairs]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit Two SW|Undertransit Two]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit One SW|Undertransit One]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel East SW|Transit Tunnel East]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel South SW|Transit Tunnel South]] - Metronome'd (SA)&lt;br /&gt;
#[[Bionenergy Production SW|Bionenergy Production]] - Metronome'd (SA)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] - Metronome'd (SA, pseudo SW), doninss (SA)&lt;br /&gt;
#[[Crossfire Chaos SW|Crossfire Chaos]] - Master ZED (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Path SW|Sacred Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Profane Path SW|Profane Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Mine Shaft SW|Mine Shaft]] - Master ZED (SA)&lt;br /&gt;
#[[Command Center Access SW|Command Center Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] - Metronome'd (SA)&lt;br /&gt;
#[[Workers Path SW|Workers Path]] - Master ZED (SA) &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED (SA), doninss &lt;br /&gt;
#[[Biostorage Station SW|Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access SW|Dark Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Controller Access SW|Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Dark Falls SW|Dark Falls]] - Master ZED (FJ) &lt;br /&gt;
#[[Grove Access SW|Grove Access]] - Master ZED (FJ) &lt;br /&gt;
#[[Ruined Alcove SW|Ruined Alcove]] - Master ZED (FJ) &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss (SA) &lt;br /&gt;
#[[Ing Reliquary SW|Ing Reliquary]] - Master ZED (SA) &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista SW|Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista SW|Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access SW|Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss (SA)&lt;br /&gt;
#[[Trial Grounds SW|Trial Grounds]] - doninss (SA)&lt;br /&gt;
#[[Battleground SW|Battleground]] - Samus Rox (unconfirmed) (SA)&lt;br /&gt;
#[[Path of Roots SW|Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes SW|Transport to Agon Wastes]] - doninss (FJ), XtraX&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss (SA), MilesSMB &lt;br /&gt;
#[[Hive Entrance SW|Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole SW|Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss (SA)&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph), OnceForgotten&lt;br /&gt;
#[[Transport C Access SW|Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs SW|Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber SW|Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2 SW|Save Station 2]] - doninss (Morph)&lt;br /&gt;
#[[Torvus Transport Access SW|Torvus Transport Access]] - DJGrenola&lt;br /&gt;
#[[Plain Of Dark Worship SW|Plain Of Dark Worship]] - doninss (SA)&lt;br /&gt;
#[[Accursed Lake SW|Accursed Lake]] - doninss (SA)&lt;br /&gt;
#Hive Access Tunnel - M2K2 community (IS)&lt;br /&gt;
&lt;br /&gt;
'''Labeling notes''' (Master ZED, from the samus.co.uk forums SW list) ''':'''&lt;br /&gt;
&lt;br /&gt;
SA - Screw Attack boundary glitch. SA is bugged in that Samus becomes Morph Ball-sized when this is in use, and is forcibly unmorphed afterward regardless if there's a ceiling overhead. This allows you to break out of almost any morph ball tunnel and quite a few small nooks, given you can get in deep enough that the game won't warp you back out but instead instantly go back into first person view. Worlds that require Screw Attack, but do not use the glitch, don't receive this label.&lt;br /&gt;
&lt;br /&gt;
FJ - Floaty Jump. Acquired by freeing Chykka's cocoon when standing in dark water and taking damage from the liquid, this massive jump can also be used to exit rooms, some of which have no other means of escape.&lt;br /&gt;
&lt;br /&gt;
Morph - All these worlds require is that you morph at the right spot next to a door ring while the map is on the wrong room. These spots are usually found in front of where the door ring comes out of the ground (like this: \_ ).&lt;br /&gt;
&lt;br /&gt;
Quad MB - OnceForgotten's unlabeled SW116 alt was the origin of this &amp;quot;method.&amp;quot; All it requires is that you lean up against a hollow door ring (the same rings that can be found in Morph SW rooms) and let a Quad MB kick or shove you through. It's a random and untrustworthy method.&lt;br /&gt;
&lt;br /&gt;
MBI - Morph Ball Invulnerability, a bug with its roots in the Infinite Speed (IS) glitch.&lt;br /&gt;
&lt;br /&gt;
Float - forcing Samus into certain corners will result in a very slow ascension.&lt;br /&gt;
&lt;br /&gt;
Multiplayer SW - Stages in multi-player that have secret world entrances. Crossfire Chaos is the only stage with a world so far, and may very well be the only one.&lt;br /&gt;
&lt;br /&gt;
Pseudo SW - Agon Temple was added even though this &amp;quot;secret world&amp;quot; didn't really lead anywhere. It just trapped you in a box that shouldn't exist. doninss' method is an actual entrance and was discovered much later, but no one wanted to eliminate Metronome'd's contribution or reorder the list in what the proper numerical order would be as a result.&lt;br /&gt;
&lt;br /&gt;
unconfirmed - Entrance has not been confirmed to work. Confirmation requires that either you make a movie of the entry process or that someone else post saying they have followed your instructions successfully. As of now, only Reactor Core and Battleground are unconfirmed, the former of which has been that way for over a year despite many attempts from many of the most skilled players on this forum to replicate the feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A &amp;quot;canceled screw attack&amp;quot; is described on the [[Hive Dynamo Works SW]] page.&lt;br /&gt;
&lt;br /&gt;
== Dark Echoes Unique Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.scuforum.co.uk/viewtopic.php?t=44 The most up-to-date list of Echoes SWs] (Legacy link, dead.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2011-07-07T02:04:40Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: /* NTSC/PAL Release Secret Worlds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  124&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller SW]] - Phazon Siphon&lt;br /&gt;
#[[Polluted Mire SW|Polluted Mire]] - Doctor Omega (SA)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Poisoned Bog SW|Poisoned Bog]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Transport A Access SW|Transport A Access]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Save Station A SW|Save Station A]] - BoostR (SA)&lt;br /&gt;
#[[Temple Access SW|Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Dark Torvus Temple Access SW|Dark Torvus Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Service Access SW|Service Access]] - TrueDiehardGamer (SA), Ichabod_Clay (SA method 2)&lt;br /&gt;
#[[Shrine Access SW|Shrine Access]] - Dazuro (SA)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Energy Controller SW|Hive Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Torvus Temple SW|Torvus Temple]] - BoostR &amp;amp; MMcLean54 (SA)&lt;br /&gt;
#[[Culling Chamber SW|Culling Chamber]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hall of Combat Mastery SW|Hall of Combat Mastery]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hive Chamber C SW|Hive Chamber C]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Hall of Honored Dead SW|Hall of Honored Dead]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Collapsed Tunnel SW|Collapsed Tunnel]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Chamber B SW|Hive Chamber B]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Meeting Grounds SW|Meeting Grounds]] - Arrow (SA), Master ZED (SA), Paraxade&lt;br /&gt;
#[[Ventilation Area A SW|Ventilation Area A]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Dynamo Works SW|Dynamo Works]] - TrueDiehardGamer (SA), Master ZED (SA method 2)&lt;br /&gt;
#[[Sanctuary Energy Controller SW|Sanctuary Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] - elementboarder05 (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station SW|Central Mining Station]] - The Pizza Boy &amp;amp; PirateMetroid (SA)&lt;br /&gt;
#[[Plaza Access SW|Plaza Access]] - TrueDiehardGamer (SA), doninss (FJ)&lt;br /&gt;
#[[Portal Chamber SW|Portal Chamber (Dark Aether)]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Station B SW|mining station b]] - nate (wormhole), doninss (SA)&lt;br /&gt;
#[[Great Bridge SW|Great Bridge]] - elementboarder05 (SA)&lt;br /&gt;
#[[Abandoned Worksite SW|Abandoned Worksite]] - elementboarder05 (SA)&lt;br /&gt;
#[[Dark Arena Tunnel SW|Dark Arena Tunnel]] - Arrow (SA), doninss (FJ)&lt;br /&gt;
#[[Dark Torvus Arena SW|Dark Torvus Arena]] - Arrow (SA)&lt;br /&gt;
#[[GFMC Compound SW|GFMC Compound]] - Phazon Eater (SA)&lt;br /&gt;
#[[Windchamber Tunnel SW|Windchamber Tunnel]] - Midget (SA)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] - SkippyJr (SA)&lt;br /&gt;
#[[Judgement Drop SW]] - TrueDiehardGamer&lt;br /&gt;
#[[Feeding Pit SW|Feeding Pit]] - Coco-kun, tjp7154 (SA)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] - The Pizza Boy, doninss (MBI), Master ZED (Quad MB)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] - Ichabod_Clay (SA), bartendorsparky, Flamancipator&lt;br /&gt;
#[[Hive Dynamo Access SW|Hive Dynamo Access]] - bartendorsparky, Master ZED (Morph)&lt;br /&gt;
#[[Abandoned Base SW|Abandoned Base]] - The Pizza Boy&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] - DARK HUNTER COMMANDO (SA), doninss&lt;br /&gt;
#[[Phazon Grounds SW|Phazon Grounds]] - PhazonPhoenix (SA)&lt;br /&gt;
#[[Main Reactor SW|Main Reactor]] - meDroid64&lt;br /&gt;
#[[Transit Station (Agon Wastes) SW|Transit Station (Agon Wastes)]] - Master ZED (SA)&lt;br /&gt;
#[[Dark Transit Station SW|Dark Transit Station]] - Master ZED (SA)&lt;br /&gt;
#[[Brooding Ground SW|Brooding Ground]] - Master ZED (SA)&lt;br /&gt;
#[[Reactor Core SW|Reactor Core]] - Doctor Omega) (SA) (unconfirmed)&lt;br /&gt;
#[[Temple Transport A SW|Temple Transport A]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport C SW|Temple Transport C]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] - Ichabod_Clay (SA), doninss (FJ)&lt;br /&gt;
#[[Putrid Alcove SW|Putrid Alcove]] - Master ZED&lt;br /&gt;
#[[Venomous Pond SW|Venomous Pond]] - Master ZED (SA)&lt;br /&gt;
#[[Path of Eyes SW|Path of Eyes]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] - Ichabod_Clay (SA), Master ZED (Morph)&lt;br /&gt;
#[[Hive Dynamo Works SW|Hive Dynamo Works]] - Flamancipator (SA), Master ZED (SA), doninss&lt;br /&gt;
#[[Portal Chamber SW - Light Aether|Portal Chamber (Light Aether)]] - bartendorsparky&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Transport B Access SW|Transport B Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Site SW|Portal Site]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Terminal SW|Portal Terminal]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Bridge SW|Sacred Bridge]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Sentinel's Path SW|Sentinel's Path]] - bartendorsparky&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress) SW|Transport to Temple Grounds (Sanctuary Fortress)]] - Master ZED&lt;br /&gt;
#[[Main Research SW|Main Research]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] - Master ZED (SA), Master ZED (SA)&lt;br /&gt;
#[[Staging Area SW|Staging Area]] - Master ZED (SA)&lt;br /&gt;
#[[Grand Abyss SW|Grand Abyss]] - Master ZED (SA)&lt;br /&gt;
#[[Ing Cache 4 SW|Ing Cache 4]] - Master ZED (SA)&lt;br /&gt;
#[[Sand Processing SW|Sand Processing]] - Master ZED (SA)&lt;br /&gt;
#[[Ventilation Area B SW|Ventilation Area B]] - Master ZED (SA)&lt;br /&gt;
#[[Bitter Well SW|Bitter Well]] - Master ZED (SA)&lt;br /&gt;
#[[Hive Portal Chamber SW|Hive Portal Chamber]] - Metronome'd (SA), Master ZED&lt;br /&gt;
#[[Dark Torvus Temple SW|Dark Torvus Temple]] - MMcLean54 (SA)&lt;br /&gt;
#[[Hall of Stairs SW|Hall of Stairs]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit Two SW|Undertransit Two]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit One SW|Undertransit One]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel East SW|Transit Tunnel East]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel South SW|Transit Tunnel South]] - Metronome'd (SA)&lt;br /&gt;
#[[Bionenergy Production SW|Bionenergy Production]] - Metronome'd (SA)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] - Metronome'd (SA, pseudo SW), doninss (SA)&lt;br /&gt;
#[[Crossfire Chaos SW|Crossfire Chaos]] - Master ZED (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Path SW|Sacred Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Profane Path SW|Profane Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Mine Shaft SW|Mine Shaft]] - Master ZED (SA)&lt;br /&gt;
#[[Command Center Access SW|Command Center Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] - Metronome'd (SA)&lt;br /&gt;
#[[Workers Path SW|Workers Path]] - Master ZED (SA) &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED (SA), doninss &lt;br /&gt;
#[[Biostorage Station SW|Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access SW|Dark Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Controller Access SW|Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Dark Falls SW|Dark Falls]] - Master ZED (FJ) &lt;br /&gt;
#[[Grove Access SW|Grove Access]] - Master ZED (FJ) &lt;br /&gt;
#[[Ruined Alcove SW|Ruined Alcove]] - Master ZED (FJ) &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss (SA) &lt;br /&gt;
#[[Ing Reliquary SW|Ing Reliquary]] - Master ZED (SA) &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista SW|Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista SW|Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access SW|Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss (SA)&lt;br /&gt;
#[[Trial Grounds SW|Trial Grounds]] - doninss (SA)&lt;br /&gt;
#[[Battleground SW|Battleground]] - Samus Rox (unconfirmed) (SA)&lt;br /&gt;
#[[Path of Roots SW|Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes SW|Transport to Agon Wastes]] - doninss (FJ), XtraX&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss (SA), MilesSMB &lt;br /&gt;
#[[Hive Entrance SW|Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole SW|Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss (SA)&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph), OnceForgotten&lt;br /&gt;
#[[Transport C Access SW|Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs SW|Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber SW|Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2 SW|Save Station 2]] - doninss (Morph)&lt;br /&gt;
#[[Torvus Transport Access SW|Torvus Transport Access]] - DJGrenola&lt;br /&gt;
#[[Plain Of Dark Worship SW|Plain Of Dark Worship]] - doninss (SA)&lt;br /&gt;
#[[Accursed Lake SW|Accursed Lake]] - doninss (SA)&lt;br /&gt;
#Hive Access Tunnel SW - M2K2 community&lt;br /&gt;
&lt;br /&gt;
'''Labeling notes''' (Master ZED, from the samus.co.uk forums SW list) ''':'''&lt;br /&gt;
&lt;br /&gt;
SA - Screw Attack boundary glitch. SA is bugged in that Samus becomes Morph Ball-sized when this is in use, and is forcibly unmorphed afterward regardless if there's a ceiling overhead. This allows you to break out of almost any morph ball tunnel and quite a few small nooks, given you can get in deep enough that the game won't warp you back out but instead instantly go back into first person view. Worlds that require Screw Attack, but do not use the glitch, don't receive this label.&lt;br /&gt;
&lt;br /&gt;
FJ - Floaty Jump. Acquired by freeing Chykka's cocoon when standing in dark water and taking damage from the liquid, this massive jump can also be used to exit rooms, some of which have no other means of escape.&lt;br /&gt;
&lt;br /&gt;
Morph - All these worlds require is that you morph at the right spot next to a door ring while the map is on the wrong room. These spots are usually found in front of where the door ring comes out of the ground (like this: \_ ).&lt;br /&gt;
&lt;br /&gt;
Quad MB - OnceForgotten's unlabeled SW116 alt was the origin of this &amp;quot;method.&amp;quot; All it requires is that you lean up against a hollow door ring (the same rings that can be found in Morph SW rooms) and let a Quad MB kick or shove you through. It's a random and untrustworthy method.&lt;br /&gt;
&lt;br /&gt;
MBI - Morph Ball Invulnerability, a bug with its roots in the Infinite Speed glitch.&lt;br /&gt;
&lt;br /&gt;
Float - forcing Samus into certain corners will result in a very slow ascension.&lt;br /&gt;
&lt;br /&gt;
Multiplayer SW - Stages in multi-player that have secret world entrances. Crossfire Chaos is the only stage with a world so far, and may very well be the only one.&lt;br /&gt;
&lt;br /&gt;
Pseudo SW - Agon Temple was added even though this &amp;quot;secret world&amp;quot; didn't really lead anywhere. It just trapped you in a box that shouldn't exist. doninss' method is an actual entrance and was discovered much later, but no one wanted to eliminate Metronome'd's contribution or reorder the list in what the proper numerical order would be as a result.&lt;br /&gt;
&lt;br /&gt;
unconfirmed - Entrance has not been confirmed to work. Confirmation requires that either you make a movie of the entry process or that someone else post saying they have followed your instructions successfully. As of now, only Reactor Core and Battleground are unconfirmed, the former of which has been that way for over a year despite many attempts from many of the most skilled players on this forum to replicate the feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A &amp;quot;canceled screw attack&amp;quot; is described on the [[Hive Dynamo Works SW]] page.&lt;br /&gt;
