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		<id>http://www.metroid2002.com/prime2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=%24hadow</id>
		<title>M2K2: Metroid Prime 2 Wiki - User contributions [en]</title>
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		<updated>2026-05-03T21:29:18Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=101%25_Collection_Rate</id>
		<title>101% Collection Rate</title>
		<link rel="alternate" type="text/html" href="http://www.metroid2002.com/prime2/index.php?title=101%25_Collection_Rate"/>
				<updated>2005-01-20T14:07:03Z</updated>
		
		<summary type="html">&lt;p&gt;$hadow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Discovered by'''&lt;br /&gt;
&lt;br /&gt;
BoostR, Thomaz&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.metroid2002.com/maur/gfmc_double_missile.avi video]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Right when you enter the GFMC Compound at the beginning of the game, it's possible to [[ghetto jump]] up to the Missile door area without triggering the cutscene.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;If you blow up the box, grab the Missile Launcher, and activate the cutscene afterwards, the box respawns with another Missile Launcher. This allows for 2% from one item, as well as obtaining 10 Missiles instead of 5. If all the items are collected, it's possible to grab a total of 101% items, but the Missile counter cannot reach over 255.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;The SDA does allow this glitch, but does not allow it for 100% completion unless you obtain 101% (so you can't skip a random item and claim 100%).&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
Ya beat me too it !! LOL , i was just about to post this - found it a while ago but anyway its quite cool isnt it :P.&lt;br /&gt;
&lt;br /&gt;
$hadow&lt;/div&gt;</summary>
		<author><name>$hadow</name></author>	</entry>

	<entry>
		<id>http://www.metroid2002.com/prime2/index.php?title=Temple_Grounds:_Sacred_Path</id>
		<title>Temple Grounds: Sacred Path</title>
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				<updated>2005-01-19T16:09:34Z</updated>
		
		<summary type="html">&lt;p&gt;$hadow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered by''&lt;br /&gt;
&lt;br /&gt;
LeCoureur103&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghetto jump]] off of the white bricks at the base of the tower-onto the top of the War Wasp hive that's on the left wall.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Move close to the edge, then do a scan dash to the left (off anything) so that you land on the middle step leading up to the elevator.&amp;lt;/li&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;From here, jump onto the brown rock on the left wall, face the door that you entered from, and use it for another scan dash to the left.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;You should land on the very top of the plateau area, close to the door to the elevator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Notes:''&lt;br /&gt;
&amp;lt;li&amp;gt;This bypasses the business of morphball cannon/tower/roll down the long track, for time savings of probably 10+ seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Discovered by: ''Fire Guts''&lt;br /&gt;
&lt;br /&gt;
If you're coming from the sacred bridge, space jump onto the War Wasp Hive and you can easily jump right up to the portal to Dark Aether.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Discovered by: ''$hadow''&lt;br /&gt;
&lt;br /&gt;
To get up here with out using dash jumps when you first enter the room, simply go under the center platform and there will be a small piece of debris on the ground, use it to ghetto jump to the next landing to find yet another small piece of debris to ghetto jump of to make it to the door. This shud save alot of time spent scanning and the rest.&lt;/div&gt;</summary>
		<author><name>$hadow</name></author>	</entry>

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