Not impossible
just highly unlikely
Okay, so maybe it's a bit early to be talking about this yet, but as the Boy Scouts say, always be prepared. And this will be an issue in the nearish future.
Okay, so we have the Nintendo DS, a handheld platform of sheer awesome and innovation that I love to itty bitty little bits. The problem, however, inherently lies within its unique design. That is, how the fuck are you going to record a DS speed run?
Now, as of right now this isn't really an issue. The only Metroid games coming out for the system right now are Hunters and Pinball. The speed run potential of Hunters is questionable (who knows what kind of single player it'll offer, but if the demo is any indication this will mostly be a single stage high score deal), and... well... Pinball is pinball. So recording isn't an immediate concern. However, the sequal to Fusion is in the works for the system, and I have a feeling people are going to want to run it.
Granted, we haven't seen so much as a screenshot yet, but the earlier we start talking about it, maybe the earlier we can come up with a solution. Right now though, options look pretty limited.
A quick Google search confirms that there are several emulators in the works, although none of them work in a practical sense. Now, emulated runs are not accepted on m2k2 or SDA, but if this becomes the only way to record DS games, would an exception be considered? The problem here is that, thanks to the touch screen, using an emulator for DS games is potentially worse, control-wise, than using the system itself. Now, we don't really know the touch screen functions of Fusion 2 (as I will tentatively call it), but thinking in terms of Kirby Canvas Curse, using a mouse would be murder (imo anyway). Couple that with slowdown and what have you (comes standard with every emu!), and you don't really have an accurate representation of what can be done in the game.
There may be a slim, SLIM chance that a 'DS Player' could be made available for Revolution. Either the Rev controller could act as a laser pointer defacto stylus, or the DS itself could be used as a wireless controller. I don't really see either method being any kind of practical, so I'm betting this ain't gonna happen.
So... any ideas anyone?
Okay, so we have the Nintendo DS, a handheld platform of sheer awesome and innovation that I love to itty bitty little bits. The problem, however, inherently lies within its unique design. That is, how the fuck are you going to record a DS speed run?
Now, as of right now this isn't really an issue. The only Metroid games coming out for the system right now are Hunters and Pinball. The speed run potential of Hunters is questionable (who knows what kind of single player it'll offer, but if the demo is any indication this will mostly be a single stage high score deal), and... well... Pinball is pinball. So recording isn't an immediate concern. However, the sequal to Fusion is in the works for the system, and I have a feeling people are going to want to run it.
Granted, we haven't seen so much as a screenshot yet, but the earlier we start talking about it, maybe the earlier we can come up with a solution. Right now though, options look pretty limited.
A quick Google search confirms that there are several emulators in the works, although none of them work in a practical sense. Now, emulated runs are not accepted on m2k2 or SDA, but if this becomes the only way to record DS games, would an exception be considered? The problem here is that, thanks to the touch screen, using an emulator for DS games is potentially worse, control-wise, than using the system itself. Now, we don't really know the touch screen functions of Fusion 2 (as I will tentatively call it), but thinking in terms of Kirby Canvas Curse, using a mouse would be murder (imo anyway). Couple that with slowdown and what have you (comes standard with every emu!), and you don't really have an accurate representation of what can be done in the game.
There may be a slim, SLIM chance that a 'DS Player' could be made available for Revolution. Either the Rev controller could act as a laser pointer defacto stylus, or the DS itself could be used as a wireless controller. I don't really see either method being any kind of practical, so I'm betting this ain't gonna happen.
So... any ideas anyone?
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