&lt;br /&gt;
== Dark Echoes Unique Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.scuforum.co.uk/viewtopic.php?t=44 The most up-to-date list of Echoes SWs] (Legacy link, dead.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Meeting_Grounds_SW</id>
		<title>Meeting Grounds SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Meeting_Grounds_SW"/>
				<updated>2010-09-13T07:21:20Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 20'''&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Arrow&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use a normal screw attack into the morphball tunnel.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/sw20_meeting_grounds.mp4 SW 20 entrance (SA)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate method.'''&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use a [[BSJ]] to get up onto the solid tree branch above the half-pipe. Turn and screw attack toward the left side of the natural column to the right of the door (to the elevator). Cancel the SA to land on the edge of the top of the column. Jump to the center of the column to fall into the secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MasterZED/SW20_Meeting_Grounds_alt.mpg SW 20 entrance (SA)] (Outside link, DivX encoded avi) '''Video credit:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate method.'''&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Paraxade&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump, Bombs&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Description later, [[BSJ]]s are used to climb in the video linked to below.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/watch?v=2arUD9UQ6Lo SW 20 entrance] (Outside link, YouTube)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Meeting Grounds SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Meeting_Grounds_SW</id>
		<title>Meeting Grounds SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Meeting_Grounds_SW"/>
				<updated>2010-09-13T07:19:57Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: New alt!!!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 20'''&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Arrow&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use a normal screw attack into the morphball tunnel.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/sw20_meeting_grounds.mp4 SW 20 entrance (SA)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate method.'''&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use a [[BSJ]] to get up onto the solid tree branch above the half-pipe. Turn and screw attack toward the left side of the natural column to the right of the door (to the elevator). Cancel the SA to land on the edge of the top of the column. Jump to the center of the column to fall into the secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MasterZED/SW20_Meeting_Grounds_alt.mpg SW 20 entrance] (Outside link, DivX encoded avi) '''Video credit:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate method.'''&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Paraxade&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump, Bombs&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Description later, [[BSJ]]s are used to climb in the video linked to below.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/watch?v=2arUD9UQ6Lo SW 20 entrance] (Outside link, YouTube)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Meeting Grounds SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2010-09-13T07:04:29Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: /* NTSC/PAL Release Secret Worlds */ credit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  124&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller SW]] - Phazon Siphon&lt;br /&gt;
#[[Polluted Mire SW|Polluted Mire]] - Doctor Omega (SA)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Poisoned Bog SW|Poisoned Bog]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Transport A Access SW|Transport A Access]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Save Station A SW|Save Station A]] - BoostR (SA)&lt;br /&gt;
#[[Temple Access SW|Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Dark Torvus Temple Access SW|Dark Torvus Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Service Access SW|Service Access]] - TrueDiehardGamer (SA), Ichabod_Clay (SA method 2)&lt;br /&gt;
#[[Shrine Access SW|Shrine Access]] - Dazuro (SA)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Energy Controller SW|Hive Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Torvus Temple SW|Torvus Temple]] - BoostR &amp;amp; MMcLean54 (SA)&lt;br /&gt;
#[[Culling Chamber SW|Culling Chamber]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hall of Combat Mastery SW|Hall of Combat Mastery]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hive Chamber C SW|Hive Chamber C]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Hall of Honored Dead SW|Hall of Honored Dead]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Collapsed Tunnel SW|Collapsed Tunnel]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Chamber B SW|Hive Chamber B]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Meeting Grounds SW|Meeting Grounds]] - Arrow (SA), Master ZED (SA), Paraxade&lt;br /&gt;
#[[Ventilation Area A SW|Ventilation Area A]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Dynamo Works SW|Dynamo Works]] - TrueDiehardGamer (SA), Master ZED (SA method 2)&lt;br /&gt;
#[[Sanctuary Energy Controller SW|Sanctuary Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] - elementboarder05 (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station SW|Central Mining Station]] - The Pizza Boy &amp;amp; PirateMetroid (SA)&lt;br /&gt;
#[[Plaza Access SW|Plaza Access]] - TrueDiehardGamer (SA), doninss (FJ)&lt;br /&gt;
#[[Portal Chamber SW|Portal Chamber (Dark Aether)]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Station B SW|mining station b]] - nate (wormhole), doninss (SA)&lt;br /&gt;
#[[Great Bridge SW|Great Bridge]] - elementboarder05 (SA)&lt;br /&gt;
#[[Abandoned Worksite SW|Abandoned Worksite]] - elementboarder05 (SA)&lt;br /&gt;
#[[Dark Arena Tunnel SW|Dark Arena Tunnel]] - Arrow (SA), doninss (FJ)&lt;br /&gt;
#[[Dark Torvus Arena SW|Dark Torvus Arena]] - Arrow (SA)&lt;br /&gt;
#[[GFMC Compound SW|GFMC Compound]] - Phazon Eater (SA)&lt;br /&gt;
#[[Windchamber Tunnel SW|Windchamber Tunnel]] - Midget (SA)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] - SkippyJr (SA)&lt;br /&gt;
#[[Judgement Drop SW]] - TrueDiehardGamer&lt;br /&gt;
#[[Feeding Pit SW|Feeding Pit]] - Coco-kun, tjp7154 (SA)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] - The Pizza Boy, doninss (MBI), Master ZED (Quad MB)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] - Ichabod_Clay (SA), bartendorsparky, Flamancipator&lt;br /&gt;
#[[Hive Dynamo Access SW|Hive Dynamo Access]] - bartendorsparky, Master ZED (Morph)&lt;br /&gt;
#[[Abandoned Base SW|Abandoned Base]] - The Pizza Boy&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] - DARK HUNTER COMMANDO (SA), doninss&lt;br /&gt;
#[[Phazon Grounds SW|Phazon Grounds]] - PhazonPhoenix (SA)&lt;br /&gt;
#[[Main Reactor SW|Main Reactor]] - meDroid64&lt;br /&gt;
#[[Transit Station (Agon Wastes) SW|Transit Station (Agon Wastes)]] - Master ZED (SA)&lt;br /&gt;
#[[Dark Transit Station SW|Dark Transit Station]] - Master ZED (SA)&lt;br /&gt;
#[[Brooding Ground SW|Brooding Ground]] - Master ZED (SA)&lt;br /&gt;
#[[Reactor Core SW|Reactor Core]] - Doctor Omega) (SA) (unconfirmed)&lt;br /&gt;
#[[Temple Transport A SW|Temple Transport A]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport C SW|Temple Transport C]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] - Ichabod_Clay (SA), doninss (FJ)&lt;br /&gt;
#[[Putrid Alcove SW|Putrid Alcove]] - Master ZED&lt;br /&gt;
#[[Venomous Pond SW|Venomous Pond]] - Master ZED (SA)&lt;br /&gt;
#[[Path of Eyes SW|Path of Eyes]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] - Ichabod_Clay (SA), Master ZED (Morph)&lt;br /&gt;
#[[Hive Dynamo Works SW|Hive Dynamo Works]] - Flamancipator (SA), Master ZED (SA), doninss&lt;br /&gt;
#[[Portal Chamber SW - Light Aether|Portal Chamber (Light Aether)]] - bartendorsparky&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Transport B Access SW|Transport B Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Site SW|Portal Site]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Terminal SW|Portal Terminal]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Bridge SW|Sacred Bridge]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Sentinel's Path SW|Sentinel's Path]] - bartendorsparky&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress) SW|Transport to Temple Grounds (Sanctuary Fortress)]] - Master ZED&lt;br /&gt;
#[[Main Research SW|Main Research]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] - Master ZED (SA), Master ZED (SA)&lt;br /&gt;
#[[Staging Area SW|Staging Area]] - Master ZED (SA)&lt;br /&gt;
#[[Grand Abyss SW|Grand Abyss]] - Master ZED (SA)&lt;br /&gt;
#[[Ing Cache 4 SW|Ing Cache 4]] - Master ZED (SA)&lt;br /&gt;
#[[Sand Processing SW|Sand Processing]] - Master ZED (SA)&lt;br /&gt;
#[[Ventilation Area B SW|Ventilation Area B]] - Master ZED (SA)&lt;br /&gt;
#[[Bitter Well SW|Bitter Well]] - Master ZED (SA)&lt;br /&gt;
#[[Hive Portal Chamber SW|Hive Portal Chamber]] - Metronome'd (SA), Master ZED&lt;br /&gt;
#[[Dark Torvus Temple SW|Dark Torvus Temple]] - MMcLean54 (SA)&lt;br /&gt;
#[[Hall of Stairs SW|Hall of Stairs]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit Two SW|Undertransit Two]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit One SW|Undertransit One]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel East SW|Transit Tunnel East]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel South SW|Transit Tunnel South]] - Metronome'd (SA)&lt;br /&gt;
#[[Bionenergy Production SW|Bionenergy Production]] - Metronome'd (SA)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] - Metronome'd (SA, pseudo SW), doninss (SA)&lt;br /&gt;
#[[Crossfire Chaos SW|Crossfire Chaos]] - Master ZED (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Path SW|Sacred Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Profane Path SW|Profane Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Mine Shaft SW|Mine Shaft]] - Master ZED (SA)&lt;br /&gt;
#[[Command Center Access SW|Command Center Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] - Metronome'd (SA)&lt;br /&gt;
#[[Workers Path SW|Workers Path]] - Master ZED (SA) &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED (SA), doninss &lt;br /&gt;
#[[Biostorage Station SW|Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access SW|Dark Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Controller Access SW|Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Dark Falls SW|Dark Falls]] - Master ZED (FJ) &lt;br /&gt;
#[[Grove Access SW|Grove Access]] - Master ZED (FJ) &lt;br /&gt;
#[[Ruined Alcove SW|Ruined Alcove]] - Master ZED (FJ) &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss (SA) &lt;br /&gt;
#[[Ing Reliquary SW|Ing Reliquary]] - Master ZED (SA) &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista SW|Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista SW|Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access SW|Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss (SA)&lt;br /&gt;
#[[Trial Grounds SW|Trial Grounds]] - doninss (SA)&lt;br /&gt;
#[[Battleground SW|Battleground]] - Samus Rox (unconfirmed) (SA)&lt;br /&gt;
#[[Path of Roots SW|Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes SW|Transport to Agon Wastes]] - doninss (FJ), XtraX&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss (SA), MilesSMB &lt;br /&gt;
#[[Hive Entrance SW|Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole SW|Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss (SA)&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph), OnceForgotten&lt;br /&gt;
#[[Transport C Access SW|Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs SW|Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber SW|Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2 SW|Save Station 2]] - doninss (Morph)&lt;br /&gt;
#[[Torvus Transport Access SW|Torvus Transport Access]] - DJGrenola&lt;br /&gt;
#[[Plain Of Dark Worship SW|Plain Of Dark Worship]] - doninss (SA)&lt;br /&gt;
#[[Accursed Lake SW|Accursed Lake]] - doninss (SA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Labeling notes''' (Master ZED, from the samus.co.uk forums SW list) ''':'''&lt;br /&gt;
&lt;br /&gt;
SA - Screw Attack boundary glitch. SA is bugged in that Samus becomes Morph Ball-sized when this is in use, and is forcibly unmorphed afterward regardless if there's a ceiling overhead. This allows you to break out of almost any morph ball tunnel and quite a few small nooks, given you can get in deep enough that the game won't warp you back out but instead instantly go back into first person view. Worlds that require Screw Attack, but do not use the glitch, don't receive this label.&lt;br /&gt;
&lt;br /&gt;
FJ - Floaty Jump. Acquired by freeing Chykka's cocoon when standing in dark water and taking damage from the liquid, this massive jump can also be used to exit rooms, some of which have no other means of escape.&lt;br /&gt;
&lt;br /&gt;
Morph - All these worlds require is that you morph at the right spot next to a door ring while the map is on the wrong room. These spots are usually found in front of where the door ring comes out of the ground (like this: \_ ).&lt;br /&gt;
&lt;br /&gt;
Quad MB - OnceForgotten's unlabeled SW116 alt was the origin of this &amp;quot;method.&amp;quot; All it requires is that you lean up against a hollow door ring (the same rings that can be found in Morph SW rooms) and let a Quad MB kick or shove you through. It's a random and untrustworthy method.&lt;br /&gt;
&lt;br /&gt;
MBI - Morph Ball Invulnerability, a bug with its roots in the Infinite Speed glitch.&lt;br /&gt;
&lt;br /&gt;
Float - forcing Samus into certain corners will result in a very slow ascension.&lt;br /&gt;
&lt;br /&gt;
Multiplayer SW - Stages in multi-player that have secret world entrances. Crossfire Chaos is the only stage with a world so far, and may very well be the only one.&lt;br /&gt;
&lt;br /&gt;
Pseudo SW - Agon Temple was added even though this &amp;quot;secret world&amp;quot; didn't really lead anywhere. It just trapped you in a box that shouldn't exist. doninss' method is an actual entrance and was discovered much later, but no one wanted to eliminate Metronome'd's contribution or reorder the list in what the proper numerical order would be as a result.&lt;br /&gt;
&lt;br /&gt;
unconfirmed - Entrance has not been confirmed to work. Confirmation requires that either you make a movie of the entry process or that someone else post saying they have followed your instructions successfully. As of now, only Reactor Core and Battleground are unconfirmed, the former of which has been that way for over a year despite many attempts from many of the most skilled players on this forum to replicate the feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A &amp;quot;canceled screw attack&amp;quot; is described on the [[Hive Dynamo Works SW]] page.&lt;br /&gt;
&lt;br /&gt;
== Dark Echoes Unique Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.scuforum.co.uk/viewtopic.php?t=44 The most up-to-date list of Echoes SWs] (Legacy link, dead.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2010-09-05T16:59:14Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: /* NTSC/PAL Release Secret Worlds */  added credit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  124&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller SW]] - Phazon Siphon&lt;br /&gt;
#[[Polluted Mire SW|Polluted Mire]] - Doctor Omega (SA)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Poisoned Bog SW|Poisoned Bog]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Transport A Access SW|Transport A Access]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Save Station A SW|Save Station A]] - BoostR (SA)&lt;br /&gt;
#[[Temple Access SW|Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Dark Torvus Temple Access SW|Dark Torvus Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Service Access SW|Service Access]] - TrueDiehardGamer (SA), Ichabod_Clay (SA method 2)&lt;br /&gt;
#[[Shrine Access SW|Shrine Access]] - Dazuro (SA)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Energy Controller SW|Hive Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Torvus Temple SW|Torvus Temple]] - BoostR &amp;amp; MMcLean54 (SA)&lt;br /&gt;
#[[Culling Chamber SW|Culling Chamber]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hall of Combat Mastery SW|Hall of Combat Mastery]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hive Chamber C SW|Hive Chamber C]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Hall of Honored Dead SW|Hall of Honored Dead]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Collapsed Tunnel SW|Collapsed Tunnel]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Chamber B SW|Hive Chamber B]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Meeting Grounds SW|Meeting Grounds]] - Arrow (SA), Master ZED&lt;br /&gt;
#[[Ventilation Area A SW|Ventilation Area A]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Dynamo Works SW|Dynamo Works]] - TrueDiehardGamer (SA), Master ZED (SA method 2)&lt;br /&gt;
#[[Sanctuary Energy Controller SW|Sanctuary Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] - elementboarder05 (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station SW|Central Mining Station]] - The Pizza Boy &amp;amp; PirateMetroid (SA)&lt;br /&gt;
#[[Plaza Access SW|Plaza Access]] - TrueDiehardGamer (SA), doninss (FJ)&lt;br /&gt;
#[[Portal Chamber SW|Portal Chamber (Dark Aether)]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Station B SW|mining station b]] - nate (wormhole), doninss (SA)&lt;br /&gt;
#[[Great Bridge SW|Great Bridge]] - elementboarder05 (SA)&lt;br /&gt;
#[[Abandoned Worksite SW|Abandoned Worksite]] - elementboarder05 (SA)&lt;br /&gt;
#[[Dark Arena Tunnel SW|Dark Arena Tunnel]] - Arrow (SA), doninss (FJ)&lt;br /&gt;
#[[Dark Torvus Arena SW|Dark Torvus Arena]] - Arrow (SA)&lt;br /&gt;
#[[GFMC Compound SW|GFMC Compound]] - Phazon Eater (SA)&lt;br /&gt;
#[[Windchamber Tunnel SW|Windchamber Tunnel]] - Midget (SA)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] - SkippyJr (SA)&lt;br /&gt;
#[[Judgement Drop SW]] - TrueDiehardGamer&lt;br /&gt;
#[[Feeding Pit SW|Feeding Pit]] - Coco-kun, tjp7154 (SA)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] - The Pizza Boy, doninss (MBI), Master ZED (Quad MB)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] - Ichabod_Clay (SA), bartendorsparky, Flamancipator&lt;br /&gt;
#[[Hive Dynamo Access SW|Hive Dynamo Access]] - bartendorsparky, Master ZED (Morph)&lt;br /&gt;
#[[Abandoned Base SW|Abandoned Base]] - The Pizza Boy&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] - DARK HUNTER COMMANDO (SA), doninss&lt;br /&gt;
#[[Phazon Grounds SW|Phazon Grounds]] - PhazonPhoenix (SA)&lt;br /&gt;
#[[Main Reactor SW|Main Reactor]] - meDroid64&lt;br /&gt;
#[[Transit Station (Agon Wastes) SW|Transit Station (Agon Wastes)]] - Master ZED (SA)&lt;br /&gt;
#[[Dark Transit Station SW|Dark Transit Station]] - Master ZED (SA)&lt;br /&gt;
#[[Brooding Ground SW|Brooding Ground]] - Master ZED (SA)&lt;br /&gt;
#[[Reactor Core SW|Reactor Core]] - Doctor Omega) (SA) (unconfirmed)&lt;br /&gt;
#[[Temple Transport A SW|Temple Transport A]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport C SW|Temple Transport C]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] - Ichabod_Clay (SA), doninss (FJ)&lt;br /&gt;
#[[Putrid Alcove SW|Putrid Alcove]] - Master ZED&lt;br /&gt;
#[[Venomous Pond SW|Venomous Pond]] - Master ZED (SA)&lt;br /&gt;
#[[Path of Eyes SW|Path of Eyes]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] - Ichabod_Clay (SA), Master ZED (Morph)&lt;br /&gt;
#[[Hive Dynamo Works SW|Hive Dynamo Works]] - Flamancipator (SA), Master ZED (SA), doninss&lt;br /&gt;
#[[Portal Chamber SW - Light Aether|Portal Chamber (Light Aether)]] - bartendorsparky&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Transport B Access SW|Transport B Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Site SW|Portal Site]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Terminal SW|Portal Terminal]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Bridge SW|Sacred Bridge]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Sentinel's Path SW|Sentinel's Path]] - bartendorsparky&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress) SW|Transport to Temple Grounds (Sanctuary Fortress)]] - Master ZED&lt;br /&gt;
#[[Main Research SW|Main Research]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] - Master ZED (SA), Master ZED (SA)&lt;br /&gt;
#[[Staging Area SW|Staging Area]] - Master ZED (SA)&lt;br /&gt;
#[[Grand Abyss SW|Grand Abyss]] - Master ZED (SA)&lt;br /&gt;
#[[Ing Cache 4 SW|Ing Cache 4]] - Master ZED (SA)&lt;br /&gt;
#[[Sand Processing SW|Sand Processing]] - Master ZED (SA)&lt;br /&gt;
#[[Ventilation Area B SW|Ventilation Area B]] - Master ZED (SA)&lt;br /&gt;
#[[Bitter Well SW|Bitter Well]] - Master ZED (SA)&lt;br /&gt;
#[[Hive Portal Chamber SW|Hive Portal Chamber]] - Metronome'd (SA), Master ZED&lt;br /&gt;
#[[Dark Torvus Temple SW|Dark Torvus Temple]] - MMcLean54 (SA)&lt;br /&gt;
#[[Hall of Stairs SW|Hall of Stairs]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit Two SW|Undertransit Two]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit One SW|Undertransit One]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel East SW|Transit Tunnel East]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel South SW|Transit Tunnel South]] - Metronome'd (SA)&lt;br /&gt;
#[[Bionenergy Production SW|Bionenergy Production]] - Metronome'd (SA)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] - Metronome'd (SA, pseudo SW), doninss (SA)&lt;br /&gt;
#[[Crossfire Chaos SW|Crossfire Chaos]] - Master ZED (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Path SW|Sacred Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Profane Path SW|Profane Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Mine Shaft SW|Mine Shaft]] - Master ZED (SA)&lt;br /&gt;
#[[Command Center Access SW|Command Center Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] - Metronome'd (SA)&lt;br /&gt;
#[[Workers Path SW|Workers Path]] - Master ZED (SA) &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED (SA), doninss &lt;br /&gt;
#[[Biostorage Station SW|Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access SW|Dark Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Controller Access SW|Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Dark Falls SW|Dark Falls]] - Master ZED (FJ) &lt;br /&gt;
#[[Grove Access SW|Grove Access]] - Master ZED (FJ) &lt;br /&gt;
#[[Ruined Alcove SW|Ruined Alcove]] - Master ZED (FJ) &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss (SA) &lt;br /&gt;
#[[Ing Reliquary SW|Ing Reliquary]] - Master ZED (SA) &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista SW|Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista SW|Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access SW|Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss (SA)&lt;br /&gt;
#[[Trial Grounds SW|Trial Grounds]] - doninss (SA)&lt;br /&gt;
#[[Battleground SW|Battleground]] - Samus Rox (unconfirmed) (SA)&lt;br /&gt;
#[[Path of Roots SW|Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes SW|Transport to Agon Wastes]] - doninss (FJ), XtraX&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss (SA), MilesSMB &lt;br /&gt;
#[[Hive Entrance SW|Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole SW|Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss (SA)&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph), OnceForgotten&lt;br /&gt;
#[[Transport C Access SW|Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs SW|Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber SW|Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2 SW|Save Station 2]] - doninss (Morph)&lt;br /&gt;
#[[Torvus Transport Access SW|Torvus Transport Access]] - DJGrenola&lt;br /&gt;
#[[Plain Of Dark Worship SW|Plain Of Dark Worship]] - doninss (SA)&lt;br /&gt;
#[[Accursed Lake SW|Accursed Lake]] - doninss (SA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Labeling notes''' (Master ZED, from the samus.co.uk forums SW list) ''':'''&lt;br /&gt;
&lt;br /&gt;
SA - Screw Attack boundary glitch. SA is bugged in that Samus becomes Morph Ball-sized when this is in use, and is forcibly unmorphed afterward regardless if there's a ceiling overhead. This allows you to break out of almost any morph ball tunnel and quite a few small nooks, given you can get in deep enough that the game won't warp you back out but instead instantly go back into first person view. Worlds that require Screw Attack, but do not use the glitch, don't receive this label.&lt;br /&gt;
&lt;br /&gt;
FJ - Floaty Jump. Acquired by freeing Chykka's cocoon when standing in dark water and taking damage from the liquid, this massive jump can also be used to exit rooms, some of which have no other means of escape.&lt;br /&gt;
&lt;br /&gt;
Morph - All these worlds require is that you morph at the right spot next to a door ring while the map is on the wrong room. These spots are usually found in front of where the door ring comes out of the ground (like this: \_ ).&lt;br /&gt;
&lt;br /&gt;
Quad MB - OnceForgotten's unlabeled SW116 alt was the origin of this &amp;quot;method.&amp;quot; All it requires is that you lean up against a hollow door ring (the same rings that can be found in Morph SW rooms) and let a Quad MB kick or shove you through. It's a random and untrustworthy method.&lt;br /&gt;
&lt;br /&gt;
MBI - Morph Ball Invulnerability, a bug with its roots in the Infinite Speed glitch.&lt;br /&gt;
&lt;br /&gt;
Float - forcing Samus into certain corners will result in a very slow ascension.&lt;br /&gt;
&lt;br /&gt;
Multiplayer SW - Stages in multi-player that have secret world entrances. Crossfire Chaos is the only stage with a world so far, and may very well be the only one.&lt;br /&gt;
&lt;br /&gt;
Pseudo SW - Agon Temple was added even though this &amp;quot;secret world&amp;quot; didn't really lead anywhere. It just trapped you in a box that shouldn't exist. doninss' method is an actual entrance and was discovered much later, but no one wanted to eliminate Metronome'd's contribution or reorder the list in what the proper numerical order would be as a result.&lt;br /&gt;
&lt;br /&gt;
unconfirmed - Entrance has not been confirmed to work. Confirmation requires that either you make a movie of the entry process or that someone else post saying they have followed your instructions successfully. As of now, only Reactor Core and Battleground are unconfirmed, the former of which has been that way for over a year despite many attempts from many of the most skilled players on this forum to replicate the feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A &amp;quot;canceled screw attack&amp;quot; is described on the [[Hive Dynamo Works SW]] page.&lt;br /&gt;
&lt;br /&gt;
== Dark Echoes Unique Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.scuforum.co.uk/viewtopic.php?t=44 The most up-to-date list of Echoes SWs] (Legacy link, dead.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sanctuary_Entrance_SW</id>
		<title>Sanctuary Entrance SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sanctuary_Entrance_SW"/>
				<updated>2010-09-05T16:51:45Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: New alt (no SA!!!!)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 111'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Begin by moving over near the elevator. Move to the outside fence and jump to a terminal fall. The game will place you on the cannon hologram. Press and hold L to lock your view. (The direction and starting position are critical to success and this is the easiest way to achieve them.)&lt;br /&gt;
&lt;br /&gt;
Move up to the position shown in the video. Jump over the fence, drop a bit, space jump, drop to the bottom the floor, and screw attack. If all goes right you should stick to the wall in the secret world. Morph. If your high enough, the ball will also stick. If not, you'll shortly be positioned for another try.&lt;br /&gt;
&lt;br /&gt;
Note: This method will work for Hive Entrance as well.  &lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/SanctuaryEntrance_SWentrance.mp4 SW 111 entrance] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate method'''&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' MilesSMB&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump, Bombs&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Bomb jump over the rail (be sure to touch the rail). As soon as you're low enough to clear the red wall between the main structure and the glass room, instant unmorph then jump, space-jump up onto the wall past the window (it's sticky). Keep in mind that to get the jump after the unmorph the X, B button presses need to be very close together (consecutive frame perfect I believe), and camera obscura (alternate usage &amp;lt;_&amp;lt;) is also required. Best to see the vid.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/watch?v=qBwCcctc0F0&amp;amp; SW 22 entrance] (Outside link, YouTube)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Sanctuary Entrance SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2010-09-02T18:01:15Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: /* NTSC/PAL Release Secret Worlds */  added multiple &amp;quot;(SA)&amp;quot;s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  124&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller SW]] - Phazon Siphon&lt;br /&gt;
#[[Polluted Mire SW|Polluted Mire]] - Doctor Omega (SA)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Poisoned Bog SW|Poisoned Bog]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Transport A Access SW|Transport A Access]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Save Station A SW|Save Station A]] - BoostR (SA)&lt;br /&gt;
#[[Temple Access SW|Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Dark Torvus Temple Access SW|Dark Torvus Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Service Access SW|Service Access]] - TrueDiehardGamer (SA), Ichabod_Clay (SA method 2)&lt;br /&gt;
#[[Shrine Access SW|Shrine Access]] - Dazuro (SA)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Energy Controller SW|Hive Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Torvus Temple SW|Torvus Temple]] - BoostR &amp;amp; MMcLean54 (SA)&lt;br /&gt;
#[[Culling Chamber SW|Culling Chamber]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hall of Combat Mastery SW|Hall of Combat Mastery]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hive Chamber C SW|Hive Chamber C]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Hall of Honored Dead SW|Hall of Honored Dead]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Collapsed Tunnel SW|Collapsed Tunnel]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Chamber B SW|Hive Chamber B]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Meeting Grounds SW|Meeting Grounds]] - Arrow (SA), Master ZED&lt;br /&gt;
#[[Ventilation Area A SW|Ventilation Area A]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Dynamo Works SW|Dynamo Works]] - TrueDiehardGamer (SA), Master ZED (SA method 2)&lt;br /&gt;
#[[Sanctuary Energy Controller SW|Sanctuary Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] - elementboarder05 (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station SW|Central Mining Station]] - The Pizza Boy &amp;amp; PirateMetroid (SA)&lt;br /&gt;
#[[Plaza Access SW|Plaza Access]] - TrueDiehardGamer (SA), doninss (FJ)&lt;br /&gt;
#[[Portal Chamber SW|Portal Chamber (Dark Aether)]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Station B SW|mining station b]] - nate (wormhole), doninss (SA)&lt;br /&gt;
#[[Great Bridge SW|Great Bridge]] - elementboarder05 (SA)&lt;br /&gt;
#[[Abandoned Worksite SW|Abandoned Worksite]] - elementboarder05 (SA)&lt;br /&gt;
#[[Dark Arena Tunnel SW|Dark Arena Tunnel]] - Arrow (SA), doninss (FJ)&lt;br /&gt;
#[[Dark Torvus Arena SW|Dark Torvus Arena]] - Arrow (SA)&lt;br /&gt;
#[[GFMC Compound SW|GFMC Compound]] - Phazon Eater (SA)&lt;br /&gt;
#[[Windchamber Tunnel SW|Windchamber Tunnel]] - Midget (SA)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] - SkippyJr (SA)&lt;br /&gt;
#[[Judgement Drop SW]] - TrueDiehardGamer&lt;br /&gt;
#[[Feeding Pit SW|Feeding Pit]] - Coco-kun, tjp7154 (SA)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] - The Pizza Boy, doninss (MBI), Master ZED (Quad MB)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] - Ichabod_Clay (SA), bartendorsparky, Flamancipator&lt;br /&gt;
#[[Hive Dynamo Access SW|Hive Dynamo Access]] - bartendorsparky, Master ZED (Morph)&lt;br /&gt;
#[[Abandoned Base SW|Abandoned Base]] - The Pizza Boy&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] - DARK HUNTER COMMANDO (SA), doninss&lt;br /&gt;
#[[Phazon Grounds SW|Phazon Grounds]] - PhazonPhoenix (SA)&lt;br /&gt;
#[[Main Reactor SW|Main Reactor]] - meDroid64&lt;br /&gt;
#[[Transit Station (Agon Wastes) SW|Transit Station (Agon Wastes)]] - Master ZED (SA)&lt;br /&gt;
#[[Dark Transit Station SW|Dark Transit Station]] - Master ZED (SA)&lt;br /&gt;
#[[Brooding Ground SW|Brooding Ground]] - Master ZED (SA)&lt;br /&gt;
#[[Reactor Core SW|Reactor Core]] - Doctor Omega) (SA) (unconfirmed)&lt;br /&gt;
#[[Temple Transport A SW|Temple Transport A]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport C SW|Temple Transport C]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] - Ichabod_Clay (SA), doninss (FJ)&lt;br /&gt;
#[[Putrid Alcove SW|Putrid Alcove]] - Master ZED&lt;br /&gt;
#[[Venomous Pond SW|Venomous Pond]] - Master ZED (SA)&lt;br /&gt;
#[[Path of Eyes SW|Path of Eyes]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] - Ichabod_Clay (SA), Master ZED (Morph)&lt;br /&gt;
#[[Hive Dynamo Works SW|Hive Dynamo Works]] - Flamancipator (SA), Master ZED (SA), doninss&lt;br /&gt;
#[[Portal Chamber SW - Light Aether|Portal Chamber (Light Aether)]] - bartendorsparky&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] - bartendorsparky (SA), doninss (Float)&lt;br /&gt;
#[[Transport B Access SW|Transport B Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Site SW|Portal Site]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Terminal SW|Portal Terminal]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Bridge SW|Sacred Bridge]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Sentinel's Path SW|Sentinel's Path]] - bartendorsparky&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress) SW|Transport to Temple Grounds (Sanctuary Fortress)]] - Master ZED&lt;br /&gt;
#[[Main Research SW|Main Research]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] - Master ZED (SA), Master ZED (SA)&lt;br /&gt;
#[[Staging Area SW|Staging Area]] - Master ZED (SA)&lt;br /&gt;
#[[Grand Abyss SW|Grand Abyss]] - Master ZED (SA)&lt;br /&gt;
#[[Ing Cache 4 SW|Ing Cache 4]] - Master ZED (SA)&lt;br /&gt;
#[[Sand Processing SW|Sand Processing]] - Master ZED (SA)&lt;br /&gt;
#[[Ventilation Area B SW|Ventilation Area B]] - Master ZED (SA)&lt;br /&gt;
#[[Bitter Well SW|Bitter Well]] - Master ZED (SA)&lt;br /&gt;
#[[Hive Portal Chamber SW|Hive Portal Chamber]] - Metronome'd (SA), Master ZED&lt;br /&gt;
#[[Dark Torvus Temple SW|Dark Torvus Temple]] - MMcLean54 (SA)&lt;br /&gt;
#[[Hall of Stairs SW|Hall of Stairs]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit Two SW|Undertransit Two]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit One SW|Undertransit One]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel East SW|Transit Tunnel East]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel South SW|Transit Tunnel South]] - Metronome'd (SA)&lt;br /&gt;
#[[Bionenergy Production SW|Bionenergy Production]] - Metronome'd (SA)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] - Metronome'd (SA, pseudo SW), doninss (SA)&lt;br /&gt;
#[[Crossfire Chaos SW|Crossfire Chaos]] - Master ZED (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Path SW|Sacred Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Profane Path SW|Profane Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Mine Shaft SW|Mine Shaft]] - Master ZED (SA)&lt;br /&gt;
#[[Command Center Access SW|Command Center Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] - Metronome'd (SA)&lt;br /&gt;
#[[Workers Path SW|Workers Path]] - Master ZED (SA) &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED (SA), doninss &lt;br /&gt;
#[[Biostorage Station SW|Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access SW|Dark Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Controller Access SW|Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Dark Falls SW|Dark Falls]] - Master ZED (FJ) &lt;br /&gt;
#[[Grove Access SW|Grove Access]] - Master ZED (FJ) &lt;br /&gt;
#[[Ruined Alcove SW|Ruined Alcove]] - Master ZED (FJ) &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss (SA) &lt;br /&gt;
#[[Ing Reliquary SW|Ing Reliquary]] - Master ZED (SA) &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista SW|Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista SW|Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access SW|Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss (SA)&lt;br /&gt;
#[[Trial Grounds SW|Trial Grounds]] - doninss (SA)&lt;br /&gt;
#[[Battleground SW|Battleground]] - Samus Rox (unconfirmed) (SA)&lt;br /&gt;
#[[Path of Roots SW|Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes SW|Transport to Agon Wastes]] - doninss (FJ), XtraX&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss (SA)&lt;br /&gt;
#[[Hive Entrance SW|Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole SW|Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss (SA)&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph), OnceForgotten&lt;br /&gt;
#[[Transport C Access SW|Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs SW|Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber SW|Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2 SW|Save Station 2]] - doninss (Morph)&lt;br /&gt;
#[[Torvus Transport Access SW|Torvus Transport Access]] - DJGrenola&lt;br /&gt;
#[[Plain Of Dark Worship SW|Plain Of Dark Worship]] - doninss (SA)&lt;br /&gt;
#[[Accursed Lake SW|Accursed Lake]] - doninss (SA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Labeling notes''' (Master ZED, from the samus.co.uk forums SW list) ''':'''&lt;br /&gt;
&lt;br /&gt;
SA - Screw Attack boundary glitch. SA is bugged in that Samus becomes Morph Ball-sized when this is in use, and is forcibly unmorphed afterward regardless if there's a ceiling overhead. This allows you to break out of almost any morph ball tunnel and quite a few small nooks, given you can get in deep enough that the game won't warp you back out but instead instantly go back into first person view. Worlds that require Screw Attack, but do not use the glitch, don't receive this label.&lt;br /&gt;
&lt;br /&gt;
FJ - Floaty Jump. Acquired by freeing Chykka's cocoon when standing in dark water and taking damage from the liquid, this massive jump can also be used to exit rooms, some of which have no other means of escape.&lt;br /&gt;
&lt;br /&gt;
Morph - All these worlds require is that you morph at the right spot next to a door ring while the map is on the wrong room. These spots are usually found in front of where the door ring comes out of the ground (like this: \_ ).&lt;br /&gt;
&lt;br /&gt;
Quad MB - OnceForgotten's unlabeled SW116 alt was the origin of this &amp;quot;method.&amp;quot; All it requires is that you lean up against a hollow door ring (the same rings that can be found in Morph SW rooms) and let a Quad MB kick or shove you through. It's a random and untrustworthy method.&lt;br /&gt;
&lt;br /&gt;
MBI - Morph Ball Invulnerability, a bug with its roots in the Infinite Speed glitch.&lt;br /&gt;
&lt;br /&gt;
Float - forcing Samus into certain corners will result in a very slow ascension.&lt;br /&gt;
&lt;br /&gt;
Multiplayer SW - Stages in multi-player that have secret world entrances. Crossfire Chaos is the only stage with a world so far, and may very well be the only one.&lt;br /&gt;
&lt;br /&gt;
Pseudo SW - Agon Temple was added even though this &amp;quot;secret world&amp;quot; didn't really lead anywhere. It just trapped you in a box that shouldn't exist. doninss' method is an actual entrance and was discovered much later, but no one wanted to eliminate Metronome'd's contribution or reorder the list in what the proper numerical order would be as a result.&lt;br /&gt;
&lt;br /&gt;
unconfirmed - Entrance has not been confirmed to work. Confirmation requires that either you make a movie of the entry process or that someone else post saying they have followed your instructions successfully. As of now, only Reactor Core and Battleground are unconfirmed, the former of which has been that way for over a year despite many attempts from many of the most skilled players on this forum to replicate the feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A &amp;quot;canceled screw attack&amp;quot; is described on the [[Hive Dynamo Works SW]] page.&lt;br /&gt;
&lt;br /&gt;
== Dark Echoes Unique Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.scuforum.co.uk/viewtopic.php?t=44 The most up-to-date list of Echoes SWs] (Legacy link, dead.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Hive_Entrance_SW</id>
		<title>Hive Entrance SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Hive_Entrance_SW"/>
				<updated>2010-09-02T17:58:21Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 112'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' See [[Sanctuary Entrance SW]] (Room geometry is the same.)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' See [[Sanctuary Entrance SW]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Hive Entrance SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Dark_Forgotten_Bridge_SW</id>
		<title>Dark Forgotten Bridge SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Dark_Forgotten_Bridge_SW"/>
				<updated>2010-09-02T17:46:41Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 59'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' bartendorsparky&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' See [[Forgotten Bridge SW]]. (Room geometry is very similar.)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' See [[Forgotten Bridge SW]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate Method (Float)'''&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use kip's early Boost Ball trick to get onto the fence. Turn, get to the middle of the fence and back up as far as you can. Morph into position and BSJ over the branch and into the secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/view_play_list?p=83F2B78DADFF0BA9 SW 59 entrance] (Outside link, YouTube (Part 8, ~2:00)) (He jumps onto the fence but not into the SW.)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/view_play_list?p=83F2B78DADFF0BA9 SW 59 entrance] (Outside link, YouTube (Part 18, ~0:30)) (Jumps onto the fence from the other side, and enters the SW.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate Method (FJ)'''&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump ([[Floaty Jump]]&lt;br /&gt;
&lt;br /&gt;
'''Description:''' See [[Forgotten Bridge SW]]. (Alternate Method (FJ), room geometry is very similar.)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' See [[Forgotten Bridge SW]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Dark Forgotten Bridge SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Dark_Forgotten_Bridge_SW</id>
		<title>Dark Forgotten Bridge SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Dark_Forgotten_Bridge_SW"/>
				<updated>2010-09-02T17:43:06Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: changed vid links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 59'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' bartendorsparky&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' See [[Forgotten Bridge SW]]. (Room geometry is very similar.)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' See [[Forgotten Bridge SW]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate Method (Float)'''&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use kip's early Boost Ball trick to get onto the fence. Turn, get to the middle of the fence and back up as far as you can. Morph into position and BSJ over the branch and into the secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/view_play_list?p=83F2B78DADFF0BA9 SW 59 entrance] (Outside link, YouTube (Part 8, ~2:00)) (He jumps onto the fence but not into the SW.)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/view_play_list?p=83F2B78DADFF0BA9 SW 59 entrance] (Outside link, YouTube (Part 18, ~1:50)) (Jumps onto the fence from the other side, and enters the SW.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate Method (FJ)'''&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump ([[Floaty Jump]]&lt;br /&gt;
&lt;br /&gt;
'''Description:''' See [[Forgotten Bridge SW]]. (Alternate Method (FJ), room geometry is very similar.)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' See [[Forgotten Bridge SW]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Dark Forgotten Bridge SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2010-09-02T16:50:17Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: /* NTSC/PAL Release Secret Worlds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  124&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller SW]] - Phazon Siphon&lt;br /&gt;
#[[Polluted Mire SW|Polluted Mire]] - Doctor Omega (SA)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Poisoned Bog SW|Poisoned Bog]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Transport A Access SW|Transport A Access]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Save Station A SW|Save Station A]] - BoostR (SA)&lt;br /&gt;
#[[Temple Access SW|Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Dark Torvus Temple Access SW|Dark Torvus Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Service Access SW|Service Access]] - TrueDiehardGamer (SA), Ichabod_Clay (SA method 2)&lt;br /&gt;
#[[Shrine Access SW|Shrine Access]] - Dazuro (SA)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Energy Controller SW|Hive Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Torvus Temple SW|Torvus Temple]] - BoostR &amp;amp; MMcLean54 (SA)&lt;br /&gt;
#[[Culling Chamber SW|Culling Chamber]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hall of Combat Mastery SW|Hall of Combat Mastery]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hive Chamber C SW|Hive Chamber C]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Hall of Honored Dead SW|Hall of Honored Dead]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Collapsed Tunnel SW|Collapsed Tunnel]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Chamber B SW|Hive Chamber B]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Meeting Grounds SW|Meeting Grounds]] - Arrow (SA), Master ZED&lt;br /&gt;
#[[Ventilation Area A SW|Ventilation Area A]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Dynamo Works SW|Dynamo Works]] - TrueDiehardGamer (SA), Master ZED (SA method 2)&lt;br /&gt;
#[[Sanctuary Energy Controller SW|Sanctuary Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] - elementboarder05 (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station SW|Central Mining Station]] - The Pizza Boy &amp;amp; PirateMetroid (SA)&lt;br /&gt;
#[[Plaza Access SW|Plaza Access]] - TrueDiehardGamer (SA), doninss (FJ)&lt;br /&gt;
#[[Portal Chamber SW|Portal Chamber (Dark Aether)]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Station B SW|mining station b]] - nate (wormhole), doninss (SA)&lt;br /&gt;
#[[Great Bridge SW|Great Bridge]] - elementboarder05 (SA)&lt;br /&gt;
#[[Abandoned Worksite SW|Abandoned Worksite]] - elementboarder05 (SA)&lt;br /&gt;
#[[Dark Arena Tunnel SW|Dark Arena Tunnel]] - Arrow (SA), doninss (FJ)&lt;br /&gt;
#[[Dark Torvus Arena SW|Dark Torvus Arena]] - Arrow (SA)&lt;br /&gt;
#[[GFMC Compound SW|GFMC Compound]] - Phazon Eater (SA)&lt;br /&gt;
#[[Windchamber Tunnel SW|Windchamber Tunnel]] - Midget (SA)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] - SkippyJr (SA)&lt;br /&gt;
#[[Judgement Drop SW]] - TrueDiehardGamer&lt;br /&gt;
#[[Feeding Pit SW|Feeding Pit]] - Coco-kun, tjp7154 (SA)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] - The Pizza Boy, doninss (MBI), Master ZED (Quad MB)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] - Ichabod_Clay, bartendorsparky, Flamancipator&lt;br /&gt;
#[[Hive Dynamo Access SW|Hive Dynamo Access]] - bartendorsparky, Master ZED (Morph)&lt;br /&gt;
#[[Abandoned Base SW|Abandoned Base]] - The Pizza Boy&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] - DARK HUNTER COMMANDO (SA), doninss&lt;br /&gt;
#[[Phazon Grounds SW|Phazon Grounds]] - PhazonPhoenix (SA)&lt;br /&gt;
#[[Main Reactor SW|Main Reactor]] - meDroid64&lt;br /&gt;
#[[Transit Station (Agon Wastes) SW|Transit Station (Agon Wastes)]] - Master ZED (SA)&lt;br /&gt;
#[[Dark Transit Station SW|Dark Transit Station]] - Master ZED (SA)&lt;br /&gt;
#[[Brooding Ground SW|Brooding Ground]] - Master ZED (SA)&lt;br /&gt;
#[[Reactor Core SW|Reactor Core]] - Doctor Omega) (SA) (unconfirmed)&lt;br /&gt;
#[[Temple Transport A SW|Temple Transport A]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport C SW|Temple Transport C]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] - Ichabod_Clay (SA), doninss (FJ)&lt;br /&gt;
#[[Putrid Alcove SW|Putrid Alcove]] - Master ZED&lt;br /&gt;
#[[Venomous Pond SW|Venomous Pond]] - Master ZED (SA)&lt;br /&gt;
#[[Path of Eyes SW|Path of Eyes]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] - Ichabod_Clay (SA), Master ZED (Morph)&lt;br /&gt;
#[[Hive Dynamo Works SW|Hive Dynamo Works]] - Flamancipator (SA), Master ZED, doninss&lt;br /&gt;
#[[Portal Chamber SW - Light Aether|Portal Chamber (Light Aether)]] - bartendorsparky&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] - bartendorsparky, doninss (Float)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] - bartendorsparky, doninss (Float)&lt;br /&gt;
#[[Transport B Access SW|Transport B Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Site SW|Portal Site]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Terminal SW|Portal Terminal]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Bridge SW|Sacred Bridge]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Sentinel's Path SW|Sentinel's Path]] - bartendorsparky&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress) SW|Transport to Temple Grounds (Sanctuary Fortress)]] - Master ZED&lt;br /&gt;
#[[Main Research SW|Main Research]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] - Master ZED (SA), Master ZED&lt;br /&gt;
#[[Staging Area SW|Staging Area]] - Master ZED (SA)&lt;br /&gt;
#[[Grand Abyss SW|Grand Abyss]] - Master ZED&lt;br /&gt;
#[[Ing Cache 4 SW|Ing Cache 4]] - Master ZED (SA)&lt;br /&gt;
#[[Sand Processing SW|Sand Processing]] - Master ZED (SA)&lt;br /&gt;
#[[Ventilation Area B SW|Ventilation Area B]] - Master ZED (SA)&lt;br /&gt;
#[[Bitter Well SW|Bitter Well]] - Master ZED (SA)&lt;br /&gt;
#[[Hive Portal Chamber SW|Hive Portal Chamber]] - Metronome'd (SA), Master ZED&lt;br /&gt;
#[[Dark Torvus Temple SW|Dark Torvus Temple]] - MMcLean54 (SA)&lt;br /&gt;
#[[Hall of Stairs SW|Hall of Stairs]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit Two SW|Undertransit Two]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit One SW|Undertransit One]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel East SW|Transit Tunnel East]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel South SW|Transit Tunnel South]] - Metronome'd (SA)&lt;br /&gt;
#[[Bionenergy Production SW|Bionenergy Production]] - Metronome'd (SA)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] - Metronome'd (SA, pseudo SW), doninss (SA)&lt;br /&gt;
#[[Crossfire Chaos SW|Crossfire Chaos]] - Master ZED (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Path SW|Sacred Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Profane Path SW|Profane Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Mine Shaft SW|Mine Shaft]] - Master ZED (SA)&lt;br /&gt;
#[[Command Center Access SW|Command Center Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] - Metronome'd (SA)&lt;br /&gt;
#[[Workers Path SW|Workers Path]] - Master ZED &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED (SA), doninss &lt;br /&gt;
#[[Biostorage Station SW|Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access SW|Dark Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Controller Access SW|Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Dark Falls SW|Dark Falls]] - Master ZED (FJ) &lt;br /&gt;
#[[Grove Access SW|Grove Access]] - Master ZED (FJ) &lt;br /&gt;
#[[Ruined Alcove SW|Ruined Alcove]] - Master ZED (FJ) &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss &lt;br /&gt;
#[[Ing Reliquary SW|Ing Reliquary]] - Master ZED &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista SW|Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista SW|Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access SW|Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss&lt;br /&gt;
#[[Trial Grounds SW|Trial Grounds]] - doninss&lt;br /&gt;
#[[Battleground SW|Battleground]] - Samus Rox (unconfirmed)&lt;br /&gt;
#[[Path of Roots SW|Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes SW|Transport to Agon Wastes]] - doninss (FJ), XtraX&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss&lt;br /&gt;
#[[Hive Entrance SW|Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole SW|Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph), OnceForgotten&lt;br /&gt;
#[[Transport C Access SW|Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs SW|Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber SW|Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2 SW|Save Station 2]] - doninss (Morph)&lt;br /&gt;
#[[Torvus Transport Access SW|Torvus Transport Access]] - DJGrenola&lt;br /&gt;
#[[Plain Of Dark Worship SW|Plain Of Dark Worship]] - doninss (SA)&lt;br /&gt;
#[[Accursed Lake SW|Accursed Lake]] - doninss (SA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Labeling notes''' (Master ZED, from the samus.co.uk forums SW list) ''':'''&lt;br /&gt;
&lt;br /&gt;
SA - Screw Attack boundary glitch. SA is bugged in that Samus becomes Morph Ball-sized when this is in use, and is forcibly unmorphed afterward regardless if there's a ceiling overhead. This allows you to break out of almost any morph ball tunnel and quite a few small nooks, given you can get in deep enough that the game won't warp you back out but instead instantly go back into first person view. Worlds that require Screw Attack, but do not use the glitch, don't receive this label.&lt;br /&gt;
&lt;br /&gt;
FJ - Floaty Jump. Acquired by freeing Chykka's cocoon when standing in dark water and taking damage from the liquid, this massive jump can also be used to exit rooms, some of which have no other means of escape.&lt;br /&gt;
&lt;br /&gt;
Morph - All these worlds require is that you morph at the right spot next to a door ring while the map is on the wrong room. These spots are usually found in front of where the door ring comes out of the ground (like this: \_ ).&lt;br /&gt;
&lt;br /&gt;
Quad MB - OnceForgotten's unlabeled SW116 alt was the origin of this &amp;quot;method.&amp;quot; All it requires is that you lean up against a hollow door ring (the same rings that can be found in Morph SW rooms) and let a Quad MB kick or shove you through. It's a random and untrustworthy method.&lt;br /&gt;
&lt;br /&gt;
MBI - Morph Ball Invulnerability, a bug with its roots in the Infinite Speed glitch.&lt;br /&gt;
&lt;br /&gt;
Float - forcing Samus into certain corners will result in a very slow ascension.&lt;br /&gt;
&lt;br /&gt;
Multiplayer SW - Stages in multi-player that have secret world entrances. Crossfire Chaos is the only stage with a world so far, and may very well be the only one.&lt;br /&gt;
&lt;br /&gt;
Pseudo SW - Agon Temple was added even though this &amp;quot;secret world&amp;quot; didn't really lead anywhere. It just trapped you in a box that shouldn't exist. doninss' method is an actual entrance and was discovered much later, but no one wanted to eliminate Metronome'd's contribution or reorder the list in what the proper numerical order would be as a result.&lt;br /&gt;
&lt;br /&gt;
unconfirmed - Entrance has not been confirmed to work. Confirmation requires that either you make a movie of the entry process or that someone else post saying they have followed your instructions successfully. As of now, only Reactor Core and Battleground are unconfirmed, the former of which has been that way for over a year despite many attempts from many of the most skilled players on this forum to replicate the feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A &amp;quot;canceled screw attack&amp;quot; is described on the [[Hive Dynamo Works SW]] page.&lt;br /&gt;
&lt;br /&gt;
== Dark Echoes Unique Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.scuforum.co.uk/viewtopic.php?t=44 The most up-to-date list of Echoes SWs] (Legacy link, dead.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Torvus_Transport_Access_SW</id>
		<title>Torvus Transport Access SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Torvus_Transport_Access_SW"/>
				<updated>2010-09-02T16:18:19Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 204387''' (122)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' DJGrenola&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump&lt;br /&gt;
&lt;br /&gt;
'''Description:''' [http://forum.metroid2002.com/index.php/topic,1643.msg157550.html#msg157550 Forum post with description]&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/watch?v=Ab8f0SsCIAk&amp;amp; Wild War Wasp Warpage] (Outside link, YouTube)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Torvus Transport Access SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Torvus_Transport_Access_SW</id>
		<title>Torvus Transport Access SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Torvus_Transport_Access_SW"/>
				<updated>2010-09-02T16:11:22Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: changed  link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 204387''' (122)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' DJGrenola&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump&lt;br /&gt;
&lt;br /&gt;
'''Description:''' [http://forum.metroid2002.com/index.php/topic,1643.msg157550.html#msg157550 Forum post with description]&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.youtube.com/watch?v=Ab8f0SsCIAk&amp;amp;] (Outside link, YouTube)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Torvus Transport Access SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2010-09-02T15:44:03Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: /* Japanese Secret Worlds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  124&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller SW]] - Phazon Siphon&lt;br /&gt;
#[[Polluted Mire SW|Polluted Mire]] - Doctor Omega (SA)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Poisoned Bog SW|Poisoned Bog]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Transport A Access SW|Transport A Access]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Save Station A SW|Save Station A]] - BoostR (SA)&lt;br /&gt;
#[[Temple Access SW|Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Dark Torvus Temple Access SW|Dark Torvus Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Service Access SW|Service Access]] - TrueDiehardGamer (SA), Ichabod_Clay (SA method 2)&lt;br /&gt;
#[[Shrine Access SW|Shrine Access]] - Dazuro (SA)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Energy Controller SW|Hive Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Torvus Temple SW|Torvus Temple]] - BoostR &amp;amp; MMcLean54 (SA)&lt;br /&gt;
#[[Culling Chamber SW|Culling Chamber]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hall of Combat Mastery SW|Hall of Combat Mastery]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hive Chamber C SW|Hive Chamber C]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Hall of Honored Dead SW|Hall of Honored Dead]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Collapsed Tunnel SW|Collapsed Tunnel]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Chamber B SW|Hive Chamber B]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Meeting Grounds SW|Meeting Grounds]] - Arrow (SA), Master ZED&lt;br /&gt;
#[[Ventilation Area A SW|Ventilation Area A]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Dynamo Works SW|Dynamo Works]] - TrueDiehardGamer (SA), Master ZED (SA method 2)&lt;br /&gt;
#[[Sanctuary Energy Controller SW|Sanctuary Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] - elementboarder05 (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station SW|Central Mining Station]] - The Pizza Boy &amp;amp; PirateMetroid (SA)&lt;br /&gt;
#[[Plaza Access SW|Plaza Access]] - TrueDiehardGamer (SA), doninss (FJ)&lt;br /&gt;
#[[Portal Chamber SW|Portal Chamber (Dark Aether)]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Station B SW|mining station b]] - nate (wormhole), doninss (SA)&lt;br /&gt;
#[[Great Bridge SW|Great Bridge]] - elementboarder05 (SA)&lt;br /&gt;
#[[Abandoned Worksite SW|Abandoned Worksite]] - elementboarder05 (SA)&lt;br /&gt;
#[[Dark Arena Tunnel SW|Dark Arena Tunnel]] - Arrow (SA), doninss (FJ)&lt;br /&gt;
#[[Dark Torvus Arena SW|Dark Torvus Arena]] - Arrow (SA)&lt;br /&gt;
#[[GFMC Compound SW|GFMC Compound]] - Phazon Eater (SA)&lt;br /&gt;
#[[Windchamber Tunnel SW|Windchamber Tunnel]] - Midget (SA)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] - SkippyJr (SA)&lt;br /&gt;
#[[Judgement Drop SW]] - TrueDiehardGamer&lt;br /&gt;
#[[Feeding Pit SW|Feeding Pit]] - Coco-kun, tjp7154 (SA)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] - The Pizza Boy, doninss (MBI), Master ZED (Quad MB)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] - Ichabod_Clay, bartendorsparky, Flamancipator&lt;br /&gt;
#[[Hive Dynamo Access SW|Hive Dynamo Access]] - bartendorsparky, Master ZED (Morph)&lt;br /&gt;
#[[Abandoned Base SW|Abandoned Base]] - The Pizza Boy&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] - DARK HUNTER COMMANDO (SA), doninss&lt;br /&gt;
#[[Phazon Grounds SW|Phazon Grounds]] - PhazonPhoenix (SA)&lt;br /&gt;
#[[Main Reactor SW|Main Reactor]] - meDroid64&lt;br /&gt;
#[[Transit Station (Agon Wastes) SW|Transit Station (Agon Wastes)]] - Master ZED (SA)&lt;br /&gt;
#[[Dark Transit Station SW|Dark Transit Station]] - Master ZED (SA)&lt;br /&gt;
#[[Brooding Ground SW|Brooding Ground]] - Master ZED (SA)&lt;br /&gt;
#[[Reactor Core SW|Reactor Core]] - Doctor Omega) (SA) (unconfirmed)&lt;br /&gt;
#[[Temple Transport A SW|Temple Transport A]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport C SW|Temple Transport C]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] - Ichabod_Clay (SA), doninss (FJ)&lt;br /&gt;
#[[Putrid Alcove SW|Putrid Alcove]] - Master ZED&lt;br /&gt;
#[[Venomous Pond SW|Venomous Pond]] - Master ZED (SA)&lt;br /&gt;
#[[Path of Eyes SW|Path of Eyes]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] - Ichabod_Clay (SA), Master ZED (Morph)&lt;br /&gt;
#[[Hive Dynamo Works SW|Hive Dynamo Works]] - Flamancipator (SA), Master ZED, doninss&lt;br /&gt;
#[[Portal Chamber SW - Light Aether|Portal Chamber (Light Aether)]] - bartendorsparky&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] - bartendorsparky, doninss (Float)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] - bartendorsparky, doninss (Float)&lt;br /&gt;
#[[Transport B Access SW|Transport B Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Site SW|Portal Site]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Terminal SW|Portal Terminal]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Bridge SW|Sacred Bridge]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Sentinel's Path SW|Sentinel's Path]] - bartendorsparky&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress) SW|Transport to Temple Grounds (Sanctuary Fortress)]] - Master ZED&lt;br /&gt;
#[[Main Research SW|Main Research]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] - Master ZED (SA), Master ZED&lt;br /&gt;
#[[Staging Area SW|Staging Area]] - Master ZED (SA)&lt;br /&gt;
#[[Grand Abyss SW|Grand Abyss]] - Master ZED&lt;br /&gt;
#[[Ing Cache 4 SW|Ing Cache 4]] - Master ZED (SA)&lt;br /&gt;
#[[Sand Processing SW|Sand Processing]] - Master ZED (SA)&lt;br /&gt;
#[[Ventilation Area B SW|Ventilation Area B]] - Master ZED (SA)&lt;br /&gt;
#[[Bitter Well SW|Bitter Well]] - Master ZED (SA)&lt;br /&gt;
#[[Hive Portal Chamber SW|Hive Portal Chamber]] - Metronome'd (SA), Master ZED&lt;br /&gt;
#[[Dark Torvus Temple SW|Dark Torvus Temple]] - MMcLean54 (SA)&lt;br /&gt;
#[[Hall of Stairs SW|Hall of Stairs]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit Two SW|Undertransit Two]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit One SW|Undertransit One]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel East SW|Transit Tunnel East]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel South SW|Transit Tunnel South]] - Metronome'd (SA)&lt;br /&gt;
#[[Bionenergy Production SW|Bionenergy Production]] - Metronome'd (SA)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] - Metronome'd (SA, pseudo SW), doninss&lt;br /&gt;
#[[Crossfire Chaos SW|Crossfire Chaos]] - Master ZED (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Path SW|Sacred Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Profane Path SW|Profane Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Mine Shaft SW|Mine Shaft]] - Master ZED (SA)&lt;br /&gt;
#[[Command Center Access SW|Command Center Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] - Metronome'd (SA)&lt;br /&gt;
#[[Workers Path SW|Workers Path]] - Master ZED &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED (SA), doninss &lt;br /&gt;
#[[Biostorage Station SW|Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access SW|Dark Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Controller Access SW|Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Dark Falls SW|Dark Falls]] - Master ZED (FJ) &lt;br /&gt;
#[[Grove Access SW|Grove Access]] - Master ZED (FJ) &lt;br /&gt;
#[[Ruined Alcove SW|Ruined Alcove]] - Master ZED (FJ) &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss &lt;br /&gt;
#[[Ing Reliquary SW|Ing Reliquary]] - Master ZED &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista SW|Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista SW|Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access SW|Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss&lt;br /&gt;
#[[Trial Grounds SW|Trial Grounds]] - doninss&lt;br /&gt;
#[[Battleground SW|Battleground]] - Samus Rox (unconfirmed)&lt;br /&gt;
#[[Path of Roots SW|Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes SW|Transport to Agon Wastes]] - doninss (FJ), XtraX&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss&lt;br /&gt;
#[[Hive Entrance SW|Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole SW|Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph), OnceForgotten&lt;br /&gt;
#[[Transport C Access SW|Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs SW|Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber SW|Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2 SW|Save Station 2]] - doninss (Morph)&lt;br /&gt;
#[[Torvus Transport Access SW|Torvus Transport Access]] - DJGrenola&lt;br /&gt;
#[[Plain Of Dark Worship SW|Plain Of Dark Worship]] - doninss (SA)&lt;br /&gt;
#[[Accursed Lake SW|Accursed Lake]] - doninss (SA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Labeling notes''' (Master ZED, from the samus.co.uk forums SW list) ''':'''&lt;br /&gt;
&lt;br /&gt;
SA - Screw Attack boundary glitch. SA is bugged in that Samus becomes Morph Ball-sized when this is in use, and is forcibly unmorphed afterward regardless if there's a ceiling overhead. This allows you to break out of almost any morph ball tunnel and quite a few small nooks, given you can get in deep enough that the game won't warp you back out but instead instantly go back into first person view. Worlds that require Screw Attack, but do not use the glitch, don't receive this label.&lt;br /&gt;
&lt;br /&gt;
FJ - Floaty Jump. Acquired by freeing Chykka's cocoon when standing in dark water and taking damage from the liquid, this massive jump can also be used to exit rooms, some of which have no other means of escape.&lt;br /&gt;
&lt;br /&gt;
Morph - All these worlds require is that you morph at the right spot next to a door ring while the map is on the wrong room. These spots are usually found in front of where the door ring comes out of the ground (like this: \_ ).&lt;br /&gt;
&lt;br /&gt;
Quad MB - OnceForgotten's unlabeled SW116 alt was the origin of this &amp;quot;method.&amp;quot; All it requires is that you lean up against a hollow door ring (the same rings that can be found in Morph SW rooms) and let a Quad MB kick or shove you through. It's a random and untrustworthy method.&lt;br /&gt;
&lt;br /&gt;
MBI - Morph Ball Invulnerability, a bug with its roots in the Infinite Speed glitch.&lt;br /&gt;
&lt;br /&gt;
Float - forcing Samus into certain corners will result in a very slow ascension.&lt;br /&gt;
&lt;br /&gt;
Multiplayer SW - Stages in multi-player that have secret world entrances. Crossfire Chaos is the only stage with a world so far, and may very well be the only one.&lt;br /&gt;
&lt;br /&gt;
Pseudo SW - Agon Temple was added even though this &amp;quot;secret world&amp;quot; didn't really lead anywhere. It just trapped you in a box that shouldn't exist. doninss' method is an actual entrance and was discovered much later, but no one wanted to eliminate Metronome'd's contribution or reorder the list in what the proper numerical order would be as a result.&lt;br /&gt;
&lt;br /&gt;
unconfirmed - Entrance has not been confirmed to work. Confirmation requires that either you make a movie of the entry process or that someone else post saying they have followed your instructions successfully. As of now, only Reactor Core and Battleground are unconfirmed, the former of which has been that way for over a year despite many attempts from many of the most skilled players on this forum to replicate the feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A &amp;quot;canceled screw attack&amp;quot; is described on the [[Hive Dynamo Works SW]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dark Echoes Unique Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.scuforum.co.uk/viewtopic.php?t=44 The most up-to-date list of Echoes SWs] (Legacy link, dead.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds</id>
		<title>Secret Worlds</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Secret_Worlds"/>
				<updated>2010-09-02T15:31:42Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: Updated # of SWs, spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Total Secret Worlds:'''  124&lt;br /&gt;
&lt;br /&gt;
A '''Secret World''' is the area that you see when you exit a room's intended boundaries.  This name was first from the original ''Metroid'', and has been reused in ''Metroid II Return of Samus'', ''Metroid Prime'', and now, ''Metroid Prime 2: Echoes''. The areas are usually glitchy, and can cause your game to lock up, thus having to reset.  But, Secret Worlds have helped us.  In Metroid 2, they serve as shortcuts at times. In Prime, they served as a different way to understand the game, and even helped [[Sequence Breaking]]. Who knows what they will provide us with next!&lt;br /&gt;
&lt;br /&gt;
If you're having trouble with Secret Worlds, try the [[Secret World FAQ]].&lt;br /&gt;
&lt;br /&gt;
== NTSC/PAL Release Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
#[[Main Energy Controller SW]] - Phazon Siphon&lt;br /&gt;
#[[Polluted Mire SW|Polluted Mire]] - Doctor Omega (SA)&lt;br /&gt;
#[[Torvus Grove SW|Torvus Grove]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Poisoned Bog SW|Poisoned Bog]] - Doctor Omega (SA), doninss (FJ)&lt;br /&gt;
#[[Transport A Access SW|Transport A Access]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Save Station A SW|Save Station A]] - BoostR (SA)&lt;br /&gt;
#[[Temple Access SW|Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Dark Torvus Temple Access SW|Dark Torvus Temple Access]] - Darth Nat (SA)&lt;br /&gt;
#[[Service Access SW|Service Access]] - TrueDiehardGamer (SA), Ichabod_Clay (SA method 2)&lt;br /&gt;
#[[Shrine Access SW|Shrine Access]] - Dazuro (SA)&lt;br /&gt;
#[[Sanctuary Temple SW|Sanctuary Temple]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Energy Controller SW|Hive Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Torvus Temple SW|Torvus Temple]] - BoostR &amp;amp; MMcLean54 (SA)&lt;br /&gt;
#[[Culling Chamber SW|Culling Chamber]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hall of Combat Mastery SW|Hall of Combat Mastery]] - LeCoureur103 (SA)&lt;br /&gt;
#[[Hive Chamber C SW|Hive Chamber C]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Hall of Honored Dead SW|Hall of Honored Dead]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Collapsed Tunnel SW|Collapsed Tunnel]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Hive Chamber B SW|Hive Chamber B]] - The Pizza Boy (SA)&lt;br /&gt;
#[[Meeting Grounds SW|Meeting Grounds]] - Arrow (SA), Master ZED&lt;br /&gt;
#[[Ventilation Area A SW|Ventilation Area A]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Dynamo Works SW|Dynamo Works]] - TrueDiehardGamer (SA), Master ZED (SA method 2)&lt;br /&gt;
#[[Sanctuary Energy Controller SW|Sanctuary Energy Controller]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Plaza SW|Mining Plaza]] - elementboarder05 (SA), True Diehard Gamer (Wormhole)&lt;br /&gt;
#[[Central Mining Station SW|Central Mining Station]] - The Pizza Boy &amp;amp; PirateMetroid (SA)&lt;br /&gt;
#[[Plaza Access SW|Plaza Access]] - TrueDiehardGamer (SA), doninss (FJ)&lt;br /&gt;
#[[Portal Chamber SW|Portal Chamber (Dark Aether)]] - TrueDiehardGamer (SA)&lt;br /&gt;
#[[Mining Station B SW|mining station b]] - nate (wormhole), doninss (SA)&lt;br /&gt;
#[[Great Bridge SW|Great Bridge]] - elementboarder05 (SA)&lt;br /&gt;
#[[Abandoned Worksite SW|Abandoned Worksite]] - elementboarder05 (SA)&lt;br /&gt;
#[[Dark Arena Tunnel SW|Dark Arena Tunnel]] - Arrow (SA), doninss (FJ)&lt;br /&gt;
#[[Dark Torvus Arena SW|Dark Torvus Arena]] - Arrow (SA)&lt;br /&gt;
#[[GFMC Compound SW|GFMC Compound]] - Phazon Eater (SA)&lt;br /&gt;
#[[Windchamber Tunnel SW|Windchamber Tunnel]] - Midget (SA)&lt;br /&gt;
#[[Agon Map Station SW|Agon Map Station]] - SkippyJr (SA)&lt;br /&gt;
#[[Judgement Drop SW]] - TrueDiehardGamer&lt;br /&gt;
#[[Feeding Pit SW|Feeding Pit]] - Coco-kun, tjp7154 (SA)&lt;br /&gt;
#[[Mini Gyro Station SW|Mini Gyro Station]] - The Pizza Boy, doninss (MBI), Master ZED (Quad MB)&lt;br /&gt;
#[[Temple Assembly Site_SW|Temple Assembly Site]] - Ichabod_Clay, bartendorsparky, Flamancipator&lt;br /&gt;
#[[Hive Dynamo Access SW|Hive Dynamo Access]] - bartendorsparky, Master ZED (Morph)&lt;br /&gt;
#[[Abandoned Base SW|Abandoned Base]] - The Pizza Boy&lt;br /&gt;
#[[Sky Temple Gateway SW|Sky Temple Gateway]] - DARK HUNTER COMMANDO (SA), doninss&lt;br /&gt;
#[[Phazon Grounds SW|Phazon Grounds]] - PhazonPhoenix (SA)&lt;br /&gt;
#[[Main Reactor SW|Main Reactor]] - meDroid64&lt;br /&gt;
#[[Transit Station (Agon Wastes) SW|Transit Station (Agon Wastes)]] - Master ZED (SA)&lt;br /&gt;
#[[Dark Transit Station SW|Dark Transit Station]] - Master ZED (SA)&lt;br /&gt;
#[[Brooding Ground SW|Brooding Ground]] - Master ZED (SA)&lt;br /&gt;
#[[Reactor Core SW|Reactor Core]] - Doctor Omega) (SA) (unconfirmed)&lt;br /&gt;
#[[Temple Transport A SW|Temple Transport A]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport B SW|Temple Transport B]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Temple Transport C SW|Temple Transport C]] - The Pizza Boy, doninss&lt;br /&gt;
#[[Torvus Lagoon SW|Torvus Lagoon]] - Ichabod_Clay (SA), doninss (FJ)&lt;br /&gt;
#[[Putrid Alcove SW|Putrid Alcove]] - Master ZED&lt;br /&gt;
#[[Venomous Pond SW|Venomous Pond]] - Master ZED (SA)&lt;br /&gt;
#[[Path of Eyes SW|Path of Eyes]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Main Gyro Chamber SW|Main Gyro Chamber]] - Ichabod_Clay (SA), Master ZED (Morph)&lt;br /&gt;
#[[Hive Dynamo Works SW|Hive Dynamo Works]] - Flamancipator (SA), Master ZED, doninss&lt;br /&gt;
#[[Portal Chamber SW - Light Aether|Portal Chamber (Light Aether)]] - bartendorsparky&lt;br /&gt;
#[[Dark Forgotten Bridge SW|Dark Forgotten Bridge]] - bartendorsparky, doninss (Float)&lt;br /&gt;
#[[Forgotten Bridge SW|Forgotten Bridge]] - bartendorsparky, doninss (Float)&lt;br /&gt;
#[[Transport B Access SW|Transport B Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Site SW|Portal Site]] - Metronome'd (SA)&lt;br /&gt;
#[[Portal Terminal SW|Portal Terminal]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Bridge SW|Sacred Bridge]] - Ichabod_Clay (SA)&lt;br /&gt;
#[[Sentinel's Path SW|Sentinel's Path]] - bartendorsparky&lt;br /&gt;
#[[Transport to Temple Grounds (Sanctuary Fortress) SW|Transport to Temple Grounds (Sanctuary Fortress)]] - Master ZED&lt;br /&gt;
#[[Main Research SW|Main Research]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Station (Sanctuary Fortress) SW|Transit Station (Sanctuary Fortress)]] - Master ZED (SA), Master ZED&lt;br /&gt;
#[[Staging Area SW|Staging Area]] - Master ZED (SA)&lt;br /&gt;
#[[Grand Abyss SW|Grand Abyss]] - Master ZED&lt;br /&gt;
#[[Ing Cache 4 SW|Ing Cache 4]] - Master ZED (SA)&lt;br /&gt;
#[[Sand Processing SW|Sand Processing]] - Master ZED (SA)&lt;br /&gt;
#[[Ventilation Area B SW|Ventilation Area B]] - Master ZED (SA)&lt;br /&gt;
#[[Bitter Well SW|Bitter Well]] - Master ZED (SA)&lt;br /&gt;
#[[Hive Portal Chamber SW|Hive Portal Chamber]] - Metronome'd (SA), Master ZED&lt;br /&gt;
#[[Dark Torvus Temple SW|Dark Torvus Temple]] - MMcLean54 (SA)&lt;br /&gt;
#[[Hall of Stairs SW|Hall of Stairs]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit Two SW|Undertransit Two]] - Master ZED (SA)&lt;br /&gt;
#[[Undertransit One SW|Undertransit One]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel East SW|Transit Tunnel East]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel West SW|Transit Tunnel West]] - Master ZED (SA)&lt;br /&gt;
#[[Transit Tunnel South SW|Transit Tunnel South]] - Metronome'd (SA)&lt;br /&gt;
#[[Bionenergy Production SW|Bionenergy Production]] - Metronome'd (SA)&lt;br /&gt;
#[[Agon Temple SW|Agon Temple]] - Metronome'd (SA, pseudo SW), doninss&lt;br /&gt;
#[[Crossfire Chaos SW|Crossfire Chaos]] - Master ZED (Multiplayer SW)&lt;br /&gt;
#[[Underground Tunnel SW|Underground Tunnel]] - Metronome'd (SA)&lt;br /&gt;
#[[Sacred Path SW|Sacred Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Profane Path SW|Profane Path]] - Metronome'd (SA)&lt;br /&gt;
#[[Mine Shaft SW|Mine Shaft]] - Master ZED (SA)&lt;br /&gt;
#[[Command Center Access SW|Command Center Access]] - Metronome'd (SA)&lt;br /&gt;
#[[Central Area Transport West SW|Central Area Transport West]] - Metronome'd (SA)&lt;br /&gt;
#[[Workers Path SW|Workers Path]] - Master ZED &lt;br /&gt;
#[[Watch Station SW|Watch Station]] - Master ZED (SA), doninss &lt;br /&gt;
#[[Biostorage Station SW|Biostorage Station]] - Master ZED &lt;br /&gt;
#[[Dark Controller Access SW|Dark Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Controller Access SW|Controller Access]] - Master ZED (FJ), SkippyJr (exit) &lt;br /&gt;
#[[Dark Falls SW|Dark Falls]] - Master ZED (FJ) &lt;br /&gt;
#[[Grove Access SW|Grove Access]] - Master ZED (FJ) &lt;br /&gt;
#[[Ruined Alcove SW|Ruined Alcove]] - Master ZED (FJ) &lt;br /&gt;
#[[Storage Cavern A SW|Storage Cavern A]] - doninss &lt;br /&gt;
#[[Ing Reliquary SW|Ing Reliquary]] - Master ZED &lt;br /&gt;
#[[Windchamber Gateway SW|Windchamber Gateway]] - doninss&lt;br /&gt;
#[[Meditation Vista SW|Meditation Vista]] - doninss (FJ)&lt;br /&gt;
#[[Gloom Vista SW|Gloom Vista]] - doninss (FJ)&lt;br /&gt;
#[[Temple Transport Access SW|Temple Transport Access]] - doninss (FJ)&lt;br /&gt;
#[[Gateway Access SW|Gateway Access]] - doninss&lt;br /&gt;
#[[Trial Grounds SW|Trial Grounds]] - doninss&lt;br /&gt;
#[[Battleground SW|Battleground]] - Samus Rox (unconfirmed)&lt;br /&gt;
#[[Path of Roots SW|Path of Roots]] - doninss (FJ)&lt;br /&gt;
#[[Transport to Agon Wastes SW|Transport to Agon Wastes]] - doninss (FJ), XtraX&lt;br /&gt;
#[[Sanctuary Entrance SW|Sanctuary Entrance]] - doninss&lt;br /&gt;
#[[Hive Entrance SW|Hive Entrance]] - doninss&lt;br /&gt;
#[[Watering Hole SW|Watering Hole]] - doninss (SA)&lt;br /&gt;
#[[Dark Agon Temple SW|Dark Agon Temple]] - doninss&lt;br /&gt;
#[[Sandcanyon SW|Sandcanyon]] - doninss&lt;br /&gt;
#[[Dynamo Access SW|Dynamo Access]] - Master ZED (Morph), OnceForgotten&lt;br /&gt;
#[[Transport C Access SW|Transport C Access]] - Master ZED (Morph)&lt;br /&gt;
#[[Catacombs SW|Catacombs]] - Master ZED (Morph)&lt;br /&gt;
#[[Hive Gyro Chamber SW|Hive Gyro Chamber]] - Master ZED (Morph)&lt;br /&gt;
#[[Save Station B SW|Save Station B]] - doninss (Morph)&lt;br /&gt;
#[[Save Station 2 SW|Save Station 2]] - doninss (Morph)&lt;br /&gt;
#[[Torvus Transport Access SW|Torvus Transport Access]] - DJGrenola&lt;br /&gt;
#[[Plain Of Dark Worship SW|Plain Of Dark Worship]] - doninss (SA)&lt;br /&gt;
#[[Accursed Lake SW|Accursed Lake]] - doninss (SA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Labeling notes''' (Master ZED, from the samus.co.uk forums SW list) ''':'''&lt;br /&gt;
&lt;br /&gt;
SA - Screw Attack boundary glitch. SA is bugged in that Samus becomes Morph Ball-sized when this is in use, and is forcibly unmorphed afterward regardless if there's a ceiling overhead. This allows you to break out of almost any morph ball tunnel and quite a few small nooks, given you can get in deep enough that the game won't warp you back out but instead instantly go back into first person view. Worlds that require Screw Attack, but do not use the glitch, don't receive this label.&lt;br /&gt;
&lt;br /&gt;
FJ - Floaty Jump. Acquired by freeing Chykka's cocoon when standing in dark water and taking damage from the liquid, this massive jump can also be used to exit rooms, some of which have no other means of escape.&lt;br /&gt;
&lt;br /&gt;
Morph - All these worlds require is that you morph at the right spot next to a door ring while the map is on the wrong room. These spots are usually found in front of where the door ring comes out of the ground (like this: \_ ).&lt;br /&gt;
&lt;br /&gt;
Quad MB - OnceForgotten's unlabeled SW116 alt was the origin of this &amp;quot;method.&amp;quot; All it requires is that you lean up against a hollow door ring (the same rings that can be found in Morph SW rooms) and let a Quad MB kick or shove you through. It's a random and untrustworthy method.&lt;br /&gt;
&lt;br /&gt;
MBI - Morph Ball Invulnerability, a bug with its roots in the Infinite Speed glitch.&lt;br /&gt;
&lt;br /&gt;
Float - forcing Samus into certain corners will result in a very slow ascension.&lt;br /&gt;
&lt;br /&gt;
Multiplayer SW - Stages in multi-player that have secret world entrances. Crossfire Chaos is the only stage with a world so far, and may very well be the only one.&lt;br /&gt;
&lt;br /&gt;
Pseudo SW - Agon Temple was added even though this &amp;quot;secret world&amp;quot; didn't really lead anywhere. It just trapped you in a box that shouldn't exist. doninss' method is an actual entrance and was discovered much later, but no one wanted to eliminate Metronome'd's contribution or reorder the list in what the proper numerical order would be as a result.&lt;br /&gt;
&lt;br /&gt;
unconfirmed - Entrance has not been confirmed to work. Confirmation requires that either you make a movie of the entry process or that someone else post saying they have followed your instructions successfully. As of now, only Reactor Core and Battleground are unconfirmed, the former of which has been that way for over a year despite many attempts from many of the most skilled players on this forum to replicate the feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A &amp;quot;canceled screw attack&amp;quot; is described on the [[Hive Dynamo Works SW]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Japanese Secret Worlds ==&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.scuforum.co.uk/viewtopic.php?t=44 The most up-to-date list of Echoes SWs] (Legacy link, dead.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Secret Worlds'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Game_Breaker_Glitches</id>
		<title>Game Breaker Glitches</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Game_Breaker_Glitches"/>
				<updated>2008-04-23T16:46:40Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a listing of currently known glitches, that can happen accidentally, which may halt your progress and force you to load from a previous save.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;(Sky) Temple Grounds&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr cellpadding=&amp;quot;10&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
[[U-mos Jump to Oblivion]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;(Dark) Torvus Bog&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Sanctuary Fortress / Ing Hive&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr cellpadding=&amp;quot;10&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
[[Torvus Grove Double Pirates Crash]]&lt;br /&gt;
&lt;br /&gt;
[[Torvus Temple Super Missile Expansion Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Hydrodynamo Screw Attack Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Blogg Morph Ball Glitch]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
[[Spider Guardian Escape]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary: Main Research Broken Sonic Locks]]&lt;br /&gt;
&lt;br /&gt;
[[Main Research Elevator Crash]]&lt;br /&gt;
&lt;br /&gt;
[[Central Area Transport West]]&lt;br /&gt;
&lt;br /&gt;
[[Aerie Crash]]&lt;br /&gt;
&lt;br /&gt;
[[Sanctuary Fortress Prematurely]]&lt;br /&gt;
&lt;br /&gt;
[[Dynamo Access mechlops glitch]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Battleground_SW</id>
		<title>Battleground SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Battleground_SW"/>
				<updated>2008-04-23T16:00:38Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 108'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Samus Rox&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Theory. [[Ghetto Jump]] onto the Flying Ing Cache (confirmed). Screw attack from atop the cache to bounce off the wall and land on a tiny ledge atop a splooge (ledge existence confirmed with AR moonjump). Space jump over the wall and into the secret world (confirmed).&lt;br /&gt;
&lt;br /&gt;
'''Video:''' Uncomfirmed. (Your video here.)&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' You can shoot the cache once to expose it. (It will start moving.) Or you can use the Dark Visor, and ghetto jump onto it. (No ghetto is necessary once it's moving) It is much harder to aim the screw attack with the cache moving. (You have to move with the cache or you'll fall off.) The original discovery post by Samus Rox described a moving cache however.&lt;br /&gt;
&lt;br /&gt;
If a ghetto off the wall before the screw attack initiation could be performed, it might make reaching the ledge much easier. The cache is prone to glitching also ([[Freeze a Flying Ing Cache]]). A [[BSJ|bsj]] is then possible (one or two tries only though). A bsj may give enough additional height to make getting to the ledge easier.&lt;br /&gt;
&lt;br /&gt;
Videos: [http://www.genericgamer.com/MP2/Wiki/SW108_DVraw.mp4 DV near miss], [http://www.genericgamer.com/MP2/Wiki/SW108_raw.mp4 moving cache not so near miss], [http://www.genericgamer.com/MP2/Wiki/SW108_SJraw.mp4 space jump from splooge], [http://www.genericgamer.com/MP2/Wiki/SW108_BSJaw.mp4 bsj on cache], [http://www.genericgamer.com/MP2/Wiki/SW108_ghetto.mp4 ghetto to SA]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate Method'''&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
Turns out a multi-bomb [[BSJ|bsj]] gives enough height to reach the ledge without screw attack bounce.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/Battleground_SW.mp4 SW 108] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Battleground SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Mystery_Enemy</id>
		<title>Mystery Enemy</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Mystery_Enemy"/>
				<updated>2008-03-31T15:29:09Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: concision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;H2&amp;gt;Mystery Enemy&amp;lt;/H2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered By:''' MasterZED&lt;br /&gt;
&lt;br /&gt;
'''Description:''' [http://forum.metroid2002.com/index.php/topic,6972.0.html Forum topic] (Outside link)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Mystery Enemy'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Mystery_Enemy</id>
		<title>Mystery Enemy</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Mystery_Enemy"/>
				<updated>2008-03-31T15:25:37Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;H2&amp;gt;Mystery Enemy&amp;lt;/H2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered By:''' MasterZED&lt;br /&gt;
&lt;br /&gt;
'''Description:''' There is a unique flying enemy in a room in Dark Agon.&lt;br /&gt;
&lt;br /&gt;
[http://forum.metroid2002.com/index.php/topic,6972.0.html Forum topic] (Outside link)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Mystery Enemy'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Mystery_enemy</id>
		<title>Mystery enemy</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Mystery_enemy"/>
				<updated>2008-03-31T15:24:54Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Orphaned page (please delete)&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Mystery_Enemy</id>
		<title>Mystery Enemy</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Mystery_Enemy"/>
				<updated>2008-03-31T15:23:57Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;H2&amp;gt;Mystery enemy&amp;lt;/H2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered By:''' MasterZED&lt;br /&gt;
&lt;br /&gt;
'''Description:''' There is a unique flying enemy in a room in Dark Agon.&lt;br /&gt;
&lt;br /&gt;
[http://forum.metroid2002.com/index.php/topic,6972.0.html Forum topic] (Outside link)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Mystery enemy'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2008-03-31T15:22:50Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: Added page (orphaned another)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;7&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; rowspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Glitches and Weirdness&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Screw Attack Underwater Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Emperor Ing Glitch ]]&lt;br /&gt;
&lt;br /&gt;
[[Not So Majestic Now, Sire]]&lt;br /&gt;
&lt;br /&gt;
[[Main Research Caretaker Screw-up]]&lt;br /&gt;
&lt;br /&gt;
[[Disappearing Dark Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Watch Station Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[The pod went bye bye]]&lt;br /&gt;
&lt;br /&gt;
[[Plaza Access Morphball Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Psychedelic Door Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Unmorphing Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Kung Fu Samus]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Station A Camera Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Phlogus Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Grapple Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Underwater above water]]&lt;br /&gt;
&lt;br /&gt;
[[Bubble Portal]]&lt;br /&gt;
&lt;br /&gt;
[[Overly-Aggressive Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Corner-Crawl]]&lt;br /&gt;
&lt;br /&gt;
[[Echo Visor Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Messed-up Screw Attack Animation]]&lt;br /&gt;
&lt;br /&gt;
[[Freeze a Flying Ing Cache]]&lt;br /&gt;
&lt;br /&gt;
[[Mystery Enemy]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Requirements and Runs&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Current Obstacles to Skipping Items]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Otherworldly Travel&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Observations and Stuff&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Unshielded U-Mos]]&lt;br /&gt;
&lt;br /&gt;
[[The Hall of Honored Dead]]&lt;br /&gt;
&lt;br /&gt;
[[The GFMC Compound]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Splinters]]&lt;br /&gt;
&lt;br /&gt;
[[Energy Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[possible rapid missile]]&lt;br /&gt;
&lt;br /&gt;
[[Jumping high with out space jump]]&lt;br /&gt;
&lt;br /&gt;
[[Color in Portal]]&lt;br /&gt;
&lt;br /&gt;
[[Hive Ammo Station]]&lt;br /&gt;
&lt;br /&gt;
[[Useless Techniques]]&lt;br /&gt;
&lt;br /&gt;
[[Morph Ball Pathway in First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Side-strafe, isn't]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Plaza]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Multiplayer Stuff&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[How to get multiplayer Extras]]&lt;br /&gt;
&lt;br /&gt;
[[Multiplayer Extras With Action Replay]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon Damages]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Controllers&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Controller type]]&lt;br /&gt;
&lt;br /&gt;
[[controller tricks]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Mystery_enemy</id>
		<title>Mystery enemy</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Mystery_enemy"/>
				<updated>2008-03-31T15:15:29Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://forum.metroid2002.com/index.php/topic,6972.0.html Forum topic] (Outside link)&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Other</id>
		<title>Other</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Other"/>
				<updated>2008-03-31T15:06:41Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: Added page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;7&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot; rowspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Glitches and Weirdness&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Power bomb sound cutoff glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Screw Attack Underwater Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Webbing Boost Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's Chykka?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[&amp;quot;Where's the Room?&amp;quot; Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Emperor Ing Glitch ]]&lt;br /&gt;
&lt;br /&gt;
[[Not So Majestic Now, Sire]]&lt;br /&gt;
&lt;br /&gt;
[[Main Research Caretaker Screw-up]]&lt;br /&gt;
&lt;br /&gt;
[[Disappearing Dark Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Watch Station Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[The pod went bye bye]]&lt;br /&gt;
&lt;br /&gt;
[[Plaza Access Morphball Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Psychedelic Door Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Unmorphing Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Kung Fu Samus]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Station A Camera Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Phlogus Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Grapple Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Underwater above water]]&lt;br /&gt;
&lt;br /&gt;
[[Bubble Portal]]&lt;br /&gt;
&lt;br /&gt;
[[Overly-Aggressive Bloggs]]&lt;br /&gt;
&lt;br /&gt;
[[Corner-Crawl]]&lt;br /&gt;
&lt;br /&gt;
[[Echo Visor Glitch]]&lt;br /&gt;
&lt;br /&gt;
[[Messed-up Screw Attack Animation]]&lt;br /&gt;
&lt;br /&gt;
[[Freeze a Flying Ing Cache]]&lt;br /&gt;
&lt;br /&gt;
[[Mystery enemy]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Requirements and Runs&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Current Lowest % and Requirements]]&lt;br /&gt;
&lt;br /&gt;
[[Current Obstacles to Skipping Items]]&lt;br /&gt;
&lt;br /&gt;
[[Fastest Runs So Far]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Otherworldly Travel&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
[[Wormholes]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Observations and Stuff&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Unshielded U-Mos]]&lt;br /&gt;
&lt;br /&gt;
[[The Hall of Honored Dead]]&lt;br /&gt;
&lt;br /&gt;
[[The GFMC Compound]]&lt;br /&gt;
&lt;br /&gt;
[[Seeker Missiles before Amorbis/Boost Guardian]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Splinters]]&lt;br /&gt;
&lt;br /&gt;
[[Energy Weirdness]]&lt;br /&gt;
&lt;br /&gt;
[[possible rapid missile]]&lt;br /&gt;
&lt;br /&gt;
[[Jumping high with out space jump]]&lt;br /&gt;
&lt;br /&gt;
[[Color in Portal]]&lt;br /&gt;
&lt;br /&gt;
[[Hive Ammo Station]]&lt;br /&gt;
&lt;br /&gt;
[[Useless Techniques]]&lt;br /&gt;
&lt;br /&gt;
[[Morph Ball Pathway in First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Side-strafe, isn't]]&lt;br /&gt;
&lt;br /&gt;
[[Mining Plaza]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Multiplayer Stuff&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[How to get multiplayer Extras]]&lt;br /&gt;
&lt;br /&gt;
[[Multiplayer Extras With Action Replay]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon Damages]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Controllers&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Controller type]]&lt;br /&gt;
&lt;br /&gt;
[[controller tricks]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Freeze_a_Flying_Ing_Cache</id>
		<title>Freeze a Flying Ing Cache</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Freeze_a_Flying_Ing_Cache"/>
				<updated>2008-03-31T04:36:04Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Discovered by:''' Mr Potter&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use a single power beam shot to expose a cache. Hit the cache with a glancing screw attack to freeze it. The easiest and most reliable method seems to be to initiate a fizzled (single button press) screw attack after having jumped up against the cache.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The Ing Cache will disappear (but still be targetable). Cycling to Dark Visor and back will expose the cache again.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/FIC_freeze.mp4 FIC freeze] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch can be used to enter at least one secret world. [[Battleground_SW]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Freeze a Flying Ing Cache'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Freeze_a_Flying_Ing_Cache</id>
		<title>Freeze a Flying Ing Cache</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Freeze_a_Flying_Ing_Cache"/>
				<updated>2008-03-31T04:35:43Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: added link to SW 108&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Discovered by:''' Mr Potter&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw Attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use a single power beam shot to expose a cache. Hit the cache with a glancing screw attack to freeze it. The easiest and most reliable method seems to be to initiate a fizzled (single button press) screw attack after having jumped up against the cache.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The Ing Cache will disappear (but still be targetable). Cycling to Dark Visor and back will expose the cache again.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/FIC_freeze.mp4 FIC freeze] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
The glitch can be used to enter at least one secret world. [[Battleground_SW]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Freeze a Flying Ing Cache'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sanctuary:_Main_Research_Broken_Sonic_Locks</id>
		<title>Sanctuary: Main Research Broken Sonic Locks</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sanctuary:_Main_Research_Broken_Sonic_Locks"/>
				<updated>2008-01-08T10:28:21Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Main Research (the room with the Caretaker drone), when using the Echo Visor to destroy the sonic emitters, if you should leave the room before destroying all the emitters, upon returning to the room you will find all the emitters destroyed but the door still in place.&lt;br /&gt;
&lt;br /&gt;
If you save after destroying some of the emitters, the only way to progress will be by performing a [http://www.metroid2002.com/echoes/early_items_screw_attack.php &amp;quot;Kip Dash&amp;quot; or &amp;quot;Roll Jump&amp;quot; across the Watch Station Access].&lt;br /&gt;
&lt;br /&gt;
You will also need to either [http://www.metroid2002.com/echoes/other_ing_hive_keys_skip.php skip the Ing Hive keys], or use the no space jump method for the 3rd Ing Hive Temple Key (Aerial Training Site). See the noSJ run videos by 'tjp7154' and 'Mr Potter'. [http://www.archive.org/details/MetroidEchoes_NoSJ_312 tj's any%] [http://www.youtube.com/p/88C19806665F2651 Mr P's max%]&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sanctuary:_Main_Research_Broken_Sonic_Locks</id>
		<title>Sanctuary: Main Research Broken Sonic Locks</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sanctuary:_Main_Research_Broken_Sonic_Locks"/>
				<updated>2008-01-08T10:27:15Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: Linked to main Echoes pages for roll jump and kip dash, ing hive key skip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Main Research (the room with the Caretaker drone), when using the Echo Visor to destroy the sonic emitters, if you should leave the room before destroying all the emitters, upon returning to the room you will find all the emitters destroyed but the door still in place.&lt;br /&gt;
&lt;br /&gt;
If you save after destroying some of the emitters, the only way to progress will be by performing a [http://www.metroid2002.com/echoes/early_items_screw_attack.php &amp;quot;Kip Dash&amp;quot; or &amp;quot;Roll Jump&amp;quot; across the Watch Station Access].&lt;br /&gt;
&lt;br /&gt;
You will also need to either [http://www.metroid2002.com/echoes/other_ing_hive_keys_skip.php skip the Ing Hive keys], or use the no space jump method for the 3rd Ing Hive Temple Key (Aerial Training Site). See the noSJ run videos by 'tjp7154' and 'Mr Potter'. [http://www.archive.org/details/MetroidEchoes_NoSJ_312 tj's any%] [http://www.youtube.com/p/88C19806665F2651 Mr P's Max%]&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Sanctuary:_Main_Research_Broken_Sonic_Locks</id>
		<title>Sanctuary: Main Research Broken Sonic Locks</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Sanctuary:_Main_Research_Broken_Sonic_Locks"/>
				<updated>2008-01-08T10:08:05Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: Added more info, also corrected speeling ers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Main Research (the room with the Caretaker drone), when using the Echo Visor to destroy the sonic emitters, if you should leave the room before destroying all the emitters, upon returning to the room you will find all the emitters destroyed but the door still in place.&lt;br /&gt;
&lt;br /&gt;
If you save after destroying some of the emitters, the only way to progress will be by performing a [[&amp;quot;Kip Dash&amp;quot;]] or [http://www.metroid2002.com/echoes/techniques_roll_jump.php &amp;quot;Roll Jump&amp;quot;] across the Watch Station Access.&lt;br /&gt;
&lt;br /&gt;
You will also need to either [[Skipping the Ing Hive Keys|skip the Ing Hive keys]], or use the no space jump method for the 3rd Ing Hive Temple Key (Aerial Training Site). See the noSJ run videos by 'tjp7154' and 'Mr Potter'. [http://www.archive.org/details/MetroidEchoes_NoSJ_312 tj's any%] [http://www.youtube.com/p/88C19806665F2651 Mr P's Max%]&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Stickyboost</id>
		<title>Stickyboost</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Stickyboost"/>
				<updated>2007-12-03T19:16:14Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered by: ''Red Scarlet'', others.&lt;br /&gt;
&lt;br /&gt;
This technique is performed on a spider ball track, while still &amp;quot;sticking&amp;quot; to the track but hanging past the end. A boost from a spider ball track normally sends the morph ball perpendicular to the track. By hanging past the end of the track, the boost can be aimed in other directions.&lt;br /&gt;
&lt;br /&gt;
Notable places where the stickyboost can be used to advantage:&lt;br /&gt;
*The Power Bomb Guardian fight. &lt;br /&gt;
*[[Torvus_Bog:_Torvus_Plaza|Torvus Plaza speed trick]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Red Scarlet's original post:''' http://forum.metroid2002.com/index.php/topic,1695.msg40687.html#msg40687&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Navigation''': up to [[Techniques]]&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Stickyboost</id>
		<title>Stickyboost</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Stickyboost"/>
				<updated>2007-12-03T19:15:48Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: forum post link update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered by: ''Red Scarlet'', others.&lt;br /&gt;
&lt;br /&gt;
This technique is performed on a spider ball track, while still &amp;quot;sticking&amp;quot; to the track but hanging past the end. A boost from a spider ball track normally sends the morph ball perpendicular to the track. By hanging past the end of the track, the boost can be aimed in other directions.&lt;br /&gt;
&lt;br /&gt;
Notable places where the stickyboost can be used to advantage:&lt;br /&gt;
*The Power Bomb Guardian fight. &lt;br /&gt;
*[[Torvus_Bog:_Torvus_Plaza|Torvus Plaza speed trick]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Red Scarlet's original post:''' http://forum.metroid2002.com/index.php/topic,1695.msg40687.html#msg40687&lt;br /&gt;
&lt;br /&gt;
'''Navigation''': up to [[Techniques]]&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Torvus_Transport_Access_SW</id>
		<title>Torvus Transport Access SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Torvus_Transport_Access_SW"/>
				<updated>2007-12-03T18:56:53Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: fixed (updated) forum link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 204387''' (122)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' DJGrenola&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump&lt;br /&gt;
&lt;br /&gt;
'''Description:''' [http://forum.metroid2002.com/index.php/topic,1643.msg157550.html#msg157550 Forum post with description and link to video]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Torvus Transport Access SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Catacombs_SW</id>
		<title>Catacombs SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Catacombs_SW"/>
				<updated>2007-11-30T18:44:53Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: Modified description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 118'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:'''None&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Another &amp;quot;morph&amp;quot; secret world entrance. See [[Dynamo_Access_SW|SW 116]] for a general description of morph secret world entrances. The [[&amp;quot;Where's the Room?&amp;quot; Glitch]] seems to facilitate easier entry into this secret world. The 'right spot' is slightly away from the wall when using &amp;quot;Where's the Room?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/SW118_Catacombs_b.mp4 SW 118 entrance] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/SW118_Catacombs.mp4 SW 118 entrance (Where's the Room?)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Catacombs SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Catacombs_SW</id>
		<title>Catacombs SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Catacombs_SW"/>
				<updated>2007-11-30T18:40:12Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: Swapped link URLs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 118'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:'''None&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Another &amp;quot;morph&amp;quot; secret world entrance. See [[Dynamo_Access_SW|SW 116]] for a general description of morph secret world entrances. The 'right spot' is slightly away from the wall on this one. The [[&amp;quot;Where's the Room?&amp;quot; Glitch]] seems to facilitate easier entry into this secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/SW118_Catacombs_b.mp4 SW 118 entrance] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/SW118_Catacombs.mp4 SW 118 entrance (Where's the Room?)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Catacombs SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Catacombs_SW</id>
		<title>Catacombs SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Catacombs_SW"/>
				<updated>2007-11-30T18:30:17Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: New page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 118'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' Master ZED&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:'''None&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Another &amp;quot;morph&amp;quot; secret world entrance. See [[Dynamo_Access_SW|SW 116]] for a general description of morph secret world entrances. The 'right spot' is slightly away from the wall on this one. The [[&amp;quot;Where's the Room?&amp;quot; Glitch]] seems to facilitate easier entry into this secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/SW118_Catacombs.mp4 SW 118 entrance] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/SW118_Catacombs_b.mp4 SW 118 entrance (Where's the Room?)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Catacombs SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Transport_A_Access_SW</id>
		<title>Transport A Access SW</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Transport_A_Access_SW"/>
				<updated>2007-11-27T00:02:21Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 5'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' TrueDiehardGamer&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Screw attack&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use a fizzled screw attack into the pinch point below the save station to get into the wall. Move away from the room to get get free of the wall and into the secret world proper.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/Transport_A_Access_SW5.mp4 SW 5 entrance] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Transport A Access SW'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Portal_Chamber_SW_-_Light_Aether</id>
		<title>Portal Chamber SW - Light Aether</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Portal_Chamber_SW_-_Light_Aether"/>
				<updated>2007-09-03T17:19:58Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 58'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' bartendorsparky&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use the bump in the floor (Sparky shoots it in the video) to [[ghetto jump]] out into the secret world through the hole in the wall.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/sparky/sw%2058%20-%20portal%20chamber.mp4 SW 58 entrance] (Outside link, AVC (h.264) encoded mp4) '''Video credit:''' bartendorsparky&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate Method'''&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Spider Ball, Boost Ball&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Find the hidden spiderball track, boost up to the ledge near the morphball opening then roll through the same hole in the wall to enter the secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/PC_alt_too.mp4 SW 58 entrance (alt)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Portal Chamber SW - Light Aether'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Portal_Chamber_SW_-_Light_Aether</id>
		<title>Portal Chamber SW - Light Aether</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Portal_Chamber_SW_-_Light_Aether"/>
				<updated>2007-09-03T17:14:01Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: added method&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Secret World 58'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Discovered by:''' bartendorsparky&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Space Jump&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Use the bump in the floor (Sparky shoots it in the video) to [[ghetto jump]] out into the secret world through the hole in the wall.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/sparky/sw%2058%20-%20portal%20chamber.mp4 SW 58 entrance] (Outside link, AVC (h.264) encoded mp4) '''Video credit:''' bartendorsparky&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Alternate Method'''&lt;br /&gt;
&lt;br /&gt;
'''Main Items Required:''' Spider Ball, Boost Ball&lt;br /&gt;
&lt;br /&gt;
'''Description:''' Find the hidden spiderball track, boost up to the ledge near the morphball opening roll through the hole in the wall to enter the secret world.&lt;br /&gt;
&lt;br /&gt;
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/PC_alt_too.mp4 SW 58 entrance (alt)] (Outside link, AVC (h.264) encoded mp4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main Page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Secret Worlds]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Portal Chamber SW - Light Aether'''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Screw_Attack_Underwater_Glitch</id>
		<title>Screw Attack Underwater Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Screw_Attack_Underwater_Glitch"/>
				<updated>2007-06-04T06:10:17Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I was messing around in the third room in torvus bog, when i did a screw attack from the dark beam door to the main section of the room, and there was air underwater. i could screw attack and everything, but i went into morphball, and when the camera went back under the water-line, everything was back to normal again. I have been able to reproduce this glitch four times, there is a   '''[http://studentpages.scad.edu/~acormi20/SA_Underwater.avi &lt;br /&gt;
Video now]'''&lt;br /&gt;
&lt;br /&gt;
That video was by Sigfriedxx, thank you for making that!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~supuh&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
it is possible to now do it in other rooms, which other people have the credit for discovering that those rooms could be used in a possible no-gravity boost run. feel free to post those room videos here, with credit to the maker&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Update:''' (1/25/06)&lt;br /&gt;
&lt;br /&gt;
This glitch allows '''S'''crew '''A'''ttack '''U'''nderwater. It was thought early on that it could perhaps negate the effect of water on jumping, morphball bomb jumping, etc. This could have been very useful. Unfortunately it turned out the glitch ''only'' allows SA underwater. SAU also removes the ability to use Gravity Boost as a side effect. SAU also works in dark water (with Light Suit). It has been performed in every room where it could possibly work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SAU is usually initiated by morphing (Screw Attack is a type of morph) at water level. &lt;br /&gt;
&lt;br /&gt;
* [http://www.math.utoledo.edu/~dgajews/sw35/UnderwaterKey.avi Screw Attack method] Xvid video (outside link, credit: SkippyJr)&lt;br /&gt;
&lt;br /&gt;
* [http://www.genericgamer.com/MP2/Wiki/UWglitch_Tbog_Hydro_XviD.avi Morph method] XviD video (outside link, credit: doninss)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch can also be performed at the vertical boundaries of the water. These exist only underwater or in the secret world. Morphing while moving through the boundary can initiate the glitch in this situation. SAU can be carried from room to room this way. This glitch has also occurred seemingly randomly below water. Perhaps a vertical edge?&lt;br /&gt;
&lt;br /&gt;
* [http://www.genericgamer.com/MP2/Wiki/UWglitch_vert_bound_XviD.avi Vertical boundary method] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this time SAU is only useful for a few secret world possibilities.&lt;br /&gt;
&lt;br /&gt;
* The rubble forming the stairway in Catacombs exhibits signs of a possible SA SW entrance (forced morphs, stickiness, loss of beam weapon control, etc) when screw attacked from the right position. This is no guarantee, but ...&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/UWglitch_Cat1_XviD.avi Catacombs SA SW sign1] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/UWglitch_Cat2_XviD.avi Catacombs SA SW sign2] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/UWglitch_Cat3_XviD.avi Catacombs SA SW sign3] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
* Alternate SA SW entrances to Transit Tunnels West and East may be possible from Training Chamber using the glitch. (The Lore holder on the East side can be used for a quick morph at waterline.)&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/T_Chamber_SAUglitch_XviD.avi Lore holder morph] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/T_Chamber_nearmiss_XviD.avi Nearmiss TTE] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
:*Update: [[Transit Tunnel East SW]] (alternate method.)&lt;br /&gt;
&lt;br /&gt;
*If you get frustrated with trying to &amp;quot;drill&amp;quot; the tunnel in TTE, take it out on a Dark Blogg.&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/T_Chamber_SAUglitch_fun_XviD.avi :^)] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' DivX player (recent) should decode most of these XviD encodes. (Most have DIVX or DX50 fourcc's.) Smart players (recent) should decode all the vids using the XviD codec (recent).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Screw Attack Underwater '''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Screw_Attack_Underwater_Glitch</id>
		<title>Screw Attack Underwater Glitch</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=Screw_Attack_Underwater_Glitch"/>
				<updated>2007-06-04T06:06:53Z</updated>
		
		<summary type="html">&lt;p&gt;Doninss: added link to SW&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I was messing around in the third room in torvus bog, when i did a screw attack from the dark beam door to the main section of the room, and there was air underwater. i could screw attack and everything, but i went into morphball, and when the camera went back under the water-line, everything was back to normal again. I have been able to reproduce this glitch four times, there is a   '''[http://studentpages.scad.edu/~acormi20/SA_Underwater.avi &lt;br /&gt;
Video now]'''&lt;br /&gt;
&lt;br /&gt;
That video was by Sigfriedxx, thank you for making that!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~supuh&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
it is possible to now do it in other rooms, which other people have the credit for discovering that those rooms could be used in a possible no-gravity boost run. feel free to post those room videos here, with credit to the maker&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Update:''' (1/25/06)&lt;br /&gt;
&lt;br /&gt;
This glitch allows '''S'''crew '''A'''ttack '''U'''nderwater. It was thought early on that it could perhaps negate the effect of water on jumping, morphball bomb jumping, etc. This could have been very useful. Unfortunately it turned out the glitch ''only'' allows SA underwater. SAU also removes the ability to use Gravity Boost as a side effect. SAU also works in dark water (with Light Suit). It has been performed in every room where it could possibly work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SAU is usually initiated by morphing (Screw Attack is a type of morph) at water level. &lt;br /&gt;
&lt;br /&gt;
* [http://www.math.utoledo.edu/~dgajews/sw35/UnderwaterKey.avi Screw Attack method] Xvid video (outside link, credit: SkippyJr)&lt;br /&gt;
&lt;br /&gt;
* [http://www.genericgamer.com/MP2/Wiki/UWglitch_Tbog_Hydro_XviD.avi Morph method] XviD video (outside link, credit: doninss)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glitch can also be performed at the vertical boundaries of the water. These exist only underwater or in the secret world. Morphing while moving through the boundary can initiate the glitch in this situation. SAU can be carried from room to room this way. This glitch has also occurred seemingly randomly below water. Perhaps a vertical edge?&lt;br /&gt;
&lt;br /&gt;
* [http://www.genericgamer.com/MP2/Wiki/UWglitch_vert_bound_XviD.avi Vertical boundary method] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this time SAU is only useful for a few secret world possibilities.&lt;br /&gt;
&lt;br /&gt;
* The rubble forming the stairway in Catacombs exhibits signs of a possible SA SW entrance (forced morphs, stickiness, loss of beam weapon control, etc) when screw attacked from the right position. This is no guarantee, but ...&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/UWglitch_Cat1_XviD.avi Catacombs SA SW sign1] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/UWglitch_Cat2_XviD.avi Catacombs SA SW sign2] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/UWglitch_Cat3_XviD.avi Catacombs SA SW sign3] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
* Alternate SA SW entrances to Transit Tunnels West and East may be possible from Training Chamber using the glitch. (The Lore holder on the East side can be used for a quick morph at waterline.)&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/T_Chamber_SAUglitch_XviD.avi Lore holder morph] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/T_Chamber_nearmiss_XviD.avi Nearmiss TTE] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
'''Update:''' [[Transit Tunnel East SW]] (Aternate method.) &lt;br /&gt;
&lt;br /&gt;
*If you get frustrated with trying to &amp;quot;drill&amp;quot; the tunnel in TTE, take it out on a Dark Blogg.&lt;br /&gt;
&lt;br /&gt;
:*[http://www.genericgamer.com/MP2/Wiki/T_Chamber_SAUglitch_fun_XviD.avi :^)] XviD video (outside link)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' DivX player (recent) should decode most of these XviD encodes. (Most have DIVX or DX50 fourcc's.) Smart players (recent) should decode all the vids using the XviD codec (recent).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Main page]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''[[Other]]'''&lt;br /&gt;
|- bgcolor=#f8f8ff&lt;br /&gt;
|'''Screw Attack Underwater '''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Doninss</name></author>	</entry>

	</feed>